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Removed duplicate SDL_AtomicGet()

Per Nyblom 3 years ago
parent
commit
86ee383fdd
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/audio/coreaudio/SDL_coreaudio.m

+ 1 - 1
src/audio/coreaudio/SDL_coreaudio.m

@@ -601,7 +601,7 @@ inputCallback(void *inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer
     }
 
     /* ignore unless we're active. */
-    if (!SDL_AtomicGet(&this->paused) && SDL_AtomicGet(&this->enabled) && !SDL_AtomicGet(&this->paused)) {
+    if (!SDL_AtomicGet(&this->paused) && SDL_AtomicGet(&this->enabled)) {
         const Uint8 *ptr = (const Uint8 *) inBuffer->mAudioData;
         UInt32 remaining = inBuffer->mAudioDataByteSize;
         while (remaining > 0) {