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@@ -113,11 +113,6 @@ set(LT_MAJOR "0")
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math(EXPR LT_AGE "${SDL_BINARY_AGE} - ${SDL_INTERFACE_AGE}")
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math(EXPR LT_CURRENT "${LT_MAJOR} + ${LT_AGE}")
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set(LT_REVISION "${SDL_INTERFACE_AGE}")
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-# For historical reasons, the library name redundantly includes the major
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-# version twice: libSDL3-3.0.so.0.
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-# TODO: in SDL 3, set the OUTPUT_NAME to plain SDL3, which will simplify
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-# it to libSDL3.so.0
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-set(LT_RELEASE "3.0")
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set(LT_VERSION "${LT_MAJOR}.${LT_AGE}.${LT_REVISION}")
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# The following should match the versions in the Xcode project file.
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@@ -133,7 +128,7 @@ set(DYLIB_COMPATIBILITY_VERSION "${DYLIB_CURRENT_VERSION_MAJOR}.0.0")
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# To avoid generating them twice, these are added to a dummy target on which all sdl targets depend.
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set(SDL_GENERATED_HEADERS)
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-#message(STATUS "${LT_VERSION} :: ${LT_AGE} :: ${LT_REVISION} :: ${LT_CURRENT} :: ${LT_RELEASE}")
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+#message(STATUS "${LT_VERSION} :: ${LT_AGE} :: ${LT_REVISION} :: ${LT_CURRENT}")
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check_cpu_architecture(x86 SDL_CPU_X86)
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check_cpu_architecture(x64 SDL_CPU_X64)
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@@ -3259,13 +3254,11 @@ if(SDL_SHARED)
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# FIXME: Remove SOVERSION in SDL3
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set_target_properties(SDL3 PROPERTIES
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MACOSX_RPATH 1
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- SOVERSION 0
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- OUTPUT_NAME "SDL3-${LT_RELEASE}")
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+ SOVERSION 0)
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elseif(UNIX AND NOT ANDROID)
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set_target_properties(SDL3 PROPERTIES
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VERSION ${LT_VERSION}
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- SOVERSION ${LT_MAJOR}
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- OUTPUT_NAME "SDL3-${LT_RELEASE}")
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+ SOVERSION ${LT_MAJOR})
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else()
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if(WINDOWS OR CYGWIN)
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set_target_properties(SDL3 PROPERTIES
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@@ -3273,8 +3266,7 @@ if(SDL_SHARED)
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endif()
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set_target_properties(SDL3 PROPERTIES
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VERSION ${SDL_VERSION}
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- SOVERSION ${LT_REVISION}
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- OUTPUT_NAME "SDL3")
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+ SOVERSION ${LT_REVISION})
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endif()
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# Note: The clang toolset for Visual Studio does not support /NODEFAULTLIB.
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if(MSVC AND NOT SDL_LIBC AND NOT MSVC_CLANG AND NOT CMAKE_GENERATOR_PLATFORM STREQUAL "ARM")
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