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De-duplicate Google Stadia controllers on macOS

Sam Lantinga 2 éve
szülő
commit
87a83787a3
1 módosított fájl, 10 hozzáadás és 1 törlés
  1. 10 1
      src/joystick/apple/SDL_mfijoystick.m

+ 10 - 1
src/joystick/apple/SDL_mfijoystick.m

@@ -205,6 +205,13 @@ static BOOL IsControllerSwitchJoyConPair(GCController *controller)
     }
     return FALSE;
 }
+static BOOL IsControllerStadia(GCController *controller)
+{
+    if ([controller.vendorName hasPrefix:@"Stadia"]) {
+        return TRUE;
+    }
+    return FALSE;
+}
 static BOOL IOS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCController *controller)
 {
     Uint16 vendor = 0;
@@ -252,6 +259,7 @@ static BOOL IOS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCControlle
         BOOL is_ps5 = IsControllerPS5(controller);
         BOOL is_switch_pro = IsControllerSwitchPro(controller);
         BOOL is_switch_joycon_pair = IsControllerSwitchJoyConPair(controller);
+        BOOL is_stadia = IsControllerStadia(controller);
         int nbuttons = 0;
         BOOL has_direct_menu;
 
@@ -259,7 +267,8 @@ static BOOL IOS_AddMFIJoystickDevice(SDL_JoystickDeviceItem *device, GCControlle
         if ((is_xbox && HIDAPI_IsDeviceTypePresent(SDL_GAMEPAD_TYPE_XBOXONE)) ||
             (is_ps4 && HIDAPI_IsDeviceTypePresent(SDL_GAMEPAD_TYPE_PS4)) ||
             (is_ps5 && HIDAPI_IsDeviceTypePresent(SDL_GAMEPAD_TYPE_PS5)) ||
-            (is_switch_pro && HIDAPI_IsDeviceTypePresent(SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO))) {
+            (is_switch_pro && HIDAPI_IsDeviceTypePresent(SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO)) ||
+            (is_stadia && HIDAPI_IsDeviceTypePresent(SDL_GAMEPAD_TYPE_GOOGLE_STADIA))) {
             /* The HIDAPI driver is taking care of this device */
             return FALSE;
         }