Selaa lähdekoodia

Removed premake build system.

Ryan C. Gordon 8 vuotta sitten
vanhempi
commit
7e65d88f01
100 muutettua tiedostoa jossa 1 lisäystä ja 18359 poistoa
  1. 1 3
      include/SDL_config.h
  2. 0 4
      premake/Cygwin/build-scripts/clean_premake.bat
  3. 0 4
      premake/Cygwin/build-scripts/cygwin.bat
  4. 0 5
      premake/Cygwin/build-scripts/make.debug.bat
  5. 0 5
      premake/Cygwin/build-scripts/make.release.bat
  6. BIN
      premake/Cygwin/build-scripts/premake4.exe
  7. 0 68
      premake/Cygwin/build-scripts/run.tests.debug.bat
  8. 0 68
      premake/Cygwin/build-scripts/run.tests.release.bat
  9. 0 312
      premake/Linux/SDL_config_premake.h
  10. 0 6
      premake/Linux/build-scripts/clean_premake.sh
  11. 0 6
      premake/Linux/build-scripts/gmake.sh
  12. BIN
      premake/Linux/build-scripts/premake4
  13. 0 94
      premake/Linux/build-scripts/run.tests.sh
  14. 0 193
      premake/MinGW/SDL_config_premake.h
  15. 0 4
      premake/MinGW/build-scripts/clean_premake.bat
  16. 0 4
      premake/MinGW/build-scripts/mingw.bat
  17. BIN
      premake/MinGW/build-scripts/premake4.exe
  18. 0 108
      premake/MinGW/build-scripts/run.tests.bat
  19. 0 29
      premake/README-cygwin.txt
  20. 0 36
      premake/README-ios.txt
  21. 0 46
      premake/README-linux.txt
  22. 0 35
      premake/README-macosx.txt
  23. 0 39
      premake/README-mingw.txt
  24. 0 37
      premake/README-windows.txt
  25. 0 330
      premake/README.txt
  26. 0 487
      premake/VisualC/VS2008/SDL.sln
  27. 0 3000
      premake/VisualC/VS2008/SDL2/SDL2.vcproj
  28. 0 199
      premake/VisualC/VS2008/SDL2main/SDL2main.vcproj
  29. 0 254
      premake/VisualC/VS2008/SDL2test/SDL2test.vcproj
  30. 0 202
      premake/VisualC/VS2008/SDL_config_premake.h
  31. 0 208
      premake/VisualC/VS2008/tests/checkkeys/checkkeys.vcproj
  32. 0 208
      premake/VisualC/VS2008/tests/loopwave/loopwave.vcproj
  33. 0 208
      premake/VisualC/VS2008/tests/testatomic/testatomic.vcproj
  34. 0 208
      premake/VisualC/VS2008/tests/testaudioinfo/testaudioinfo.vcproj
  35. 0 280
      premake/VisualC/VS2008/tests/testautomation/testautomation.vcproj
  36. 0 208
      premake/VisualC/VS2008/tests/testchessboard/testchessboard.vcproj
  37. 0 208
      premake/VisualC/VS2008/tests/testdraw2/testdraw2.vcproj
  38. 0 208
      premake/VisualC/VS2008/tests/testerror/testerror.vcproj
  39. 0 208
      premake/VisualC/VS2008/tests/testfile/testfile.vcproj
  40. 0 208
      premake/VisualC/VS2008/tests/testfilesystem/testfilesystem.vcproj
  41. 0 208
      premake/VisualC/VS2008/tests/testgamecontroller/testgamecontroller.vcproj
  42. 0 208
      premake/VisualC/VS2008/tests/testgesture/testgesture.vcproj
  43. 0 208
      premake/VisualC/VS2008/tests/testgl2/testgl2.vcproj
  44. 0 208
      premake/VisualC/VS2008/tests/testgles/testgles.vcproj
  45. 0 208
      premake/VisualC/VS2008/tests/testhaptic/testhaptic.vcproj
  46. 0 208
      premake/VisualC/VS2008/tests/testiconv/testiconv.vcproj
  47. 0 208
      premake/VisualC/VS2008/tests/testime/testime.vcproj
  48. 0 208
      premake/VisualC/VS2008/tests/testjoystick/testjoystick.vcproj
  49. 0 208
      premake/VisualC/VS2008/tests/testkeys/testkeys.vcproj
  50. 0 208
      premake/VisualC/VS2008/tests/testloadso/testloadso.vcproj
  51. 0 208
      premake/VisualC/VS2008/tests/testlock/testlock.vcproj
  52. 0 208
      premake/VisualC/VS2008/tests/testmessage/testmessage.vcproj
  53. 0 208
      premake/VisualC/VS2008/tests/testmultiaudio/testmultiaudio.vcproj
  54. 0 216
      premake/VisualC/VS2008/tests/testnative/testnative.vcproj
  55. 0 208
      premake/VisualC/VS2008/tests/testoverlay2/testoverlay2.vcproj
  56. 0 208
      premake/VisualC/VS2008/tests/testplatform/testplatform.vcproj
  57. 0 208
      premake/VisualC/VS2008/tests/testpower/testpower.vcproj
  58. 0 208
      premake/VisualC/VS2008/tests/testrelative/testrelative.vcproj
  59. 0 208
      premake/VisualC/VS2008/tests/testrendercopyex/testrendercopyex.vcproj
  60. 0 208
      premake/VisualC/VS2008/tests/testrendertarget/testrendertarget.vcproj
  61. 0 208
      premake/VisualC/VS2008/tests/testresample/testresample.vcproj
  62. 0 208
      premake/VisualC/VS2008/tests/testrumble/testrumble.vcproj
  63. 0 208
      premake/VisualC/VS2008/tests/testscale/testscale.vcproj
  64. 0 208
      premake/VisualC/VS2008/tests/testsem/testsem.vcproj
  65. 0 208
      premake/VisualC/VS2008/tests/testshader/testshader.vcproj
  66. 0 208
      premake/VisualC/VS2008/tests/testshape/testshape.vcproj
  67. 0 208
      premake/VisualC/VS2008/tests/testsprite2/testsprite2.vcproj
  68. 0 208
      premake/VisualC/VS2008/tests/testspriteminimal/testspriteminimal.vcproj
  69. 0 208
      premake/VisualC/VS2008/tests/teststreaming/teststreaming.vcproj
  70. 0 208
      premake/VisualC/VS2008/tests/testthread/testthread.vcproj
  71. 0 208
      premake/VisualC/VS2008/tests/testtimer/testtimer.vcproj
  72. 0 208
      premake/VisualC/VS2008/tests/testver/testver.vcproj
  73. 0 208
      premake/VisualC/VS2008/tests/testwm2/testwm2.vcproj
  74. 0 208
      premake/VisualC/VS2008/tests/torturethread/torturethread.vcproj
  75. 0 487
      premake/VisualC/VS2010/SDL.sln
  76. 0 429
      premake/VisualC/VS2010/SDL2/SDL2.vcxproj
  77. 0 705
      premake/VisualC/VS2010/SDL2/SDL2.vcxproj.filters
  78. 0 115
      premake/VisualC/VS2010/SDL2main/SDL2main.vcxproj
  79. 0 19
      premake/VisualC/VS2010/SDL2main/SDL2main.vcxproj.filters
  80. 0 157
      premake/VisualC/VS2010/SDL2test/SDL2test.vcxproj
  81. 0 58
      premake/VisualC/VS2010/SDL2test/SDL2test.vcxproj.filters
  82. 0 202
      premake/VisualC/VS2010/SDL_config_premake.h
  83. 0 129
      premake/VisualC/VS2010/tests/checkkeys/checkkeys.vcxproj
  84. 0 13
      premake/VisualC/VS2010/tests/checkkeys/checkkeys.vcxproj.filters
  85. 0 129
      premake/VisualC/VS2010/tests/loopwave/loopwave.vcxproj
  86. 0 13
      premake/VisualC/VS2010/tests/loopwave/loopwave.vcxproj.filters
  87. 0 129
      premake/VisualC/VS2010/tests/testatomic/testatomic.vcxproj
  88. 0 13
      premake/VisualC/VS2010/tests/testatomic/testatomic.vcxproj.filters
  89. 0 129
      premake/VisualC/VS2010/tests/testaudioinfo/testaudioinfo.vcxproj
  90. 0 13
      premake/VisualC/VS2010/tests/testaudioinfo/testaudioinfo.vcxproj.filters
  91. 0 169
      premake/VisualC/VS2010/tests/testautomation/testautomation.vcxproj
  92. 0 69
      premake/VisualC/VS2010/tests/testautomation/testautomation.vcxproj.filters
  93. 0 129
      premake/VisualC/VS2010/tests/testchessboard/testchessboard.vcxproj
  94. 0 13
      premake/VisualC/VS2010/tests/testchessboard/testchessboard.vcxproj.filters
  95. 0 132
      premake/VisualC/VS2010/tests/testdraw2/testdraw2.vcxproj
  96. 0 13
      premake/VisualC/VS2010/tests/testdraw2/testdraw2.vcxproj.filters
  97. 0 129
      premake/VisualC/VS2010/tests/testerror/testerror.vcxproj
  98. 0 13
      premake/VisualC/VS2010/tests/testerror/testerror.vcxproj.filters
  99. 0 129
      premake/VisualC/VS2010/tests/testfile/testfile.vcxproj
  100. 0 13
      premake/VisualC/VS2010/tests/testfile/testfile.vcxproj.filters

+ 1 - 3
include/SDL_config.h

@@ -29,9 +29,7 @@
  */
 
 /* Add any platform that doesn't build using the configure system. */
-#ifdef USING_PREMAKE_CONFIG_H
-#include "SDL_config_premake.h"
-#elif defined(__WIN32__)
+#if defined(__WIN32__)
 #include "SDL_config_windows.h"
 #elif defined(__WINRT__)
 #include "SDL_config_winrt.h"

+ 0 - 4
premake/Cygwin/build-scripts/clean_premake.bat

@@ -1,4 +0,0 @@
-@echo off
-cd ..
-%~dp0\premake4.exe --file=..\premake4.lua --to=.\Cygwin --cygwin clean
-pause

+ 0 - 4
premake/Cygwin/build-scripts/cygwin.bat

@@ -1,4 +0,0 @@
-@echo off
-cd ..
-%~dp0\premake4.exe --file=..\premake4.lua --to=.\Cygwin --cygwin gmake
-pause

+ 0 - 5
premake/Cygwin/build-scripts/make.debug.bat

@@ -1,5 +0,0 @@
-@echo off
-echo This script assumes Cygwin's make utility is in your Path
-cd ..
-make config=debug
-pause

+ 0 - 5
premake/Cygwin/build-scripts/make.release.bat

@@ -1,5 +0,0 @@
-@echo off
-echo This script assumes Cygwin's make utility is in your Path
-cd ..
-make config=release
-pause

BIN
premake/Cygwin/build-scripts/premake4.exe


+ 0 - 68
premake/Cygwin/build-scripts/run.tests.debug.bat

@@ -1,68 +0,0 @@
-@echo off
-
-cd ..\tests
-
-call :pass checkkeys
-call :pass loopwave
-call :pass testatomic
-call :pass testaudioinfo
-call :pass testautomation
-call :pass testdraw2
-call :pass testerror
-call :pass testfile
-call :pass testgamecontroller
-call :pass testgesture
-call :pass testgl2
-call :pass testgles
-call :pass testhaptic
-call :pass testiconv
-call :pass testime
-call :pass testintersection
-call :pass testjoystick
-call :pass testkeys
-::call :pass testloadso
-call :pass testlock
-call :pass testmessage
-call :pass testmultiaudio
-call :pass testnative
-call :pass testoverlay2
-call :pass testplatform
-call :pass testpower
-call :pass testrelative
-call :pass testrendercopyex
-call :pass testrendertarget
-::call :pass testresample
-call :pass testrumble
-call :pass testscale
-call :pass testsem 1
-call :pass testshader
-call :pass testshape sample.bmp
-call :pass testsprite2
-call :pass testspriteminimal
-call :pass teststreaming
-call :pass testthread
-call :pass testtimer
-call :pass testver
-call :pass testwm2
-call :pass torturethread
-
-:: leave the tests directory
-cd ..
-
-:: exit batch
-goto :eof
-
-:: pass label (similar to pass function in the Xcode tests command script)
-:pass
-:: if it does not exist, break procedure
-if not exist %1\Win32\Debug goto endfunc
-:: goto directory
-echo Testing: %1
-title Testing: %1
-cd %1\Win32\Debug
-:: execute test
-".\%1.exe" %2
-cd ..\..\..
-pause
-:endfunc
-goto :eof

