Browse Source

Made it more clear that the values being compared are floats

Sam Lantinga 6 years ago
parent
commit
898644d18e
2 changed files with 2 additions and 2 deletions
  1. 1 1
      src/events/SDL_mouse.c
  2. 1 1
      src/events/SDL_touch.c

+ 1 - 1
src/events/SDL_mouse.c

@@ -545,7 +545,7 @@ SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, float x, float y, S
         SDL_SetMouseFocus(window);
     }
 
-    if (x == 0. && y == 0.) {
+    if (x == 0.0f && y == 0.0f) {
         return 0;
     }
 

+ 1 - 1
src/events/SDL_touch.c

@@ -315,7 +315,7 @@ SDL_SendTouchMotion(SDL_TouchID id, SDL_FingerID fingerid,
     prel = pressure - finger->pressure;
 
     /* Drop events that don't change state */
-    if (xrel == 0. && yrel == 0. && prel == 0.) {
+    if (xrel == 0.0f && yrel == 0.0f && prel == 0.0f) {
 #if 0
         printf("Touch event didn't change state - dropped!\n");
 #endif