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@@ -145,6 +145,24 @@ extern DECLSPEC char *SDLCALL SDL_GetPrefPath(const char *org, const char *app);
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* involves extra OS-specific functionality to remember the file's original
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* location.
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*
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+ * The folders supported per platform are:
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+ *
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+ * | | Windows | macOS/iOS | tvOS | Unix (XDG) | Haiku | Emscripten |
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+ * | ----------- | ------- | --------- | ---- | ---------- | ----- | ---------- |
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+ * | HOME | X | X | | X | X | X |
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+ * | DESKTOP | X | X | | X | X | |
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+ * | DOCUMENTS | X | X | | X | | |
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+ * | DOWNLOADS | Vista+ | X | | X | | |
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+ * | MUSIC | X | X | | X | | |
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+ * | PICTURES | X | X | | X | | |
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+ * | PUBLICSHARE | | X | | X | | |
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+ * | SAVEDGAMES | Vista+ | | | | | |
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+ * | SCREENSHOTS | Vista+ | | | | | |
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+ * | TEMPLATES | X | X | | X | | |
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+ * | VIDEOS | X | X | | X | | |
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+ *
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+ * Note that on macOS/iOS, the Videos folder is called "Movies".
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+ *
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* \sa SDL_GetPath
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*/
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typedef enum
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@@ -152,43 +170,38 @@ typedef enum
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/** The folder which contains all of the current user's data, preferences,
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and documents. It usually contains most of the other folders. If a
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requested folder does not exist, the home folder can be considered a safe
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- fallback to store a user's documents. Supported on Windows, macOS and
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- Unix with XDG. */
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+ fallback to store a user's documents. */
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SDL_FOLDER_HOME,
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/** The folder of files that are displayed on the desktop. Note that the
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existence of a desktop folder does not guarantee that the system does
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show icons on its desktop; certain GNU/Linux distros with a graphical
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- environment may not have desktop icons. Supported on Windows, macOS and
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- Unix with XDG. */
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+ environment may not have desktop icons. */
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SDL_FOLDER_DESKTOP,
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- /** General document files, possibly application-specific. This is a good
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- place to save a user's projects. Supported on Windows, macOS and Unix
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- with XDG. */
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+ /** User document files, possibly application-specific. This is a good
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+ place to save a user's projects. */
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SDL_FOLDER_DOCUMENTS,
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- /** Generic landing folder for files downloaded from the internet. Supported
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- on Windows Vista and later, macOS and Unix with XDG. */
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+ /** Standard folder for user files downloaded from the internet. */
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SDL_FOLDER_DOWNLOADS,
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/** Music files that can be played using a standard music player (mp3,
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- ogg...). Supported on Windows, macOS and Unix with XDG. */
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+ ogg...). */
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SDL_FOLDER_MUSIC,
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/** Image files that can be displayed using a standard viewer (png,
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- jpg...). Supported on Windows, macOS and Unix with XDG. */
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+ jpg...). */
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SDL_FOLDER_PICTURES,
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/** Files that are meant to be shared with other users on the same
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- computer. Supported on macOS and Unix with XDG. */
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+ computer. */
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SDL_FOLDER_PUBLICSHARE,
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- /** Save files for games. Supported on Windows Vista and later. */
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+ /** Save files for games. */
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SDL_FOLDER_SAVEDGAMES,
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- /** Application screenshots. Supported on Windows Vista and later. */
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+ /** Application screenshots. */
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SDL_FOLDER_SCREENSHOTS,
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/** Template files to be used when the user requests the desktop environment
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to create a new file in a certain folder, such as "New Text File.txt".
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Any file in the Templates folder can be used as a starting point for a
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- new file. Supported on Windows, macOS and Unix with XDG. */
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+ new file. */
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SDL_FOLDER_TEMPLATES,
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/** Video files that can be played using a standard video player (mp4,
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- webm...). On macOS, this is the "Movies" folder. Supported on Windows,
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- macOS and Unix with XDG. */
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+ webm...). */
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SDL_FOLDER_VIDEOS,
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} SDL_Folder;
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