+ 0 - 68
premake/Cygwin/build-scripts/run.tests.release.bat

@@ -1,68 +0,0 @@
-@echo off
-
-cd ..\tests
-
-call :pass checkkeys
-call :pass loopwave
-call :pass testatomic
-call :pass testaudioinfo
-call :pass testautomation
-call :pass testdraw2
-call :pass testerror
-call :pass testfile
-call :pass testgamecontroller
-call :pass testgesture
-call :pass testgl2
-call :pass testgles
-call :pass testhaptic
-call :pass testiconv
-call :pass testime
-call :pass testintersection
-call :pass testjoystick
-call :pass testkeys
-::call :pass testloadso
-call :pass testlock
-call :pass testmessage
-call :pass testmultiaudio
-call :pass testnative
-call :pass testoverlay2
-call :pass testplatform
-call :pass testpower
-call :pass testrelative
-call :pass testrendercopyex
-call :pass testrendertarget
-::call :pass testresample
-call :pass testrumble
-call :pass testscale
-call :pass testsem 1
-call :pass testshader
-call :pass testshape sample.bmp
-call :pass testsprite2
-call :pass testspriteminimal
-call :pass teststreaming
-call :pass testthread
-call :pass testtimer
-call :pass testver
-call :pass testwm2
-call :pass torturethread
-
-:: leave the tests directory
-cd ..
-
-:: exit batch
-goto :eof
-
-:: pass label (similar to pass function in the Xcode tests command script)
-:pass
-:: if it does not exist, break procedure
-if not exist %1\Win32\Release goto endfunc
-:: goto directory
-echo Testing: %1
-title Testing: %1
-cd %1\Win32\Debug
-:: execute test
-".\%1.exe" %2
-cd ..\..\..
-pause
-:endfunc
-goto :eof

+ 0 - 312
premake/Linux/SDL_config_premake.h

@@ -1,312 +0,0 @@
-/* include/SDL_config.h.  Generated from SDL_config.h.in by configure.  */
-/*
-  Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
-
-  This software is provided 'as-is', without any express or implied
-  warranty.  In no event will the authors be held liable for any damages
-  arising from the use of this software.
-
-  Permission is granted to anyone to use this software for any purpose,
-  including commercial applications, and to alter it and redistribute it
-  freely, subject to the following restrictions:
-
-  1. The origin of this software must not be misrepresented; you must not
-     claim that you wrote the original software. If you use this software
-     in a product, an acknowledgment in the product documentation would be
-     appreciated but is not required.
-  2. Altered source versions must be plainly marked as such, and must not be
-     misrepresented as being the original software.
-  3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef _SDL_config_linux_h
-#define _SDL_config_linux_h
-
-/**
- *  \file SDL_config.h.in
- *
- *  This is a set of defines to configure the SDL features
- */
-
-/* General platform specific identifiers */
-#include "SDL_platform.h"
-
-/* Make sure that this isn't included by Visual C++ */
-#ifdef _MSC_VER
-#error You should run hg revert SDL_config.h 
-#endif
-
-/* C language features */
-/* #undef const */
-/* #undef inline */
-/* #undef volatile */
-
-/* C datatypes */
-#ifdef __LP64__
-#define SIZEOF_VOIDP 8
-#else
-#define SIZEOF_VOIDP 4
-#endif
-#define HAVE_GCC_ATOMICS 1
-/* #undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET */
-
-/* Comment this if you want to build without any C library requirements */
-#define HAVE_LIBC 1
-#if HAVE_LIBC
-
-/* Useful headers */
-#define HAVE_ALLOCA_H 1
-#define HAVE_SYS_TYPES_H 1
-#define HAVE_STDIO_H 1
-#define STDC_HEADERS 1
-#define HAVE_STDLIB_H 1
-#define HAVE_STDARG_H 1
-#define HAVE_MALLOC_H 1
-#define HAVE_MEMORY_H 1
-#define HAVE_STRING_H 1
-#define HAVE_STRINGS_H 1
-#define HAVE_INTTYPES_H 1
-#define HAVE_STDINT_H 1
-#define HAVE_CTYPE_H 1
-#define HAVE_MATH_H 1
-#define HAVE_ICONV_H 1
-#define HAVE_SIGNAL_H 1
-/* #undef HAVE_ALTIVEC_H */
-/* #undef HAVE_PTHREAD_NP_H */
-/* #undef HAVE_LIBUDEV_H */
-#define HAVE_DBUS_DBUS_H 1
-
-/* C library functions */
-#define HAVE_MALLOC 1
-#define HAVE_CALLOC 1
-#define HAVE_REALLOC 1
-#define HAVE_FREE 1
-#define HAVE_ALLOCA 1
-#ifndef __WIN32__ /* Don't use C runtime versions of these on Windows */
-#define HAVE_GETENV 1
-#define HAVE_SETENV 1
-#define HAVE_PUTENV 1
-#define HAVE_UNSETENV 1
-#endif
-#define HAVE_QSORT 1
-#define HAVE_ABS 1
-#define HAVE_BCOPY 1
-#define HAVE_MEMSET 1
-#define HAVE_MEMCPY 1
-#define HAVE_MEMMOVE 1
-#define HAVE_MEMCMP 1
-#define HAVE_STRLEN 1
-/* #undef HAVE_STRLCPY */
-/* #undef HAVE_STRLCAT */
-#define HAVE_STRDUP 1
-/* #undef HAVE__STRREV */
-/* #undef HAVE__STRUPR */
-/* #undef HAVE__STRLWR */
-/* #undef HAVE_INDEX */
-/* #undef HAVE_RINDEX */
-#define HAVE_STRCHR 1
-#define HAVE_STRRCHR 1
-#define HAVE_STRSTR 1
-/* #undef HAVE_ITOA */
-/* #undef HAVE__LTOA */
-/* #undef HAVE__UITOA */
-/* #undef HAVE__ULTOA */
-#define HAVE_STRTOL 1
-#define HAVE_STRTOUL 1
-/* #undef HAVE__I64TOA */
-/* #undef HAVE__UI64TOA */
-#define HAVE_STRTOLL 1
-#define HAVE_STRTOULL 1
-#define HAVE_STRTOD 1
-#define HAVE_ATOI 1
-#define HAVE_ATOF 1
-#define HAVE_STRCMP 1
-#define HAVE_STRNCMP 1
-/* #undef HAVE__STRICMP */
-#define HAVE_STRCASECMP 1
-/* #undef HAVE__STRNICMP */
-#define HAVE_STRNCASECMP 1
-#define HAVE_VSSCANF 1
-#define HAVE_VSNPRINTF 1
-#define HAVE_M_PI /**/
-#define HAVE_ATAN 1
-#define HAVE_ATAN2 1
-#define HAVE_CEIL 1
-#define HAVE_COPYSIGN 1
-#define HAVE_COS 1
-#define HAVE_COSF 1
-#define HAVE_FABS 1
-#define HAVE_FLOOR 1
-#define HAVE_LOG 1
-#define HAVE_POW 1
-#define HAVE_SCALBN 1
-#define HAVE_SIN 1
-#define HAVE_SINF 1
-#define HAVE_SQRT 1
-#define HAVE_FSEEKO 1
-#define HAVE_FSEEKO64 1
-#define HAVE_SIGACTION 1
-#define HAVE_SA_SIGACTION 1
-#define HAVE_SETJMP 1
-#define HAVE_NANOSLEEP 1
-#define HAVE_SYSCONF 1
-/* #undef HAVE_SYSCTLBYNAME */
-#define HAVE_CLOCK_GETTIME 1
-/* #undef HAVE_GETPAGESIZE */
-#define HAVE_MPROTECT 1
-#define HAVE_ICONV 1
-#define HAVE_PTHREAD_SETNAME_NP 1
-/* #undef HAVE_PTHREAD_SET_NAME_NP */
-#define HAVE_SEM_TIMEDWAIT 1
-
-#else
-#define HAVE_STDARG_H 1
-#define HAVE_STDDEF_H 1
-#define HAVE_STDINT_H 1
-#endif /* HAVE_LIBC */
-
-/* SDL internal assertion support */
-/* #undef SDL_DEFAULT_ASSERT_LEVEL */
-
-#ifndef SDL_AUDIO_DRIVER_DUMMY
-#define SDL_AUDIO_DRIVER_DUMMY 1
-#endif
-#ifndef SDL_AUDIO_DRIVER_DISK
-#define SDL_AUDIO_DRIVER_DISK 1
-#endif
-#ifndef SDL_VIDEO_DRIVER_DUMMY
-#define SDL_VIDEO_DRIVER_DUMMY 1
-#endif
-#ifndef SDL_VIDEO_RENDER_OGL
-#define SDL_VIDEO_RENDER_OGL 1
-#endif
-#ifndef SDL_VIDEO_OPENGL
-#define SDL_VIDEO_OPENGL 1
-#endif
-#ifndef SDL_VIDEO_OPENGL_GLX
-#define SDL_VIDEO_OPENGL_GLX 1
-#endif
-#ifndef SDL_LOADSO_DLOPEN
-#define SDL_LOADSO_DLOPEN 1
-#endif
-#ifndef SDL_AUDIO_DRIVER_ALSA
-#define SDL_AUDIO_DRIVER_ALSA 1
-#endif
-#ifndef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
-#define SDL_AUDIO_DRIVER_ALSA_DYNAMIC "libasound.so"
-#endif
-#ifndef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC
-#define SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC "libpulse-simple.so"
-#endif
-#ifndef SDL_AUDIO_DRIVER_PULSEAUDIO
-#define SDL_AUDIO_DRIVER_PULSEAUDIO 1
-#endif
-#ifndef SDL_AUDIO_DRIVER_ESD
-#define SDL_AUDIO_DRIVER_ESD 1
-#endif
-#ifndef SDL_AUDIO_DRIVER_ESD_DYNAMIC
-#define SDL_AUDIO_DRIVER_ESD_DYNAMIC "libesd.so"
-#endif
-#ifndef SDL_AUDIO_DRIVER_NAS
-#define SDL_AUDIO_DRIVER_NAS 1
-#endif
-#ifndef SDL_AUDIO_DRIVER_NAS_DYNAMIC
-#define SDL_AUDIO_DRIVER_NAS_DYNAMIC "libaudio.so"
-#endif
-#ifndef SDL_AUDIO_DRIVER_OSS
-#define SDL_AUDIO_DRIVER_OSS 1
-#endif
-#ifndef SDL_VIDEO_DRIVER_X11_XINERAMA
-#define SDL_VIDEO_DRIVER_X11_XINERAMA 1
-#endif
-#ifndef SDL_VIDEO_DRIVER_X11
-#define SDL_VIDEO_DRIVER_X11 1
-#endif
-#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT
-#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "libXext.so"
-#endif
-#ifndef SDL_VIDEO_DRIVER_X11_XCURSOR
-#define SDL_VIDEO_DRIVER_X11_XCURSOR 1
-#endif
-#ifndef SDL_VIDEO_DRIVER_X11_XDBE
-#define SDL_VIDEO_DRIVER_X11_XDBE 1
-#endif
-#ifndef SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM
-#define SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM 1
-#endif
-#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2
-#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 "libXi.so"
-#endif
-#ifndef SDL_VIDEO_DRIVER_X11_XVIDMODE
-#define SDL_VIDEO_DRIVER_X11_XVIDMODE 1
-#endif
-#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA
-#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA "libXinerama.so"
-#endif
-#ifndef SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY
-#define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1
-#endif
-#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC
-#define SDL_VIDEO_DRIVER_X11_DYNAMIC "libX11.so"
-#endif
-#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS
-#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "libXss.so"
-#endif
-#ifndef SDL_VIDEO_DRIVER_X11_XINPUT2
-#define SDL_VIDEO_DRIVER_X11_XINPUT2 1
-#endif
-#ifndef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS
-#define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1
-#endif
-#ifndef SDL_VIDEO_DRIVER_X11_XSCRNSAVER
-#define SDL_VIDEO_DRIVER_X11_XSCRNSAVER 1
-#endif
-#ifndef SDL_VIDEO_DRIVER_X11_XSHAPE
-#define SDL_VIDEO_DRIVER_X11_XSHAPE 1
-#endif
-#ifndef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH
-#define SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH 1
-#endif
-#ifndef SDL_VIDEO_DRIVER_X11_XRANDR
-#define SDL_VIDEO_DRIVER_X11_XRANDR 1
-#endif
-#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE
-#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "libXxf86vm.so"
-#endif
-#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR
-#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR "libXcursor.so"
-#endif
-#ifndef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR
-#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR "libXrandr.so"
-#endif
-#ifndef SDL_INPUT_LINUXEV
-#define SDL_INPUT_LINUXEV 1
-#endif
-#ifndef SDL_HAPTIC_LINUX
-#define SDL_HAPTIC_LINUX 1
-#endif
-#ifndef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX
-#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
-#endif
-#ifndef SDL_JOYSTICK_LINUX
-#define SDL_JOYSTICK_LINUX 1
-#endif
-#ifndef SDL_THREAD_PTHREAD
-#define SDL_THREAD_PTHREAD 1
-#endif
-#ifndef SDL_POWER_LINUX
-#define SDL_POWER_LINUX 1
-#endif
-#ifndef SDL_TIMER_UNIX
-#define SDL_TIMER_UNIX 1
-#endif
-#ifndef SDL_FILESYSTEM_UNIX
-#define SDL_FILESYSTEM_UNIX 1
-#endif
-
-/* Enable assembly routines */
-#define SDL_ASSEMBLY_ROUTINES 1
-/* #undef SDL_ALTIVEC_BLITTERS */
-
-#endif /* _SDL_config_h */

