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Sync SDL3 wiki -> header

[ci skip]
SDL Wiki Bot 6 months ago
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commit
8aaaeb7560
1 changed files with 2 additions and 3 deletions
  1. 2 3
      include/SDL3/SDL_gpu.h

+ 2 - 3
include/SDL3/SDL_gpu.h

@@ -302,9 +302,8 @@ typedef struct SDL_GPUGraphicsPipeline SDL_GPUGraphicsPipeline;
  * buffer A and then command buffer B all commands in A will begin executing
  * before any command in B begins executing.
  *
- * In multi-threading scenarios, you should acquire and submit a command
- * buffer on the same thread. As long as you satisfy this requirement, all
- * functionality related to command buffers is thread-safe.
+ * In multi-threading scenarios, you should only access a command buffer on
+ * the thread you acquired it from.
  *
  * \since This struct is available since SDL 3.0.0
  *