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Use C99 bool internally in SDL

Sam Lantinga il y a 8 mois
Parent
commit
8f546bb3c9
100 fichiers modifiés avec 1032 ajouts et 1013 suppressions
  1. 1 0
      CMakeLists.txt
  2. 1 0
      cmake/PreseedEmscriptenCache.cmake
  3. 1 0
      cmake/PreseedMSVCCache.cmake
  4. 1 0
      include/build_config/SDL_build_config.h.cmake
  5. 1 0
      include/build_config/SDL_build_config_android.h
  6. 1 0
      include/build_config/SDL_build_config_emscripten.h
  7. 1 0
      include/build_config/SDL_build_config_ios.h
  8. 1 0
      include/build_config/SDL_build_config_macos.h
  9. 1 0
      include/build_config/SDL_build_config_windows.h
  10. 1 0
      include/build_config/SDL_build_config_wingdk.h
  11. 1 0
      include/build_config/SDL_build_config_winrt.h
  12. 1 0
      include/build_config/SDL_build_config_xbox.h
  13. 19 19
      src/SDL.c
  14. 4 4
      src/SDL_assert.c
  15. 4 4
      src/SDL_error.c
  16. 1 1
      src/SDL_error_c.h
  17. 32 32
      src/SDL_hashtable.c
  18. 10 10
      src/SDL_hashtable.h
  19. 11 11
      src/SDL_hints.c
  20. 1 1
      src/SDL_hints_c.h
  21. 10 0
      src/SDL_internal.h
  22. 18 18
      src/SDL_log.c
  23. 16 16
      src/SDL_properties.c
  24. 13 13
      src/SDL_utils.c
  25. 3 3
      src/SDL_utils_c.h
  26. 4 4
      src/atomic/SDL_atomic.c
  27. 4 4
      src/atomic/SDL_spinlock.c
  28. 92 92
      src/audio/SDL_audio.c
  29. 23 23
      src/audio/SDL_audiocvt.c
  30. 8 8
      src/audio/SDL_audiodev.c
  31. 1 1
      src/audio/SDL_audiodev_c.h
  32. 8 8
      src/audio/SDL_audioqueue.c
  33. 1 1
      src/audio/SDL_audioqueue.h
  34. 3 3
      src/audio/SDL_audioresample.c
  35. 2 2
      src/audio/SDL_audiotypecvt.c
  36. 25 25
      src/audio/SDL_sysaudio.h
  37. 2 2
      src/audio/SDL_wave.c
  38. 15 15
      src/audio/aaudio/SDL_aaudio.c
  39. 25 25
      src/audio/alsa/SDL_alsa_audio.c
  40. 1 1
      src/audio/coreaudio/SDL_coreaudio.h
  41. 45 45
      src/audio/coreaudio/SDL_coreaudio.m
  42. 12 12
      src/audio/directsound/SDL_directsound.c
  43. 8 8
      src/audio/disk/SDL_diskaudio.c
  44. 12 12
      src/audio/dsp/SDL_dspaudio.c
  45. 6 6
      src/audio/dummy/SDL_dummyaudio.c
  46. 5 5
      src/audio/emscripten/SDL_emscriptenaudio.c
  47. 6 6
      src/audio/haiku/SDL_haikuaudio.cc
  48. 10 10
      src/audio/jack/SDL_jackaudio.c
  49. 6 6
      src/audio/n3ds/SDL_n3dsaudio.c
  50. 1 1
      src/audio/n3ds/SDL_n3dsaudio.h
  51. 7 7
      src/audio/netbsd/SDL_netbsdaudio.c
  52. 7 7
      src/audio/openslES/SDL_openslES.c
  53. 42 42
      src/audio/pipewire/SDL_pipewire.c
  54. 5 5
      src/audio/ps2/SDL_ps2audio.c
  55. 7 7
      src/audio/psp/SDL_pspaudio.c
  56. 33 33
      src/audio/pulseaudio/SDL_pulseaudio.c
  57. 9 9
      src/audio/qnx/SDL_qsa_audio.c
  58. 1 1
      src/audio/qnx/SDL_qsa_audio.h
  59. 8 8
      src/audio/sndio/SDL_sndioaudio.c
  60. 6 6
      src/audio/vita/SDL_vitaaudio.c
  61. 23 23
      src/audio/wasapi/SDL_wasapi.c
  62. 3 3
      src/audio/wasapi/SDL_wasapi.h
  63. 5 5
      src/audio/wasapi/SDL_wasapi_win32.c
  64. 6 6
      src/audio/wasapi/SDL_wasapi_winrt.cpp
  65. 19 19
      src/camera/SDL_camera.c
  66. 8 8
      src/camera/SDL_syscamera.h
  67. 12 12
      src/camera/android/SDL_camera_android.c
  68. 9 9
      src/camera/coremedia/SDL_camera_coremedia.m
  69. 3 3
      src/camera/dummy/SDL_camera_dummy.c
  70. 5 5
      src/camera/emscripten/SDL_camera_emscripten.c
  71. 12 12
      src/camera/mediafoundation/SDL_camera_mediafoundation.c
  72. 17 17
      src/camera/pipewire/SDL_camera_pipewire.c
  73. 7 7
      src/camera/v4l2/SDL_camera_v4l2.c
  74. 4 4
      src/core/SDL_core_unsupported.c
  75. 51 51
      src/core/android/SDL_android.c
  76. 17 20
      src/core/android/SDL_android.h
  77. 6 6
      src/core/freebsd/SDL_evdev_kbd_freebsd.c
  78. 1 1
      src/core/haiku/SDL_BApp.h
  79. 41 41
      src/core/linux/SDL_dbus.c
  80. 7 7
      src/core/linux/SDL_dbus.h
  81. 17 17
      src/core/linux/SDL_evdev.c
  82. 14 14
      src/core/linux/SDL_evdev_kbd.c
  83. 1 1
      src/core/linux/SDL_evdev_kbd.h
  84. 13 13
      src/core/linux/SDL_fcitx.c
  85. 3 3
      src/core/linux/SDL_fcitx.h
  86. 44 44
      src/core/linux/SDL_ibus.c
  87. 4 4
      src/core/linux/SDL_ibus.h
  88. 12 12
      src/core/linux/SDL_ime.c
  89. 3 3
      src/core/linux/SDL_ime.h
  90. 7 7
      src/core/linux/SDL_system_theme.c
  91. 1 1
      src/core/linux/SDL_system_theme.h
  92. 16 16
      src/core/linux/SDL_threadprio.c
  93. 14 14
      src/core/linux/SDL_udev.c
  94. 1 1
      src/core/linux/SDL_udev.h
  95. 1 1
      src/core/openbsd/SDL_wscons_kbd.c
  96. 1 1
      src/core/openbsd/SDL_wscons_mouse.c
  97. 9 9
      src/core/windows/SDL_immdevice.c
  98. 1 1
      src/core/windows/SDL_immdevice.h
  99. 5 5
      src/core/windows/SDL_windows.c
  100. 5 5
      src/core/windows/SDL_windows.h

+ 1 - 0
CMakeLists.txt

@@ -972,6 +972,7 @@ if(SDL_LIBC)
     memory.h
     signal.h
     stdarg.h
+    stdbool.h
     stddef.h
     stdint.h
     stdio.h

+ 1 - 0
cmake/PreseedEmscriptenCache.cmake

@@ -82,6 +82,7 @@ if(EMSCRIPTEN)
     set(LIBC_HAS_SQRTF                                   "1"   CACHE INTERNAL "Have symbol sqrtf")
     set(LIBC_HAS_SSCANF                                  "1"   CACHE INTERNAL "Have symbol sscanf")
     set(LIBC_HAS_STDARG_H                                "1"   CACHE INTERNAL "Have include stdarg.h")
+    set(LIBC_HAS_STDBOOL_H                               "1"   CACHE INTERNAL "Have include stdbool.h")
     set(LIBC_HAS_STDDEF_H                                "1"   CACHE INTERNAL "Have include stddef.h")
     set(LIBC_HAS_STDINT_H                                "1"   CACHE INTERNAL "Have include stdint.h")
     set(LIBC_HAS_STDIO_H                                 "1"   CACHE INTERNAL "Have include stdio.h")

+ 1 - 0
cmake/PreseedMSVCCache.cmake

@@ -96,6 +96,7 @@ if(MSVC)
     set(LIBC_HAS_SQRTF                                   "1"   CACHE INTERNAL "Have symbol sqrtf")
     set(LIBC_HAS_SSCANF                                  "1"   CACHE INTERNAL "Have symbol sscanf")
     set(LIBC_HAS_STDARG_H                                "1"   CACHE INTERNAL "Have include stdarg.h")
+    set(LIBC_HAS_STDBOOL_H                               "1"   CACHE INTERNAL "Have include stdbool.h")
     set(LIBC_HAS_STDDEF_H                                "1"   CACHE INTERNAL "Have include stddef.h")
     set(LIBC_HAS_STDINT_H                                "1"   CACHE INTERNAL "Have include stdint.h")
     set(LIBC_HAS_STDIO_H                                 "1"   CACHE INTERNAL "Have include stdio.h")

+ 1 - 0
include/build_config/SDL_build_config.h.cmake

@@ -59,6 +59,7 @@
 #cmakedefine HAVE_MEMORY_H 1
 #cmakedefine HAVE_SIGNAL_H 1
 #cmakedefine HAVE_STDARG_H 1
+#cmakedefine HAVE_STDBOOL_H 1
 #cmakedefine HAVE_STDDEF_H 1
 #cmakedefine HAVE_STDINT_H 1
 #cmakedefine HAVE_STDIO_H 1

+ 1 - 0
include/build_config/SDL_build_config_android.h

@@ -42,6 +42,7 @@
 #define HAVE_MATH_H 1
 #define HAVE_SIGNAL_H 1
 #define HAVE_STDARG_H 1
+#define HAVE_STDBOOL_H 1
 #define HAVE_STDDEF_H 1
 #define HAVE_STDINT_H 1
 #define HAVE_STDIO_H 1

+ 1 - 0
include/build_config/SDL_build_config_emscripten.h

@@ -44,6 +44,7 @@
 #define HAVE_MEMORY_H 1
 #define HAVE_SIGNAL_H 1
 #define HAVE_STDARG_H 1
+#define HAVE_STDBOOL_H 1
 #define HAVE_STDDEF_H 1
 #define HAVE_STDINT_H 1
 #define HAVE_STDIO_H 1

+ 1 - 0
include/build_config/SDL_build_config_ios.h

@@ -34,6 +34,7 @@
 #define HAVE_MATH_H 1
 #define HAVE_SIGNAL_H 1
 #define HAVE_STDARG_H 1
+#define HAVE_STDBOOL_H 1
 #define HAVE_STDDEF_H 1
 #define HAVE_STDINT_H 1
 #define HAVE_STDIO_H 1

+ 1 - 0
include/build_config/SDL_build_config_macos.h

@@ -39,6 +39,7 @@
 #define HAVE_MATH_H 1
 #define HAVE_SIGNAL_H 1
 #define HAVE_STDARG_H 1
+#define HAVE_STDBOOL_H 1
 #define HAVE_STDDEF_H 1
 #define HAVE_STDINT_H 1
 #define HAVE_STDIO_H 1

+ 1 - 0
include/build_config/SDL_build_config_windows.h

@@ -124,6 +124,7 @@ typedef unsigned int uintptr_t;
 #define HAVE_MATH_H 1
 #define HAVE_SIGNAL_H 1
 #define HAVE_STDARG_H 1
+#define HAVE_STDBOOL_H 1
 #define HAVE_STDDEF_H 1
 #define HAVE_STDIO_H 1
 #define HAVE_STDLIB_H 1

+ 1 - 0
include/build_config/SDL_build_config_wingdk.h

@@ -63,6 +63,7 @@
 #define HAVE_MATH_H 1
 #define HAVE_SIGNAL_H 1
 #define HAVE_STDARG_H 1
+#define HAVE_STDBOOL_H 1
 #define HAVE_STDDEF_H 1
 #define HAVE_STDINT_H 1
 #define HAVE_STDIO_H 1

+ 1 - 0
include/build_config/SDL_build_config_winrt.h

@@ -62,6 +62,7 @@
 #define HAVE_MATH_H 1
 #define HAVE_SIGNAL_H 1
 #define HAVE_STDARG_H 1
+#define HAVE_STDBOOL_H 1
 #define HAVE_STDDEF_H 1
 #define HAVE_STDINT_H 1
 #define HAVE_STDIO_H 1

+ 1 - 0
include/build_config/SDL_build_config_xbox.h

@@ -62,6 +62,7 @@
 #define HAVE_MATH_H 1
 #define HAVE_SIGNAL_H 1
 #define HAVE_STDARG_H 1
+#define HAVE_STDBOOL_H 1
 #define HAVE_STDDEF_H 1
 #define HAVE_STDINT_H 1
 #define HAVE_STDIO_H 1

+ 19 - 19
src/SDL.c

@@ -117,10 +117,10 @@ int SDL_SetAppMetadata(const char *appname, const char *appversion, const char *
     return 0;
 }
 
-static SDL_bool SDL_ValidMetadataProperty(const char *name)
+static bool SDL_ValidMetadataProperty(const char *name)
 {
     if (!name || !*name) {
-        return SDL_FALSE;
+        return false;
     }
 
     if (SDL_strcmp(name, SDL_PROP_APP_METADATA_NAME_STRING) == 0 ||
@@ -130,9 +130,9 @@ static SDL_bool SDL_ValidMetadataProperty(const char *name)
         SDL_strcmp(name, SDL_PROP_APP_METADATA_COPYRIGHT_STRING) == 0 ||
         SDL_strcmp(name, SDL_PROP_APP_METADATA_URL_STRING) == 0 ||
         SDL_strcmp(name, SDL_PROP_APP_METADATA_TYPE_STRING) == 0) {
-        return SDL_TRUE;
+        return true;
     }
-    return SDL_FALSE;
+    return false;
 }
 
 int SDL_SetAppMetadataProperty(const char *name, const char *value)
@@ -173,11 +173,11 @@ const char *SDL_GetAppMetadataProperty(const char *name)
 
 // The initialized subsystems
 #ifdef SDL_MAIN_NEEDED
-static SDL_bool SDL_MainIsReady = SDL_FALSE;
+static bool SDL_MainIsReady = false;
 #else
-static SDL_bool SDL_MainIsReady = SDL_TRUE;
+static bool SDL_MainIsReady = true;
 #endif
-static SDL_bool SDL_bInMainQuit = SDL_FALSE;
+static bool SDL_bInMainQuit = false;
 static Uint8 SDL_SubsystemRefCount[32];
 
 // Private helper to increment a subsystem's ref counter.
@@ -204,7 +204,7 @@ static void SDL_DecrementSubsystemRefCount(Uint32 subsystem)
 }
 
 // Private helper to check if a system needs init.
-static SDL_bool SDL_ShouldInitSubsystem(Uint32 subsystem)
+static bool SDL_ShouldInitSubsystem(Uint32 subsystem)
 {
     const int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
     SDL_assert((subsystem_index < 0) || (SDL_SubsystemRefCount[subsystem_index] < 255));
@@ -212,11 +212,11 @@ static SDL_bool SDL_ShouldInitSubsystem(Uint32 subsystem)
 }
 
 // Private helper to check if a system needs to be quit.
-static SDL_bool SDL_ShouldQuitSubsystem(Uint32 subsystem)
+static bool SDL_ShouldQuitSubsystem(Uint32 subsystem)
 {
     const int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
     if ((subsystem_index >= 0) && (SDL_SubsystemRefCount[subsystem_index] == 0)) {
-        return SDL_FALSE;
+        return false;
     }
 
     /* If we're in SDL_Quit, we shut down every subsystem, even if refcount
@@ -227,23 +227,23 @@ static SDL_bool SDL_ShouldQuitSubsystem(Uint32 subsystem)
 
 /* Private helper to either increment's existing ref counter,
  * or fully init a new subsystem. */
-static SDL_bool SDL_InitOrIncrementSubsystem(Uint32 subsystem)
+static bool SDL_InitOrIncrementSubsystem(Uint32 subsystem)
 {
     int subsystem_index = SDL_MostSignificantBitIndex32(subsystem);
     SDL_assert((subsystem_index < 0) || (SDL_SubsystemRefCount[subsystem_index] < 255));
     if (subsystem_index < 0) {
-        return SDL_FALSE;
+        return false;
     }
     if (SDL_SubsystemRefCount[subsystem_index] > 0) {
         ++SDL_SubsystemRefCount[subsystem_index];
-        return SDL_TRUE;
+        return true;
     }
     return SDL_InitSubSystem(subsystem) == 0;
 }
 
 void SDL_SetMainReady(void)
 {
-    SDL_MainIsReady = SDL_TRUE;
+    SDL_MainIsReady = true;
 }
 
 // Initialize all the subsystems that require initialization before threads start
@@ -612,7 +612,7 @@ Uint32 SDL_WasInit(SDL_InitFlags flags)
 
 void SDL_Quit(void)
 {
-    SDL_bInMainQuit = SDL_TRUE;
+    SDL_bInMainQuit = true;
 
     // Quit all subsystems
 #ifdef SDL_VIDEO_DRIVER_WINDOWS
@@ -638,7 +638,7 @@ void SDL_Quit(void)
 
     SDL_QuitMainThread();
 
-    SDL_bInMainQuit = SDL_FALSE;
+    SDL_bInMainQuit = false;
 }
 
 // Get the library version number
@@ -726,13 +726,13 @@ const char *SDL_GetPlatform(void)
 SDL_bool SDL_IsTablet(void)
 {
 #ifdef SDL_PLATFORM_ANDROID
-    extern SDL_bool SDL_IsAndroidTablet(void);
+    extern bool SDL_IsAndroidTablet(void);
     return SDL_IsAndroidTablet();
 #elif defined(SDL_PLATFORM_IOS)
-    extern SDL_bool SDL_IsIPad(void);
+    extern bool SDL_IsIPad(void);
     return SDL_IsIPad();
 #else
-    return SDL_FALSE;
+    return false;
 #endif
 }
 

+ 4 - 4
src/SDL_assert.c

@@ -248,7 +248,7 @@ static SDL_AssertState SDLCALL SDL_PromptAssertion(const SDL_AssertData *data, v
 #ifdef SDL_PLATFORM_EMSCRIPTEN
         // This is nasty, but we can't block on a custom UI.
         for (;;) {
-            SDL_bool okay = SDL_TRUE;
+            bool okay = true;
             /* *INDENT-OFF* */ // clang-format off
             char *buf = (char *) MAIN_THREAD_EM_ASM_PTR({
                 var str =
@@ -275,7 +275,7 @@ static SDL_AssertState SDLCALL SDL_PromptAssertion(const SDL_AssertData *data, v
             } else if (SDL_strcmp(buf, "A") == 0) {
                 state = SDL_ASSERTION_ALWAYS_IGNORE;
             } else {
-                okay = SDL_FALSE;
+                okay = false;
             }
             free(buf);  // This should NOT be SDL_free()
 
@@ -373,7 +373,7 @@ SDL_AssertState SDL_ReportAssertion(SDL_AssertData *data, const char *func, cons
     switch (state) {
     case SDL_ASSERTION_ALWAYS_IGNORE:
         state = SDL_ASSERTION_IGNORE;
-        data->always_ignore = SDL_TRUE;
+        data->always_ignore = true;
         break;
 
     case SDL_ASSERTION_IGNORE:
@@ -430,7 +430,7 @@ void SDL_ResetAssertionReport(void)
     SDL_AssertData *item;
     for (item = triggered_assertions; item; item = next) {
         next = (SDL_AssertData *)item->next;
-        item->always_ignore = SDL_FALSE;
+        item->always_ignore = false;
         item->trigger_count = 0;
         item->next = NULL;
     }

+ 4 - 4
src/SDL_error.c

@@ -30,7 +30,7 @@ int SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
     if (fmt) {
         va_list ap;
         int result;
-        SDL_error *error = SDL_GetErrBuf(SDL_TRUE);
+        SDL_error *error = SDL_GetErrBuf(true);
 
         error->error = SDL_ErrorCodeGeneric;
 
@@ -61,7 +61,7 @@ int SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
 
 const char *SDL_GetError(void)
 {
-    const SDL_error *error = SDL_GetErrBuf(SDL_FALSE);
+    const SDL_error *error = SDL_GetErrBuf(false);
 
     if (!error) {
         return "";
@@ -79,7 +79,7 @@ const char *SDL_GetError(void)
 
 int SDL_ClearError(void)
 {
-    SDL_error *error = SDL_GetErrBuf(SDL_FALSE);
+    SDL_error *error = SDL_GetErrBuf(false);
 
     if (error) {
         error->error = SDL_ErrorCodeNone;
@@ -89,7 +89,7 @@ int SDL_ClearError(void)
 
 int SDL_OutOfMemory(void)
 {
-    SDL_error *error = SDL_GetErrBuf(SDL_TRUE);
+    SDL_error *error = SDL_GetErrBuf(true);
 
     if (error) {
         error->error = SDL_ErrorCodeOutOfMemory;

+ 1 - 1
src/SDL_error_c.h

@@ -44,6 +44,6 @@ typedef struct SDL_error
 } SDL_error;
 
