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Sync SDL3 wiki -> header

SDL Wiki Bot 6 maanden geleden
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81644d260f
1 gewijzigde bestanden met toevoegingen van 6 en 6 verwijderingen
  1. 6 6
      include/SDL3/SDL_render.h

+ 6 - 6
include/SDL3/SDL_render.h

@@ -138,10 +138,10 @@ typedef struct SDL_Texture SDL_Texture;
  *
  * \returns the number of built in render drivers.
  *
- * \since This function is available since SDL 3.0.0.
- *
  * \threadsafety It is safe to call this function from any thread.
  *
+ * \since This function is available since SDL 3.0.0.
+ *
  * \sa SDL_CreateRenderer
  * \sa SDL_GetRenderDriver
  */
@@ -163,10 +163,10 @@ extern SDL_DECLSPEC int SDLCALL SDL_GetNumRenderDrivers(void);
  * \returns the name of the rendering driver at the requested index, or NULL
  *          if an invalid index was specified.
  *
- * \since This function is available since SDL 3.0.0.
- *
  * \threadsafety It is safe to call this function from any thread.
  *
+ * \since This function is available since SDL 3.0.0.
+ *
  * \sa SDL_GetNumRenderDrivers
  */
 extern SDL_DECLSPEC const char * SDLCALL SDL_GetRenderDriver(int index);
@@ -184,10 +184,10 @@ extern SDL_DECLSPEC const char * SDLCALL SDL_GetRenderDriver(int index);
  * \returns true on success or false on failure; call SDL_GetError() for more
  *          information.
  *
- * \since This function is available since SDL 3.0.0.
- *
  * \threadsafety You may only call this function from the main thread.
  *
+ * \since This function is available since SDL 3.0.0.
+ *
  * \sa SDL_CreateRenderer
  * \sa SDL_CreateWindow
  */