+ 0 - 6
premake/Linux/build-scripts/clean_premake.sh

@@ -1,6 +0,0 @@
-#!/bin/sh
-# change to directory above shell file
-SCRIPTPATH=`readlink -f $0`
-SCRIPTDIR=`dirname $SCRIPTPATH`
-cd $SCRIPTDIR/..
-$SCRIPTDIR//premake4 --file=../premake4.lua --to=./Linux clean

+ 0 - 6
premake/Linux/build-scripts/gmake.sh

@@ -1,6 +0,0 @@
-#!/bin/sh
-# change to directory above shell file
-SCRIPTPATH=`readlink -f $0`
-SCRIPTDIR=`dirname $SCRIPTPATH`
-cd $SCRIPTDIR/..
-$SCRIPTDIR/premake4 --file=../premake4.lua --to=./Linux gmake

BIN
premake/Linux/build-scripts/premake4


+ 0 - 94
premake/Linux/build-scripts/run.tests.sh

@@ -1,94 +0,0 @@
-#!/bin/bash
-
-function pause() {
-  read -p "$*"
-}
-
-function pass() {
-	if [ -d "$1/Build/Debug" ]; then
-	cd $1/Build/Debug
-	echo "Testing:" $1
-	"./$@"
-	cd ../../..
-	pause "Press any key to continue..."
-	fi
-}
-
-function randomfile() {
-	fcount=($1/*.*)
-	fcount=${#fcount[@]}
-	fpick=$(($RANDOM % $fcount))
-	for d in $1/*.*; do
-		if [[ $fpick -eq 0 ]]; then
-			RETURN=$d
-			echo $d
-			return
-		fi
-		fpick=$(($fpick - 1))
-	done
-}
-
-function testspecial() {
-	if [ -d "$1/Build/Debug" ]; then
-		cd $1/Build/Debug
-		randomfile $2
-		cd ../../..
-		pass $1 $RETURN
-	fi
-}
-
-# change to directory above shell file
-SCRIPTPATH=`readlink -f $0`
-SCRIPTDIR=`dirname $SCRIPTPATH`
-cd $SCRIPTDIR/..
-cd tests
-
-pass "checkkeys"
-pass "loopwave"
-pass "testatomic"
-pass "testaudioinfo"
-pass "testautomation"
-pass "testdraw2"
-pass "testchessboard"
-pass "testerror"
-pass "testfile"
-pass "testfilesystem"
-pass "testgamecontroller"
-pass "testgesture"
-pass "testgl2"
-pass "testgles"
-pass "testhaptic"
-pass "testiconv"
-pass "testime"
-pass "testintersection"
-pass "testjoystick"
-pass "testkeys"
-#pass "testloadso"
-pass "testlock"
-pass "testmessage"
-#pass "testmultiaudio"
-pass "testnative"
-pass "testoverlay2"
-pass "testplatform"
-pass "testpower"
-pass "testrelative"
-pass "testrendercopyex"
-pass "testrendertarget"
-pass "testresample" "sample.wav" "newsample.wav" "44100"
-pass "testrumble"
-pass "testscale"
-pass "testsem" 1
-pass "testshader"
-testspecial "testshape" ./shapes
-testspecial "testshape" ./shapes
-testspecial "testshape" ./shapes
-pass "testsprite2"
-pass "testspriteminimal"
-pass "teststreaming"
-pass "testthread"
-pass "testtimer"
-pass "testver"
-pass "testwm2"
-pass "torturethread"
-
-cd ..

+ 0 - 193
premake/MinGW/SDL_config_premake.h

@@ -1,193 +0,0 @@
-/*
-  Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
-
-  This software is provided 'as-is', without any express or implied
-  warranty.  In no event will the authors be held liable for any damages
-  arising from the use of this software.
-
-  Permission is granted to anyone to use this software for any purpose,
-  including commercial applications, and to alter it and redistribute it
-  freely, subject to the following restrictions:
-
-  1. The origin of this software must not be misrepresented; you must not
-     claim that you wrote the original software. If you use this software
-     in a product, an acknowledgment in the product documentation would be
-     appreciated but is not required.
-  2. Altered source versions must be plainly marked as such, and must not be
-     misrepresented as being the original software.
-  3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef _SDL_config_windows_h
-#define _SDL_config_windows_h
-
-#include "SDL_platform.h"
-
-/* This is a set of defines to configure the SDL features */
-
-#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
-#if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
-#define HAVE_STDINT_H   1
-#elif defined(_MSC_VER)
-typedef signed __int8 int8_t;
-typedef unsigned __int8 uint8_t;
-typedef signed __int16 int16_t;
-typedef unsigned __int16 uint16_t;
-typedef signed __int32 int32_t;
-typedef unsigned __int32 uint32_t;
-typedef signed __int64 int64_t;
-typedef unsigned __int64 uint64_t;
-#ifndef _UINTPTR_T_DEFINED
-#ifdef  _WIN64
-typedef unsigned __int64 uintptr_t;
-#else
-typedef unsigned int uintptr_t;
-#endif
-#define _UINTPTR_T_DEFINED
-#endif
-/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
-#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
-#define DWORD_PTR DWORD
-#endif
-#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
-#define LONG_PTR LONG
-#endif
-#else /* !__GNUC__ && !_MSC_VER */
-typedef signed char int8_t;
-typedef unsigned char uint8_t;
-typedef signed short int16_t;
-typedef unsigned short uint16_t;
-typedef signed int int32_t;
-typedef unsigned int uint32_t;
-typedef signed long long int64_t;
-typedef unsigned long long uint64_t;
-#ifndef _SIZE_T_DEFINED_
-#define _SIZE_T_DEFINED_
-typedef unsigned int size_t;
-#endif
-typedef unsigned int uintptr_t;
-#endif /* __GNUC__ || _MSC_VER */
-#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
-
-#ifdef _WIN64
-# define SIZEOF_VOIDP 8
-#else
-# define SIZEOF_VOIDP 4
-#endif
-
-/* This is disabled by default to avoid C runtime dependencies and manifest requirements */
-#ifdef HAVE_LIBC
-/* Useful headers */
-#define HAVE_STDIO_H 1
-#define STDC_HEADERS 1
-#define HAVE_STRING_H 1
-#define HAVE_CTYPE_H 1
-#define HAVE_MATH_H 1
-#define HAVE_SIGNAL_H 1
-
-/* C library functions */
-#define HAVE_MALLOC 1
-#define HAVE_CALLOC 1
-#define HAVE_REALLOC 1
-#define HAVE_FREE 1
-#define HAVE_ALLOCA 1
-#define HAVE_QSORT 1
-#define HAVE_ABS 1
-#define HAVE_MEMSET 1
-#define HAVE_MEMCPY 1
-#define HAVE_MEMMOVE 1
-#define HAVE_MEMCMP 1
-#define HAVE_STRLEN 1
-#define HAVE__STRREV 1
-#define HAVE__STRUPR 1
-#define HAVE__STRLWR 1
-#define HAVE_STRCHR 1
-#define HAVE_STRRCHR 1
-#define HAVE_STRSTR 1
-#define HAVE_ITOA 1
-#define HAVE__LTOA 1
-#define HAVE__ULTOA 1
-#define HAVE_STRTOL 1
-#define HAVE_STRTOUL 1
-#define HAVE_STRTOLL 1
-#define HAVE_STRTOD 1
-#define HAVE_ATOI 1
-#define HAVE_ATOF 1
-#define HAVE_STRCMP 1
-#define HAVE_STRNCMP 1
-#define HAVE__STRICMP 1
-#define HAVE__STRNICMP 1
-#define HAVE_VSSCANF 1
-#define HAVE_M_PI 1
-#define HAVE_ATAN 1
-#define HAVE_ATAN2 1
-#define HAVE_CEIL 1
-#define HAVE_COPYSIGN 1
-#define HAVE_COS 1
-#define HAVE_COSF 1
-#define HAVE_FABS 1
-#define HAVE_FLOOR 1
-#define HAVE_LOG 1
-#define HAVE_POW 1
-#define HAVE_SCALBN 1
-#define HAVE_SIN 1
-#define HAVE_SINF 1
-#define HAVE_SQRT 1
-#else
-#define HAVE_STDARG_H   1
-#define HAVE_STDDEF_H   1
-#endif
-
-#ifndef SDL_AUDIO_DRIVER_DUMMY
-#define SDL_AUDIO_DRIVER_DUMMY 1
-#endif
-#ifndef SDL_AUDIO_DRIVER_DISK
-#define SDL_AUDIO_DRIVER_DISK 1
-#endif
-#ifndef SDL_VIDEO_DRIVER_DUMMY
-#define SDL_VIDEO_DRIVER_DUMMY 1
-#endif
-#ifndef SDL_TIMER_WINDOWS
-#define SDL_TIMER_WINDOWS 1
-#endif
-#ifndef SDL_AUDIO_DRIVER_WINMM
-#define SDL_AUDIO_DRIVER_WINMM 1
-#endif
-#ifndef SDL_FILESYSTEM_WINDOWS
-#define SDL_FILESYSTEM_WINDOWS 1
-#endif
-#ifndef SDL_POWER_WINDOWS
-#define SDL_POWER_WINDOWS 1
-#endif
-#ifndef SDL_LOADSO_WINDOWS
-#define SDL_LOADSO_WINDOWS 1
-#endif
-#ifndef SDL_VIDEO_DRIVER_WINDOWS
-#define SDL_VIDEO_DRIVER_WINDOWS 1
-#endif
-#ifndef SDL_THREAD_WINDOWS
-#define SDL_THREAD_WINDOWS 1
-#endif
-#ifndef SDL_HAPTIC_DUMMY
-#define SDL_HAPTIC_DUMMY 1
-#endif
-#ifndef SDL_JOYSTICK_DUMMY
-#define SDL_JOYSTICK_DUMMY 1
-#endif
-#ifndef SDL_VIDEO_RENDER_OGL
-#define SDL_VIDEO_RENDER_OGL 1
-#endif
-#ifndef SDL_VIDEO_OPENGL
-#define SDL_VIDEO_OPENGL 1
-#endif
-#ifndef SDL_VIDEO_OPENGL_WGL
-#define SDL_VIDEO_OPENGL_WGL 1
-#endif
-
-/* Enable assembly routines (Win64 doesn't have inline asm) */
-#ifndef _WIN64
-#define SDL_ASSEMBLY_ROUTINES   1
-#endif
-
-#endif /* _SDL_config_windows_h */

+ 0 - 4
premake/MinGW/build-scripts/clean_premake.bat

@@ -1,4 +0,0 @@
-@echo off
-cd ..
-%~dp0\premake4.exe --file=..\premake4.lua --to=.\MinGW --mingw clean
-pause

+ 0 - 4
premake/MinGW/build-scripts/mingw.bat

@@ -1,4 +0,0 @@
-@echo off
-cd ..
-%~dp0\premake4.exe --file=..\premake4.lua --to=.\MinGW --mingw gmake
-pause

BIN
premake/MinGW/build-scripts/premake4.exe


+ 0 - 108
premake/MinGW/build-scripts/run.tests.bat

@@ -1,108 +0,0 @@
-@echo off
-
-cd ..\tests
-
-call :pass checkkeys
-call :pass loopwave
-call :pass testatomic
-call :pass testaudioinfo
-call :pass testautomation
-call :pass testdraw2
-call :pass testdrawchessboard
-call :pass testerror
-call :pass testfile
-call :pass testfilesystem
-call :pass testgamecontroller
-call :pass testgesture
-call :pass testgl2
-call :pass testgles
-call :pass testhaptic
-call :pass testiconv
-call :pass testime
-call :pass testintersection
-call :pass testjoystick
-call :pass testkeys
-::call :pass testloadso
-call :pass testlock
-call :pass testmessage
-call :pass testmultiaudio
-call :pass testnative
-call :pass testoverlay2
-call :pass testplatform
-call :pass testpower
-call :pass testrelative
-call :pass testrendercopyex
-call :pass testrendertarget
-call :pass testresample sample.wav newsample.wav 44100
-call :pass testrumble
-call :pass testscale
-call :pass testsem 1
-call :pass testshader
-call :testspecial testshape .\shapes
-call :testspecial testshape .\shapes
-call :testspecial testshape .\shapes
-call :pass testsprite2
-call :pass testspriteminimal
-call :pass teststreaming
-call :pass testthread
-call :pass testtimer
-call :pass testver
-call :pass testwm2
-call :pass torturethread
-
-:: leave the tests directory
-cd ..
-
-:: exit batch
-goto :eof
-
-:testspecial
-if not exist %1\Win32\Debug goto :eof
-cd %1\Win32\Debug
-call :randomfile %2
-cd ..\..\..
-call :pass testshape %RETURN%
-goto :eof
-
-:: pass label (similar to pass function in the Xcode tests command script)
-:pass
-setlocal enabledelayedexpansion
-set args=
-set /A count=0
-for %%x IN (%*) DO (
-  if NOT !count! EQU 0 set args=!args! %%x
-  set /A count=%count% + 1
-)
-endlocal & set callargs=%args%
-:: if it does not exist, break procedure
-if not exist %1\Win32\Debug goto endfunc
-:: goto directory
-echo Testing: %1
-title Testing: %1
-cd %1\Win32\Debug
-:: execute test
-".\%1.exe"%callargs%
-cd ..\..\..
-pause
-:endfunc
-goto :eof
-
-:randomfile
-setlocal enabledelayedexpansion
-set count=0
-if not exist %1 goto :eof
-for %%d in (%1\*.*) DO (
-  set /A count=count + 1
-)
-set /A count=%RANDOM% %% %count%
-for %%d in (%1\*.*) DO (
-  if !count! EQU 0 (
-    set rfile=%%d
-    goto endrfile
-  )
-  set /A count=count-1
-)
-:endrfile
-set tmprfile=!rfile!
-endlocal & set RETURN=%tmprfile%
-goto :eof