 // Defined in SDL_thread.c
-extern SDL_error *SDL_GetErrBuf(SDL_bool create);
+extern SDL_error *SDL_GetErrBuf(bool create);
 
 #endif // SDL_error_c_h_

+ 32 - 32
src/SDL_hashtable.c

@@ -33,7 +33,7 @@ struct SDL_HashTable
     SDL_HashItem **table;
     Uint32 table_len;
     int hash_shift;
-    SDL_bool stackable;
+    bool stackable;
     void *data;
     SDL_HashTable_HashFn hash;
     SDL_HashTable_KeyMatchFn keymatch;
@@ -43,7 +43,7 @@ struct SDL_HashTable
 SDL_HashTable *SDL_CreateHashTable(void *data, const Uint32 num_buckets, const SDL_HashTable_HashFn hashfn,
                                    const SDL_HashTable_KeyMatchFn keymatchfn,
                                    const SDL_HashTable_NukeFn nukefn,
-                                   const SDL_bool stackable)
+                                   const bool stackable)
 {
     SDL_HashTable *table;
 
@@ -83,23 +83,23 @@ static SDL_INLINE Uint32 calc_hash(const SDL_HashTable *table, const void *key)
 }
 
 
-SDL_bool SDL_InsertIntoHashTable(SDL_HashTable *table, const void *key, const void *value)
+bool SDL_InsertIntoHashTable(SDL_HashTable *table, const void *key, const void *value)
 {
     SDL_HashItem *item;
     Uint32 hash;
 
     if (!table) {
-        return SDL_FALSE;
+        return false;
     }
 
     if ( (!table->stackable) && (SDL_FindInHashTable(table, key, NULL)) ) {
-        return SDL_FALSE;
+        return false;
     }
 
     // !!! FIXME: grow and rehash table if it gets too saturated.
     item = (SDL_HashItem *) SDL_malloc(sizeof (SDL_HashItem));
     if (!item) {
-        return SDL_FALSE;
+        return false;
     }
 
     hash = calc_hash(table, key);
@@ -109,17 +109,17 @@ SDL_bool SDL_InsertIntoHashTable(SDL_HashTable *table, const void *key, const vo
     item->next = table->table[hash];
     table->table[hash] = item;
 
-    return SDL_TRUE;
+    return true;
 }
 
-SDL_bool SDL_FindInHashTable(const SDL_HashTable *table, const void *key, const void **_value)
+bool SDL_FindInHashTable(const SDL_HashTable *table, const void *key, const void **_value)
 {
     Uint32 hash;
     void *data;
     SDL_HashItem *i;
 
     if (!table) {
-        return SDL_FALSE;
+        return false;
     }
 
     hash = calc_hash(table, key);
@@ -130,14 +130,14 @@ SDL_bool SDL_FindInHashTable(const SDL_HashTable *table, const void *key, const
             if (_value) {
                 *_value = i->value;
             }
-            return SDL_TRUE;
+            return true;
         }
     }
 
-    return SDL_FALSE;
+    return false;
 }
 
-SDL_bool SDL_RemoveFromHashTable(SDL_HashTable *table, const void *key)
+bool SDL_RemoveFromHashTable(SDL_HashTable *table, const void *key)
 {
     Uint32 hash;
     SDL_HashItem *item = NULL;
@@ -145,7 +145,7 @@ SDL_bool SDL_RemoveFromHashTable(SDL_HashTable *table, const void *key)
     void *data;
 
     if (!table) {
-        return SDL_FALSE;
+        return false;
     }
 
     hash = calc_hash(table, key);
@@ -163,21 +163,21 @@ SDL_bool SDL_RemoveFromHashTable(SDL_HashTable *table, const void *key)
                 table->nuke(item->key, item->value, data);
             }
             SDL_free(item);
-            return SDL_TRUE;
+            return true;
         }
 
         prev = item;
     }
 
-    return SDL_FALSE;
+    return false;
 }
 
-SDL_bool SDL_IterateHashTableKey(const SDL_HashTable *table, const void *key, const void **_value, void **iter)
+bool SDL_IterateHashTableKey(const SDL_HashTable *table, const void *key, const void **_value, void **iter)
 {
     SDL_HashItem *item;
 
     if (!table) {
-        return SDL_FALSE;
+        return false;
     }
 
     item = *iter ? ((SDL_HashItem *)*iter)->next : table->table[calc_hash(table, key)];
@@ -186,7 +186,7 @@ SDL_bool SDL_IterateHashTableKey(const SDL_HashTable *table, const void *key, co
         if (table->keymatch(key, item->key, table->data)) {
             *_value = item->value;
             *iter = item;
-            return SDL_TRUE;
+            return true;
         }
         item = item->next;
     }
@@ -194,16 +194,16 @@ SDL_bool SDL_IterateHashTableKey(const SDL_HashTable *table, const void *key, co
     // no more matches.
     *_value = NULL;
     *iter = NULL;
-    return SDL_FALSE;
+    return false;
 }
 
-SDL_bool SDL_IterateHashTable(const SDL_HashTable *table, const void **_key, const void **_value, void **iter)
+bool SDL_IterateHashTable(const SDL_HashTable *table, const void **_key, const void **_value, void **iter)
 {
     SDL_HashItem *item = (SDL_HashItem *) *iter;
     Uint32 idx = 0;
 
     if (!table) {
-        return SDL_FALSE;
+        return false;
     }
 
     if (item) {
@@ -221,17 +221,17 @@ SDL_bool SDL_IterateHashTable(const SDL_HashTable *table, const void **_key, con
     if (!item) {  // no more matches?
         *_key = NULL;
         *iter = NULL;
-        return SDL_FALSE;
+        return false;
     }
 
     *_key = item->key;
     *_value = item->value;
     *iter = item;
 
-    return SDL_TRUE;
+    return true;
 }
 
-SDL_bool SDL_HashTableEmpty(SDL_HashTable *table)
+bool SDL_HashTableEmpty(SDL_HashTable *table)
 {
     if (table) {
         Uint32 i;
@@ -239,11 +239,11 @@ SDL_bool SDL_HashTableEmpty(SDL_HashTable *table)
         for (i = 0; i < table->table_len; i++) {
             SDL_HashItem *item = table->table[i];
             if (item) {
-                return SDL_FALSE;
+                return false;
             }
         }
     }
-    return SDL_TRUE;
+    return true;
 }
 
 void SDL_EmptyHashTable(SDL_HashTable *table)
@@ -292,12 +292,12 @@ Uint32 SDL_HashString(const void *key, void *data)
     return hash_string_djbxor(str, SDL_strlen(str));
 }
 
-SDL_bool SDL_KeyMatchString(const void *a, const void *b, void *data)
+bool SDL_KeyMatchString(const void *a, const void *b, void *data)
 {
     if (a == b) {
-        return SDL_TRUE;  // same pointer, must match.
+        return true;  // same pointer, must match.
     } else if (!a || !b) {
-        return SDL_FALSE;  // one pointer is NULL (and first test shows they aren't the same pointer), must not match.
+        return false;  // one pointer is NULL (and first test shows they aren't the same pointer), must not match.
     }
     return (SDL_strcmp((const char *)a, (const char *)b) == 0);  // Check against actual string contents.
 }
@@ -310,12 +310,12 @@ Uint32 SDL_HashID(const void *key, void *unused)
     return (Uint32)(uintptr_t)key;
 }
 
-SDL_bool SDL_KeyMatchID(const void *a, const void *b, void *unused)
+bool SDL_KeyMatchID(const void *a, const void *b, void *unused)
 {
     if (a == b) {
-        return SDL_TRUE;
+        return true;
     }
-    return SDL_FALSE;
+    return false;
 }
 
 void SDL_NukeFreeValue(const void *key, const void *value, void *unused)

+ 10 - 10
src/SDL_hashtable.h

@@ -26,7 +26,7 @@
 struct SDL_HashTable;
 typedef struct SDL_HashTable SDL_HashTable;
 typedef Uint32 (*SDL_HashTable_HashFn)(const void *key, void *data);
-typedef SDL_bool (*SDL_HashTable_KeyMatchFn)(const void *a, const void *b, void *data);
+typedef bool (*SDL_HashTable_KeyMatchFn)(const void *a, const void *b, void *data);
 typedef void (*SDL_HashTable_NukeFn)(const void *key, const void *value, void *data);
 
 extern SDL_HashTable *SDL_CreateHashTable(void *data,
@@ -34,26 +34,26 @@ extern SDL_HashTable *SDL_CreateHashTable(void *data,
                                           const SDL_HashTable_HashFn hashfn,
                                           const SDL_HashTable_KeyMatchFn keymatchfn,
                                           const SDL_HashTable_NukeFn nukefn,
-                                          const SDL_bool stackable);
+                                          const bool stackable);
 
 extern void SDL_EmptyHashTable(SDL_HashTable *table);
 extern void SDL_DestroyHashTable(SDL_HashTable *table);
-extern SDL_bool SDL_InsertIntoHashTable(SDL_HashTable *table, const void *key, const void *value);
-extern SDL_bool SDL_RemoveFromHashTable(SDL_HashTable *table, const void *key);
-extern SDL_bool SDL_FindInHashTable(const SDL_HashTable *table, const void *key, const void **_value);
-extern SDL_bool SDL_HashTableEmpty(SDL_HashTable *table);
+extern bool SDL_InsertIntoHashTable(SDL_HashTable *table, const void *key, const void *value);
+extern bool SDL_RemoveFromHashTable(SDL_HashTable *table, const void *key);
+extern bool SDL_FindInHashTable(const SDL_HashTable *table, const void *key, const void **_value);
+extern bool SDL_HashTableEmpty(SDL_HashTable *table);
 
 // iterate all values for a specific key. This only makes sense if the hash is stackable. If not-stackable, just use SDL_FindInHashTable().
-extern SDL_bool SDL_IterateHashTableKey(const SDL_HashTable *table, const void *key, const void **_value, void **iter);
+extern bool SDL_IterateHashTableKey(const SDL_HashTable *table, const void *key, const void **_value, void **iter);
 
 // iterate all key/value pairs in a hash (stackable hashes can have duplicate keys with multiple values).
-extern SDL_bool SDL_IterateHashTable(const SDL_HashTable *table, const void **_key, const void **_value, void **iter);
+extern bool SDL_IterateHashTable(const SDL_HashTable *table, const void **_key, const void **_value, void **iter);
 
 extern Uint32 SDL_HashString(const void *key, void *unused);
-extern SDL_bool SDL_KeyMatchString(const void *a, const void *b, void *unused);
+extern bool SDL_KeyMatchString(const void *a, const void *b, void *unused);
 
 extern Uint32 SDL_HashID(const void *key, void *unused);
-extern SDL_bool SDL_KeyMatchID(const void *a, const void *b, void *unused);
+extern bool SDL_KeyMatchID(const void *a, const void *b, void *unused);
 
 extern void SDL_NukeFreeValue(const void *key, const void *value, void *unused);
 

+ 11 - 11
src/SDL_hints.c

@@ -38,7 +38,7 @@ typedef struct SDL_Hint
 
 static SDL_PropertiesID SDL_hint_props = 0;
 
-static SDL_PropertiesID GetHintProperties(SDL_bool create)
+static SDL_PropertiesID GetHintProperties(bool create)
 {
     if (!SDL_hint_props && create) {
         SDL_hint_props = SDL_CreateProperties();
@@ -49,7 +49,7 @@ static SDL_PropertiesID GetHintProperties(SDL_bool create)
 void SDL_InitHints(void)
 {
     // Just make sure the hint properties are created on the main thread
-    (void)GetHintProperties(SDL_TRUE);
+    (void)GetHintProperties(true);
 }
 
 static void SDLCALL CleanupHintProperty(void *userdata, void *value)
@@ -77,7 +77,7 @@ int SDL_SetHintWithPriority(const char *name, const char *value, SDL_HintPriorit
         return SDL_SetError("An environment variable is taking priority");
     }
 
-    const SDL_PropertiesID hints = GetHintProperties(SDL_TRUE);
+    const SDL_PropertiesID hints = GetHintProperties(true);
     if (!hints) {
         return -1;
     }
@@ -128,7 +128,7 @@ int SDL_ResetHint(const char *name)
 
     const char *env = SDL_getenv(name);
 
-    const SDL_PropertiesID hints = GetHintProperties(SDL_FALSE);
+    const SDL_PropertiesID hints = GetHintProperties(false);
     if (!hints) {
         return -1;
     }
@@ -182,7 +182,7 @@ static void SDLCALL ResetHintsCallback(void *userdata, SDL_PropertiesID hints, c
 
 void SDL_ResetHints(void)
 {
-    SDL_EnumerateProperties(GetHintProperties(SDL_FALSE), ResetHintsCallback, NULL);
+    SDL_EnumerateProperties(GetHintProperties(false), ResetHintsCallback, NULL);
 }
 
 int SDL_SetHint(const char *name, const char *value)
@@ -198,7 +198,7 @@ const char *SDL_GetHint(const char *name)
 
     const char *retval = SDL_getenv(name);
 
-    const SDL_PropertiesID hints = GetHintProperties(SDL_FALSE);
+    const SDL_PropertiesID hints = GetHintProperties(false);
     if (hints) {
         SDL_LockProperties(hints);
 
@@ -232,15 +232,15 @@ int SDL_GetStringInteger(const char *value, int default_value)
     return default_value;
 }
 
-SDL_bool SDL_GetStringBoolean(const char *value, SDL_bool default_value)
+bool SDL_GetStringBoolean(const char *value, bool default_value)
 {
     if (!value || !*value) {
         return default_value;
     }
     if (*value == '0' || SDL_strcasecmp(value, "false") == 0) {
-        return SDL_FALSE;
+        return false;
     }
-    return SDL_TRUE;
+    return true;
 }
 
 SDL_bool SDL_GetHintBoolean(const char *name, SDL_bool default_value)
@@ -257,7 +257,7 @@ int SDL_AddHintCallback(const char *name, SDL_HintCallback callback, void *userd
         return SDL_InvalidParamError("callback");
     }
 
-    const SDL_PropertiesID hints = GetHintProperties(SDL_TRUE);
+    const SDL_PropertiesID hints = GetHintProperties(true);
     if (!hints) {
         return -1;
     }
@@ -311,7 +311,7 @@ void SDL_DelHintCallback(const char *name, SDL_HintCallback callback, void *user
         return;
     }
 
-    const SDL_PropertiesID hints = GetHintProperties(SDL_FALSE);
+    const SDL_PropertiesID hints = GetHintProperties(false);
     if (!hints) {
         return;
     }

+ 1 - 1
src/SDL_hints_c.h

@@ -26,7 +26,7 @@
 #define SDL_hints_c_h_
 
 extern void SDL_InitHints(void);
-extern SDL_bool SDL_GetStringBoolean(const char *value, SDL_bool default_value);
+extern bool SDL_GetStringBoolean(const char *value, bool default_value);
 extern int SDL_GetStringInteger(const char *value, int default_value);
 extern void SDL_QuitHints(void);
 

+ 10 - 0
src/SDL_internal.h

@@ -121,6 +121,16 @@
 #include <float.h>
 #endif
 
+#ifndef __cplusplus
+#ifdef HAVE_STDBOOL_H
+#include <stdbool.h>
+#else
+typedef int bool;
+#define true    1
+#define false   0
+#endif
+#endif // !__cplusplus
+
 // If you run into a warning that O_CLOEXEC is redefined, update the SDL configuration header for your platform to add HAVE_O_CLOEXEC
 #ifndef HAVE_O_CLOEXEC
 #define O_CLOEXEC 0

+ 18 - 18
src/SDL_log.c

@@ -57,7 +57,7 @@ static void SDLCALL SDL_LogOutput(void *userdata, int category, SDL_LogPriority
 static void SDL_ResetLogPrefixes(void);
 
 static SDL_LogLevel *SDL_loglevels;
-static SDL_bool SDL_forced_priority = SDL_FALSE;
+static bool SDL_forced_priority = false;
 static SDL_LogPriority SDL_forced_priority_level;
 static SDL_LogOutputFunction SDL_log_function = SDL_LogOutput;
 static void *SDL_log_userdata = NULL;
@@ -139,7 +139,7 @@ void SDL_SetLogPriorities(SDL_LogPriority priority)
         entry->priority = priority;
     }
 
-    SDL_forced_priority = SDL_TRUE;
+    SDL_forced_priority = true;
     SDL_forced_priority_level = priority;
 }
 
@@ -164,30 +164,30 @@ void SDL_SetLogPriority(int category, SDL_LogPriority priority)
     }
 }
 
-static SDL_bool SDL_ParseLogCategory(const char *string, size_t length, int *category)
+static bool SDL_ParseLogCategory(const char *string, size_t length, int *category)
 {
     int i;
 
     if (SDL_isdigit(*string)) {
         *category = SDL_atoi(string);
-        return SDL_TRUE;
+        return true;
     }
 
     if (*string == '*') {
         *category = DEFAULT_CATEGORY;
-        return SDL_TRUE;
+        return true;
     }
 
     for (i = 0; i < SDL_arraysize(SDL_category_names); ++i) {
         if (SDL_strncasecmp(string, SDL_category_names[i], length) == 0) {
             *category = i;
-            return SDL_TRUE;
+            return true;
         }
     }
-    return SDL_FALSE;
+    return false;
 }
 
-static SDL_bool SDL_ParseLogPriority(const char *string, size_t length, SDL_LogPriority *priority)
+static bool SDL_ParseLogPriority(const char *string, size_t length, SDL_LogPriority *priority)
 {
     int i;
 
@@ -196,30 +196,30 @@ static SDL_bool SDL_ParseLogPriority(const char *string, size_t length, SDL_LogP
         if (i == 0) {
             // 0 has a special meaning of "disable this category"
             *priority = SDL_NUM_LOG_PRIORITIES;
-            return SDL_TRUE;
+            return true;
         }
         if (i >= SDL_LOG_PRIORITY_VERBOSE && i < SDL_NUM_LOG_PRIORITIES) {
             *priority = (SDL_LogPriority)i;
-            return SDL_TRUE;
+            return true;
         }
-        return SDL_FALSE;
+        return false;
     }
 
     if (SDL_strncasecmp(string, "quiet", length) == 0) {
         *priority = SDL_NUM_LOG_PRIORITIES;
-        return SDL_TRUE;
+        return true;
     }
 
     for (i = SDL_LOG_PRIORITY_VERBOSE; i < SDL_NUM_LOG_PRIORITIES; ++i) {
         if (SDL_strncasecmp(string, SDL_priority_names[i], length) == 0) {
             *priority = (SDL_LogPriority)i;
-            return SDL_TRUE;
+            return true;
         }
     }
-    return SDL_FALSE;
+    return false;
 }
 
-static SDL_bool SDL_ParseLogCategoryPriority(const char *hint, int category, SDL_LogPriority *priority)
+static bool SDL_ParseLogCategoryPriority(const char *hint, int category, SDL_LogPriority *priority)
 {
     const char *name, *next;
     int current_category;
@@ -251,7 +251,7 @@ static SDL_bool SDL_ParseLogCategoryPriority(const char *hint, int category, SDL
             }
         }
     }
-    return SDL_FALSE;
+    return false;
 }
 
 static SDL_LogPriority SDL_GetDefaultLogPriority(int category)
@@ -306,7 +306,7 @@ void SDL_ResetLogPriorities(void)
         SDL_loglevels = entry->next;
         SDL_free(entry);
     }
-    SDL_forced_priority = SDL_FALSE;
+    SDL_forced_priority = false;
 }
 
 static void SDL_ResetLogPrefixes(void)
@@ -533,7 +533,7 @@ static void SDLCALL SDL_LogOutput(void *userdata, int category, SDL_LogPriority
         char *output;
         size_t length;
         LPTSTR tstr;
-        SDL_bool isstack;
+        bool isstack;
 
 #if !defined(SDL_PLATFORM_WINRT) && !defined(SDL_PLATFORM_GDK)
         BOOL attachResult;

+ 16 - 16
src/SDL_properties.c

@@ -33,7 +33,7 @@ typedef struct
         char *string_value;
         Sint64 number_value;
         float float_value;
-        SDL_bool boolean_value;
+        bool boolean_value;
     } value;
 
     char *string_storage;
@@ -54,7 +54,7 @@ static SDL_PropertiesID SDL_last_properties_id;
 static SDL_PropertiesID SDL_global_properties;
 
