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@@ -804,7 +804,6 @@ static void touch_handler_down(void *data, struct wl_touch *touch, uint32_t seri
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uint32_t timestamp, struct wl_surface *surface,
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int id, wl_fixed_t fx, wl_fixed_t fy)
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{
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- struct SDL_WaylandInput *input = (struct SDL_WaylandInput *)data;
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SDL_WindowData *window_data;
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/* Check that this surface belongs to one of the SDL windows */
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@@ -829,7 +828,6 @@ static void touch_handler_down(void *data, struct wl_touch *touch, uint32_t seri
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static void touch_handler_up(void *data, struct wl_touch *touch, uint32_t serial,
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uint32_t timestamp, int id)
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{
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- struct SDL_WaylandInput *input = (struct SDL_WaylandInput *)data;
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wl_fixed_t fx = 0, fy = 0;
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struct wl_surface *surface = NULL;
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@@ -853,7 +851,6 @@ static void touch_handler_up(void *data, struct wl_touch *touch, uint32_t serial
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static void touch_handler_motion(void *data, struct wl_touch *touch, uint32_t timestamp,
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int id, wl_fixed_t fx, wl_fixed_t fy)
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{
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- struct SDL_WaylandInput *input = (struct SDL_WaylandInput *)data;
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struct wl_surface *surface = NULL;
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touch_update(id, fx, fy, &surface);
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