+ 0 - 29
premake/README-cygwin.txt

@@ -1,29 +0,0 @@
-There is a script in the Cygwin/build-scripts folder for generating a series of
-GNU makefiles for building the SDL2 project and some parts of its test suite.
-These work similarly to the MinGW makefiles, but the overall Cygwin project has
-significant limitations.
-
-The current project will not build correctly. It's experimental and has a lot of
-tweaking needed to be built. It was built successfully once, but it has not been
-maintained in any way.
-
-The Cygwin project is limited in that it is not expected to be able to run
-anything visual at all. It is not difficult to enable all of the visual tests
-and support (such as X11 support or OpenGL), but it is not a goal for this
-project. For the complexity of having a compatible desktop environment setup on
-Cygwin, it's assumed that will not be the case for most users of the generated
-Cygwin project. As a result, only the core tests and library are built for
-Cygwin, focusing on things like thread support, file operations, and various
-system queries and information gathering.
-
-The Cygwin directory does have automated tests to run through the tests
-supported by Cygwin. It also has separate build scripts for both debug and
-release builds, though this is assuming the GNU make utility is located in the
-user's PATH.
-
-The Cygwin project has no outstanding dependencies, since it is designed to be
-mostly minimalistic and just relied on the POSIX functionality provided by
-Cygwin.
-
-Like the other projects, you may cleanup the entire directory of any generated
-or built files using the clean script located in Cygwin/build-scripts.

+ 0 - 36
premake/README-ios.txt

@@ -1,36 +0,0 @@
-Use the Xcode command files (located in the Xcode-iOS/build-scripts folder)
-to conveniently generate a workspace for Xcode 3 or Xcode 4. It also
-contains a cleaner script and a convenient script for automatically
-running all the test suites.
-
-The iOS project will be referencing all files related to the top-level iOS
-project. The core library will use the top-level include and src directories,
-just like the other generated projects, but it will build projects for each of
-the Demos in the top-level Xcode-iOS folder. These projects will have any
-resources they need copied to be copied over and included as resources. They
-will also reference the Info.plist file in Xcode-iOS/Demos.
-
-iOS support is currently experimental, but it should work just fine for any and
-all applications. All of the demos that work from the manually-created Xcode
-projects also work for the generated projects. There are a few minor things that
-need improving, but nothing major.
-
-The iOS projects have no major dependencies other than the ones in the manual
-Xcode-iOS project. Those are:
-
-  -AudioToolbox.framework
-  -QuartzCore.framework
-  -OpenGLES.framework
-  -CoreGraphics.framework
-  -UIKit.framework
-  -Foundation.framework
-  -CoreAudio.framework
-  -CoreMotion.framework
-  -GameController.framework
-  -AVFoundation.framework
-
-All of these frameworks are part of the iOS SDK, not part of the core OS X
-system.
-
-Run the clean script to clear out the directory of Xcode-related files
-and binaries.

+ 0 - 46
premake/README-linux.txt

@@ -1,46 +0,0 @@
-You may generate GNU makefiles for building SDL2 and its related test suite by
-using the gmake shell script in the Linux/build-scripts folder.
-
-Linux support is currently experimental for the meta-build system. Most of the
-progress made on this support happened toward the end of the meta-build system
-project, so there is a lot currently missing that could be added in the future.
-For the most part, the Linux support works well, but there is a significant
-amount of testing needed to verify it can be built in many different
-environments.
-
-The Linux project does not target every dependency it should (as seen in the
-autotools configure script or in the CMake script), but it does target the
-following dependencies:
-
-  -D-Bus (required to build Linux at all)
-  -DLOpen (most of the other dependencies are dependent on this)
-  -ALSA
-  -PulseAudio
-  -ESD
-  -NAS
-  -OSS
-  -X11
-  -OpenGL
-
-Also, the Linux system should be building the SDL2 library as a shared library,
-but it builds it as a static library because of a few premake-related issues.
-This is because when the makefile generated by premake tells the linker where to
-find the definitions library (libSDL2.o), it also gives a hint to the loader to
-find libSDL2.so in the same place, with a relative path. This means in order to
-execute the program dynamically linked to SDL2, it's looking in some path like:
-
-  "../../SDL2/Build/Debug"
-
-Now, while this path works at the location of the makefile (such as
-./tests/testsprite), it does not make sense from the actual location of the
-executable (./tests/testsprite/Build/Debug). Furthermore, it's just massively
-inconvenient to have a relative path to look for the shared object. Moving
-libSDL2.so into the same directory as the executable does not solve this issue.
-Unfortunately, premake also does not allow an install target to be created for
-the makefiles, which is another one of the major issues related to building SDL2
-as a shared library on Linux. Once these problems are solved, this support
-should be very straightforward to add to this system in the future.
-
-The Linux system does have both an automated test and cleaning shell files for
-running through the entire supported test suite and cleaning up the generated
-and built files, respectively.

+ 0 - 35
premake/README-macosx.txt

@@ -1,35 +0,0 @@
-Use the Xcode command files (located in the Xcode/build-scripts folder)
-to conveniently generate a workspace for Xcode 3 or Xcode 4. It also
-contains a cleaner script and a convenient script for automatically
-running all the test suites.
-
-If you use the script to automatically build the workspace file, you
-need to open the workspace at least once after generating it, or it
-will give errors that certain schema do not exist within the workspace.
-Also, the script depends on Xcode command line tools being installed.
-
-There are separate build files for building for i386 architecture
-versus x86_64 architecture. There are separate build scripts for
-Xcode 3 versus Xcode 4, but these just use the different toolchains.
-
-There is a script for automatically running through all known supported
-tests on that platform.
-
-The Mac OS X projects currently have reliance on the following dependencies:
-
-  -CoreVideo.framework
-  -AudioToolbox.framework
-  -AudioUnit.framework
-  -Cocoa.framework
-  -CoreAudio.framework
-  -IOKit.framework
-  -Carbon.framework
-  -ForceFeedback.framework
-  -CoreFoundation.framework
-
-It will also link to OpenGL.framework, as the dependency function for OpenGL
-assumes that OpenGL always exists on Mac OS X. However, this is defined in
-a segmented way to allow the possibility of no OpenGL support on Mac OS X.
-
-Run the clean script to clear out the directory of Xcode-related files
-and binaries.

+ 0 - 39
premake/README-mingw.txt

@@ -1,39 +0,0 @@
-MinGW requires both the MinGW system and MSYS.
-
-There is a script for generating a series of GNU makefiles targeted
-at MinGW on Windows. These makefiles will build the SDL library and
-test executables with static links to libgcc and the same features
-as the Visual Studio builds. That is, they have full OpenGL support
-and they have no dependency on MinGW.
-
-After generating the scripts, simply navigate to the directory in
-a MSYS terminal and execute:
-
-    make
-
-If you wish to clean the directory, you can use either the clean
-batch file, or call:
-
-    make clean
-
-The former will remove the actual makefiles and the latter will
-perform a typical clean operation. You can target specific
-build configurations as such:
-
-    make config=debug
-
-Verbosity is initially set to off. All verbosity controls is
-whether the resulting gcc and ar commands are printed to the
-console. You can enable verbose output by setting verbose to any
-value:
-
-    make verbose=1
-
-There is currently no install target, but that is intended
-eventually.
-
-Ben:
-There is no DirectX support currently, but you can use the
-command option '--directx' when generating the makefiles to
-explicitly force the DirectX dependency on. This may have
-undefined behavior, so use it cautiously.

+ 0 - 37
premake/README-windows.txt

@@ -1,37 +0,0 @@
-Use the Visual Studio batch files (located in the VisualC folder) to
-conveniently generate solutions for Visual Studio 2008, 2010, and 2012.
-It also contains a cleaner script and a convenient script for automatically
-running all the test suites.
-
-There is a script (check.bin.compatibility.vs2010.bat) in VisualC\build-scripts
-which will build <sdl_root>\VisualC (which is not generated by this premake
-system) and build SDL2.dll using the generated SDL2.sln in the VS2010 folder. It
-will copy the SDL2.dll over to each test project in <sdl_root>\VisualC and
-subsequently run those tests to verify binary compatibility between the SDL2.dll
-that came from the premake solution and the executables which were built using
-the old solution files.
-
-The windows project currently depends on most of the libraries inherently
-added to the links list by Visual Studio. The additional libraries SDL2 depends
-on are as follows:
-
-  -imm32
-  -oleaut32
-  -winmm
-  -version
-  -OpenGL32
-  -DirectX
-
-OpenGL32 is an optional dependency. If it is not located for whatever reason,
-SDL2 will build fine without it. DirectX is another optional dependency for
-SDL2. Unlike the manually-created VS projects, the meta-build system supports
-not having DirectX support and still being able to build and run through most of
-the projects (using the OpenGL renderer or the software renderer).
-
-Run the clean script to clear out the directory of VS-related files and
-binaries.
-
-Ben:
-Please note that the script for building the VS2012 solution from the
-command prompt seems to not be working properly. This issue is
-currently unresolved.