 
-static void SDL_FreePropertyWithCleanup(const void *key, const void *value, void *data, SDL_bool cleanup)
+static void SDL_FreePropertyWithCleanup(const void *key, const void *value, void *data, bool cleanup)
 {
     SDL_Property *property = (SDL_Property *)value;
     if (property) {
@@ -78,7 +78,7 @@ static void SDL_FreePropertyWithCleanup(const void *key, const void *value, void
 
 static void SDL_FreeProperty(const void *key, const void *value, void *data)
 {
-    SDL_FreePropertyWithCleanup(key, value, data, SDL_TRUE);
+    SDL_FreePropertyWithCleanup(key, value, data, true);
 }
 
 static void SDL_FreeProperties(const void *key, const void *value, void *data)
@@ -106,7 +106,7 @@ int SDL_InitProperties(void)
         }
     }
     if (!SDL_properties) {
-        SDL_properties = SDL_CreateHashTable(NULL, 16, SDL_HashID, SDL_KeyMatchID, SDL_FreeProperties, SDL_FALSE);
+        SDL_properties = SDL_CreateHashTable(NULL, 16, SDL_HashID, SDL_KeyMatchID, SDL_FreeProperties, false);
         if (!SDL_properties) {
             return -1;
         }
@@ -142,7 +142,7 @@ SDL_PropertiesID SDL_CreateProperties(void)
 {
     SDL_PropertiesID props = 0;
     SDL_Properties *properties = NULL;
-    SDL_bool inserted = SDL_FALSE;
+    bool inserted = false;
 
     if (!SDL_properties && SDL_InitProperties() < 0) {
         return 0;
@@ -152,7 +152,7 @@ SDL_PropertiesID SDL_CreateProperties(void)
     if (!properties) {
         goto error;
     }
-    properties->props = SDL_CreateHashTable(NULL, 4, SDL_HashString, SDL_KeyMatchString, SDL_FreeProperty, SDL_FALSE);
+    properties->props = SDL_CreateHashTable(NULL, 4, SDL_HashString, SDL_KeyMatchString, SDL_FreeProperty, false);
     if (!properties->props) {
         goto error;
     }
@@ -172,7 +172,7 @@ SDL_PropertiesID SDL_CreateProperties(void)
     }
     props = SDL_last_properties_id;
     if (SDL_InsertIntoHashTable(SDL_properties, (const void *)(uintptr_t)props, properties)) {
-        inserted = SDL_TRUE;
+        inserted = true;
     }
     SDL_UnlockMutex(SDL_properties_lock);
 
@@ -247,7 +247,7 @@ int SDL_CopyProperties(SDL_PropertiesID src, SDL_PropertiesID dst)
                 dst_property->value.string_value = SDL_strdup(src_property->value.string_value);
             }
             if (!SDL_InsertIntoHashTable(dst_properties->props, dst_name, dst_property)) {
-                SDL_FreePropertyWithCleanup(dst_name, dst_property, NULL, SDL_FALSE);
+                SDL_FreePropertyWithCleanup(dst_name, dst_property, NULL, false);
                 result = -1;
             }
         }
@@ -303,11 +303,11 @@ static int SDL_PrivateSetProperty(SDL_PropertiesID props, const char *name, SDL_
     int result = 0;
 
     if (!props) {
-        SDL_FreePropertyWithCleanup(NULL, property, NULL, SDL_TRUE);
+        SDL_FreePropertyWithCleanup(NULL, property, NULL, true);
         return SDL_InvalidParamError("props");
     }
     if (!name || !*name) {
-        SDL_FreePropertyWithCleanup(NULL, property, NULL, SDL_TRUE);
+        SDL_FreePropertyWithCleanup(NULL, property, NULL, true);
         return SDL_InvalidParamError("name");
     }
 
@@ -316,7 +316,7 @@ static int SDL_PrivateSetProperty(SDL_PropertiesID props, const char *name, SDL_
     SDL_UnlockMutex(SDL_properties_lock);
 
     if (!properties) {
-        SDL_FreePropertyWithCleanup(NULL, property, NULL, SDL_TRUE);
+        SDL_FreePropertyWithCleanup(NULL, property, NULL, true);
         return SDL_InvalidParamError("props");
     }
 
@@ -326,7 +326,7 @@ static int SDL_PrivateSetProperty(SDL_PropertiesID props, const char *name, SDL_
         if (property) {
             char *key = SDL_strdup(name);
             if (!SDL_InsertIntoHashTable(properties->props, key, property)) {
-                SDL_FreePropertyWithCleanup(key, property, NULL, SDL_TRUE);
+                SDL_FreePropertyWithCleanup(key, property, NULL, true);
                 result = -1;
             }
         }
@@ -352,7 +352,7 @@ int SDL_SetPointerPropertyWithCleanup(SDL_PropertiesID props, const char *name,
         if (cleanup) {
             cleanup(userdata, value);
         }
-        SDL_FreePropertyWithCleanup(NULL, property, NULL, SDL_FALSE);
+        SDL_FreePropertyWithCleanup(NULL, property, NULL, false);
         return -1;
     }
     property->type = SDL_PROPERTY_TYPE_POINTER;
@@ -451,7 +451,7 @@ int SDL_SetBooleanProperty(SDL_PropertiesID props, const char *name, SDL_bool va
         return -1;
     }
     property->type = SDL_PROPERTY_TYPE_BOOLEAN;
-    property->value.boolean_value = value ? SDL_TRUE : SDL_FALSE;
+    property->value.boolean_value = value ? true : false;
     return SDL_PrivateSetProperty(props, name, property);
 }
 
@@ -688,7 +688,7 @@ float SDL_GetFloatProperty(SDL_PropertiesID props, const char *name, float defau
 SDL_bool SDL_GetBooleanProperty(SDL_PropertiesID props, const char *name, SDL_bool default_value)
 {
     SDL_Properties *properties = NULL;
-    SDL_bool value = default_value;
+    bool value = default_value ? true : false;
 
     if (!props) {
         return value;
@@ -790,7 +790,7 @@ static void SDLCALL SDL_DumpPropertiesCallback(void *userdata, SDL_PropertiesID
         SDL_Log("%s: %g\n", name, SDL_GetFloatProperty(props, name, 0.0f));
         break;
     case SDL_PROPERTY_TYPE_BOOLEAN:
-        SDL_Log("%s: %s\n", name, SDL_GetBooleanProperty(props, name, SDL_FALSE) ? "true" : "false");
+        SDL_Log("%s: %s\n", name, SDL_GetBooleanProperty(props, name, false) ? "true" : "false");
         break;
     default:
         SDL_Log("%s UNKNOWN TYPE\n", name);

+ 13 - 13
src/SDL_utils.c

@@ -92,17 +92,17 @@ void SDL_CalculateFraction(float x, int *numerator, int *denominator)
     }
 }
 
-SDL_bool SDL_endswith(const char *string, const char *suffix)
+bool SDL_endswith(const char *string, const char *suffix)
 {
     size_t string_length = string ? SDL_strlen(string) : 0;
     size_t suffix_length = suffix ? SDL_strlen(suffix) : 0;
 
     if (suffix_length > 0 && suffix_length <= string_length) {
         if (SDL_memcmp(string + string_length - suffix_length, suffix, suffix_length) == 0) {
-            return SDL_TRUE;
+            return true;
         }
     }
-    return SDL_FALSE;
+    return false;
 }
 
 // Assume we can wrap SDL_AtomicInt values and cast to Uint32
@@ -126,18 +126,18 @@ static Uint32 SDL_HashObject(const void *key, void *unused)
     return (Uint32)(uintptr_t)key;
 }
 
-static SDL_bool SDL_KeyMatchObject(const void *a, const void *b, void *unused)
+static bool SDL_KeyMatchObject(const void *a, const void *b, void *unused)
 {
     return (a == b);
 }
 
-void SDL_SetObjectValid(void *object, SDL_ObjectType type, SDL_bool valid)
+void SDL_SetObjectValid(void *object, SDL_ObjectType type, bool valid)
 {
     SDL_assert(object != NULL);
 
     if (valid) {
         if (!SDL_objects) {
-            SDL_objects = SDL_CreateHashTable(NULL, 32, SDL_HashObject, SDL_KeyMatchObject, NULL, SDL_FALSE);
+            SDL_objects = SDL_CreateHashTable(NULL, 32, SDL_HashObject, SDL_KeyMatchObject, NULL, false);
         }
 
         SDL_InsertIntoHashTable(SDL_objects, object, (void *)(uintptr_t)type);
@@ -148,15 +148,15 @@ void SDL_SetObjectValid(void *object, SDL_ObjectType type, SDL_bool valid)
     }
 }
 
-SDL_bool SDL_ObjectValid(void *object, SDL_ObjectType type)
+bool SDL_ObjectValid(void *object, SDL_ObjectType type)
 {
     if (!object) {
-        return SDL_FALSE;
+        return false;
     }
 
     const void *object_type;
     if (!SDL_FindInHashTable(SDL_objects, object, &object_type)) {
-        return SDL_FALSE;
+        return false;
     }
 
     return (((SDL_ObjectType)(uintptr_t)object_type) == type);
@@ -277,7 +277,7 @@ int SDL_URIToLocal(const char *src, char *dst)
         return -1; // wrong scheme
     }
 
-    SDL_bool local = src[0] != '/' || (src[0] != '\0' && src[1] == '/');
+    bool local = src[0] != '/' || (src[0] != '\0' && src[1] == '/');
 
     // Check the hostname, if present. RFC 3986 states that the hostname component of a URI is not case-sensitive.
     if (!local && src[0] == '/' && src[2] != '/') {
@@ -293,7 +293,7 @@ int SDL_URIToLocal(const char *src, char *dst)
                 hostname_len = SDL_strlen(hostname);
                 if (hostname_len == src_len && SDL_strncasecmp(src + 1, hostname, src_len) == 0) {
                     src = hostname_end + 1;
-                    local = SDL_TRUE;
+                    local = true;
                 }
             }
 #endif
@@ -303,7 +303,7 @@ int SDL_URIToLocal(const char *src, char *dst)
                 hostname_len = SDL_strlen(localhost);
                 if (hostname_len == src_len && SDL_strncasecmp(src + 1, localhost, src_len) == 0) {
                     src = hostname_end + 1;
-                    local = SDL_TRUE;
+                    local = true;
                 }
             }
         }
@@ -344,7 +344,7 @@ const char *SDL_GetPersistentString(const char *string)
 
     SDL_HashTable *strings = (SDL_HashTable *)SDL_GetTLS(&SDL_string_storage);
     if (!strings) {
-        strings = SDL_CreateHashTable(NULL, 32, SDL_HashString, SDL_KeyMatchString, SDL_NukeFreeValue, SDL_FALSE);
+        strings = SDL_CreateHashTable(NULL, 32, SDL_HashString, SDL_KeyMatchString, SDL_NukeFreeValue, false);
         if (!strings) {
             return NULL;
         }

+ 3 - 3
src/SDL_utils_c.h

@@ -30,7 +30,7 @@ extern int SDL_powerof2(int x);
 
 extern void SDL_CalculateFraction(float x, int *numerator, int *denominator);
 
-extern SDL_bool SDL_endswith(const char *string, const char *suffix);
+extern bool SDL_endswith(const char *string, const char *suffix);
 
 /** Convert URI to a local filename, stripping the "file://"
  *  preamble and hostname if present, and writes the result
@@ -61,8 +61,8 @@ typedef enum
 } SDL_ObjectType;
 
 extern Uint32 SDL_GetNextObjectID(void);
-extern void SDL_SetObjectValid(void *object, SDL_ObjectType type, SDL_bool valid);
-extern SDL_bool SDL_ObjectValid(void *object, SDL_ObjectType type);
+extern void SDL_SetObjectValid(void *object, SDL_ObjectType type, bool valid);
+extern bool SDL_ObjectValid(void *object, SDL_ObjectType type);
 extern void SDL_SetObjectsInvalid(void);
 
 extern const char *SDL_GetPersistentString(const char *string);

+ 4 - 4
src/atomic/SDL_atomic.c

@@ -136,12 +136,12 @@ SDL_bool SDL_AtomicCompareAndSwap(SDL_AtomicInt *a, int oldval, int newval)
 #elif defined(SDL_PLATFORM_SOLARIS)
     return ((int)atomic_cas_uint((volatile uint_t *)&a->value, (uint_t)oldval, (uint_t)newval) == oldval);
 #elif defined(EMULATE_CAS)
-    SDL_bool retval = SDL_FALSE;
+    bool retval = false;
 
     enterLock(a);
     if (a->value == oldval) {
         a->value = newval;
-        retval = SDL_TRUE;
+        retval = true;
     }
     leaveLock(a);
 
@@ -166,12 +166,12 @@ SDL_bool SDL_AtomicCompareAndSwapPointer(void **a, void *oldval, void *newval)
 #elif defined(SDL_PLATFORM_SOLARIS)
     return (atomic_cas_ptr(a, oldval, newval) == oldval);
 #elif defined(EMULATE_CAS)
-    SDL_bool retval = SDL_FALSE;
+    bool retval = false;
 
     enterLock(a);
     if (*a == oldval) {
         *a = newval;
-        retval = SDL_TRUE;
+        retval = true;
     }
     leaveLock(a);
 

+ 4 - 4
src/atomic/SDL_spinlock.c

@@ -128,13 +128,13 @@ SDL_bool SDL_TryLockSpinlock(SDL_SpinLock *lock)
     return ((int)atomic_cas_32((volatile uint32_t *)lock, 0, 1) == 0);
 #elif defined(PS2)
     uint32_t oldintr;
-    SDL_bool res = SDL_FALSE;
+    bool res = false;
     // disable interuption
     oldintr = DIntr();
 
     if (*lock == 0) {
         *lock = 1;
-        res = SDL_TRUE;
+        res = true;
     }
     // enable interuption
     if (oldintr) {
@@ -153,10 +153,10 @@ SDL_bool SDL_TryLockSpinlock(SDL_SpinLock *lock)
     if (*lock == 0) {
         *lock = 1;
         SDL_UnlockMutex(_spinlock_mutex);
-        return SDL_TRUE;
+        return true;
     } else {
         SDL_UnlockMutex(_spinlock_mutex);
-        return SDL_FALSE;
+        return false;
     }
 #endif
 }

+ 92 - 92
src/audio/SDL_audio.c

@@ -112,10 +112,10 @@ int SDL_GetNumAudioDrivers(void)
 
     // Build a list of unique audio drivers.
     for (int i = 0; bootstrap[i] != NULL; ++i) {
-        SDL_bool duplicate = SDL_FALSE;
+        bool duplicate = false;
         for (int j = 0; j < i; ++j) {
             if (SDL_strcmp(bootstrap[i]->name, bootstrap[j]->name) == 0) {
-                duplicate = SDL_TRUE;
+                duplicate = true;
                 break;
             }
         }
@@ -216,7 +216,7 @@ void OnAudioStreamDestroy(SDL_AudioStream *stream)
 }
 
 // device should be locked when calling this.
-static SDL_bool AudioDeviceCanUseSimpleCopy(SDL_AudioDevice *device)
+static bool AudioDeviceCanUseSimpleCopy(SDL_AudioDevice *device)
 {
     SDL_assert(device != NULL);
     return (
@@ -240,7 +240,7 @@ static void UpdateAudioStreamFormatsPhysical(SDL_AudioDevice *device)
             }
         }
     } else {
-        const SDL_bool simple_copy = AudioDeviceCanUseSimpleCopy(device);
+        const bool simple_copy = AudioDeviceCanUseSimpleCopy(device);
         SDL_AudioSpec spec;
 
         device->simple_copy = simple_copy;
@@ -263,14 +263,14 @@ static void UpdateAudioStreamFormatsPhysical(SDL_AudioDevice *device)
     }
 }
 
-SDL_bool SDL_AudioSpecsEqual(const SDL_AudioSpec *a, const SDL_AudioSpec *b, const int *channel_map_a, const int *channel_map_b)
+bool SDL_AudioSpecsEqual(const SDL_AudioSpec *a, const SDL_AudioSpec *b, const int *channel_map_a, const int *channel_map_b)
 {
     if ((a->format != b->format) || (a->channels != b->channels) || (a->freq != b->freq) || ((channel_map_a != NULL) != (channel_map_b != NULL))) {
-        return SDL_FALSE;
+        return false;
     } else if (channel_map_a && (SDL_memcmp(channel_map_a, channel_map_b, sizeof (*channel_map_a) * a->channels) != 0)) {
-        return SDL_FALSE;
+        return false;
     }
-    return SDL_TRUE;
+    return true;
 }
 
 
@@ -330,7 +330,7 @@ static void ClosePhysicalAudioDevice(SDL_AudioDevice *device);
 SDL_COMPILE_TIME_ASSERT(check_lowest_audio_default_value, SDL_AUDIO_DEVICE_DEFAULT_RECORDING < SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK);
 
 static SDL_AtomicInt last_device_instance_id;  // increments on each device add to provide unique instance IDs
-static SDL_AudioDeviceID AssignAudioDeviceInstanceId(SDL_bool recording, SDL_bool islogical)
+static SDL_AudioDeviceID AssignAudioDeviceInstanceId(bool recording, bool islogical)
 {
     /* Assign an instance id! Start at 2, in case there are things from the SDL2 era that still think 1 is a special value.
        Also, make sure we don't assign SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, etc. */
@@ -374,7 +374,7 @@ static SDL_LogicalAudioDevice *ObtainLogicalAudioDevice(SDL_AudioDeviceID devid,
     SDL_LogicalAudioDevice *logdev = NULL;
 
     // bit #1 of devid is set for physical devices and unset for logical.
-    const SDL_bool islogical = !(devid & (1<<1));
+    const bool islogical = !(devid & (1<<1));
     if (islogical) {  // don't bother looking if it's not a logical device id value.
         SDL_LockRWLockForReading(current_audio.device_hash_lock);
         SDL_FindInHashTable(current_audio.device_hash, (const void *) (uintptr_t) devid, (const void **) &logdev);
@@ -388,7 +388,7 @@ static SDL_LogicalAudioDevice *ObtainLogicalAudioDevice(SDL_AudioDeviceID devid,
         if (logdev) {
             // we have to release the device_hash_lock before we take the device lock, to avoid deadlocks, so do a loop
             //  to make sure the correct physical device gets locked, in case we're in a race with the default changing.
-            while (SDL_TRUE) {
+            while (true) {
                 SDL_LockMutex(device->lock);
                 SDL_AudioDevice *recheck_device = (SDL_AudioDevice *) SDL_AtomicGetPtr((void **) &logdev->physical_device);
                 if (device == recheck_device) {
@@ -420,7 +420,7 @@ static SDL_AudioDevice *ObtainPhysicalAudioDevice(SDL_AudioDeviceID devid)  // !
     SDL_AudioDevice *device = NULL;
 
     // bit #1 of devid is set for physical devices and unset for logical.
-    const SDL_bool islogical = !(devid & (1<<1));
+    const bool islogical = !(devid & (1<<1));
     if (islogical) {
         ObtainLogicalAudioDevice(devid, &device);
     } else if (!SDL_GetCurrentAudioDriver()) {  // (the `islogical` path, above, checks this in ObtainLogicalAudioDevice.)
@@ -442,14 +442,14 @@ static SDL_AudioDevice *ObtainPhysicalAudioDevice(SDL_AudioDeviceID devid)  // !
 
 static SDL_AudioDevice *ObtainPhysicalAudioDeviceDefaultAllowed(SDL_AudioDeviceID devid)  // !!! FIXME: SDL_ACQUIRE
 {
-    const SDL_bool wants_default = ((devid == SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK) || (devid == SDL_AUDIO_DEVICE_DEFAULT_RECORDING));
+    const bool wants_default = ((devid == SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK) || (devid == SDL_AUDIO_DEVICE_DEFAULT_RECORDING));
     if (!wants_default) {
         return ObtainPhysicalAudioDevice(devid);
     }
 
     const SDL_AudioDeviceID orig_devid = devid;
 
-    while (SDL_TRUE) {
+    while (true) {
         SDL_LockRWLockForReading(current_audio.device_hash_lock);
         if (orig_devid == SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK) {
             devid = current_audio.default_playback_device_id;
@@ -469,12 +469,12 @@ static SDL_AudioDevice *ObtainPhysicalAudioDeviceDefaultAllowed(SDL_AudioDeviceI
         }
 
         // make sure the default didn't change while we were waiting for the lock...
-        SDL_bool got_it = SDL_FALSE;
+        bool got_it = false;
         SDL_LockRWLockForReading(current_audio.device_hash_lock);
         if ((orig_devid == SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK) && (devid == current_audio.default_playback_device_id)) {
-            got_it = SDL_TRUE;
+            got_it = true;
         } else if ((orig_devid == SDL_AUDIO_DEVICE_DEFAULT_RECORDING) && (devid == current_audio.default_recording_device_id)) {
-            got_it = SDL_TRUE;
+            got_it = true;
         }
         SDL_UnlockRWLock(current_audio.device_hash_lock);
 
@@ -571,7 +571,7 @@ void RefPhysicalAudioDevice(SDL_AudioDevice *device)
     SDL_AtomicIncRef(&device->refcount);
 }
 
-static SDL_AudioDevice *CreatePhysicalAudioDevice(const char *name, SDL_bool recording, const SDL_AudioSpec *spec, void *handle, SDL_AtomicInt *device_count)
+static SDL_AudioDevice *CreatePhysicalAudioDevice(const char *name, bool recording, const SDL_AudioSpec *spec, void *handle, SDL_AtomicInt *device_count)
 {
     SDL_assert(name != NULL);
 
@@ -617,7 +617,7 @@ static SDL_AudioDevice *CreatePhysicalAudioDevice(const char *name, SDL_bool rec
     device->silence_value = SDL_GetSilenceValueForFormat(device->spec.format);
     device->handle = handle;
 
-    device->instance_id = AssignAudioDeviceInstanceId(recording, /*islogical=*/SDL_FALSE);
+    device->instance_id = AssignAudioDeviceInstanceId(recording, /*islogical=*/false);
 
