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Sync SDL3 wiki -> header

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SDL Wiki Bot 3 ماه پیش
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7d7a76c077
1فایلهای تغییر یافته به همراه4 افزوده شده و 1 حذف شده
  1. 4 1
      include/SDL3/SDL_mouse.h

+ 4 - 1
include/SDL3/SDL_mouse.h

@@ -359,7 +359,10 @@ extern SDL_DECLSPEC bool SDLCALL SDL_WarpMouseGlobal(float x, float y);
  * report continuous relative mouse motion even if the mouse is at the edge of
  * the window.
  *
- * If you'd like to keep the mouse position fixed while in relative mode you can use SDL_SetWindowMouseRect(). If you'd like the cursor to be at a specific location when relative mode ends, you should use SDL_WarpMouseInWindow() before disabling relative mode.
+ * If you'd like to keep the mouse position fixed while in relative mode you
+ * can use SDL_SetWindowMouseRect(). If you'd like the cursor to be at a
+ * specific location when relative mode ends, you should use
+ * SDL_WarpMouseInWindow() before disabling relative mode.
  *
  * This function will flush any pending mouse motion for this window.
  *