+ 0 - 330
premake/README.txt

@@ -1,330 +0,0 @@
-Author: Ben Henning <b.henning@digipen.edu>
-
-The goal of this project is to provide a lightweight and portable meta-build
-system for generating build systems for various platforms and architectures, all
-for the SDL2 library and subsequently dependent executables.
-
-Following is a table of contents for the entire README file.
-
-[0] OVERVIEW
-[1] GENERATING PROJECTS AND COMMAND-LINE OPTIONS
-[2] STRUCTURE
-[3] SUPPORT ON WINDOWS AND VISUAL STUDIO
-[4] SUPPORT ON MAC OS X AND XCODE
-[5] SUPPORT FOR IOS
-[6] SUPPORT FOR LINUX
-[7] SUPPORT FOR MINGW
-[8] SUPPORT FOR CYGWIN
-[9] EXTENDING THE SYSTEM TO NEW PROJECTS OR PLATFORMS (code samples)
-
-[0] OVERVIEW
-
-The system is capable of generating projects for many different platforms and
-architectures. How to generically generate projects is described in the next
-section. Subsequent sections thereafter describe more specific ways to generate
-projects and dependencies projects have.
-
-All of the projects inherently have things in common, such as depending on the
-same source tree for header and source files. All projects generated will also
-have both debug and release configurations available to be built. More
-information on how to build either will be provided below.
-
-To view a list of progress on the project, view the changelog.
-
-[1] GENERATING PROJECTS AND COMMAND-LINE OPTIONS
-
-To receive help with various premake actions and command-line options, or to
-view the options available for the current premake environment, run the
-following command:
-
-    ./premake4 --file=./path/to/premake4.lua help
-
-To construct the project files, run this local command from any command line:
-
-    .\premake4 --file=.\path\to\premake4.lua --to=.\resultDirectory [opts] [vs2008/vs2010/vs2012]
-OR
-    ./premake4 --file=./path/to/premake4.lua --to=./resultDirectory [opts] [xcode3/xcode4/gmake]
-
-opts may be one of:
-  --mingw
-  --cygwin
-  --ios
-
-opts may also include any of the following:
-  --alsa        :  Force the ALSA dependency on for Linux targets.
-  --dbus        :  Force the D-Bus dependency on for Linux targets.
-  --directx     :  Force the DirectX dependency on for Windows, MinGW, and Cygwin targets.
-  --dlopen      :  Force the DLOpen dependency on for Linux targets.
-  --esd         :  Force the ESD dependency on for Linux targets.
-  --nas         :  Force the NAS dependency on for Linux targets.
-  --opengl      :  Force the OpenGL dependency on for any target.
-  --oss         :  Force the OSS dependency on for Linux targets.
-  --pulseaudio  :  Force the PulseAudio dependency on for Linux targets.
-  --x11         :  Force the X11 dependency on for Linux targets.
-
-All projects have debug and release configurations that may be built. For IDE
-projects such as Visual Studio and Xcode, there are configurations in the former
-and schemas in the latter to handle this.
-
-For make files, the following command line may be used:
-    make config=debug
-or:
-    make config=release
-
-The make files also have a level of verbosity that will print all compiler and
-linking commands to the command line. This can be enabled with the following
-command:
-    make verbose=1
-
-[2] STRUCTURE
-
-The structure of the meta-build system is split into three parts:
-
-  1. The core system which runs all of the other scripts, generates the premake
-    Lua file that is used to generate the actual build system, and sets up
-    premake to generate it. (premake4.lua)
-
-  2. The utility files for performing various convenience operations, ranging
-    from string operations and a file wrapper to custom project definitions and
-    complex dependency checking using CMake-esque functions. There is also a
-    file containing custom dependency functions for checked support.
-    (everything in the util folder)
-
-  3. The project definition files, which define each and every project related
-    to SDL2. This includes the SDL2 library itself, along with all of its
-    current tests and iOS Demos. These files also related to dependency handling
-    and help build dependency trees for the various projects.
-    (everything in the projects folder)
-
-The premake4.lua file is lightly documented and commented to explain how it
-interfaces with the other utility files and project files. It is not extensively
-documented because the actual generation process is not considered to be
-pertinent to the overall usage of the meta-build system.
-
-The utility files have thorough documentation, since they are the foundation for
-the entire project definition and dependency handling systems.
-
-The project definition files are lightly documented, since they are expected to
-be self-explanatory. Look through each and every project definition file
-(especially SDL2.lua, testgl2.lua, testshape.lua, testsprite2.lua, and
-testnative.lua) to gain experience and familiarity with most of the project
-definition system.
-
-The dependency system is very straightforward. As explained in both
-sdl_projects.lua and sdl_dependency_checkers.lua, a function for checking the
-actual dependency support is registered by its name and then referenced to in
-the project definitions (such as for SDL2.lua). These definitions are allowed to
-do anything necessary to determine whether the appropriate support exists in the
-current build environment or not. The possibilities for checking can be seen
-specifically in the function for checking DirectX support and any of the Linux
-dependency functions using the sdl_check_compile.lua functions.
-
-As far as building the projects is concerned, the project definitions are
-allowed to set configuration key-value pairs which will be translated and placed
-inside a generated SDL config header file, similar to the one generated by both
-autotools and CMake.
-
-[3] SUPPORT ON WINDOWS AND VISUAL STUDIO
-
-Check the Windows README for more information on SDL2 support on Windows and
-Visual Studio. Current support exists for Visual Studio 2008, 2010, and 2012.
-
-[4] SUPPORT ON MAC OS X AND XCODE
-
-Check the Mac OS X README for more information on SDL2 support on Mac OS X using
-Xcode. Current support should exist for Mac OS X 10.6, 10.7, and 10.8 (as
-tested, but more may be supported). Supported Xcode versions are 3 and 4. It
-supports building for both i686 and x86_64 architectures, as well as support for
-universal 32-bit binaries, universal 64-bit binaries, and universal combined
-binaries.
-
-[5] SUPPORT FOR IOS
-
-EXPERIMENTAL SUPPORT
-
-Check the iOS README for more information on SDL2 support on iOS using Xcode.
-Current support has been tested on the iOS 6 emulators for iPhone and iPad,
-using both Xcode 3 and Xcode 4. The iOS project will reference all the Demos
-the manual project does.
-
-[6] SUPPORT FOR LINUX
-
-EXPERIMENTAL SUPPORT
-
-Check the Linux README for more information on SDL2 support on Linux. Currently,
-only a subset of the Linux dependencies are supported, and they are supported
-partially. Linux also builds to a static library instead of a shared library.
-The tests run well and as expected.
-
-[7] SUPPORT FOR MINGW
-
-Check the MinGW README for more information on SDL2 support on MinGW. Currently,
-all of the tests that work using the Visual Studio projects also seem to work
-with MinGW, minus DirectX support. DirectX is not inherently supported, but can
-be forcibly turned on if the user knows what they are doing.
-
-[8] SUPPORT FOR CYGWIN
-
-BROKEN SUPPORT
-
-Check the Cygwin README for more information on the progress of supporting SDL2
-on Cygwin.
-
-[9] EXTENDING THE SYSTEM TO NEW PROJECTS OR PLATFORMS
-
-In order to create a new project, simply create a Lua file and place it within
-the projects directory. The meta-build system will automatically include it.
-It must contain a SDL_project definition. Projects *must* have source files as
-well, otherwise they will be ignored by the meta-build system. There are a
-plethora of examples demonstrating how to defined projects, link them to various
-dependencies, and to create dependencies.
-
-Here is an example that creates a new project named foo, it's a ConsoleApp
-(which is the default for SDL projects, look at http://industriousone.com/kind
-for more information). Its language is C and its source directory is "../test"
-(this path is relative to the location of premake4.lua). It's project location
-is "tests", which means it will be placed in the ./tests/ folder of whichever
-destination directory is set while generating the project (for example,
-./VisualC/tests). It is including all the files starting with "foo." from the
-"../test" folder.
-
-    SDL_project "foo"
-    	SDL_kind "ConsoleApp"
-    	SDL_language "C"
-    	SDL_sourcedir "../test"
-    	SDL_projectLocation "tests"
-    	SDL_files { "/testrendercopyex.*" }
-
-Now, we can extend this project slightly:
-
-    SDL_project "foo"
-    	SDL_kind "ConsoleApp"
-    	SDL_notos "ios|cygwin"
-    	SDL_language "C"
-    	SDL_sourcedir "../test"
-    	SDL_projectLocation "tests"
-    	SDL_projectDependencies { "SDL2main", "SDL2test", "SDL2" }
-    	SDL_files { "/foo.*" }
-    	SDL_copy { "icon.bmp", "sample.bmp" }
-
-We now specified that this application will not work on iOS or Cygwin targets,
-so it will be discluded when generating projects for those platforms. We have
-also specified that this project depends on 'SDL2main', 'SDL2test', and 'SDL2',
-which are other projects that are already defined. We can set the dependency
-to any projects the SDL2 meta-build system is aware of. We also have an
-interesting SDL_copy directive, which will automatically copy the files
-"icon.bmp" and "sample.bmp" from "<sdl_root>/test" to the directory of foo's
-executable when it's built.
-
-Let's take a look at another example:
-
-    SDL_project "testgl2"
-    	SDL_kind "ConsoleApp"
-    	SDL_notos "ios|cygwin"
-    	SDL_language "C"
-    	SDL_sourcedir "../test"
-    	SDL_projectLocation "tests"
-    	SDL_projectDependencies { "SDL2main", "SDL2test", "SDL2" }
-    	SDL_defines { "HAVE_OPENGL" }
-    	SDL_dependency "OpenGL"
-    		-- opengl is platform independent
-    		SDL_depfunc "OpenGL"
-    		SDL_files { "/testgl2.*" }
-
-This is a copy of the testgl2.lua file. Most of this is already familiar, but
-there are a few new things to point out. We can set preprocessor definitions by
-using the 'SDL_defines' directive. We can also create a dependency for the
-project on some varied criteria. For example, testgl2 is obviously dependent on
-the presence of the OpenGL library. So, the only way it will include the
-"testgl2.*" (testgl2.c/testgl2.h) files is if the dependency function "OpenGL"
-returns information regarding the whereabouts of the OpenGL library on the
-current system. This function is registered in sdl_dependency_checkers.lua:
-
-    function openGLDep()
-    	print("Checking OpenGL dependencies...")
-    	...
-    	return { found = foundLib, libDirs = { }, libs = { libname } }
-    end
-    ...
-    SDL_registerDependencyChecker("OpenGL", openGLDep)
-
-This function is called when it's time to decide whether testgl2 should be
-generated or not. openGLDep can use any and all functions to decide whether
-OpenGL is supported.
-
-Dependencies and projects can become much more sophisticate, if necessary. Take
-the following example from the SDL2.lua project definition:
-
-    -- DirectX dependency
-    SDL_dependency "directx"
-    	SDL_os "windows|mingw"
-    	SDL_depfunc "DirectX"
-    	SDL_config
-    	{
-    		["SDL_AUDIO_DRIVER_DSOUND"] = 1,
-    		["SDL_AUDIO_DRIVER_XAUDIO2"] = 1,
-    		["SDL_JOYSTICK_DINPUT"] = 1,
-    		["SDL_HAPTIC_DINPUT"] = 1,
-    		["SDL_VIDEO_RENDER_D3D"] = 1
-    	}
-    	SDL_paths
-    	{
-    		"/audio/directsound/",
-    		"/audio/xaudio2/",
-    		"/render/direct3d/",
-    		-- these two depend on Xinput
-    		"/haptic/windows/",
-    		"/joystick/windows/",
-    	}
-
-This dependency is, as expected, for DirectX. One thing to note here is even
-dependencies can be dependent on an operating system. This dependency will not
-even be resolved if SDL2 is being generated on, say, Linux or Mac OS X. Two new
-things shown here are 'SDL_config' and 'SDL_paths' directives. SDL_config allows
-you to set preprocessor definitions that will be pasted into
-SDL_config_premake.h (which acts as a replacement to SDL_config.h when building
-the project). This allows for significant flexibility (look around SDL2.lua's
-dependencies, especially for Linux). SDL_paths works like SDL_files, except it
-includes all .c, .h, and .m files within that directory. The directory is still
-relative to the source directory of the project (in this case, <sdl_root>/src).
-
-Finally, dependency checking can be done in a huge variety of ways, ranging
-from simply checking for an environmental variable to scanning directories on
-Windows. Even more flexibly, the build environment itself can be checked using
-functions similar to those provided in CMake to check if a function compiles,
-library exists, etc. The following example comes from
-sdl_dependency_checkers.lua and is used by the Linux dependency in the SDL2
-project to determine whether the OSS sound system is supported:
-
-    function ossDep()
-    	print("Checking for OSS support...")
-    	if not check_cxx_source_compiles([[
-    				#include <sys/soundcard.h>
-    				int main() { int arg = SNDCTL_DSP_SETFRAGMENT; return 0; }]])
-    			and not check_cxx_source_compiles([[
-    				#include <soundcard.h>
-    				int main() { int arg = SNDCTL_DSP_SETFRAGMENT; return 0; }]]) then
-    		print("Warning: OSS unsupported!")
-    		return { found = false }
-    	end
-    	return { found = true }
-    end
-
-Notice how it uses 'check_cxx_source_compiles'. There are even more functions
-than this to check and, rather than going in detail with them here, I encourage
-you to look at the documented functions within ./util/sdl_check_compile.lua.
-
-In order to support new platforms, start with the minimal configuration template
-provided and work off of the initial SDL2 project. You may add additional
-dependencies to define other source files specific to that platform (see how
-it's done with Windows and Mac OS X), or you can add special dependencies that
-rely on dependency functions you may implement yourself (see DirectX and
-OpenGL). Dependencies can use the 'SDL_config' directive to specify special
-values that can be pasted into the resulting configuration header file upon
-generation.
-
-For more detailed information about the functions supported and how they work,
-look at all of the Lua files in the util directory, as well as any of the
-example projects in the projects directory to demonstrate how many of these
-functions are used. The information above is only a quick subset of the
-capabilities of the meta-build system.