     SDL_LockRWLockForWriting(current_audio.device_hash_lock);
     if (SDL_InsertIntoHashTable(current_audio.device_hash, (const void *) (uintptr_t) device->instance_id, device)) {
@@ -638,16 +638,16 @@ static SDL_AudioDevice *CreatePhysicalAudioDevice(const char *name, SDL_bool rec
 static SDL_AudioDevice *CreateAudioRecordingDevice(const char *name, const SDL_AudioSpec *spec, void *handle)
 {
     SDL_assert(current_audio.impl.HasRecordingSupport);
-    return CreatePhysicalAudioDevice(name, SDL_TRUE, spec, handle, &current_audio.recording_device_count);
+    return CreatePhysicalAudioDevice(name, true, spec, handle, &current_audio.recording_device_count);
 }
 
 static SDL_AudioDevice *CreateAudioPlaybackDevice(const char *name, const SDL_AudioSpec *spec, void *handle)
 {
-    return CreatePhysicalAudioDevice(name, SDL_FALSE, spec, handle, &current_audio.playback_device_count);
+    return CreatePhysicalAudioDevice(name, false, spec, handle, &current_audio.playback_device_count);
 }
 
 // The audio backends call this when a new device is plugged in.
-SDL_AudioDevice *SDL_AddAudioDevice(SDL_bool recording, const char *name, const SDL_AudioSpec *inspec, void *handle)
+SDL_AudioDevice *SDL_AddAudioDevice(bool recording, const char *name, const SDL_AudioSpec *inspec, void *handle)
 {
     // device handles MUST be unique! If the target reuses the same handle for hardware with both recording and playback interfaces, wrap it in a pointer you SDL_malloc'd!
     SDL_assert(SDL_FindPhysicalAudioDeviceByHandle(handle) == NULL);
@@ -708,10 +708,10 @@ void SDL_AudioDeviceDisconnected(SDL_AudioDevice *device)
 
     SDL_LockRWLockForReading(current_audio.device_hash_lock);
     const SDL_AudioDeviceID devid = device->instance_id;
-    const SDL_bool is_default_device = ((devid == current_audio.default_playback_device_id) || (devid == current_audio.default_recording_device_id));
+    const bool is_default_device = ((devid == current_audio.default_playback_device_id) || (devid == current_audio.default_recording_device_id));
     SDL_UnlockRWLock(current_audio.device_hash_lock);
 
-    const SDL_bool first_disconnect = SDL_AtomicCompareAndSwap(&device->zombie, 0, 1);
+    const bool first_disconnect = SDL_AtomicCompareAndSwap(&device->zombie, 0, 1);
     if (first_disconnect) {   // if already disconnected this device, don't do it twice.
         // Swap in "Zombie" versions of the usual platform interfaces, so the device will keep
         // making progress until the app closes it. Otherwise, streams might continue to
@@ -790,9 +790,9 @@ static void SDL_AudioDetectDevices_Default(SDL_AudioDevice **default_playback, S
     SDL_assert(current_audio.impl.OnlyHasDefaultPlaybackDevice);
     SDL_assert(current_audio.impl.OnlyHasDefaultRecordingDevice || !current_audio.impl.HasRecordingSupport);
 
-    *default_playback = SDL_AddAudioDevice(SDL_FALSE, DEFAULT_PLAYBACK_DEVNAME, NULL, (void *)((size_t)0x1));
+    *default_playback = SDL_AddAudioDevice(false, DEFAULT_PLAYBACK_DEVNAME, NULL, (void *)((size_t)0x1));
     if (current_audio.impl.HasRecordingSupport) {
-        *default_recording = SDL_AddAudioDevice(SDL_TRUE, DEFAULT_RECORDING_DEVNAME, NULL, (void *)((size_t)0x2));
+        *default_recording = SDL_AddAudioDevice(true, DEFAULT_RECORDING_DEVNAME, NULL, (void *)((size_t)0x2));
     }
 }
 
@@ -833,7 +833,7 @@ static void CompleteAudioEntryPoints(void)
     #undef FILL_STUB
 }
 
-static SDL_AudioDevice *GetFirstAddedAudioDevice(const SDL_bool recording)
+static SDL_AudioDevice *GetFirstAddedAudioDevice(const bool recording)
 {
     SDL_AudioDeviceID highest = (SDL_AudioDeviceID) SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK;  // According to AssignAudioDeviceInstanceId, nothing can have a value this large.
     SDL_AudioDevice *retval = NULL;
@@ -848,8 +848,8 @@ static SDL_AudioDevice *GetFirstAddedAudioDevice(const SDL_bool recording)
         const SDL_AudioDeviceID devid = (SDL_AudioDeviceID) (uintptr_t) key;
         // bit #0 of devid is set for playback devices and unset for recording.
         // bit #1 of devid is set for physical devices and unset for logical.
-        const SDL_bool devid_recording = !(devid & (1 << 0));
-        const SDL_bool isphysical = (devid & (1 << 1));
+        const bool devid_recording = !(devid & (1 << 0));
+        const bool isphysical = (devid & (1 << 1));
         if (isphysical && (devid_recording == recording) && (devid < highest)) {
             highest = devid;
             retval = (SDL_AudioDevice *) value;
@@ -867,7 +867,7 @@ static Uint32 HashAudioDeviceID(const void *key, void *data)
     return ((Uint32) ((uintptr_t) key)) >> 2;
 }
 
-static SDL_bool MatchAudioDeviceID(const void *a, const void *b, void *data)
+static bool MatchAudioDeviceID(const void *a, const void *b, void *data)
 {
     return (a == b);
 }
@@ -895,7 +895,7 @@ int SDL_InitAudio(const char *driver_name)
         return -1;
     }
 
-    SDL_HashTable *device_hash = SDL_CreateHashTable(NULL, 8, HashAudioDeviceID, MatchAudioDeviceID, NukeAudioDeviceHashItem, SDL_FALSE);
+    SDL_HashTable *device_hash = SDL_CreateHashTable(NULL, 8, HashAudioDeviceID, MatchAudioDeviceID, NukeAudioDeviceHashItem, false);
     if (!device_hash) {
         SDL_DestroyRWLock(device_hash_lock);
         return -1;
@@ -906,8 +906,8 @@ int SDL_InitAudio(const char *driver_name)
         driver_name = SDL_GetHint(SDL_HINT_AUDIO_DRIVER);
     }
 
-    SDL_bool initialized = SDL_FALSE;
-    SDL_bool tried_to_init = SDL_FALSE;
+    bool initialized = false;
+    bool tried_to_init = false;
 
     if (driver_name && *driver_name != 0) {
         char *driver_name_copy = SDL_strdup(driver_name);
@@ -934,7 +934,7 @@ int SDL_InitAudio(const char *driver_name)
 
             for (int i = 0; bootstrap[i]; ++i) {
                 if (SDL_strcasecmp(bootstrap[i]->name, driver_attempt) == 0) {
-                    tried_to_init = SDL_TRUE;
+                    tried_to_init = true;
                     SDL_zero(current_audio);
                     current_audio.pending_events_tail = &current_audio.pending_events;
                     current_audio.device_hash_lock = device_hash_lock;
@@ -942,7 +942,7 @@ int SDL_InitAudio(const char *driver_name)
                     if (bootstrap[i]->init(&current_audio.impl)) {
                         current_audio.name = bootstrap[i]->name;
                         current_audio.desc = bootstrap[i]->desc;
-                        initialized = SDL_TRUE;
+                        initialized = true;
                         break;
                     }
                 }
@@ -958,7 +958,7 @@ int SDL_InitAudio(const char *driver_name)
                 continue;
             }
 
-            tried_to_init = SDL_TRUE;
+            tried_to_init = true;
             SDL_zero(current_audio);
             current_audio.pending_events_tail = &current_audio.pending_events;
             current_audio.device_hash_lock = device_hash_lock;
@@ -966,7 +966,7 @@ int SDL_InitAudio(const char *driver_name)
             if (bootstrap[i]->init(&current_audio.impl)) {
                 current_audio.name = bootstrap[i]->name;
                 current_audio.desc = bootstrap[i]->desc;
-                initialized = SDL_TRUE;
+                initialized = true;
             }
         }
     }
@@ -996,11 +996,11 @@ int SDL_InitAudio(const char *driver_name)
 
     // If no default was _ever_ specified, just take the first device we see, if any.
     if (!default_playback) {
-        default_playback = GetFirstAddedAudioDevice(/*recording=*/SDL_FALSE);
+        default_playback = GetFirstAddedAudioDevice(/*recording=*/false);
     }
 
     if (!default_recording) {
-        default_recording = GetFirstAddedAudioDevice(/*recording=*/SDL_TRUE);
+        default_recording = GetFirstAddedAudioDevice(/*recording=*/true);
     }
 
     if (default_playback) {
@@ -1051,7 +1051,7 @@ void SDL_QuitAudio(void)
     while (SDL_IterateHashTable(device_hash, &key, &value, &iter)) {
         // bit #1 of devid is set for physical devices and unset for logical.
         const SDL_AudioDeviceID devid = (SDL_AudioDeviceID) (uintptr_t) key;
-        const SDL_bool isphysical = (devid & (1<<1));
+        const bool isphysical = (devid & (1<<1));
         if (isphysical) {
             DestroyPhysicalAudioDevice((SDL_AudioDevice *) value);
         }
@@ -1087,7 +1087,7 @@ void SDL_PlaybackAudioThreadSetup(SDL_AudioDevice *device)
     current_audio.impl.ThreadInit(device);
 }
 
-SDL_bool SDL_PlaybackAudioThreadIterate(SDL_AudioDevice *device)
+bool SDL_PlaybackAudioThreadIterate(SDL_AudioDevice *device)
 {
     SDL_assert(!device->recording);
 
@@ -1095,16 +1095,16 @@ SDL_bool SDL_PlaybackAudioThreadIterate(SDL_AudioDevice *device)
 
     if (SDL_AtomicGet(&device->shutdown)) {
         SDL_UnlockMutex(device->lock);
-        return SDL_FALSE;  // we're done, shut it down.
+        return false;  // we're done, shut it down.
     }
 
-    SDL_bool failed = SDL_FALSE;
+    bool failed = false;
     int buffer_size = device->buffer_size;
     Uint8 *device_buffer = device->GetDeviceBuf(device, &buffer_size);
     if (buffer_size == 0) {
         // WASAPI (maybe others, later) does this to say "just abandon this iteration and try again next time."
     } else if (!device_buffer) {
-        failed = SDL_TRUE;
+        failed = true;
     } else {
         SDL_assert(buffer_size <= device->buffer_size);  // you can ask for less, but not more.
         SDL_assert(AudioDeviceCanUseSimpleCopy(device) == device->simple_copy);  // make sure this hasn't gotten out of sync.
@@ -1119,7 +1119,7 @@ SDL_bool SDL_PlaybackAudioThreadIterate(SDL_AudioDevice *device)
 
             const int br = SDL_AtomicGet(&logdev->paused) ? 0 : SDL_GetAudioStreamDataAdjustGain(stream, device_buffer, buffer_size, logdev->gain);
             if (br < 0) {  // Probably OOM. Kill the audio device; the whole thing is likely dying soon anyhow.
-                failed = SDL_TRUE;
+                failed = true;
                 SDL_memset(device_buffer, device->silence_value, buffer_size);  // just supply silence to the device before we die.
             } else if (br < buffer_size) {
                 SDL_memset(device_buffer + br, device->silence_value, buffer_size - br);  // silence whatever we didn't write to.
@@ -1159,7 +1159,7 @@ SDL_bool SDL_PlaybackAudioThreadIterate(SDL_AudioDevice *device)
                        the same stream to different devices at the same time, though.) */
                     const int br = SDL_GetAudioStreamDataAdjustGain(stream, device->work_buffer, work_buffer_size, logdev->gain);
                     if (br < 0) {  // Probably OOM. Kill the audio device; the whole thing is likely dying soon anyhow.
-                        failed = SDL_TRUE;
+                        failed = true;
                         break;
                     } else if (br > 0) {  // it's okay if we get less than requested, we mix what we have.
                         MixFloat32Audio(mix_buffer, (float *) device->work_buffer, br);
@@ -1183,7 +1183,7 @@ SDL_bool SDL_PlaybackAudioThreadIterate(SDL_AudioDevice *device)
 
         // PlayDevice SHOULD NOT BLOCK, as we are holding a lock right now. Block in WaitDevice instead!
         if (device->PlayDevice(device, device_buffer, buffer_size) < 0) {
-            failed = SDL_TRUE;
+            failed = true;
         }
     }
 
@@ -1193,7 +1193,7 @@ SDL_bool SDL_PlaybackAudioThreadIterate(SDL_AudioDevice *device)
         SDL_AudioDeviceDisconnected(device);  // doh.
     }
 
-    return SDL_TRUE;  // always go on if not shutting down, even if device failed.
+    return true;  // always go on if not shutting down, even if device failed.
 }
 
 void SDL_PlaybackAudioThreadShutdown(SDL_AudioDevice *device)
@@ -1235,7 +1235,7 @@ void SDL_RecordingAudioThreadSetup(SDL_AudioDevice *device)
     current_audio.impl.ThreadInit(device);
 }
 
-SDL_bool SDL_RecordingAudioThreadIterate(SDL_AudioDevice *device)
+bool SDL_RecordingAudioThreadIterate(SDL_AudioDevice *device)
 {
     SDL_assert(device->recording);
 
@@ -1243,10 +1243,10 @@ SDL_bool SDL_RecordingAudioThreadIterate(SDL_AudioDevice *device)
 
     if (SDL_AtomicGet(&device->shutdown)) {
         SDL_UnlockMutex(device->lock);
-        return SDL_FALSE;  // we're done, shut it down.
+        return false;  // we're done, shut it down.
     }
 
-    SDL_bool failed = SDL_FALSE;
+    bool failed = false;
 
     if (!device->logical_devices) {
         device->FlushRecording(device); // nothing wants data, dump anything pending.
@@ -1254,7 +1254,7 @@ SDL_bool SDL_RecordingAudioThreadIterate(SDL_AudioDevice *device)
         // this SHOULD NOT BLOCK, as we are holding a lock right now. Block in WaitRecordingDevice!
         int br = device->RecordDevice(device, device->work_buffer, device->buffer_size);
         if (br < 0) {  // uhoh, device failed for some reason!
-            failed = SDL_TRUE;
+            failed = true;
         } else if (br > 0) {  // queue the new data to each bound stream.
             for (SDL_LogicalAudioDevice *logdev = device->logical_devices; logdev; logdev = logdev->next) {
                 if (SDL_AtomicGet(&logdev->paused)) {
@@ -1290,7 +1290,7 @@ SDL_bool SDL_RecordingAudioThreadIterate(SDL_AudioDevice *device)
                        the same stream to different devices at the same time, though.) */
                     if (SDL_PutAudioStreamData(stream, output_buffer, br) < 0) {
                         // oh crud, we probably ran out of memory. This is possibly an overreaction to kill the audio device, but it's likely the whole thing is going down in a moment anyhow.
-                        failed = SDL_TRUE;
+                        failed = true;
                         break;
                     }
                 }
@@ -1304,7 +1304,7 @@ SDL_bool SDL_RecordingAudioThreadIterate(SDL_AudioDevice *device)
         SDL_AudioDeviceDisconnected(device);  // doh.
     }
 
-    return SDL_TRUE;  // always go on if not shutting down, even if device failed.
+    return true;  // always go on if not shutting down, even if device failed.
 }
 
 void SDL_RecordingAudioThreadShutdown(SDL_AudioDevice *device)
@@ -1333,7 +1333,7 @@ static int SDLCALL RecordingAudioThread(void *devicep)  // thread entry point
 }
 
 
-static SDL_AudioDeviceID *GetAudioDevices(int *count, SDL_bool recording)
+static SDL_AudioDeviceID *GetAudioDevices(int *count, bool recording)
 {
     SDL_AudioDeviceID *retval = NULL;
     int num_devices = 0;
@@ -1352,8 +1352,8 @@ static SDL_AudioDeviceID *GetAudioDevices(int *count, SDL_bool recording)
                     const SDL_AudioDeviceID devid = (SDL_AudioDeviceID) (uintptr_t) key;
                     // bit #0 of devid is set for playback devices and unset for recording.
                     // bit #1 of devid is set for physical devices and unset for logical.
-                    const SDL_bool devid_recording = !(devid & (1<<0));
-                    const SDL_bool isphysical = (devid & (1<<1));
+                    const bool devid_recording = !(devid & (1<<0));
+                    const bool isphysical = (devid & (1<<1));
                     if (isphysical && (devid_recording == recording)) {
                         SDL_assert(devs_seen < num_devices);
                         retval[devs_seen++] = devid;
@@ -1381,16 +1381,16 @@ static SDL_AudioDeviceID *GetAudioDevices(int *count, SDL_bool recording)
 
 SDL_AudioDeviceID *SDL_GetAudioPlaybackDevices(int *count)
 {
-    return GetAudioDevices(count, SDL_FALSE);
+    return GetAudioDevices(count, false);
 }
 
 SDL_AudioDeviceID *SDL_GetAudioRecordingDevices(int *count)
 {
-    return GetAudioDevices(count, SDL_TRUE);
+    return GetAudioDevices(count, true);
 }
 
 
-SDL_AudioDevice *SDL_FindPhysicalAudioDeviceByCallback(SDL_bool (*callback)(SDL_AudioDevice *device, void *userdata), void *userdata)
+SDL_AudioDevice *SDL_FindPhysicalAudioDeviceByCallback(bool (*callback)(SDL_AudioDevice *device, void *userdata), void *userdata)
 {
     if (!SDL_GetCurrentAudioDriver()) {
         SDL_SetError("Audio subsystem is not initialized");
@@ -1405,7 +1405,7 @@ SDL_AudioDevice *SDL_FindPhysicalAudioDeviceByCallback(SDL_bool (*callback)(SDL_
     while (SDL_IterateHashTable(current_audio.device_hash, &key, &value, &iter)) {
         const SDL_AudioDeviceID devid = (SDL_AudioDeviceID) (uintptr_t) key;
         // bit #1 of devid is set for physical devices and unset for logical.
-        const SDL_bool isphysical = (devid & (1<<1));
+        const bool isphysical = (devid & (1<<1));
         if (isphysical) {
             SDL_AudioDevice *device = (SDL_AudioDevice *) value;
             if (callback(device, userdata)) {  // found it?
@@ -1420,7 +1420,7 @@ SDL_AudioDevice *SDL_FindPhysicalAudioDeviceByCallback(SDL_bool (*callback)(SDL_
     return NULL;
 }
 
-static SDL_bool TestDeviceHandleCallback(SDL_AudioDevice *device, void *handle)
+static bool TestDeviceHandleCallback(SDL_AudioDevice *device, void *handle)
 {
     return device->handle == handle;
 }
@@ -1511,7 +1511,7 @@ static void ClosePhysicalAudioDevice(SDL_AudioDevice *device)
 
     if (device->currently_opened) {
         current_audio.impl.CloseDevice(device);  // if ProvidesOwnCallbackThread, this must join on any existing device thread before returning!
-        device->currently_opened = SDL_FALSE;
+        device->currently_opened = false;
         device->hidden = NULL;  // just in case.
     }
 
@@ -1572,7 +1572,7 @@ static SDL_AudioFormat ParseAudioFormatString(const char *string)
     return 0;
 }
 
-static void PrepareAudioFormat(SDL_bool recording, SDL_AudioSpec *spec)
+static void PrepareAudioFormat(bool recording, SDL_AudioSpec *spec)
 {
     if (spec->freq == 0) {
         spec->freq = recording ? DEFAULT_AUDIO_RECORDING_FREQUENCY : DEFAULT_AUDIO_PLAYBACK_FREQUENCY;
@@ -1655,7 +1655,7 @@ static int OpenPhysicalAudioDevice(SDL_AudioDevice *device, const SDL_AudioSpec
     device->sample_frames = GetDefaultSampleFramesFromFreq(device->spec.freq);
     SDL_UpdatedAudioDeviceFormat(device);  // start this off sane.
 
