@@ -604,8 +604,9 @@ WIN_GL_CreateContext(_THIS, SDL_Window * window)
return WIN_GLES_CreateContext(_this, window);
#else
- return SDL_SetError("SDL not configured with EGL support");
-#endif
+ SDL_SetError("SDL not configured with EGL support");
+ return NULL;
+#endif
}
if (_this->gl_config.share_with_current_context) {