+ 0 - 487
premake/VisualC/VS2008/SDL.sln

@@ -1,487 +0,0 @@
-
-Microsoft Visual Studio Solution File, Format Version 10.00
-# Visual Studio 2008
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testjoystick", "tests\testjoystick\testjoystick.vcproj", "{AE94B4D8-1CF9-E843-8AD0-7C7613F66BEA}"
-	ProjectSection(ProjectDependencies) = postProject
-		{10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0}
-		{CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testfilesystem", "tests\testfilesystem\testfilesystem.vcproj", "{67EC9A94-2489-CA44-8E03-3BA3553B8854}"
-	ProjectSection(ProjectDependencies) = postProject
-		{10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0}
-		{CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsem", "tests\testsem\testsem.vcproj", "{4678247F-21BB-EF4F-95F7-D4C23C9CEC21}"
-	ProjectSection(ProjectDependencies) = postProject
-		{10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0}
-		{CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testnative", "tests\testnative\testnative.vcproj", "{D81E6981-B313-9A4D-8B92-6E0D61888E17}"
-	ProjectSection(ProjectDependencies) = postProject
-		{10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0}
-		{CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testscale", "tests\testscale\testscale.vcproj", "{A7823B01-4361-164B-A2D4-76F2A64E8D29}"
-	ProjectSection(ProjectDependencies) = postProject
-		{10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0}
-		{CED8A756-F422-7B49-94A2-032634A75A8A} = {CED8A756-F422-7B49-94A2-032634A75A8A}
-		{CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgamecontroller", "tests\testgamecontroller\testgamecontroller.vcproj", "{520C8236-74BC-5D49-B3F0-E48DC59472D6}"
-	ProjectSection(ProjectDependencies) = postProject
-		{10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0}
-		{CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendertarget", "tests\testrendertarget\testrendertarget.vcproj", "{51DA1764-30F0-7A47-BBF4-0A97880EF162}"
-	ProjectSection(ProjectDependencies) = postProject
-		{10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0}
-		{CED8A756-F422-7B49-94A2-032634A75A8A} = {CED8A756-F422-7B49-94A2-032634A75A8A}
-		{CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testver", "tests\testver\testver.vcproj", "{58633022-DFA5-5045-8BFD-E6D63375CBE6}"
-	ProjectSection(ProjectDependencies) = postProject
-		{10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0}
-		{CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testkeys", "tests\testkeys\testkeys.vcproj", "{6C32C77B-89B7-044C-899A-350E2B5E34D9}"
-	ProjectSection(ProjectDependencies) = postProject
-		{10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0}
-		{CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testloadso", "tests\testloadso\testloadso.vcproj", "{3744EA3C-502A-6741-A100-0AE7DEB1FB34}"
-	ProjectSection(ProjectDependencies) = postProject
-		{10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0}
-		{CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testtimer", "tests\testtimer\testtimer.vcproj", "{CCD36FA9-CC1F-9342-8A31-3635B32BDBAB}"
-	ProjectSection(ProjectDependencies) = postProject
-		{10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0}
-		{CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay2", "tests\testoverlay2\testoverlay2.vcproj", "{076A9E71-1DCB-2D48-AD91-1C8760A9C0B4}"
-	ProjectSection(ProjectDependencies) = postProject
-		{10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0}
-		{CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "torturethread", "tests\torturethread\torturethread.vcproj", "{9272D376-B1EC-3746-9B0C-E25D7C4DA8E0}"
-	ProjectSection(ProjectDependencies) = postProject
-		{10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0}
-		{CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform.vcproj", "{BEB73BB4-60A4-7E4E-B9A4-C1AB0D378AB5}"
-	ProjectSection(ProjectDependencies) = postProject
-		{10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0}
-		{CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgesture", "tests\testgesture\testgesture.vcproj", "{CE632109-B49D-FC43-851F-7BF92A3CDB80}"
-	ProjectSection(ProjectDependencies) = postProject
-		{10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0}
-		{CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testaudioinfo", "tests\testaudioinfo\testaudioinfo.vcproj", "{AA54CD08-6B46-BA4B-9161-15D7BED7D354}"
-	ProjectSection(ProjectDependencies) = postProject
-		{10E5D730-F9B4-3541-90B0-5AA85E0256C0} = {10E5D730-F9B4-3541-90B0-5AA85E0256C0}
-		{CB2E0D61-6692-7844-B1B9-550870AF8286} = {CB2E0D61-6692-7844-B1B9-550870AF8286}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "tests\loopwave\loopwave.vcproj", "{12505F46-1148-9B4F-A319-BAB797F2CB7A}"
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2", "SDL2\SDL2.vcproj", "{CB2E0D61-6692-7844-B1B9-550870AF8286}"
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrumble", "tests\testrumble\testrumble.vcproj", "{3FAEC7C2-053A-C142-AF02-42FD74DE2295}"
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testresample", "tests\testresample\testresample.vcproj", "{1CD5DA6F-75A5-5A4A-993B-984FAFBA9CF1}"
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendercopyex", "tests\testrendercopyex\testrendercopyex.vcproj", "{E896D80E-AD87-E54B-939D-82B5A35B70E4}"
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testpower", "tests\testpower\testpower.vcproj", "{FE5F64B1-85CA-3F41-93FE-C9E96C6D8E11}"
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testchessboard", "tests\testchessboard\testchessboard.vcproj", "{7024BA1F-5E24-184A-8411-833692EE8EF7}"
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-				</File>
-				<File
-					RelativePath="..\..\..\..\src\test\SDL_test_md5.c"
-					>
-				</File>
-				<File
-					RelativePath="..\..\..\..\src\test\SDL_test_random.c"
-					>
-				</File>
-			</Filter>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 202
premake/VisualC/VS2008/SDL_config_premake.h

@@ -1,202 +0,0 @@
-/*
-  Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
-
-  This software is provided 'as-is', without any express or implied
-  warranty.  In no event will the authors be held liable for any damages
-  arising from the use of this software.
-
-  Permission is granted to anyone to use this software for any purpose,
-  including commercial applications, and to alter it and redistribute it
-  freely, subject to the following restrictions:
-
-  1. The origin of this software must not be misrepresented; you must not
-     claim that you wrote the original software. If you use this software
-     in a product, an acknowledgment in the product documentation would be
-     appreciated but is not required.
-  2. Altered source versions must be plainly marked as such, and must not be
-     misrepresented as being the original software.
-  3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef _SDL_config_windows_h
-#define _SDL_config_windows_h
-
-#include "SDL_platform.h"
-
-/* This is a set of defines to configure the SDL features */
-
-#if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
-#if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
-#define HAVE_STDINT_H   1
-#elif defined(_MSC_VER)
-typedef signed __int8 int8_t;
-typedef unsigned __int8 uint8_t;
-typedef signed __int16 int16_t;
-typedef unsigned __int16 uint16_t;
-typedef signed __int32 int32_t;
-typedef unsigned __int32 uint32_t;
-typedef signed __int64 int64_t;
-typedef unsigned __int64 uint64_t;
-#ifndef _UINTPTR_T_DEFINED
-#ifdef  _WIN64
-typedef unsigned __int64 uintptr_t;
-#else
-typedef unsigned int uintptr_t;
-#endif
-#define _UINTPTR_T_DEFINED
-#endif
-/* Older Visual C++ headers don't have the Win64-compatible typedefs... */
-#if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
-#define DWORD_PTR DWORD
-#endif
-#if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
-#define LONG_PTR LONG
-#endif
-#else /* !__GNUC__ && !_MSC_VER */
-typedef signed char int8_t;
-typedef unsigned char uint8_t;
-typedef signed short int16_t;
-typedef unsigned short uint16_t;
-typedef signed int int32_t;
-typedef unsigned int uint32_t;
-typedef signed long long int64_t;
-typedef unsigned long long uint64_t;
-#ifndef _SIZE_T_DEFINED_
-#define _SIZE_T_DEFINED_
-typedef unsigned int size_t;
-#endif
-typedef unsigned int uintptr_t;
-#endif /* __GNUC__ || _MSC_VER */
-#endif /* !_STDINT_H_ && !HAVE_STDINT_H */
-
-#ifdef _WIN64
-# define SIZEOF_VOIDP 8
-#else
-# define SIZEOF_VOIDP 4
-#endif
-
-/* This is disabled by default to avoid C runtime dependencies and manifest requirements */
-#ifdef HAVE_LIBC
-/* Useful headers */
-#define HAVE_STDIO_H 1
-#define STDC_HEADERS 1
-#define HAVE_STRING_H 1
-#define HAVE_CTYPE_H 1
-#define HAVE_MATH_H 1
-#define HAVE_SIGNAL_H 1
-
-/* C library functions */
-#define HAVE_MALLOC 1
-#define HAVE_CALLOC 1
-#define HAVE_REALLOC 1
-#define HAVE_FREE 1
-#define HAVE_ALLOCA 1
-#define HAVE_QSORT 1
-#define HAVE_ABS 1
-#define HAVE_MEMSET 1
-#define HAVE_MEMCPY 1
-#define HAVE_MEMMOVE 1
-#define HAVE_MEMCMP 1
-#define HAVE_STRLEN 1
-#define HAVE__STRREV 1
-#define HAVE__STRUPR 1
-#define HAVE__STRLWR 1
-#define HAVE_STRCHR 1
-#define HAVE_STRRCHR 1
-#define HAVE_STRSTR 1
-#define HAVE_ITOA 1
-#define HAVE__LTOA 1
-#define HAVE__ULTOA 1
-#define HAVE_STRTOL 1
-#define HAVE_STRTOUL 1
-#define HAVE_STRTOLL 1
-#define HAVE_STRTOD 1
-#define HAVE_ATOI 1
-#define HAVE_ATOF 1
-#define HAVE_STRCMP 1
-#define HAVE_STRNCMP 1
-#define HAVE__STRICMP 1
-#define HAVE__STRNICMP 1
-#define HAVE_VSSCANF 1
-#define HAVE_M_PI 1
-#define HAVE_ATAN 1
-#define HAVE_ATAN2 1
-#define HAVE_CEIL 1
-#define HAVE_COPYSIGN 1
-#define HAVE_COS 1
-#define HAVE_COSF 1
-#define HAVE_FABS 1
-#define HAVE_FLOOR 1
-#define HAVE_LOG 1
-#define HAVE_POW 1
-#define HAVE_SCALBN 1
-#define HAVE_SIN 1
-#define HAVE_SINF 1
-#define HAVE_SQRT 1
-#else
-#define HAVE_STDARG_H   1
-#define HAVE_STDDEF_H   1
-#endif
-
-#ifndef SDL_AUDIO_DRIVER_DUMMY
-#define SDL_AUDIO_DRIVER_DUMMY 1
-#endif
-#ifndef SDL_AUDIO_DRIVER_DISK
-#define SDL_AUDIO_DRIVER_DISK 1
-#endif
-#ifndef SDL_VIDEO_DRIVER_DUMMY
-#define SDL_VIDEO_DRIVER_DUMMY 1
-#endif
-#ifndef SDL_TIMER_WINDOWS
-#define SDL_TIMER_WINDOWS 1
-#endif
-#ifndef SDL_AUDIO_DRIVER_WINMM
-#define SDL_AUDIO_DRIVER_WINMM 1
-#endif
-#ifndef SDL_FILESYSTEM_WINDOWS
-#define SDL_FILESYSTEM_WINDOWS 1
-#endif
-#ifndef SDL_POWER_WINDOWS
-#define SDL_POWER_WINDOWS 1
-#endif
-#ifndef SDL_LOADSO_WINDOWS
-#define SDL_LOADSO_WINDOWS 1
-#endif
-#ifndef SDL_VIDEO_DRIVER_WINDOWS
-#define SDL_VIDEO_DRIVER_WINDOWS 1
-#endif
-#ifndef SDL_THREAD_WINDOWS
-#define SDL_THREAD_WINDOWS 1
-#endif
-#ifndef SDL_AUDIO_DRIVER_DSOUND
-#define SDL_AUDIO_DRIVER_DSOUND 1
-#endif
-#ifndef SDL_JOYSTICK_DINPUT
-#define SDL_JOYSTICK_DINPUT 1
-#endif
-#ifndef SDL_VIDEO_RENDER_D3D
-#define SDL_VIDEO_RENDER_D3D 1
-#endif
-#ifndef SDL_HAPTIC_DINPUT
-#define SDL_HAPTIC_DINPUT 1
-#endif
-#ifndef SDL_AUDIO_DRIVER_XAUDIO2
-#define SDL_AUDIO_DRIVER_XAUDIO2 1
-#endif
-#ifndef SDL_VIDEO_RENDER_OGL
-#define SDL_VIDEO_RENDER_OGL 1
-#endif
-#ifndef SDL_VIDEO_OPENGL
-#define SDL_VIDEO_OPENGL 1
-#endif
-#ifndef SDL_VIDEO_OPENGL_WGL
-#define SDL_VIDEO_OPENGL_WGL 1
-#endif
-
-/* Enable assembly routines (Win64 doesn't have inline asm) */
-#ifndef _WIN64
-#define SDL_ASSEMBLY_ROUTINES   1
-#endif
-
-#endif /* _SDL_config_windows_h */

+ 0 - 208
premake/VisualC/VS2008/tests/checkkeys/checkkeys.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="checkkeys"
-	ProjectGUID="{800464F4-3881-A447-9B95-83869584B8BE}"
-	RootNamespace="checkkeys"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\checkkeys.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\checkkeys.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\checkkeys.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\checkkeys.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\checkkeys.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\checkkeys.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/loopwave/loopwave.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="loopwave"
-	ProjectGUID="{12505F46-1148-9B4F-A319-BAB797F2CB7A}"
-	RootNamespace="loopwave"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\loopwave.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\loopwave.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\loopwave.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\sample.wav&quot; &quot;.\Win32\Debug\sample.wav&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\loopwave.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\loopwave.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\sample.wav&quot; &quot;.\Win32\Release\sample.wav&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\loopwave.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testatomic/testatomic.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testatomic"
-	ProjectGUID="{36D0D004-9F44-0247-825B-61EFD8A0394F}"
-	RootNamespace="testatomic"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testatomic.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testatomic.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testatomic.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
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-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
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-			<Tool
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-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
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-				OptimizeReferences="2"
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-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
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-			/>
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-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
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-				>
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+ 0 - 208
premake/VisualC/VS2008/tests/testaudioinfo/testaudioinfo.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testaudioinfo"
-	ProjectGUID="{AA54CD08-6B46-BA4B-9161-15D7BED7D354}"
-	RootNamespace="testaudioinfo"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
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-				Name="VCCLCompilerTool"
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-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
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-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testaudioinfo.pdb"
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-				CompileAs="1"
-			/>
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-				Name="VCManagedResourceCompilerTool"
-			/>
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-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
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-			/>
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-				Name="VCPreLinkEventTool"
-			/>
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-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
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-				AdditionalLibraryDirectories=""
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-				ProgramDataBaseFileName="$(OutDir)\testaudioinfo.pdb"
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-				Name="VCFxCopTool"
-			/>
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-				Name="VCAppVerifierTool"
-			/>
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-				Name="VCWebDeploymentTool"
-			/>
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-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
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-				Name="VCPreBuildEventTool"
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-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
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-				Name="VCCLCompilerTool"
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-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
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-			<Tool
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-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
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-			<Tool
-				Name="VCPreLinkEventTool"
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-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testaudioinfo.exe"
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-			<Tool
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-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
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-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
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-	</Files>
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+ 0 - 280
premake/VisualC/VS2008/tests/testautomation/testautomation.vcproj