-    device->currently_opened = SDL_TRUE;  // mark this true even if impl.OpenDevice fails, so we know to clean up.
+    device->currently_opened = true;  // mark this true even if impl.OpenDevice fails, so we know to clean up.
     if (current_audio.impl.OpenDevice(device) < 0) {
         ClosePhysicalAudioDevice(device);  // clean up anything the backend left half-initialized.
         return -1;
@@ -1700,11 +1700,11 @@ SDL_AudioDeviceID SDL_OpenAudioDevice(SDL_AudioDeviceID devid, const SDL_AudioSp
         return 0;
     }
 
-    SDL_bool wants_default = ((devid == SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK) || (devid == SDL_AUDIO_DEVICE_DEFAULT_RECORDING));
+    bool wants_default = ((devid == SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK) || (devid == SDL_AUDIO_DEVICE_DEFAULT_RECORDING));
 
     // this will let you use a logical device to make a new logical device on the parent physical device. Could be useful?
     SDL_AudioDevice *device = NULL;
-    const SDL_bool islogical = (!wants_default && !(devid & (1<<1)));
+    const bool islogical = (!wants_default && !(devid & (1<<1)));
     if (!islogical) {
         device = ObtainPhysicalAudioDeviceDefaultAllowed(devid);
     } else {
@@ -1728,7 +1728,7 @@ SDL_AudioDeviceID SDL_OpenAudioDevice(SDL_AudioDeviceID devid, const SDL_AudioSp
         } else {
             RefPhysicalAudioDevice(device);  // unref'd on successful SDL_CloseAudioDevice
             SDL_AtomicSet(&logdev->paused, 0);
-            retval = logdev->instance_id = AssignAudioDeviceInstanceId(device->recording, /*islogical=*/SDL_TRUE);
+            retval = logdev->instance_id = AssignAudioDeviceInstanceId(device->recording, /*islogical=*/true);
             logdev->physical_device = device;
             logdev->gain = 1.0f;
             logdev->opened_as_default = wants_default;
@@ -1743,7 +1743,7 @@ SDL_AudioDeviceID SDL_OpenAudioDevice(SDL_AudioDeviceID devid, const SDL_AudioSp
 
         if (retval) {
             SDL_LockRWLockForWriting(current_audio.device_hash_lock);
-            const SDL_bool inserted = SDL_InsertIntoHashTable(current_audio.device_hash, (const void *) (uintptr_t) retval, logdev);
+            const bool inserted = SDL_InsertIntoHashTable(current_audio.device_hash, (const void *) (uintptr_t) retval, logdev);
             SDL_UnlockRWLock(current_audio.device_hash_lock);
             if (!inserted) {
                 SDL_CloseAudioDevice(retval);
@@ -1780,9 +1780,9 @@ SDL_bool SDL_AudioDevicePaused(SDL_AudioDeviceID devid)
 {
     SDL_AudioDevice *device = NULL;
     SDL_LogicalAudioDevice *logdev = ObtainLogicalAudioDevice(devid, &device);
-    SDL_bool retval = SDL_FALSE;
+    bool retval = false;
     if (logdev && SDL_AtomicGet(&logdev->paused)) {
-        retval = SDL_TRUE;
+        retval = true;
     }
     ReleaseAudioDevice(device);
     return retval;
@@ -1809,7 +1809,7 @@ int SDL_SetAudioDeviceGain(SDL_AudioDeviceID devid, float gain)
     if (logdev) {
         logdev->gain = gain;
         if (device->recording) {
-            const SDL_bool need_float32 = (logdev->postmix || logdev->gain != 1.0f);
+            const bool need_float32 = (logdev->postmix || logdev->gain != 1.0f);
             for (SDL_AudioStream *stream = logdev->bound_streams; stream; stream = stream->next_binding) {
                 // set the proper end of the stream to the device's format.
                 // SDL_SetAudioStreamFormat does a ton of validation just to memcpy an audiospec.
@@ -1844,7 +1844,7 @@ int SDL_SetAudioPostmixCallback(SDL_AudioDeviceID devid, SDL_AudioPostmixCallbac
             logdev->postmix_userdata = userdata;
 
             if (device->recording) {
-                const SDL_bool need_float32 = (callback || logdev->gain != 1.0f);
+                const bool need_float32 = (callback || logdev->gain != 1.0f);
                 for (SDL_AudioStream *stream = logdev->bound_streams; stream; stream = stream->next_binding) {
                     // set the proper end of the stream to the device's format.
                     // SDL_SetAudioStreamFormat does a ton of validation just to memcpy an audiospec.
@@ -1863,7 +1863,7 @@ int SDL_SetAudioPostmixCallback(SDL_AudioDeviceID devid, SDL_AudioPostmixCallbac
 
 int SDL_BindAudioStreams(SDL_AudioDeviceID devid, SDL_AudioStream **streams, int num_streams)
 {
-    const SDL_bool islogical = !(devid & (1<<1));
+    const bool islogical = !(devid & (1<<1));
     SDL_AudioDevice *device = NULL;
     SDL_LogicalAudioDevice *logdev = NULL;
     int retval = 0;
@@ -1922,7 +1922,7 @@ int SDL_BindAudioStreams(SDL_AudioDeviceID devid, SDL_AudioStream **streams, int
 
     if (retval == 0) {
         // Now that everything is verified, chain everything together.
-        const SDL_bool recording = device->recording;
+        const bool recording = device->recording;
         for (int i = 0; i < num_streams; i++) {
             SDL_AudioStream *stream = streams[i];
             if (stream) {  // shouldn't be NULL, but just in case...
@@ -1971,7 +1971,7 @@ void SDL_UnbindAudioStreams(SDL_AudioStream **streams, int num_streams)
             continue;  // nothing to do, it's a NULL stream.
         }
 
-        while (SDL_TRUE) {
+        while (true) {
             SDL_LockMutex(stream->lock);   // lock to check this and then release it, in case the device isn't locked yet.
             SDL_LogicalAudioDevice *bounddev = stream->bound_device;
             SDL_UnlockMutex(stream->lock);
@@ -2059,17 +2059,17 @@ SDL_AudioStream *SDL_OpenAudioDeviceStream(SDL_AudioDeviceID devid, const SDL_Au
         return NULL;  // error string should already be set.
     }
 
-    SDL_bool failed = SDL_FALSE;
+    bool failed = false;
     SDL_AudioStream *stream = NULL;
     SDL_AudioDevice *device = NULL;
     SDL_LogicalAudioDevice *logdev = ObtainLogicalAudioDevice(logdevid, &device);
     if (!logdev) { // this shouldn't happen, but just in case.
-        failed = SDL_TRUE;
+        failed = true;
     } else {
         SDL_AtomicSet(&logdev->paused, 1);   // start the device paused, to match SDL2.
 
         SDL_assert(device != NULL);
-        const SDL_bool recording = device->recording;
+        const bool recording = device->recording;
 
         // if the app didn't request a format _at all_, just make a stream that does no conversion; they can query for it later.
         SDL_AudioSpec tmpspec;
@@ -2085,14 +2085,14 @@ SDL_AudioStream *SDL_OpenAudioDeviceStream(SDL_AudioDeviceID devid, const SDL_Au
         }
 
         if (!stream) {
-            failed = SDL_TRUE;
+            failed = true;
         } else {
             // don't do all the complicated validation and locking of SDL_BindAudioStream just to set a few fields here.
             logdev->bound_streams = stream;
-            logdev->simplified = SDL_TRUE;  // forbid further binding changes on this logical device.
+            logdev->simplified = true;  // forbid further binding changes on this logical device.
 
             stream->bound_device = logdev;
-            stream->simplified = SDL_TRUE;  // so we know to close the audio device when this is destroyed.
+            stream->simplified = true;  // so we know to close the audio device when this is destroyed.
 
             UpdateAudioStreamFormatsPhysical(device);
 
@@ -2204,12 +2204,12 @@ void SDL_DefaultAudioDeviceChanged(SDL_AudioDevice *new_default_device)
         return;  // uhoh.
     }
 
-    const SDL_bool recording = new_default_device->recording;
+    const bool recording = new_default_device->recording;
 
     // change the official default over right away, so new opens will go to the new device.
     SDL_LockRWLockForWriting(current_audio.device_hash_lock);
     const SDL_AudioDeviceID current_devid = recording ? current_audio.default_recording_device_id : current_audio.default_playback_device_id;
-    const SDL_bool is_already_default = (new_default_device->instance_id == current_devid);
+    const bool is_already_default = (new_default_device->instance_id == current_devid);
     if (!is_already_default) {
         if (recording) {
             current_audio.default_recording_device_id = new_default_device->instance_id;
@@ -2244,12 +2244,12 @@ void SDL_DefaultAudioDeviceChanged(SDL_AudioDevice *new_default_device)
 
         // See if we have to open the new physical device, and if so, find the best audiospec for it.
         SDL_AudioSpec spec;
-        SDL_bool needs_migration = SDL_FALSE;
+        bool needs_migration = false;
         SDL_zero(spec);
 
         for (SDL_LogicalAudioDevice *logdev = current_default_device->logical_devices; logdev; logdev = logdev->next) {
             if (logdev->opened_as_default) {
-                needs_migration = SDL_TRUE;
+                needs_migration = true;
                 for (SDL_AudioStream *stream = logdev->bound_streams; stream; stream = stream->next_binding) {
                     const SDL_AudioSpec *streamspec = recording ? &stream->dst_spec : &stream->src_spec;
                     if (SDL_AUDIO_BITSIZE(streamspec->format) > SDL_AUDIO_BITSIZE(spec.format)) {
@@ -2268,13 +2268,13 @@ void SDL_DefaultAudioDeviceChanged(SDL_AudioDevice *new_default_device)
         if (needs_migration) {
             // New default physical device not been opened yet? Open at the OS level...
             if (OpenPhysicalAudioDevice(new_default_device, &spec) < 0) {
-                needs_migration = SDL_FALSE;  // uhoh, just leave everything on the old default, nothing to be done.
+                needs_migration = false;  // uhoh, just leave everything on the old default, nothing to be done.
             }
         }
 
         if (needs_migration) {
             // we don't currently report channel map changes, so we'll leave them as NULL for now.
-            const SDL_bool spec_changed = !SDL_AudioSpecsEqual(&current_default_device->spec, &new_default_device->spec, NULL, NULL);
+            const bool spec_changed = !SDL_AudioSpecsEqual(&current_default_device->spec, &new_default_device->spec, NULL, NULL);
             SDL_LogicalAudioDevice *next = NULL;
             for (SDL_LogicalAudioDevice *logdev = current_default_device->logical_devices; logdev; logdev = next) {
                 next = logdev->next;
@@ -2362,7 +2362,7 @@ int SDL_AudioDeviceFormatChangedAlreadyLocked(SDL_AudioDevice *device, const SDL
     SDL_copyp(&device->spec, newspec);
     UpdateAudioStreamFormatsPhysical(device);
 
-    SDL_bool kill_device = SDL_FALSE;
+    bool kill_device = false;
 
     device->sample_frames = new_sample_frames;
     SDL_UpdatedAudioDeviceFormat(device);
@@ -2370,14 +2370,14 @@ int SDL_AudioDeviceFormatChangedAlreadyLocked(SDL_AudioDevice *device, const SDL
         SDL_aligned_free(device->work_buffer);
         device->work_buffer = (Uint8 *)SDL_aligned_alloc(SDL_GetSIMDAlignment(), device->work_buffer_size);
         if (!device->work_buffer) {
-            kill_device = SDL_TRUE;
+            kill_device = true;
         }
 
         if (device->postmix_buffer) {
             SDL_aligned_free(device->postmix_buffer);
             device->postmix_buffer = (float *)SDL_aligned_alloc(SDL_GetSIMDAlignment(), device->work_buffer_size);
             if (!device->postmix_buffer) {
-                kill_device = SDL_TRUE;
+                kill_device = true;
             }
         }
 
@@ -2386,7 +2386,7 @@ int SDL_AudioDeviceFormatChangedAlreadyLocked(SDL_AudioDevice *device, const SDL
         if (device->spec.format != SDL_AUDIO_F32) {
             device->mix_buffer = (Uint8 *)SDL_aligned_alloc(SDL_GetSIMDAlignment(), device->work_buffer_size);
             if (!device->mix_buffer) {
-                kill_device = SDL_TRUE;
+                kill_device = true;
             }
         }
     }

+ 23 - 23
src/audio/SDL_audiocvt.c

@@ -99,7 +99,7 @@ static void SDL_TARGETING("sse") SDL_ConvertMonoToStereo_SSE(float *dst, const f
 // Include the autogenerated channel converters...
 #include "SDL_audio_channel_converters.h"
 
-static SDL_bool SDL_IsSupportedAudioFormat(const SDL_AudioFormat fmt)
+static bool SDL_IsSupportedAudioFormat(const SDL_AudioFormat fmt)
 {
     switch (fmt) {
     case SDL_AUDIO_U8:
@@ -110,43 +110,43 @@ static SDL_bool SDL_IsSupportedAudioFormat(const SDL_AudioFormat fmt)
     case SDL_AUDIO_S32BE:
     case SDL_AUDIO_F32LE:
     case SDL_AUDIO_F32BE:
-        return SDL_TRUE;  // supported.
+        return true;  // supported.
 
     default:
         break;
     }
 
-    return SDL_FALSE;  // unsupported.
+    return false;  // unsupported.
 }
 
-static SDL_bool SDL_IsSupportedChannelCount(const int channels)
+static bool SDL_IsSupportedChannelCount(const int channels)
 {
     return ((channels >= 1) && (channels <= 8));
 }
 
-SDL_bool SDL_ChannelMapIsBogus(const int *chmap, int channels)
+bool SDL_ChannelMapIsBogus(const int *chmap, int channels)
 {
     if (chmap) {
         for (int i = 0; i < channels; i++) {
             const int mapping = chmap[i];
             if ((mapping < 0) || (mapping >= channels)) {
-                return SDL_TRUE;
+                return true;
             }
         }
     }
-    return SDL_FALSE;
+    return false;
 }
 
-SDL_bool SDL_ChannelMapIsDefault(const int *chmap, int channels)
+bool SDL_ChannelMapIsDefault(const int *chmap, int channels)
 {
     if (chmap) {
         for (int i = 0; i < channels; i++) {
             if (chmap[i] != i) {
-                return SDL_FALSE;
+                return false;
             }
         }
     }
-    return SDL_TRUE;
+    return true;
 }
 
 // Swizzle audio channels. src and dst can be the same pointer. It does not change the buffer size.
@@ -162,7 +162,7 @@ static void SwizzleAudio(const int num_frames, void *dst, const void *src, int c
                 } \
             } \
         } else { \
-            SDL_bool isstack; \
+            bool isstack; \
             Uint##bits *tmp = (Uint##bits *) SDL_small_alloc(int, channels, &isstack); /* !!! FIXME: allocate this when setting the channel map instead. */ \
             if (tmp) { \
                 for (int i = 0; i < num_frames; i++, tsrc += channels, tdst += channels) { \
@@ -276,9 +276,9 @@ void ConvertAudio(int num_frames,
         scratch = dst;
     }
 
-    const SDL_bool srcconvert = src_format != SDL_AUDIO_F32;
-    const SDL_bool channelconvert = src_channels != dst_channels;
-    const SDL_bool dstconvert = dst_format != SDL_AUDIO_F32;
+    const bool srcconvert = src_format != SDL_AUDIO_F32;
+    const bool channelconvert = src_channels != dst_channels;
+    const bool dstconvert = dst_format != SDL_AUDIO_F32;
 
     // get us to float format.
     if (srcconvert) {
@@ -628,12 +628,12 @@ int SetAudioStreamChannelMap(SDL_AudioStream *stream, const SDL_AudioSpec *spec,
 
 int SDL_SetAudioStreamInputChannelMap(SDL_AudioStream *stream, const int *chmap, int channels)
 {
-    return SetAudioStreamChannelMap(stream, &stream->src_spec, &stream->src_chmap, chmap, channels, SDL_TRUE);
+    return SetAudioStreamChannelMap(stream, &stream->src_spec, &stream->src_chmap, chmap, channels, true);
 }
 
 int SDL_SetAudioStreamOutputChannelMap(SDL_AudioStream *stream, const int *chmap, int channels)
 {
-    return SetAudioStreamChannelMap(stream, &stream->dst_spec, &stream->dst_chmap, chmap, channels, SDL_FALSE);
+    return SetAudioStreamChannelMap(stream, &stream->dst_spec, &stream->dst_chmap, chmap, channels, false);
 }
 
 int *SDL_GetAudioStreamInputChannelMap(SDL_AudioStream *stream, int *count)
@@ -876,10 +876,10 @@ static Uint8 *EnsureAudioStreamWorkBufferSize(SDL_AudioStream *stream, size_t ne
 }
 
 static Sint64 NextAudioStreamIter(SDL_AudioStream* stream, void** inout_iter,
-    Sint64* inout_resample_offset, SDL_AudioSpec* out_spec, int **out_chmap, SDL_bool* out_flushed)
+    Sint64* inout_resample_offset, SDL_AudioSpec* out_spec, int **out_chmap, bool* out_flushed)
 {
     SDL_AudioSpec spec;
-    SDL_bool flushed;
+    bool flushed;
     int *chmap;
     size_t queued_bytes = SDL_NextAudioQueueIter(stream->queue, inout_iter, &spec, &chmap, &flushed);
 
@@ -896,7 +896,7 @@ static Sint64 NextAudioStreamIter(SDL_AudioStream* stream, void** inout_iter,
         *inout_resample_offset = 0;
 
         if (out_flushed) {
-            *out_flushed = SDL_FALSE;
+            *out_flushed = false;
         }
 
         return SDL_MAX_SINT32;
@@ -954,13 +954,13 @@ static Sint64 GetAudioStreamAvailableFrames(SDL_AudioStream* stream, Sint64* out
     return output_frames;
 }
 
-static Sint64 GetAudioStreamHead(SDL_AudioStream* stream, SDL_AudioSpec* out_spec, int **out_chmap, SDL_bool* out_flushed)
+static Sint64 GetAudioStreamHead(SDL_AudioStream* stream, SDL_AudioSpec* out_spec, int **out_chmap, bool* out_flushed)
 {
     void* iter = SDL_BeginAudioQueueIter(stream->queue);
 
     if (!iter) {
         SDL_zerop(out_spec);
-        *out_flushed = SDL_FALSE;
+        *out_flushed = false;
         return 0;
     }
 
@@ -1161,7 +1161,7 @@ int SDL_GetAudioStreamDataAdjustGain(SDL_AudioStream *stream, void *voidbuf, int
         // Audio is processed a track at a time.
         SDL_AudioSpec input_spec;
         int *input_chmap;
-        SDL_bool flushed;
+        bool flushed;
         const Sint64 available_frames = GetAudioStreamHead(stream, &input_spec, &input_chmap, &flushed);
 
         if (available_frames == 0) {
@@ -1278,7 +1278,7 @@ void SDL_DestroyAudioStream(SDL_AudioStream *stream)
 
     OnAudioStreamDestroy(stream);
 
-    const SDL_bool simplified = stream->simplified;
+    const bool simplified = stream->simplified;
     if (simplified) {
         if (stream->bound_device) {
             SDL_assert(stream->bound_device->simplified);

+ 8 - 8
src/audio/SDL_audiodev.c

@@ -45,13 +45,13 @@
 #define SDL_PATH_DEV_AUDIO "/dev/audio"
 #endif
 
-static void test_device(const SDL_bool recording, const char *fname, int flags, SDL_bool (*test)(int fd))
+static void test_device(const bool recording, const char *fname, int flags, bool (*test)(int fd))
 {
     struct stat sb;
     const int audio_fd = open(fname, flags | O_CLOEXEC, 0);
     if (audio_fd >= 0) {
         if ((fstat(audio_fd, &sb) == 0) && (S_ISCHR(sb.st_mode))) {
-            const SDL_bool okay = test(audio_fd);
+            const bool okay = test(audio_fd);
             close(audio_fd);
             if (okay) {
                 static size_t dummyhandle = 0;
@@ -71,12 +71,12 @@ static void test_device(const SDL_bool recording, const char *fname, int flags,
     }
 }
 
-static SDL_bool test_stub(int fd)
+static bool test_stub(int fd)
 {
-    return SDL_TRUE;
+    return true;
 }
 
-static void SDL_EnumUnixAudioDevices_Internal(const SDL_bool recording, const SDL_bool classic, SDL_bool (*test)(int))
+static void SDL_EnumUnixAudioDevices_Internal(const bool recording, const bool classic, bool (*test)(int))
 {
     const int flags = recording ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT;
     const char *audiodev;
@@ -115,10 +115,10 @@ static void SDL_EnumUnixAudioDevices_Internal(const SDL_bool recording, const SD
     }
 }
 
-void SDL_EnumUnixAudioDevices(const SDL_bool classic, SDL_bool (*test)(int))
+void SDL_EnumUnixAudioDevices(const bool classic, bool (*test)(int))
 {
-    SDL_EnumUnixAudioDevices_Internal(SDL_TRUE, classic, test);
-    SDL_EnumUnixAudioDevices_Internal(SDL_FALSE, classic, test);
+    SDL_EnumUnixAudioDevices_Internal(true, classic, test);
+    SDL_EnumUnixAudioDevices_Internal(false, classic, test);
 }
 
 #endif // Audio device selection

+ 1 - 1
src/audio/SDL_audiodev_c.h

@@ -36,6 +36,6 @@
 #define OPEN_FLAGS_INPUT  (O_RDONLY | O_NONBLOCK)
 #endif
 
-extern void SDL_EnumUnixAudioDevices(const SDL_bool classic, SDL_bool (*test)(int));
+extern void SDL_EnumUnixAudioDevices(const bool classic, bool (*test)(int));
 
 #endif // SDL_audiodev_c_h_

+ 8 - 8
src/audio/SDL_audioqueue.c

@@ -37,7 +37,7 @@ struct SDL_AudioTrack
 {
     SDL_AudioSpec spec;
     int *chmap;
-    SDL_bool flushed;
+    bool flushed;
     SDL_AudioTrack *next;
 
     void *userdata;
@@ -192,7 +192,7 @@ void SDL_ClearAudioQueue(SDL_AudioQueue *queue)
 
 static void FlushAudioTrack(SDL_AudioTrack *track)
 {
-    track->flushed = SDL_TRUE;
+    track->flushed = true;
 }
 
 void SDL_FlushAudioQueue(SDL_AudioQueue *queue)
@@ -209,7 +209,7 @@ void SDL_PopAudioQueueHead(SDL_AudioQueue *queue)
     SDL_AudioTrack *track = queue->head;
 
     for (;;) {
-        SDL_bool flushed = track->flushed;
+        bool flushed = track->flushed;
 
