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@@ -1314,23 +1314,19 @@ PS2_CreateRenderer(SDL_Window * window, Uint32 flags)
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}
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SDL_RenderDriver PS2_RenderDriver = {
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- PS2_CreateRenderer,
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- {
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- "PS2 gsKit",
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- SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE,
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- 8,
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- {
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- SDL_PIXELFORMAT_ARGB8888,
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- SDL_PIXELFORMAT_ABGR8888,
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- SDL_PIXELFORMAT_RGBA8888,
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- SDL_PIXELFORMAT_BGRA8888,
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- SDL_PIXELFORMAT_RGB888,
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- SDL_PIXELFORMAT_BGR888,
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- SDL_PIXELFORMAT_RGB565,
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- SDL_PIXELFORMAT_RGB555
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- },
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- .max_texture_width = 512,
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- .max_texture_height = 512,}
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+ .CreateRenderer = PS2_CreateRenderer,
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+ .info = {
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+ .name = "PS2 gsKit",
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+ .flags = SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE,
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+ .num_texture_formats = 3,
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+ .texture_formats = {
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+ [0] = SDL_PIXELFORMAT_ABGR1555,
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+ [1] = SDL_PIXELFORMAT_ABGR8888,
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+ [2] = SDL_PIXELFORMAT_BGR888,
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+ },
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+ .max_texture_width = 1024,
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+ .max_texture_height = 1024,
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+ }
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};
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#endif /* SDL_VIDEO_RENDER_PS2 */
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