@@ -1,280 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testautomation"
-	ProjectGUID="{5B19ABEA-4A6E-664E-A996-8BE161B4D155}"
-	RootNamespace="testautomation"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
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-			ConfigurationType="1"
-			CharacterSet="2"
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-				Name="VCPreBuildEventTool"
-			/>
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-				Name="VCCustomBuildTool"
-			/>
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-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
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-				Name="VCMIDLTool"
-			/>
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-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
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-				RuntimeLibrary="3"
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-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testautomation.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2test\Win32\Debug\SDL2test.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testautomation.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
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-				ProgramDataBaseFileName="$(OutDir)\testautomation.pdb"
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-			<Tool
-				Name="VCALinkTool"
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-				Name="VCManifestTool"
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-				Name="VCXDCMakeTool"
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-			<Tool
-				Name="VCBscMakeTool"
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-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
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-				Name="VCWebDeploymentTool"
-			/>
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-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
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-			<Tool
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-			/>
-		</Configuration>
-	</Configurations>
-	<References>
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-		<Filter
-			Name="test"
-			Filter=""
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-				>
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-				>
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-				>
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+ 0 - 208
premake/VisualC/VS2008/tests/testchessboard/testchessboard.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testchessboard"
-	ProjectGUID="{7024BA1F-5E24-184A-8411-833692EE8EF7}"
-	RootNamespace="testchessboard"
-	Keyword="Win32Proj"
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-	<Platforms>
-		<Platform
-			Name="Win32"
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-	</Platforms>
-	<ToolFiles>
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-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
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-			ConfigurationType="1"
-			CharacterSet="2"
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-				Name="VCPreBuildEventTool"
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-			<Tool
-				Name="VCCustomBuildTool"
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-			<Tool
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-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
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-			<Tool
-				Name="VCCLCompilerTool"
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-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
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-				RuntimeLibrary="3"
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-				UsePrecompiledHeader="0"
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-			<Tool
-				Name="VCPreLinkEventTool"
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-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testchessboard.exe"
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-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testchessboard.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testchessboard.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testdrawchessboard.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testdraw2/testdraw2.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testdraw2"
-	ProjectGUID="{F28096FA-74ED-1240-A110-D8A925897232}"
-	RootNamespace="testdraw2"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testdraw2.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2test\Win32\Debug\SDL2test.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testdraw2.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testdraw2.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testdraw2.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2test\Win32\Release\SDL2test.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testdraw2.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testdraw2.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testerror/testerror.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testerror"
-	ProjectGUID="{845E9430-36ED-FF4C-8078-3F9B69DEA8E6}"
-	RootNamespace="testerror"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testerror.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testerror.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testerror.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testerror.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testerror.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testerror.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testfile/testfile.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testfile"
-	ProjectGUID="{CC1D6E91-BDCC-D84A-B6BA-5C986D8DB67C}"
-	RootNamespace="testfile"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testfile.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testfile.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testfile.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testfile.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testfile.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testfile.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testfilesystem/testfilesystem.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testfilesystem"
-	ProjectGUID="{67EC9A94-2489-CA44-8E03-3BA3553B8854}"
-	RootNamespace="testfilesystem"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testfilesystem.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testfilesystem.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testfilesystem.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testfilesystem.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testfilesystem.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testfilesystem.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testgamecontroller/testgamecontroller.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testgamecontroller"
-	ProjectGUID="{520C8236-74BC-5D49-B3F0-E48DC59472D6}"
-	RootNamespace="testgamecontroller"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testgamecontroller.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testgamecontroller.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testgamecontroller.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testgamecontroller.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testgamecontroller.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testgamecontroller.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testgesture/testgesture.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testgesture"
-	ProjectGUID="{CE632109-B49D-FC43-851F-7BF92A3CDB80}"
-	RootNamespace="testgesture"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testgesture.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testgesture.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testgesture.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testgesture.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testgesture.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testgesture.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testgl2/testgl2.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testgl2"
-	ProjectGUID="{E3DDC4FA-079A-3548-8207-C972B9FC94D9}"
-	RootNamespace="testgl2"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG;HAVE_OPENGL"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testgl2.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG;HAVE_OPENGL"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2test\Win32\Debug\SDL2test.lib ..\..\SDL2\Win32\Debug\SDL2.lib OpenGL32.lib"
-				OutputFile="$(OutDir)\testgl2.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testgl2.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG;HAVE_OPENGL"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testgl2.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG;HAVE_OPENGL"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2test\Win32\Release\SDL2test.lib ..\..\SDL2\Win32\Release\SDL2.lib OpenGL32.lib"
-				OutputFile="$(OutDir)\testgl2.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testgl2.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testgles/testgles.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testgles"
-	ProjectGUID="{9117F5E0-4F8C-B24F-A581-0095E34D61B0}"
-	RootNamespace="testgles"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testgles.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2test\Win32\Debug\SDL2test.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testgles.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testgles.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testgles.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2test\Win32\Release\SDL2test.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testgles.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testgles.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testhaptic/testhaptic.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testhaptic"
-	ProjectGUID="{93670ED4-2FDA-E343-86D3-E730C4B3B784}"
-	RootNamespace="testhaptic"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testhaptic.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testhaptic.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testhaptic.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testhaptic.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testhaptic.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testhaptic.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testiconv/testiconv.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testiconv"
-	ProjectGUID="{D853E04D-DF9C-B644-9F50-B201EAAF5E18}"
-	RootNamespace="testiconv"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testiconv.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testiconv.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testiconv.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\utf8.txt&quot; &quot;.\Win32\Debug\utf8.txt&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testiconv.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testiconv.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\utf8.txt&quot; &quot;.\Win32\Release\utf8.txt&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testiconv.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testime/testime.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testime"
-	ProjectGUID="{CC4ED7AD-FD78-B940-8ED1-A0C67638FE19}"
-	RootNamespace="testime"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testime.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2test\Win32\Debug\SDL2test.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testime.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testime.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testime.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2test\Win32\Release\SDL2test.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testime.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testime.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testjoystick/testjoystick.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testjoystick"
-	ProjectGUID="{AE94B4D8-1CF9-E843-8AD0-7C7613F66BEA}"
-	RootNamespace="testjoystick"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testjoystick.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testjoystick.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testjoystick.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testjoystick.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testjoystick.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testjoystick.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testkeys/testkeys.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testkeys"
-	ProjectGUID="{6C32C77B-89B7-044C-899A-350E2B5E34D9}"
-	RootNamespace="testkeys"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testkeys.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testkeys.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testkeys.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testkeys.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testkeys.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testkeys.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testloadso/testloadso.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testloadso"
-	ProjectGUID="{3744EA3C-502A-6741-A100-0AE7DEB1FB34}"
-	RootNamespace="testloadso"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testloadso.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testloadso.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testloadso.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testloadso.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testloadso.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testloadso.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testlock/testlock.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testlock"
-	ProjectGUID="{42F52BDF-E44E-9C46-A315-9AF8DF0C53F4}"
-	RootNamespace="testlock"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testlock.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testlock.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testlock.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testlock.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testlock.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testlock.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testmessage/testmessage.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testmessage"
-	ProjectGUID="{24DE8359-B930-CB4A-B91B-415C5EF66827}"
-	RootNamespace="testmessage"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testmessage.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testmessage.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testmessage.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testmessage.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testmessage.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testmessage.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testmultiaudio/testmultiaudio.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testmultiaudio"
-	ProjectGUID="{288BDEFD-9FEC-EB4C-908D-AC7DB41C20A8}"
-	RootNamespace="testmultiaudio"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testmultiaudio.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testmultiaudio.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testmultiaudio.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\sample.wav&quot; &quot;.\Win32\Debug\sample.wav&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testmultiaudio.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testmultiaudio.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\sample.wav&quot; &quot;.\Win32\Release\sample.wav&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testmultiaudio.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 216
premake/VisualC/VS2008/tests/testnative/testnative.vcproj

@@ -1,216 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testnative"
-	ProjectGUID="{D81E6981-B313-9A4D-8B92-6E0D61888E17}"
-	RootNamespace="testnative"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testnative.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testnative.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testnative.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Debug\icon.bmp&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testnative.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testnative.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Release\icon.bmp&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testnative.c"
-				>
-			</File>
-			<File
-				RelativePath="..\..\..\..\..\test\testnative.h"
-				>
-			</File>
-			<File
-				RelativePath="..\..\..\..\..\test\testnativew32.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testoverlay2/testoverlay2.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testoverlay2"
-	ProjectGUID="{076A9E71-1DCB-2D48-AD91-1C8760A9C0B4}"
-	RootNamespace="testoverlay2"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testoverlay2.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testoverlay2.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testoverlay2.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\moose.dat&quot; &quot;.\Win32\Debug\moose.dat&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testoverlay2.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testoverlay2.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\moose.dat&quot; &quot;.\Win32\Release\moose.dat&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testoverlay2.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testplatform/testplatform.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testplatform"
-	ProjectGUID="{BEB73BB4-60A4-7E4E-B9A4-C1AB0D378AB5}"
-	RootNamespace="testplatform"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testplatform.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testplatform.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testplatform.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testplatform.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testplatform.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testplatform.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testpower/testpower.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testpower"
-	ProjectGUID="{FE5F64B1-85CA-3F41-93FE-C9E96C6D8E11}"
-	RootNamespace="testpower"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testpower.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testpower.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testpower.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testpower.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testpower.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testpower.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testrelative/testrelative.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testrelative"
-	ProjectGUID="{32F5BC66-EC0C-1042-800A-AE3691202DA0}"
-	RootNamespace="testrelative"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testrelative.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2test\Win32\Debug\SDL2test.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testrelative.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testrelative.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testrelative.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2test\Win32\Release\SDL2test.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testrelative.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testrelative.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testrendercopyex/testrendercopyex.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testrendercopyex"
-	ProjectGUID="{E896D80E-AD87-E54B-939D-82B5A35B70E4}"
-	RootNamespace="testrendercopyex"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testrendercopyex.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2test\Win32\Debug\SDL2test.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testrendercopyex.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testrendercopyex.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Debug\icon.bmp&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\sample.bmp&quot; &quot;.\Win32\Debug\sample.bmp&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testrendercopyex.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2test\Win32\Release\SDL2test.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testrendercopyex.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Release\icon.bmp&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\sample.bmp&quot; &quot;.\Win32\Release\sample.bmp&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testrendercopyex.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testrendertarget/testrendertarget.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testrendertarget"
-	ProjectGUID="{51DA1764-30F0-7A47-BBF4-0A97880EF162}"
-	RootNamespace="testrendertarget"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testrendertarget.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2test\Win32\Debug\SDL2test.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testrendertarget.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testrendertarget.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\sample.bmp&quot; &quot;.\Win32\Debug\sample.bmp&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Debug\icon.bmp&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testrendertarget.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2test\Win32\Release\SDL2test.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testrendertarget.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\sample.bmp&quot; &quot;.\Win32\Release\sample.bmp&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Release\icon.bmp&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testrendertarget.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testresample/testresample.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testresample"
-	ProjectGUID="{1CD5DA6F-75A5-5A4A-993B-984FAFBA9CF1}"
-	RootNamespace="testresample"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testresample.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testresample.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testresample.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\sample.wav&quot; &quot;.\Win32\Debug\sample.wav&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testresample.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testresample.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\sample.wav&quot; &quot;.\Win32\Release\sample.wav&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testresample.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testrumble/testrumble.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testrumble"
-	ProjectGUID="{3FAEC7C2-053A-C142-AF02-42FD74DE2295}"
-	RootNamespace="testrumble"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testrumble.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testrumble.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testrumble.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testrumble.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testrumble.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testrumble.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testscale/testscale.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testscale"
-	ProjectGUID="{A7823B01-4361-164B-A2D4-76F2A64E8D29}"
-	RootNamespace="testscale"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testscale.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2test\Win32\Debug\SDL2test.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testscale.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testscale.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\sample.bmp&quot; &quot;.\Win32\Debug\sample.bmp&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Debug\icon.bmp&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testscale.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2test\Win32\Release\SDL2test.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testscale.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\sample.bmp&quot; &quot;.\Win32\Release\sample.bmp&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Release\icon.bmp&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testscale.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testsem/testsem.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testsem"
-	ProjectGUID="{4678247F-21BB-EF4F-95F7-D4C23C9CEC21}"
-	RootNamespace="testsem"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testsem.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testsem.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testsem.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testsem.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testsem.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testsem.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testshader/testshader.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testshader"
-	ProjectGUID="{DB434F64-0D1E-FC46-A116-56DBB68C1869}"
-	RootNamespace="testshader"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG;HAVE_OPENGL"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testshader.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG;HAVE_OPENGL"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib OpenGL32.lib"
-				OutputFile="$(OutDir)\testshader.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testshader.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Debug\icon.bmp&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG;HAVE_OPENGL"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testshader.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG;HAVE_OPENGL"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib OpenGL32.lib"
-				OutputFile="$(OutDir)\testshader.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Release\icon.bmp&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testshader.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testshape/testshape.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testshape"
-	ProjectGUID="{3A964B91-6CDD-F24A-8803-2D3E517FEA68}"
-	RootNamespace="testshape"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testshape.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testshape.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testshape.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;if not exist &quot;.\Win32\Debug\shapes&quot; ( mkdir &quot;.\Win32\Debug\shapes&quot; )&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\shapes\*.bmp&quot; &quot;.\Win32\Debug\shapes\*.bmp&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testshape.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testshape.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;if not exist &quot;.\Win32\Release\shapes&quot; ( mkdir &quot;.\Win32\Release\shapes&quot; )&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\shapes\*.bmp&quot; &quot;.\Win32\Release\shapes\*.bmp&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testshape.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testsprite2/testsprite2.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testsprite2"
-	ProjectGUID="{0E4487F9-8E7C-224F-99CC-F1FEC7124A60}"
-	RootNamespace="testsprite2"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testsprite2.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2test\Win32\Debug\SDL2test.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testsprite2.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testsprite2.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Debug\icon.bmp&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testsprite2.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2test\Win32\Release\SDL2test.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testsprite2.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Release\icon.bmp&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testsprite2.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testspriteminimal/testspriteminimal.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testspriteminimal"
-	ProjectGUID="{D729516D-75F5-F344-86E9-9A4B36EA795F}"
-	RootNamespace="testspriteminimal"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testspriteminimal.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testspriteminimal.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testspriteminimal.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Debug\icon.bmp&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testspriteminimal.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testspriteminimal.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\icon.bmp&quot; &quot;.\Win32\Release\icon.bmp&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testspriteminimal.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/teststreaming/teststreaming.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="teststreaming"
-	ProjectGUID="{52D41AEF-9480-9D40-B7C7-EB7EDDE84F5B}"
-	RootNamespace="teststreaming"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\teststreaming.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\teststreaming.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\teststreaming.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\moose.dat&quot; &quot;.\Win32\Debug\moose.dat&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\teststreaming.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\teststreaming.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;&#x0D;&#x0A;copy &quot;.\..\..\..\..\..\test\moose.dat&quot; &quot;.\Win32\Release\moose.dat&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\teststreaming.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testthread/testthread.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testthread"
-	ProjectGUID="{50B18708-62EC-DE43-8523-B3832ED628C6}"
-	RootNamespace="testthread"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testthread.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testthread.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testthread.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testthread.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testthread.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testthread.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testtimer/testtimer.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testtimer"
-	ProjectGUID="{CCD36FA9-CC1F-9342-8A31-3635B32BDBAB}"
-	RootNamespace="testtimer"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testtimer.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testtimer.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testtimer.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testtimer.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testtimer.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testtimer.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testver/testver.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testver"
-	ProjectGUID="{58633022-DFA5-5045-8BFD-E6D63375CBE6}"
-	RootNamespace="testver"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testver.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testver.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testver.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testver.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testver.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testver.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/testwm2/testwm2.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="testwm2"
-	ProjectGUID="{A88183B1-BB10-0644-AD64-FE6CA99B9D6B}"
-	RootNamespace="testwm2"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testwm2.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2test\Win32\Debug\SDL2test.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\testwm2.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\testwm2.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
-			/>
-		</Configuration>
-		<Configuration
-			Name="Release|Win32"
-			OutputDirectory="Win32\Release"
-			IntermediateDirectory="obj\Release"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="2"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				ExceptionHandling="0"
-				StringPooling="true"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\testwm2.pdb"
-				DebugInformationFormat="0"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;NDEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Release\SDL2main.lib ..\..\SDL2test\Win32\Release\SDL2test.lib ..\..\SDL2\Win32\Release\SDL2.lib"
-				OutputFile="$(OutDir)\testwm2.exe"
-				LinkIncremental="1"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="false"
-				SubSystem="1"
-				OptimizeReferences="2"
-				EnableCOMDATFolding="2"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Release&quot; ( mkdir &quot;.\Win32\Release&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Release\SDL2.dll&quot; &quot;.\Win32\Release\SDL2.dll&quot;"
-			/>
-		</Configuration>
-	</Configurations>
-	<References>
-	</References>
-	<Files>
-		<Filter
-			Name="test"
-			Filter=""
-			>
-			<File
-				RelativePath="..\..\..\..\..\test\testwm2.c"
-				>
-			</File>
-		</Filter>
-	</Files>
-	<Globals>
-	</Globals>
-</VisualStudioProject>