         SDL_AudioTrack *next = track->next;
         DestroyAudioTrack(queue, track);
@@ -370,7 +370,7 @@ void *SDL_BeginAudioQueueIter(SDL_AudioQueue *queue)
     return queue->head;
 }
 
-size_t SDL_NextAudioQueueIter(SDL_AudioQueue *queue, void **inout_iter, SDL_AudioSpec *out_spec, int **out_chmap, SDL_bool *out_flushed)
+size_t SDL_NextAudioQueueIter(SDL_AudioQueue *queue, void **inout_iter, SDL_AudioSpec *out_spec, int **out_chmap, bool *out_flushed)
 {
     SDL_AudioTrack *iter = (SDL_AudioTrack *)(*inout_iter);
     SDL_assert(iter != NULL);
@@ -378,7 +378,7 @@ size_t SDL_NextAudioQueueIter(SDL_AudioQueue *queue, void **inout_iter, SDL_Audi
     SDL_copyp(out_spec, &iter->spec);
     *out_chmap = iter->chmap;
 
-    SDL_bool flushed = SDL_FALSE;
+    bool flushed = false;
     size_t queued_bytes = 0;
 
     while (iter) {
@@ -389,7 +389,7 @@ size_t SDL_NextAudioQueueIter(SDL_AudioQueue *queue, void **inout_iter, SDL_Audi
 
         if (avail >= SDL_SIZE_MAX - queued_bytes) {
             queued_bytes = SDL_SIZE_MAX;
-            flushed = SDL_FALSE;
+            flushed = false;
             break;
         }
 
@@ -548,7 +548,7 @@ const Uint8 *SDL_ReadFromAudioQueue(SDL_AudioQueue *queue,
     size_t dst_present_bytes = present_frames * dst_frame_size;
     size_t dst_future_bytes = future_frames * dst_frame_size;
 
-    SDL_bool convert = (src_format != dst_format) || (src_channels != dst_channels);
+    bool convert = (src_format != dst_format) || (src_channels != dst_channels);
 
     if (convert && !dst) {
         // The user didn't ask for the data to be copied, but we need to convert it, so store it in the scratch buffer
@@ -609,7 +609,7 @@ size_t SDL_GetAudioQueueQueued(SDL_AudioQueue *queue)
     while (iter) {
         SDL_AudioSpec src_spec;
         int *src_chmap;
-        SDL_bool flushed;
+        bool flushed;
 
         size_t avail = SDL_NextAudioQueueIter(queue, &iter, &src_spec, &src_chmap, &flushed);
 

+ 1 - 1
src/audio/SDL_audioqueue.h

@@ -64,7 +64,7 @@ void *SDL_BeginAudioQueueIter(SDL_AudioQueue *queue);
 
 // Query and update the track iterator
 // REQUIRES: `*inout_iter != NULL` (a valid iterator)
-size_t SDL_NextAudioQueueIter(SDL_AudioQueue *queue, void **inout_iter, SDL_AudioSpec *out_spec, int **out_chmap, SDL_bool *out_flushed);
+size_t SDL_NextAudioQueueIter(SDL_AudioQueue *queue, void **inout_iter, SDL_AudioSpec *out_spec, int **out_chmap, bool *out_flushed);
 
 const Uint8 *SDL_ReadFromAudioQueue(SDL_AudioQueue *queue,
                                     Uint8 *dst, SDL_AudioFormat dst_format, int dst_channels, const int *dst_map,

+ 3 - 3
src/audio/SDL_audioresample.c

@@ -533,7 +533,7 @@ static void Transpose4x4(Cubic *data)
 static void SetupAudioResampler(void)
 {
     int i, j;
-    SDL_bool transpose = SDL_FALSE;
+    bool transpose = false;
 
     GenerateResamplerFilter();
 
@@ -542,7 +542,7 @@ static void SetupAudioResampler(void)
         for (i = 0; i < 8; ++i) {
             ResampleFrame[i] = ResampleFrame_Generic_SSE;
         }
-        transpose = SDL_TRUE;
+        transpose = true;
     } else
 #endif
 #ifdef SDL_NEON_INTRINSICS
@@ -550,7 +550,7 @@ static void SetupAudioResampler(void)
         for (i = 0; i < 8; ++i) {
             ResampleFrame[i] = ResampleFrame_Generic_NEON;
         }
-        transpose = SDL_TRUE;
+        transpose = true;
     } else
 #endif
     {

+ 2 - 2
src/audio/SDL_audiotypecvt.c

@@ -870,7 +870,7 @@ void ConvertAudioSwapEndian(void* dst, const void* src, int num_samples, int bit
 
 void SDL_ChooseAudioConverters(void)
 {
-    static SDL_bool converters_chosen = SDL_FALSE;
+    static bool converters_chosen = false;
     if (converters_chosen) {
         return;
     }
@@ -921,5 +921,5 @@ void SDL_ChooseAudioConverters(void)
 
 #undef SET_CONVERTER_FUNCS
 
-    converters_chosen = SDL_TRUE;
+    converters_chosen = true;
 }

+ 25 - 25
src/audio/SDL_sysaudio.h

@@ -69,7 +69,7 @@ extern void SDL_SetupAudioResampler(void);
 /* Backends should call this as devices are added to the system (such as
    a USB headset being plugged in), and should also be called for
    for every device found during DetectDevices(). */
-extern SDL_AudioDevice *SDL_AddAudioDevice(SDL_bool recording, const char *name, const SDL_AudioSpec *spec, void *handle);
+extern SDL_AudioDevice *SDL_AddAudioDevice(bool recording, const char *name, const SDL_AudioSpec *spec, void *handle);
 
 /* Backends should call this if an opened audio device is lost.
    This can happen due to i/o errors, or a device being unplugged, etc. */
@@ -88,7 +88,7 @@ extern int SDL_AudioDeviceFormatChangedAlreadyLocked(SDL_AudioDevice *device, co
 extern SDL_AudioDevice *SDL_FindPhysicalAudioDeviceByHandle(void *handle);
 
 // Find an SDL_AudioDevice, selected by a callback. NULL if not found. DOES NOT LOCK THE DEVICE.
-extern SDL_AudioDevice *SDL_FindPhysicalAudioDeviceByCallback(SDL_bool (*callback)(SDL_AudioDevice *device, void *userdata), void *userdata);
+extern SDL_AudioDevice *SDL_FindPhysicalAudioDeviceByCallback(bool (*callback)(SDL_AudioDevice *device, void *userdata), void *userdata);
 
 // Backends should call this if they change the device format, channels, freq, or sample_frames to keep other state correct.
 extern void SDL_UpdatedAudioDeviceFormat(SDL_AudioDevice *device);
@@ -102,10 +102,10 @@ extern void UnrefPhysicalAudioDevice(SDL_AudioDevice *device);
 
 // These functions are the heart of the audio threads. Backends can call them directly if they aren't using the SDL-provided thread.
 extern void SDL_PlaybackAudioThreadSetup(SDL_AudioDevice *device);
-extern SDL_bool SDL_PlaybackAudioThreadIterate(SDL_AudioDevice *device);
+extern bool SDL_PlaybackAudioThreadIterate(SDL_AudioDevice *device);
 extern void SDL_PlaybackAudioThreadShutdown(SDL_AudioDevice *device);
 extern void SDL_RecordingAudioThreadSetup(SDL_AudioDevice *device);
-extern SDL_bool SDL_RecordingAudioThreadIterate(SDL_AudioDevice *device);
+extern bool SDL_RecordingAudioThreadIterate(SDL_AudioDevice *device);
 extern void SDL_RecordingAudioThreadShutdown(SDL_AudioDevice *device);
 extern void SDL_AudioThreadFinalize(SDL_AudioDevice *device);
 
@@ -113,8 +113,8 @@ extern void ConvertAudioToFloat(float *dst, const void *src, int num_samples, SD
 extern void ConvertAudioFromFloat(void *dst, const float *src, int num_samples, SDL_AudioFormat dst_fmt);
 extern void ConvertAudioSwapEndian(void* dst, const void* src, int num_samples, int bitsize);
 
-extern SDL_bool SDL_ChannelMapIsDefault(const int *map, int channels);
-extern SDL_bool SDL_ChannelMapIsBogus(const int *map, int channels);
+extern bool SDL_ChannelMapIsDefault(const int *map, int channels);
+extern bool SDL_ChannelMapIsBogus(const int *map, int channels);
 
 // this gets used from the audio device threads. It has rules, don't use this if you don't know how to use it!
 extern void ConvertAudio(int num_frames,
@@ -122,10 +122,10 @@ extern void ConvertAudio(int num_frames,
                          void *dst, SDL_AudioFormat dst_format, int dst_channels, const int *dst_map,
                          void* scratch, float gain);
 
-// Compare two SDL_AudioSpecs, return SDL_TRUE if they match exactly.
+// Compare two SDL_AudioSpecs, return true if they match exactly.
 // Using SDL_memcmp directly isn't safe, since potential padding might not be initialized.
 // either channel maps can be NULL for the default (and both should be if you don't care about them).
-extern SDL_bool SDL_AudioSpecsEqual(const SDL_AudioSpec *a, const SDL_AudioSpec *b, const int *channel_map_a, const int *channel_map_b);
+extern bool SDL_AudioSpecsEqual(const SDL_AudioSpec *a, const SDL_AudioSpec *b, const int *channel_map_a, const int *channel_map_b);
 
 // allocate+copy a channel map.
 extern int *SDL_ChannelMapDup(const int *origchmap, int channels);
@@ -159,10 +159,10 @@ typedef struct SDL_AudioDriverImpl
     void (*Deinitialize)(void);
 
     // Some flags to push duplicate code into the core and reduce #ifdefs.
-    SDL_bool ProvidesOwnCallbackThread;  // !!! FIXME: rename this, it's not a callback thread anymore.
-    SDL_bool HasRecordingSupport;
-    SDL_bool OnlyHasDefaultPlaybackDevice;
-    SDL_bool OnlyHasDefaultRecordingDevice;   // !!! FIXME: is there ever a time where you'd have a default playback and not a default recording (or vice versa)?
+    bool ProvidesOwnCallbackThread;  // !!! FIXME: rename this, it's not a callback thread anymore.
+    bool HasRecordingSupport;
+    bool OnlyHasDefaultPlaybackDevice;
+    bool OnlyHasDefaultRecordingDevice;   // !!! FIXME: is there ever a time where you'd have a default playback and not a default recording (or vice versa)?
 } SDL_AudioDriverImpl;
 
 
@@ -222,7 +222,7 @@ struct SDL_AudioStream
     Uint8 *work_buffer;    // used for scratch space during data conversion/resampling.
     size_t work_buffer_allocation;
 
-    SDL_bool simplified;  // SDL_TRUE if created via SDL_OpenAudioDeviceStream
+    bool simplified;  // true if created via SDL_OpenAudioDeviceStream
 
     SDL_LogicalAudioDevice *bound_device;
     SDL_AudioStream *next_binding;
@@ -253,11 +253,11 @@ struct SDL_LogicalAudioDevice
     // double-linked list of all audio streams currently bound to this opened device.
     SDL_AudioStream *bound_streams;
 
-    // SDL_TRUE if this was opened as a default device.
-    SDL_bool opened_as_default;
+    // true if this was opened as a default device.
+    bool opened_as_default;
 
-    // SDL_TRUE if device was opened with SDL_OpenAudioDeviceStream (so it forbids binding changes, etc).
-    SDL_bool simplified;
+    // true if device was opened with SDL_OpenAudioDeviceStream (so it forbids binding changes, etc).
+    bool simplified;
 
     // If non-NULL, callback into the app that lets them access the final postmix buffer.
     SDL_AudioPostmixCallback postmix;
@@ -319,11 +319,11 @@ struct SDL_AudioDevice
     // non-zero if this was a disconnected device and we're waiting for it to be decommissioned.
     SDL_AtomicInt zombie;
 
-    // SDL_TRUE if this is a recording device instead of an playback device
-    SDL_bool recording;
+    // true if this is a recording device instead of an playback device
+    bool recording;
 
-    // SDL_TRUE if audio thread can skip silence/mix/convert stages and just do a basic memcpy.
-    SDL_bool simple_copy;
+    // true if audio thread can skip silence/mix/convert stages and just do a basic memcpy.
+    bool simple_copy;
 
     // Scratch buffers used for mixing.
     Uint8 *work_buffer;
@@ -336,8 +336,8 @@ struct SDL_AudioDevice
     // A thread to feed the audio device
     SDL_Thread *thread;
 
-    // SDL_TRUE if this physical device is currently opened by the backend.
-    SDL_bool currently_opened;
+    // true if this physical device is currently opened by the backend.
+    bool currently_opened;
 
     // Data private to this driver
     struct SDL_PrivateAudioData *hidden;
@@ -350,8 +350,8 @@ typedef struct AudioBootStrap
 {
     const char *name;
     const char *desc;
-    SDL_bool (*init)(SDL_AudioDriverImpl *impl);
-    SDL_bool demand_only; // if SDL_TRUE: request explicitly, or it won't be available.
+    bool (*init)(SDL_AudioDriverImpl *impl);
+    bool demand_only; // if true: request explicitly, or it won't be available.
 } AudioBootStrap;
 
 // Not all of these are available in a given build. Use #ifdefs, etc.

+ 2 - 2
src/audio/SDL_wave.c

@@ -1776,7 +1776,7 @@ static int WaveLoad(SDL_IOStream *src, WaveFile *file, SDL_AudioSpec *spec, Uint
     Uint32 chunkcountlimit = 10000;
     const char *hint;
     Sint64 RIFFstart, RIFFend, lastchunkpos;
-    SDL_bool RIFFlengthknown = SDL_FALSE;
+    bool RIFFlengthknown = false;
     WaveFormat *format = &file->format;
     WaveChunk *chunk = &file->chunk;
     WaveChunk RIFFchunk;
@@ -1842,7 +1842,7 @@ static int WaveLoad(SDL_IOStream *src, WaveFile *file, SDL_AudioSpec *spec, Uint
         SDL_FALLTHROUGH;
     case RiffSizeForce:
         RIFFend = RIFFchunk.position + RIFFchunk.length;
-        RIFFlengthknown = SDL_TRUE;
+        RIFFlengthknown = true;
         break;
     case RiffSizeMaximum:
         RIFFend = SDL_MAX_SINT64;

+ 15 - 15
src/audio/aaudio/SDL_aaudio.c

@@ -282,7 +282,7 @@ static void AAUDIO_CloseDevice(SDL_AudioDevice *device)
 static int BuildAAudioStream(SDL_AudioDevice *device)
 {
     struct SDL_PrivateAudioData *hidden = device->hidden;
-    const SDL_bool recording = device->recording;
+    const bool recording = device->recording;
     aaudio_result_t res;
 
     SDL_AtomicSet(&hidden->error_callback_triggered, 0);
@@ -322,7 +322,7 @@ static int BuildAAudioStream(SDL_AudioDevice *device)
     ctx.AAudioStreamBuilder_setErrorCallback(builder, AAUDIO_errorCallback, device);
     ctx.AAudioStreamBuilder_setDataCallback(builder, AAUDIO_dataCallback, device);
     // Some devices have flat sounding audio when low latency mode is enabled, but this is a better experience for most people
-    if (SDL_GetHintBoolean("SDL_ANDROID_LOW_LATENCY_AUDIO", SDL_TRUE)) {
+    if (SDL_GetHintBoolean("SDL_ANDROID_LOW_LATENCY_AUDIO", true)) {
         ctx.AAudioStreamBuilder_setPerformanceMode(builder, AAUDIO_PERFORMANCE_MODE_LOW_LATENCY);
     }
 
@@ -431,7 +431,7 @@ static int AAUDIO_OpenDevice(SDL_AudioDevice *device)
     return BuildAAudioStream(device);
 }
 
-static SDL_bool PauseOneDevice(SDL_AudioDevice *device, void *userdata)
+static bool PauseOneDevice(SDL_AudioDevice *device, void *userdata)
 {
     struct SDL_PrivateAudioData *hidden = (struct SDL_PrivateAudioData *)device->hidden;
     if (hidden) {
@@ -451,7 +451,7 @@ static SDL_bool PauseOneDevice(SDL_AudioDevice *device, void *userdata)
             }
         }
     }
-    return SDL_FALSE;  // keep enumerating.
+    return false;  // keep enumerating.
 }
 
 // Pause (block) all non already paused audio devices by taking their mixer lock
@@ -463,7 +463,7 @@ void AAUDIO_PauseDevices(void)
 }
 
 // Resume (unblock) all non already paused audio devices by releasing their mixer lock
-static SDL_bool ResumeOneDevice(SDL_AudioDevice *device, void *userdata)
+static bool ResumeOneDevice(SDL_AudioDevice *device, void *userdata)
 {
     struct SDL_PrivateAudioData *hidden = device->hidden;
     if (hidden) {
@@ -475,7 +475,7 @@ static SDL_bool ResumeOneDevice(SDL_AudioDevice *device, void *userdata)
             }
         }
     }
-    return SDL_FALSE;  // keep enumerating.
+    return false;  // keep enumerating.
 }
 
 void AAUDIO_ResumeDevices(void)
@@ -498,7 +498,7 @@ static void AAUDIO_Deinitialize(void)
 }
 
 
-static SDL_bool AAUDIO_Init(SDL_AudioDriverImpl *impl)
+static bool AAUDIO_Init(SDL_AudioDriverImpl *impl)
 {
     LOGI(__func__);
 
@@ -508,7 +508,7 @@ static SDL_bool AAUDIO_Init(SDL_AudioDriverImpl *impl)
      * See https://github.com/google/oboe/issues/40 for more information.
      */
     if (SDL_GetAndroidSDKVersion() < 27) {
-        return SDL_FALSE;
+        return false;
     }
 
     SDL_zero(ctx);
@@ -516,13 +516,13 @@ static SDL_bool AAUDIO_Init(SDL_AudioDriverImpl *impl)
     ctx.handle = SDL_LoadObject(LIB_AAUDIO_SO);
     if (!ctx.handle) {
         LOGI("SDL couldn't find " LIB_AAUDIO_SO);
-        return SDL_FALSE;
+        return false;
     }
 
     if (AAUDIO_LoadFunctions(&ctx) < 0) {
         SDL_UnloadObject(ctx.handle);
         SDL_zero(ctx);
-        return SDL_FALSE;
+        return false;
     }
 
     impl->ThreadInit = Android_AudioThreadInit;
@@ -535,21 +535,21 @@ static SDL_bool AAUDIO_Init(SDL_AudioDriverImpl *impl)
     impl->WaitRecordingDevice = AAUDIO_WaitDevice;
     impl->RecordDevice = AAUDIO_RecordDevice;
 
-    impl->HasRecordingSupport = SDL_TRUE;
+    impl->HasRecordingSupport = true;
 
 #if ALLOW_MULTIPLE_ANDROID_AUDIO_DEVICES
     impl->DetectDevices = Android_StartAudioHotplug;
 #else
-    impl->OnlyHasDefaultPlaybackDevice = SDL_TRUE;
-    impl->OnlyHasDefaultRecordingDevice = SDL_TRUE;
+    impl->OnlyHasDefaultPlaybackDevice = true;
+    impl->OnlyHasDefaultRecordingDevice = true;
 #endif
 
     LOGI("SDL AAUDIO_Init OK");
-    return SDL_TRUE;
+    return true;
 }
 
 AudioBootStrap AAUDIO_bootstrap = {
-    "AAudio", "AAudio audio driver", AAUDIO_Init, SDL_FALSE
+    "AAudio", "AAudio audio driver", AAUDIO_Init, false
 };
 
 #endif // SDL_AUDIO_DRIVER_AAUDIO

+ 25 - 25
src/audio/alsa/SDL_alsa_audio.c

@@ -206,19 +206,19 @@ static int LoadALSALibrary(void)
 typedef struct ALSA_Device
 {
     char *name;
-    SDL_bool recording;
+    bool recording;
     struct ALSA_Device *next;
 } ALSA_Device;
 
 static const ALSA_Device default_playback_handle = {
     "default",
-    SDL_FALSE,
+    false,
     NULL
 };
 
 static const ALSA_Device default_recording_handle = {
     "default",
-    SDL_TRUE,
+    true,
     NULL
 };
 
@@ -436,7 +436,7 @@ static int ALSA_set_buffer_size(SDL_AudioDevice *device, snd_pcm_hw_params_t *pa
 
 static int ALSA_OpenDevice(SDL_AudioDevice *device)
 {
-    const SDL_bool recording = device->recording;
+    const bool recording = device->recording;
     int status = 0;
 
     // Initialize all variables that we clean on shutdown
@@ -622,7 +622,7 @@ static int ALSA_OpenDevice(SDL_AudioDevice *device)
     return 0;  // We're ready to rock and roll. :-)
 }
 
