Fixes https://github.com/libsdl-org/SDL/issues/7868
@@ -218,10 +218,10 @@ static int SDL_FindFreePlayerIndex(void)
for (player_index = 0; player_index < SDL_joystick_player_count; ++player_index) {
if (SDL_joystick_players[player_index] == 0) {
- return player_index;
+ break;
}
- return -1;
+ return player_index;
static int SDL_GetPlayerIndexForJoystickID(SDL_JoystickID instance_id)