+ 0 - 208
premake/VisualC/VS2008/tests/torturethread/torturethread.vcproj

@@ -1,208 +0,0 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
-	ProjectType="Visual C++"
-	Version="9.00"
-	Name="torturethread"
-	ProjectGUID="{9272D376-B1EC-3746-9B0C-E25D7C4DA8E0}"
-	RootNamespace="torturethread"
-	Keyword="Win32Proj"
-	>
-	<Platforms>
-		<Platform
-			Name="Win32"
-		/>
-	</Platforms>
-	<ToolFiles>
-	</ToolFiles>
-	<Configurations>
-		<Configuration
-			Name="Debug|Win32"
-			OutputDirectory="Win32\Debug"
-			IntermediateDirectory="obj\Debug"
-			ConfigurationType="1"
-			CharacterSet="2"
-			>
-			<Tool
-				Name="VCPreBuildEventTool"
-			/>
-			<Tool
-				Name="VCCustomBuildTool"
-			/>
-			<Tool
-				Name="VCXMLDataGeneratorTool"
-			/>
-			<Tool
-				Name="VCWebServiceProxyGeneratorTool"
-			/>
-			<Tool
-				Name="VCMIDLTool"
-			/>
-			<Tool
-				Name="VCCLCompilerTool"
-				Optimization="0"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				MinimalRebuild="true"
-				ExceptionHandling="0"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				EnableFunctionLevelLinking="true"
-				UsePrecompiledHeader="0"
-				WarningLevel="3"
-				ProgramDataBaseFileName="$(OutDir)\torturethread.pdb"
-				DebugInformationFormat="4"
-				CompileAs="1"
-			/>
-			<Tool
-				Name="VCManagedResourceCompilerTool"
-			/>
-			<Tool
-				Name="VCResourceCompilerTool"
-				PreprocessorDefinitions="USING_PREMAKE_CONFIG_H;_DEBUG"
-				AdditionalIncludeDirectories="..\..;..\..\..\..\..\include"
-			/>
-			<Tool
-				Name="VCPreLinkEventTool"
-			/>
-			<Tool
-				Name="VCLinkerTool"
-				AdditionalDependencies="..\..\SDL2main\Win32\Debug\SDL2main.lib ..\..\SDL2\Win32\Debug\SDL2.lib"
-				OutputFile="$(OutDir)\torturethread.exe"
-				LinkIncremental="2"
-				AdditionalLibraryDirectories=""
-				GenerateDebugInformation="true"
-				ProgramDataBaseFileName="$(OutDir)\torturethread.pdb"
-				SubSystem="1"
-				EntryPointSymbol="mainCRTStartup"
-				TargetMachine="1"
-			/>
-			<Tool
-				Name="VCALinkTool"
-			/>
-			<Tool
-				Name="VCManifestTool"
-			/>
-			<Tool
-				Name="VCXDCMakeTool"
-			/>
-			<Tool
-				Name="VCBscMakeTool"
-			/>
-			<Tool
-				Name="VCFxCopTool"
-			/>
-			<Tool
-				Name="VCAppVerifierTool"
-			/>
-			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
-				Name="VCPostBuildEventTool"
-				CommandLine="if not exist &quot;.\Win32\Debug&quot; ( mkdir &quot;.\Win32\Debug&quot; )&#x0D;&#x0A;copy &quot;.\..\..\SDL2\Win32\Debug\SDL2.dll&quot; &quot;.\Win32\Debug\SDL2.dll&quot;"
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premake/VisualC/VS2010/SDL.sln

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-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsem", "tests\testsem\testsem.vcxproj", "{C73D37B5-71B8-E842-BBBE-278EBB71D245}"
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testnative", "tests\testnative\testnative.vcxproj", "{6BD39C1C-1CC2-E946-AE2C-420BADA7F6CB}"
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testscale", "tests\testscale\testscale.vcxproj", "{48F4500B-46C3-CD46-942E-59482243211C}"
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-		{72D8473C-9ED1-6041-877A-B45552307F3A} = {72D8473C-9ED1-6041-877A-B45552307F3A}
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgamecontroller", "tests\testgamecontroller\testgamecontroller.vcxproj", "{2953CE1F-0332-784D-B123-BDA28C15776A}"
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrendertarget", "tests\testrendertarget\testrendertarget.vcxproj", "{81602E3E-93FC-2740-B4BD-BC80BCD715D6}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{72D8473C-9ED1-6041-877A-B45552307F3A} = {72D8473C-9ED1-6041-877A-B45552307F3A}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testver", "tests\testver\testver.vcxproj", "{8FB2FB8C-FA28-D146-A767-0CB74E35643C}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testkeys", "tests\testkeys\testkeys.vcxproj", "{068A675B-F525-714D-BA49-636E8A4B0564}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testloadso", "tests\testloadso\testloadso.vcxproj", "{63154644-828E-7F40-8024-6EEDF62436D1}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testtimer", "tests\testtimer\testtimer.vcxproj", "{F999361E-C0B3-ED43-975D-26D9A9CF5DDE}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
-	EndProjectSection
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay2", "tests\testoverlay2\testoverlay2.vcxproj", "{858D4FF2-0931-604C-853C-017D94C11F66}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
-	EndProjectSection
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "torturethread", "tests\torturethread\torturethread.vcxproj", "{B4CE343D-65CF-FB45-9505-D1D9EE28CE57}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
-	EndProjectSection
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testplatform", "tests\testplatform\testplatform.vcxproj", "{5BFF537B-8785-D14E-9C7D-25B693477FB8}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgesture", "tests\testgesture\testgesture.vcxproj", "{1F585797-33BC-3643-B0E3-9BD491AF4852}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
-	EndProjectSection
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testaudioinfo", "tests\testaudioinfo\testaudioinfo.vcxproj", "{0C330D16-E8D8-EA43-9E18-BE3E51FE1347}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
-	EndProjectSection
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "loopwave", "tests\loopwave\loopwave.vcxproj", "{5C06F962-7A40-964D-B60B-A919A32EE303}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testthread", "tests\testthread\testthread.vcxproj", "{0DD89D04-2A0A-2348-A5E1-12A7AEE4200D}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
-	EndProjectSection
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "teststreaming", "tests\teststreaming\teststreaming.vcxproj", "{4076F581-39F7-4144-A5B8-5FDBDB3B128B}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
-	EndProjectSection
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "checkkeys", "tests\checkkeys\checkkeys.vcxproj", "{9BC42316-43AF-B84A-9B45-133C29C126A0}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testspriteminimal", "tests\testspriteminimal\testspriteminimal.vcxproj", "{262FA1CF-740E-2746-B72E-B0330B9F1337}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
-	EndProjectSection
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testsprite2", "tests\testsprite2\testsprite2.vcxproj", "{DEB1CD6C-9CCF-4B44-A29F-3067FDB33838}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{72D8473C-9ED1-6041-877A-B45552307F3A} = {72D8473C-9ED1-6041-877A-B45552307F3A}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
-	EndProjectSection
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgles", "tests\testgles\testgles.vcxproj", "{9937576E-DD2A-0B41-9D97-9D3CF1478963}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{72D8473C-9ED1-6041-877A-B45552307F3A} = {72D8473C-9ED1-6041-877A-B45552307F3A}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
-	EndProjectSection
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-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testatomic", "tests\testatomic\testatomic.vcxproj", "{A7E1C8B0-F3FA-E740-ABEF-DA22747D8B7F}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2test", "SDL2test\SDL2test.vcxproj", "{72D8473C-9ED1-6041-877A-B45552307F3A}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testhaptic", "tests\testhaptic\testhaptic.vcxproj", "{4BCD98A1-3F51-3244-8D09-C510E02D045B}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testgl2", "tests\testgl2\testgl2.vcxproj", "{05B569B7-8C6D-FE47-8AFB-3F5C9B6EC7F4}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{72D8473C-9ED1-6041-877A-B45552307F3A} = {72D8473C-9ED1-6041-877A-B45552307F3A}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SDL2", "SDL2\SDL2.vcxproj", "{A114B178-D2BB-CF42-A049-034C4C50596F}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testerror", "tests\testerror\testerror.vcxproj", "{0232629C-6FEC-A541-9EF6-CD4560D95327}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testrumble", "tests\testrumble\testrumble.vcxproj", "{C9ABF4FE-1D59-7A41-80B6-87C169B9FCB5}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testresample", "tests\testresample\testresample.vcxproj", "{60819005-330D-4948-AFC5-173584DCBA84}"
-	ProjectSection(ProjectDependencies) = postProject
-		{859DF586-61E5-5749-AE72-0B8CC7C817D7} = {859DF586-61E5-5749-AE72-0B8CC7C817D7}
-		{A114B178-D2BB-CF42-A049-034C4C50596F} = {A114B178-D2BB-CF42-A049-034C4C50596F}
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Kaikkia tiedostoja ei voida näyttää, sillä liian monta tiedostoa muuttui tässä diffissä