-static void add_device(const SDL_bool recording, const char *name, void *hint, ALSA_Device **pSeen)
+static void add_device(const bool recording, const char *name, void *hint, ALSA_Device **pSeen)
 {
     ALSA_Device *dev = SDL_malloc(sizeof(ALSA_Device));
     char *desc;
@@ -683,7 +683,7 @@ static void add_device(const SDL_bool recording, const char *name, void *hint, A
 
 static ALSA_Device *hotplug_devices = NULL;
 
-static void ALSA_HotplugIteration(SDL_bool *has_default_playback, SDL_bool *has_default_recording)
+static void ALSA_HotplugIteration(bool *has_default_playback, bool *has_default_recording)
 {
     void **hints = NULL;
     ALSA_Device *unseen = NULL;
@@ -741,13 +741,13 @@ static void ALSA_HotplugIteration(SDL_bool *has_default_playback, SDL_bool *has_
                 }
 
                 // only want physical hardware interfaces
-                const SDL_bool is_default = (has_default == i);
+                const bool is_default = (has_default == i);
                 if (is_default || (match && SDL_strncmp(name, match, match_len) == 0)) {
                     char *ioid = ALSA_snd_device_name_get_hint(hints[i], "IOID");
-                    const SDL_bool isoutput = (!ioid) || (SDL_strcmp(ioid, "Output") == 0);
-                    const SDL_bool isinput = (!ioid) || (SDL_strcmp(ioid, "Input") == 0);
-                    SDL_bool have_output = SDL_FALSE;
-                    SDL_bool have_input = SDL_FALSE;
+                    const bool isoutput = (!ioid) || (SDL_strcmp(ioid, "Output") == 0);
+                    const bool isinput = (!ioid) || (SDL_strcmp(ioid, "Input") == 0);
+                    bool have_output = false;
+                    bool have_input = false;
 
                     free(ioid); // This should NOT be SDL_free()
 
@@ -758,9 +758,9 @@ static void ALSA_HotplugIteration(SDL_bool *has_default_playback, SDL_bool *has_
 
                     if (is_default) {
                         if (has_default_playback && isoutput) {
-                            *has_default_playback = SDL_TRUE;
+                            *has_default_playback = true;
                         } else if (has_default_recording && isinput) {
-                            *has_default_recording = SDL_TRUE;
+                            *has_default_recording = true;
                         }
                         free(name); // This should NOT be SDL_free()
                         continue;
@@ -779,10 +779,10 @@ static void ALSA_HotplugIteration(SDL_bool *has_default_playback, SDL_bool *has_
                             dev->next = seen;
                             seen = dev;
                             if (isinput) {
-                                have_input = SDL_TRUE;
+                                have_input = true;
                             }
                             if (isoutput) {
-                                have_output = SDL_TRUE;
+                                have_output = true;
                             }
                         } else {
                             prev = dev;
@@ -790,10 +790,10 @@ static void ALSA_HotplugIteration(SDL_bool *has_default_playback, SDL_bool *has_
                     }
 
                     if (isinput && !have_input) {
-                        add_device(SDL_TRUE, name, hints[i], &seen);
+                        add_device(true, name, hints[i], &seen);
                     }
                     if (isoutput && !have_output) {
-                        add_device(SDL_FALSE, name, hints[i], &seen);
+                        add_device(false, name, hints[i], &seen);
                     }
                 }
 
@@ -843,13 +843,13 @@ static void ALSA_DetectDevices(SDL_AudioDevice **default_playback, SDL_AudioDevi
 {
     // ALSA doesn't have a concept of a changeable default device, afaik, so we expose a generic default
     // device here. It's the best we can do at this level.
-    SDL_bool has_default_playback = SDL_FALSE, has_default_recording = SDL_FALSE;
+    bool has_default_playback = false, has_default_recording = false;
     ALSA_HotplugIteration(&has_default_playback, &has_default_recording); // run once now before a thread continues to check.
     if (has_default_playback) {
-        *default_playback = SDL_AddAudioDevice(/*recording=*/SDL_FALSE, "ALSA default playback device", NULL, (void*)&default_playback_handle);
+        *default_playback = SDL_AddAudioDevice(/*recording=*/false, "ALSA default playback device", NULL, (void*)&default_playback_handle);
     }
     if (has_default_recording) {
-        *default_recording = SDL_AddAudioDevice(/*recording=*/SDL_TRUE, "ALSA default recording device", NULL, (void*)&default_recording_handle);
+        *default_recording = SDL_AddAudioDevice(/*recording=*/true, "ALSA default recording device", NULL, (void*)&default_recording_handle);
     }
 
 #if SDL_ALSA_HOTPLUG_THREAD
@@ -887,10 +887,10 @@ static void ALSA_Deinitialize(void)
     UnloadALSALibrary();
 }
 
-static SDL_bool ALSA_Init(SDL_AudioDriverImpl *impl)
+static bool ALSA_Init(SDL_AudioDriverImpl *impl)
 {
     if (LoadALSALibrary() < 0) {
-        return SDL_FALSE;
+        return false;
     }
 
     impl->DetectDevices = ALSA_DetectDevices;
@@ -905,13 +905,13 @@ static SDL_bool ALSA_Init(SDL_AudioDriverImpl *impl)
     impl->RecordDevice = ALSA_RecordDevice;
     impl->FlushRecording = ALSA_FlushRecording;
 
-    impl->HasRecordingSupport = SDL_TRUE;
+    impl->HasRecordingSupport = true;
 
-    return SDL_TRUE;
+    return true;
 }
 
 AudioBootStrap ALSA_bootstrap = {
-    "alsa", "ALSA PCM audio", ALSA_Init, SDL_FALSE
+    "alsa", "ALSA PCM audio", ALSA_Init, false
 };
 
 #endif // SDL_AUDIO_DRIVER_ALSA

+ 1 - 1
src/audio/coreaudio/SDL_coreaudio.h

@@ -60,7 +60,7 @@ struct SDL_PrivateAudioData
 #ifdef MACOSX_COREAUDIO
     AudioDeviceID deviceID;
 #else
-    SDL_bool interrupted;
+    bool interrupted;
     CFTypeRef interruption_listener;
 #endif
 };

+ 45 - 45
src/audio/coreaudio/SDL_coreaudio.m

@@ -48,17 +48,17 @@
 typedef struct SDLCoreAudioHandle
 {
     AudioDeviceID devid;
-    SDL_bool recording;
+    bool recording;
 } SDLCoreAudioHandle;
 
-static SDL_bool TestCoreAudioDeviceHandleCallback(SDL_AudioDevice *device, void *handle)
+static bool TestCoreAudioDeviceHandleCallback(SDL_AudioDevice *device, void *handle)
 {
     const SDLCoreAudioHandle *a = (const SDLCoreAudioHandle *) device->handle;
     const SDLCoreAudioHandle *b = (const SDLCoreAudioHandle *) handle;
     return (a->devid == b->devid) && (!!a->recording == !!b->recording);
 }
 
-static SDL_AudioDevice *FindCoreAudioDeviceByHandle(const AudioDeviceID devid, const SDL_bool recording)
+static SDL_AudioDevice *FindCoreAudioDeviceByHandle(const AudioDeviceID devid, const bool recording)
 {
     SDLCoreAudioHandle handle = { devid, recording };
     return SDL_FindPhysicalAudioDeviceByCallback(TestCoreAudioDeviceHandleCallback, &handle);
@@ -98,11 +98,11 @@ static OSStatus DeviceAliveNotification(AudioObjectID devid, UInt32 num_addr, co
     UInt32 size = sizeof(alive);
     const OSStatus error = AudioObjectGetPropertyData(devid, addrs, 0, NULL, &size, &alive);
 
-    SDL_bool dead = SDL_FALSE;
+    bool dead = false;
     if (error == kAudioHardwareBadDeviceError) {
-        dead = SDL_TRUE; // device was unplugged.
+        dead = true; // device was unplugged.
     } else if ((error == kAudioHardwareNoError) && (!alive)) {
-        dead = SDL_TRUE; // device died in some other way.
+        dead = true; // device died in some other way.
     }
 
     if (dead) {
@@ -127,7 +127,7 @@ static void RefreshPhysicalDevices(void)
 {
     UInt32 size = 0;
     AudioDeviceID *devs = NULL;
-    SDL_bool isstack;
+    bool isstack;
 
     if (AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &devlist_address, 0, NULL, &size) != kAudioHardwareNoError) {
         return;
@@ -140,7 +140,7 @@ static void RefreshPhysicalDevices(void)
 
     const UInt32 total_devices = (UInt32) (size / sizeof(AudioDeviceID));
     for (UInt32 i = 0; i < total_devices; i++) {
-        if (FindCoreAudioDeviceByHandle(devs[i], SDL_TRUE) || FindCoreAudioDeviceByHandle(devs[i], SDL_FALSE)) {
+        if (FindCoreAudioDeviceByHandle(devs[i], true) || FindCoreAudioDeviceByHandle(devs[i], false)) {
             devs[i] = 0;  // The system and SDL both agree it's already here, don't check it again.
         }
     }
@@ -207,7 +207,7 @@ static void RefreshPhysicalDevices(void)
 
             CFIndex len = CFStringGetMaximumSizeForEncoding(CFStringGetLength(cfstr), kCFStringEncodingUTF8);
             char *name = (char *)SDL_malloc(len + 1);
-            SDL_bool usable = ((name != NULL) && (CFStringGetCString(cfstr, name, len + 1, kCFStringEncodingUTF8)));
+            bool usable = ((name != NULL) && (CFStringGetCString(cfstr, name, len + 1, kCFStringEncodingUTF8)));
 
             CFRelease(cfstr);
 
@@ -229,7 +229,7 @@ static void RefreshPhysicalDevices(void)
                 SDLCoreAudioHandle *newhandle = (SDLCoreAudioHandle *) SDL_calloc(1, sizeof (*newhandle));
                 if (newhandle) {
                     newhandle->devid = dev;
-                    newhandle->recording = recording ? SDL_TRUE : SDL_FALSE;
+                    newhandle->recording = recording ? true : false;
                     SDL_AudioDevice *device = SDL_AddAudioDevice(newhandle->recording, name, &spec, newhandle);
                     if (device) {
                         AudioObjectAddPropertyListener(dev, &alive_address, DeviceAliveNotification, device);
@@ -252,7 +252,7 @@ static OSStatus DeviceListChangedNotification(AudioObjectID systemObj, UInt32 nu
     return noErr;
 }
 
-static OSStatus DefaultAudioDeviceChangedNotification(const SDL_bool recording, AudioObjectID inObjectID, const AudioObjectPropertyAddress *addr)
+static OSStatus DefaultAudioDeviceChangedNotification(const bool recording, AudioObjectID inObjectID, const AudioObjectPropertyAddress *addr)
 {
     AudioDeviceID devid;
     UInt32 size = sizeof(devid);
@@ -268,7 +268,7 @@ static OSStatus DefaultPlaybackDeviceChangedNotification(AudioObjectID inObjectI
     SDL_Log("COREAUDIO: default playback device changed!");
     #endif
     SDL_assert(inNumberAddresses == 1);
-    return DefaultAudioDeviceChangedNotification(SDL_FALSE, inObjectID, inAddresses);
+    return DefaultAudioDeviceChangedNotification(false, inObjectID, inAddresses);
 }
 
 static OSStatus DefaultRecordingDeviceChangedNotification(AudioObjectID inObjectID, UInt32 inNumberAddresses, const AudioObjectPropertyAddress *inAddresses, void *inUserData)
@@ -277,7 +277,7 @@ static OSStatus DefaultRecordingDeviceChangedNotification(AudioObjectID inObject
     SDL_Log("COREAUDIO: default recording device changed!");
     #endif
     SDL_assert(inNumberAddresses == 1);
-    return DefaultAudioDeviceChangedNotification(SDL_TRUE, inObjectID, inAddresses);
+    return DefaultAudioDeviceChangedNotification(true, inObjectID, inAddresses);
 }
 
 static void COREAUDIO_DetectDevices(SDL_AudioDevice **default_playback, SDL_AudioDevice **default_recording)
@@ -292,7 +292,7 @@ static void COREAUDIO_DetectDevices(SDL_AudioDevice **default_playback, SDL_Audi
 
     size = sizeof(AudioDeviceID);
     if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &default_playback_device_address, 0, NULL, &size, &devid) == noErr) {
-        SDL_AudioDevice *device = FindCoreAudioDeviceByHandle(devid, SDL_FALSE);
+        SDL_AudioDevice *device = FindCoreAudioDeviceByHandle(devid, false);
         if (device) {
             *default_playback = device;
         }
@@ -301,7 +301,7 @@ static void COREAUDIO_DetectDevices(SDL_AudioDevice **default_playback, SDL_Audi
 
     size = sizeof(AudioDeviceID);
     if (AudioObjectGetPropertyData(kAudioObjectSystemObject, &default_recording_device_address, 0, NULL, &size, &devid) == noErr) {
-        SDL_AudioDevice *device = FindCoreAudioDeviceByHandle(devid, SDL_TRUE);
+        SDL_AudioDevice *device = FindCoreAudioDeviceByHandle(devid, true);
         if (device) {
             *default_recording = device;
         }
@@ -311,14 +311,14 @@ static void COREAUDIO_DetectDevices(SDL_AudioDevice **default_playback, SDL_Audi
 
 #else  // iOS-specific section follows.
 
-static SDL_bool session_active = SDL_FALSE;
+static bool session_active = false;
 
-static SDL_bool PauseOneAudioDevice(SDL_AudioDevice *device, void *userdata)
+static bool PauseOneAudioDevice(SDL_AudioDevice *device, void *userdata)
 {
     if (device->hidden && device->hidden->audioQueue && !device->hidden->interrupted) {
         AudioQueuePause(device->hidden->audioQueue);
     }
-    return SDL_FALSE;  // keep enumerating devices until we've paused them all.
+    return false;  // keep enumerating devices until we've paused them all.
 }
 
 static void PauseAudioDevices(void)
@@ -326,12 +326,12 @@ static void PauseAudioDevices(void)
     (void) SDL_FindPhysicalAudioDeviceByCallback(PauseOneAudioDevice, NULL);
 }
 
-static SDL_bool ResumeOneAudioDevice(SDL_AudioDevice *device, void *userdata)
+static bool ResumeOneAudioDevice(SDL_AudioDevice *device, void *userdata)
 {
     if (device->hidden && device->hidden->audioQueue && !device->hidden->interrupted) {
         AudioQueueStart(device->hidden->audioQueue, NULL);
     }
-    return SDL_FALSE;  // keep enumerating devices until we've resumed them all.
+    return false;  // keep enumerating devices until we've resumed them all.
 }
 
 static void ResumeAudioDevices(void)
@@ -342,7 +342,7 @@ static void ResumeAudioDevices(void)
 static void InterruptionBegin(SDL_AudioDevice *device)
 {
     if (device != NULL && device->hidden->audioQueue != NULL) {
-        device->hidden->interrupted = SDL_TRUE;
+        device->hidden->interrupted = true;
         AudioQueuePause(device->hidden->audioQueue);
     }
 }
@@ -350,7 +350,7 @@ static void InterruptionBegin(SDL_AudioDevice *device)
 static void InterruptionEnd(SDL_AudioDevice *device)
 {
     if (device != NULL && device->hidden != NULL && device->hidden->audioQueue != NULL && device->hidden->interrupted && AudioQueueStart(device->hidden->audioQueue, NULL) == AVAudioSessionErrorCodeNone) {
-        device->hidden->interrupted = SDL_FALSE;
+        device->hidden->interrupted = false;
     }
 }
 
@@ -389,7 +389,7 @@ typedef struct
     int recording;
 } CountOpenAudioDevicesData;
 
-static SDL_bool CountOpenAudioDevices(SDL_AudioDevice *device, void *userdata)
+static bool CountOpenAudioDevices(SDL_AudioDevice *device, void *userdata)
 {
     CountOpenAudioDevicesData *data = (CountOpenAudioDevicesData *) userdata;
     if (device->hidden != NULL) {  // assume it's open if hidden != NULL
@@ -399,10 +399,10 @@ static SDL_bool CountOpenAudioDevices(SDL_AudioDevice *device, void *userdata)
             data->playback++;
         }
     }
-    return SDL_FALSE;  // keep enumerating until all devices have been checked.
+    return false;  // keep enumerating until all devices have been checked.
 }
 
-static SDL_bool UpdateAudioSession(SDL_AudioDevice *device, SDL_bool open, SDL_bool allow_playandrecord)
+static bool UpdateAudioSession(SDL_AudioDevice *device, bool open, bool allow_playandrecord)
 {
     @autoreleasepool {
         AVAudioSession *session = [AVAudioSession sharedInstance];
@@ -467,12 +467,12 @@ static SDL_bool UpdateAudioSession(SDL_AudioDevice *device, SDL_bool open, SDL_b
                 // Stop the current session so we don't interrupt other application audio
                 PauseAudioDevices();
                 [session setActive:NO error:nil];
-                session_active = SDL_FALSE;
+                session_active = false;
 
                 if (![session setCategory:category mode:mode options:options error:&err]) {
                     NSString *desc = err.description;
                     SDL_SetError("Could not set Audio Session category: %s", desc.UTF8String);
-                    return SDL_FALSE;
+                    return false;
                 }
             }
         } else {
@@ -480,12 +480,12 @@ static SDL_bool UpdateAudioSession(SDL_AudioDevice *device, SDL_bool open, SDL_b
                 // Stop the current session so we don't interrupt other application audio
                 PauseAudioDevices();
                 [session setActive:NO error:nil];
-                session_active = SDL_FALSE;
+                session_active = false;
 
                 if (![session setCategory:category error:&err]) {
                     NSString *desc = err.description;
                     SDL_SetError("Could not set Audio Session category: %s", desc.UTF8String);
-                    return SDL_FALSE;
+                    return false;
                 }
             }
         }
@@ -494,19 +494,19 @@ static SDL_bool UpdateAudioSession(SDL_AudioDevice *device, SDL_bool open, SDL_b
             if (![session setActive:YES error:&err]) {
                 if ([err code] == AVAudioSessionErrorCodeResourceNotAvailable &&
                     category == AVAudioSessionCategoryPlayAndRecord) {
-                    return UpdateAudioSession(device, open, SDL_FALSE);
+                    return UpdateAudioSession(device, open, false);
                 }
 
                 NSString *desc = err.description;
                 SDL_SetError("Could not activate Audio Session: %s", desc.UTF8String);
-                return SDL_FALSE;
+                return false;
             }
-            session_active = SDL_TRUE;
+            session_active = true;
             ResumeAudioDevices();
         } else if (!data.playback && !data.recording && session_active) {
             PauseAudioDevices();
             [session setActive:NO error:nil];
-            session_active = SDL_FALSE;
+            session_active = false;
         }
 
         if (open) {
@@ -543,7 +543,7 @@ static SDL_bool UpdateAudioSession(SDL_AudioDevice *device, SDL_bool open, SDL_b
         }
     }
 
-    return SDL_TRUE;
+    return true;
 }
 #endif
 
@@ -574,7 +574,7 @@ static void PlaybackBufferReadyCallback(void *inUserData, AudioQueueRef inAQ, Au
     SDL_assert(inBuffer != NULL);  // ...right?
     SDL_assert(device->hidden->current_buffer == NULL);  // shouldn't have anything pending
     device->hidden->current_buffer = inBuffer;
-    const SDL_bool okay = SDL_PlaybackAudioThreadIterate(device);
+    const bool okay = SDL_PlaybackAudioThreadIterate(device);
     SDL_assert((device->hidden->current_buffer == NULL) || !okay);  // PlayDevice should have enqueued and cleaned it out, unless we failed or shutdown.
 
     // buffer is unexpectedly here? We're probably dying, but try to requeue this buffer with silence.
@@ -646,7 +646,7 @@ static void COREAUDIO_CloseDevice(SDL_AudioDevice *device)
     }
 
     #ifndef MACOSX_COREAUDIO
-    UpdateAudioSession(device, SDL_FALSE, SDL_TRUE);
+    UpdateAudioSession(device, false, true);
     #endif
 
     if (device->hidden->ready_semaphore) {
@@ -722,7 +722,7 @@ static int AssignDeviceToAudioQueue(SDL_AudioDevice *device)
 static int PrepareAudioQueue(SDL_AudioDevice *device)
 {
     const AudioStreamBasicDescription *strdesc = &device->hidden->strdesc;
-    const SDL_bool recording = device->recording;
+    const bool recording = device->recording;
     OSStatus result;
 
     SDL_assert(CFRunLoopGetCurrent() != NULL);
@@ -864,7 +864,7 @@ static int COREAUDIO_OpenDevice(SDL_AudioDevice *device)
     }
 
     #ifndef MACOSX_COREAUDIO
-    if (!UpdateAudioSession(device, SDL_TRUE, SDL_TRUE)) {
+    if (!UpdateAudioSession(device, true, true)) {
         return -1;
     }
 
@@ -975,7 +975,7 @@ static void COREAUDIO_DeinitializeStart(void)
 #endif
 }
 
-static SDL_bool COREAUDIO_Init(SDL_AudioDriverImpl *impl)
+static bool COREAUDIO_Init(SDL_AudioDriverImpl *impl)
 {
     impl->OpenDevice = COREAUDIO_OpenDevice;
     impl->PlayDevice = COREAUDIO_PlayDevice;
@@ -989,18 +989,18 @@ static SDL_bool COREAUDIO_Init(SDL_AudioDriverImpl *impl)
     impl->DetectDevices = COREAUDIO_DetectDevices;
     impl->FreeDeviceHandle = COREAUDIO_FreeDeviceHandle;
 #else
-    impl->OnlyHasDefaultPlaybackDevice = SDL_TRUE;
-    impl->OnlyHasDefaultRecordingDevice = SDL_TRUE;
+    impl->OnlyHasDefaultPlaybackDevice = true;
+    impl->OnlyHasDefaultRecordingDevice = true;
 #endif
 
-    impl->ProvidesOwnCallbackThread = SDL_TRUE;
-    impl->HasRecordingSupport = SDL_TRUE;
+    impl->ProvidesOwnCallbackThread = true;
+    impl->HasRecordingSupport = true;
 
-    return SDL_TRUE;
+    return true;
 }
 
 AudioBootStrap COREAUDIO_bootstrap = {
-    "coreaudio", "CoreAudio", COREAUDIO_Init, SDL_FALSE
+    "coreaudio", "CoreAudio", COREAUDIO_Init, false
 };
 
 #endif // SDL_AUDIO_DRIVER_COREAUDIO

+ 12 - 12
src/audio/directsound/SDL_directsound.c

@@ -35,7 +35,7 @@
 
 // For Vista+, we can enumerate DSound devices with IMMDevice
 #ifdef HAVE_MMDEVICEAPI_H
-static SDL_bool SupportsIMMDevice = SDL_FALSE;
+static bool SupportsIMMDevice = false;
 #endif
 
 // DirectX function pointers for audio
@@ -170,7 +170,7 @@ static void DSOUND_FreeDeviceHandle(SDL_AudioDevice *device)
 // FindAllDevs is presumably only used on WinXP; Vista and later can use IMMDevice for better results.
 typedef struct FindAllDevsData
 {
-    SDL_bool recording;
+    bool recording;
     SDL_AudioDevice **default_device;
     LPCGUID default_device_guid;
 } FindAllDevsData;
@@ -216,12 +216,12 @@ static void DSOUND_DetectDevices(SDL_AudioDevice **default_playback, SDL_AudioDe
         FindAllDevsData data;
         GUID guid;
 
-        data.recording = SDL_TRUE;
+        data.recording = true;
         data.default_device = default_recording;
         data.default_device_guid = (pGetDeviceID(&SDL_DSDEVID_DefaultCapture, &guid) == DS_OK) ? &guid : NULL;
         pDirectSoundCaptureEnumerateW(FindAllDevs, &data);
 
-        data.recording = SDL_FALSE;
+        data.recording = false;
         data.default_device = default_playback;
         data.default_device_guid = (pGetDeviceID(&SDL_DSDEVID_DefaultPlayback, &guid) == DS_OK) ? &guid : NULL;
         pDirectSoundEnumerateW(FindAllDevs, &data);
@@ -533,7 +533,7 @@ static int DSOUND_OpenDevice(SDL_AudioDevice *device)
 
     const DWORD numchunks = 8;
     DWORD bufsize;
-    SDL_bool tried_format = SDL_FALSE;
+    bool tried_format = false;
     SDL_AudioFormat test_format;
     const SDL_AudioFormat *closefmts = SDL_ClosestAudioFormats(device->spec.format);
     while ((test_format = *(closefmts++)) != 0) {
@@ -542,7 +542,7 @@ static int DSOUND_OpenDevice(SDL_AudioDevice *device)
         case SDL_AUDIO_S16:
         case SDL_AUDIO_S32:
         case SDL_AUDIO_F32:
-            tried_format = SDL_TRUE;
+            tried_format = true;
 
             device->spec.format = test_format;
 
@@ -641,14 +641,14 @@ static void DSOUND_Deinitialize(void)
 {
     DSOUND_Unload();
 #ifdef HAVE_MMDEVICEAPI_H
-    SupportsIMMDevice = SDL_FALSE;
+    SupportsIMMDevice = false;
 #endif
 }
 
-static SDL_bool DSOUND_Init(SDL_AudioDriverImpl *impl)
+static bool DSOUND_Init(SDL_AudioDriverImpl *impl)
 {
     if (!DSOUND_Load()) {
-        return SDL_FALSE;
+        return false;
     }
 
 #ifdef HAVE_MMDEVICEAPI_H
@@ -668,13 +668,13 @@ static SDL_bool DSOUND_Init(SDL_AudioDriverImpl *impl)
     impl->DeinitializeStart = DSOUND_DeinitializeStart;
     impl->Deinitialize = DSOUND_Deinitialize;
 
-    impl->HasRecordingSupport = SDL_TRUE;
+    impl->HasRecordingSupport = true;
 
-    return SDL_TRUE;
+    return true;
 }
 
 AudioBootStrap DSOUND_bootstrap = {
-    "directsound", "DirectSound", DSOUND_Init, SDL_FALSE
+    "directsound", "DirectSound", DSOUND_Init, false
 };
 
 #endif // SDL_AUDIO_DRIVER_DSOUND

+ 8 - 8
src/audio/disk/SDL_diskaudio.c

@@ -91,7 +91,7 @@ static void DISKAUDIO_CloseDevice(SDL_AudioDevice *device)
     }
 }
 
-static const char *get_filename(const SDL_bool recording)
+static const char *get_filename(const bool recording)
 {
     const char *devname = SDL_GetHint(recording ? SDL_HINT_AUDIO_DISK_INPUT_FILE : SDL_HINT_AUDIO_DISK_OUTPUT_FILE);
     if (!devname) {
@@ -102,7 +102,7 @@ static const char *get_filename(const SDL_bool recording)
 
 static int DISKAUDIO_OpenDevice(SDL_AudioDevice *device)
 {
-    SDL_bool recording = device->recording;
+    bool recording = device->recording;
     const char *fname = get_filename(recording);
 
     device->hidden = (struct SDL_PrivateAudioData *) SDL_calloc(1, sizeof(*device->hidden));
@@ -143,11 +143,11 @@ static int DISKAUDIO_OpenDevice(SDL_AudioDevice *device)
 
 static void DISKAUDIO_DetectDevices(SDL_AudioDevice **default_playback, SDL_AudioDevice **default_recording)
 {
-    *default_playback = SDL_AddAudioDevice(SDL_FALSE, DEFAULT_PLAYBACK_DEVNAME, NULL, (void *)0x1);
-    *default_recording = SDL_AddAudioDevice(SDL_TRUE, DEFAULT_RECORDING_DEVNAME, NULL, (void *)0x2);
+    *default_playback = SDL_AddAudioDevice(false, DEFAULT_PLAYBACK_DEVNAME, NULL, (void *)0x1);
+    *default_recording = SDL_AddAudioDevice(true, DEFAULT_RECORDING_DEVNAME, NULL, (void *)0x2);
 }
 
-static SDL_bool DISKAUDIO_Init(SDL_AudioDriverImpl *impl)
+static bool DISKAUDIO_Init(SDL_AudioDriverImpl *impl)
 {
     impl->OpenDevice = DISKAUDIO_OpenDevice;
     impl->WaitDevice = DISKAUDIO_WaitDevice;
@@ -159,13 +159,13 @@ static SDL_bool DISKAUDIO_Init(SDL_AudioDriverImpl *impl)
     impl->CloseDevice = DISKAUDIO_CloseDevice;
     impl->DetectDevices = DISKAUDIO_DetectDevices;
 
-    impl->HasRecordingSupport = SDL_TRUE;
+    impl->HasRecordingSupport = true;
 
-    return SDL_TRUE;
+    return true;
 }
 
 AudioBootStrap DISKAUDIO_bootstrap = {
-    "disk", "direct-to-disk audio", DISKAUDIO_Init, SDL_TRUE
+    "disk", "direct-to-disk audio", DISKAUDIO_Init, true
 };
 
 #endif // SDL_AUDIO_DRIVER_DISK

+ 12 - 12
src/audio/dsp/SDL_dspaudio.c

@@ -41,7 +41,7 @@
 
 static void DSP_DetectDevices(SDL_AudioDevice **default_playback, SDL_AudioDevice **default_recording)
 {
-    SDL_EnumUnixAudioDevices(SDL_FALSE, NULL);
+    SDL_EnumUnixAudioDevices(false, NULL);
 }
 
 static void DSP_CloseDevice(SDL_AudioDevice *device)
@@ -264,21 +264,21 @@ static void DSP_FlushRecording(SDL_AudioDevice *device)
     }
 }
 
-static SDL_bool InitTimeDevicesExist = SDL_FALSE;
-static SDL_bool look_for_devices_test(int fd)
+static bool InitTimeDevicesExist = false;
+static bool look_for_devices_test(int fd)
 {
-    InitTimeDevicesExist = SDL_TRUE; // note that _something_ exists.
+    InitTimeDevicesExist = true; // note that _something_ exists.
     // Don't add to the device list, we're just seeing if any devices exist.
-    return SDL_FALSE;
+    return false;
 }
 
-static SDL_bool DSP_Init(SDL_AudioDriverImpl *impl)
+static bool DSP_Init(SDL_AudioDriverImpl *impl)
 {
-    InitTimeDevicesExist = SDL_FALSE;
-    SDL_EnumUnixAudioDevices(SDL_FALSE, look_for_devices_test);
+    InitTimeDevicesExist = false;
+    SDL_EnumUnixAudioDevices(false, look_for_devices_test);
     if (!InitTimeDevicesExist) {
         SDL_SetError("dsp: No such audio device");
-        return SDL_FALSE; // maybe try a different backend.
+        return false; // maybe try a different backend.
     }
 
     impl->DetectDevices = DSP_DetectDevices;
@@ -291,13 +291,13 @@ static SDL_bool DSP_Init(SDL_AudioDriverImpl *impl)
     impl->RecordDevice = DSP_RecordDevice;
     impl->FlushRecording = DSP_FlushRecording;
 
-    impl->HasRecordingSupport = SDL_TRUE;
+    impl->HasRecordingSupport = true;
 
-    return SDL_TRUE;
+    return true;
 }
 
 AudioBootStrap DSP_bootstrap = {
-    "dsp", "Open Sound System (/dev/dsp)", DSP_Init, SDL_FALSE
+    "dsp", "Open Sound System (/dev/dsp)", DSP_Init, false
 };
 
 #endif // SDL_AUDIO_DRIVER_OSS

+ 6 - 6
src/audio/dummy/SDL_dummyaudio.c

@@ -78,7 +78,7 @@ static int DUMMYAUDIO_RecordDevice(SDL_AudioDevice *device, void *buffer, int bu
     return buflen;
 }
 
-static SDL_bool DUMMYAUDIO_Init(SDL_AudioDriverImpl *impl)
+static bool DUMMYAUDIO_Init(SDL_AudioDriverImpl *impl)
 {
     impl->OpenDevice = DUMMYAUDIO_OpenDevice;
     impl->CloseDevice = DUMMYAUDIO_CloseDevice;
@@ -87,13 +87,13 @@ static SDL_bool DUMMYAUDIO_Init(SDL_AudioDriverImpl *impl)
     impl->WaitRecordingDevice = DUMMYAUDIO_WaitDevice;
     impl->RecordDevice = DUMMYAUDIO_RecordDevice;
 
-    impl->OnlyHasDefaultPlaybackDevice = SDL_TRUE;
-    impl->OnlyHasDefaultRecordingDevice = SDL_TRUE;
-    impl->HasRecordingSupport = SDL_TRUE;
+    impl->OnlyHasDefaultPlaybackDevice = true;
+    impl->OnlyHasDefaultRecordingDevice = true;
+    impl->HasRecordingSupport = true;
 
-    return SDL_TRUE;
+    return true;
 }
 
 AudioBootStrap DUMMYAUDIO_bootstrap = {
-    "dummy", "SDL dummy audio driver", DUMMYAUDIO_Init, SDL_TRUE
+    "dummy", "SDL dummy audio driver", DUMMYAUDIO_Init, true
 };

+ 5 - 5
src/audio/emscripten/SDL_emscriptenaudio.c

@@ -297,9 +297,9 @@ static int EMSCRIPTENAUDIO_OpenDevice(SDL_AudioDevice *device)
     return 0;
 }
 
-static SDL_bool EMSCRIPTENAUDIO_Init(SDL_AudioDriverImpl *impl)
+static bool EMSCRIPTENAUDIO_Init(SDL_AudioDriverImpl *impl)
 {
-    SDL_bool available, recording_available;
+    bool available, recording_available;
 
     impl->OpenDevice = EMSCRIPTENAUDIO_OpenDevice;
     impl->CloseDevice = EMSCRIPTENAUDIO_CloseDevice;
@@ -308,10 +308,10 @@ static SDL_bool EMSCRIPTENAUDIO_Init(SDL_AudioDriverImpl *impl)
     impl->FlushRecording = EMSCRIPTENAUDIO_FlushRecording;
     impl->RecordDevice = EMSCRIPTENAUDIO_RecordDevice;
 
-    impl->OnlyHasDefaultPlaybackDevice = SDL_TRUE;
+    impl->OnlyHasDefaultPlaybackDevice = true;
 
     // technically, this is just runs in idle time in the main thread, but it's close enough to a "thread" for our purposes.
-    impl->ProvidesOwnCallbackThread = SDL_TRUE;
+    impl->ProvidesOwnCallbackThread = true;
 
     // check availability
     available = MAIN_THREAD_EM_ASM_INT({
@@ -343,7 +343,7 @@ static SDL_bool EMSCRIPTENAUDIO_Init(SDL_AudioDriverImpl *impl)
 }
 
 AudioBootStrap EMSCRIPTENAUDIO_bootstrap = {
-    "emscripten", "SDL emscripten audio driver", EMSCRIPTENAUDIO_Init, SDL_FALSE
+    "emscripten", "SDL emscripten audio driver", EMSCRIPTENAUDIO_Init, false
 };
 
 /* *INDENT-ON* */ // clang-format on

+ 6 - 6
src/audio/haiku/SDL_haikuaudio.cc

@@ -194,10 +194,10 @@ static void HAIKUAUDIO_Deinitialize(void)
     SDL_QuitBeApp();
 }
 
-static SDL_bool HAIKUAUDIO_Init(SDL_AudioDriverImpl *impl)
+static bool HAIKUAUDIO_Init(SDL_AudioDriverImpl *impl)
 {
     if (SDL_InitBeApp() < 0) {
-        return SDL_FALSE;
+        return false;
     }
 
     // Set the function pointers
@@ -206,17 +206,17 @@ static SDL_bool HAIKUAUDIO_Init(SDL_AudioDriverImpl *impl)
     impl->PlayDevice = HAIKUAUDIO_PlayDevice;
     impl->CloseDevice = HAIKUAUDIO_CloseDevice;
     impl->Deinitialize = HAIKUAUDIO_Deinitialize;
-    impl->ProvidesOwnCallbackThread = SDL_TRUE;
-    impl->OnlyHasDefaultPlaybackDevice = SDL_TRUE;
+    impl->ProvidesOwnCallbackThread = true;
+    impl->OnlyHasDefaultPlaybackDevice = true;
 
-    return SDL_TRUE;
+    return true;
 }
 
 
 extern "C" { extern AudioBootStrap HAIKUAUDIO_bootstrap; }
 
 AudioBootStrap HAIKUAUDIO_bootstrap = {
-    "haiku", "Haiku BSoundPlayer", HAIKUAUDIO_Init, SDL_FALSE
+    "haiku", "Haiku BSoundPlayer", HAIKUAUDIO_Init, false
 };
 
 #endif // SDL_AUDIO_DRIVER_HAIKU

+ 10 - 10
src/audio/jack/SDL_jackaudio.c

@@ -273,7 +273,7 @@ static int JACK_OpenDevice(SDL_AudioDevice *device)
         data to us) and "input" for playback (we input audio data to them).
         Likewise, SDL's playback port will be "output" (we write data out)
         and recording will be "input" (we read data in). */
-    const SDL_bool recording = device->recording;
+    const bool recording = device->recording;
     const unsigned long sysportflags = recording ? JackPortIsOutput : JackPortIsInput;
     const unsigned long sdlportflags = recording ? JackPortIsInput : JackPortIsOutput;
     const JackProcessCallback callback = recording ? jackProcessRecordingCallback : jackProcessPlaybackCallback;
@@ -398,10 +398,10 @@ static void JACK_Deinitialize(void)
     UnloadJackLibrary();
 }
 
-static SDL_bool JACK_Init(SDL_AudioDriverImpl *impl)
+static bool JACK_Init(SDL_AudioDriverImpl *impl)
 {
     if (LoadJackLibrary() < 0) {
-        return SDL_FALSE;
+        return false;
     } else {
         // Make sure a JACK server is running and available.
         jack_status_t status;
@@ -409,7 +409,7 @@ static SDL_bool JACK_Init(SDL_AudioDriverImpl *impl)
         if (!client) {
             UnloadJackLibrary();
             SDL_SetError("Can't open JACK client");
-            return SDL_FALSE;
+            return false;
         }
         JACK_jack_client_close(client);
     }
@@ -421,16 +421,16 @@ static SDL_bool JACK_Init(SDL_AudioDriverImpl *impl)
     impl->Deinitialize = JACK_Deinitialize;
     impl->RecordDevice = JACK_RecordDevice;
     impl->FlushRecording = JACK_FlushRecording;
-    impl->OnlyHasDefaultPlaybackDevice = SDL_TRUE;
-    impl->OnlyHasDefaultRecordingDevice = SDL_TRUE;
-    impl->HasRecordingSupport = SDL_TRUE;
-    impl->ProvidesOwnCallbackThread = SDL_TRUE;
+    impl->OnlyHasDefaultPlaybackDevice = true;
+    impl->OnlyHasDefaultRecordingDevice = true;
+    impl->HasRecordingSupport = true;
+    impl->ProvidesOwnCallbackThread = true;
 
-    return SDL_TRUE;
+    return true;
 }
 
 AudioBootStrap JACK_bootstrap = {
-    "jack", "JACK Audio Connection Kit", JACK_Init, SDL_FALSE
+    "jack", "JACK Audio Connection Kit", JACK_Init, false
 };
 
 #endif // SDL_AUDIO_DRIVER_JACK

+ 6 - 6
src/audio/n3ds/SDL_n3dsaudio.c

@@ -47,7 +47,7 @@ static void N3DSAUD_DspHook(DSP_HookType hook)
 {
     if (hook == DSPHOOK_ONCANCEL) {
         contextLock(audio_device);
-        audio_device->hidden->isCancelled = SDL_TRUE;
+        audio_device->hidden->isCancelled = true;
         SDL_AudioDeviceDisconnected(audio_device);
         CondVar_Broadcast(&audio_device->hidden->cv);
         contextUnlock(audio_device);
@@ -65,7 +65,7 @@ static void AudioFrameFinished(void *vdevice)
     for (i = 0; i < NUM_BUFFERS; i++) {
         if (device->hidden->waveBuf[i].status == NDSP_WBUF_DONE) {
             device->hidden->waveBuf[i].status = NDSP_WBUF_FREE;
-            shouldBroadcast = SDL_TRUE;
+            shouldBroadcast = true;
         }
     }
 
@@ -261,7 +261,7 @@ static void N3DSAUDIO_ThreadInit(SDL_AudioDevice *device)
     svcSetThreadPriority(CUR_THREAD_HANDLE, current_priority);
 }
 
-static SDL_bool N3DSAUDIO_Init(SDL_AudioDriverImpl *impl)
+static bool N3DSAUDIO_Init(SDL_AudioDriverImpl *impl)
 {
     impl->OpenDevice = N3DSAUDIO_OpenDevice;
     impl->PlayDevice = N3DSAUDIO_PlayDevice;
@@ -269,12 +269,12 @@ static SDL_bool N3DSAUDIO_Init(SDL_AudioDriverImpl *impl)
     impl->GetDeviceBuf = N3DSAUDIO_GetDeviceBuf;
     impl->CloseDevice = N3DSAUDIO_CloseDevice;
     impl->ThreadInit = N3DSAUDIO_ThreadInit;
-    impl->OnlyHasDefaultPlaybackDevice = SDL_TRUE;
+    impl->OnlyHasDefaultPlaybackDevice = true;
 
     // Should be possible, but micInit would fail
-    impl->HasRecordingSupport = SDL_FALSE;
+    impl->HasRecordingSupport = false;
 
-    return SDL_TRUE;
+    return true;
 }
 
 AudioBootStrap N3DSAUDIO_bootstrap = {

+ 1 - 1
src/audio/n3ds/SDL_n3dsaudio.h

@@ -34,7 +34,7 @@ struct SDL_PrivateAudioData
     ndspWaveBuf waveBuf[NUM_BUFFERS];
     LightLock lock;
     CondVar cv;
-    SDL_bool isCancelled;
+    bool isCancelled;
 };
 
 #endif // SDL_n3dsaudio_h

+ 7 - 7
src/audio/netbsd/SDL_netbsdaudio.c

@@ -41,7 +41,7 @@
 
 static void NETBSDAUDIO_DetectDevices(SDL_AudioDevice **default_playback, SDL_AudioDevice **default_recording)
 {
-    SDL_EnumUnixAudioDevices(SDL_FALSE, NULL);
+    SDL_EnumUnixAudioDevices(false, NULL);
 }
 
 static void NETBSDAUDIO_Status(SDL_AudioDevice *device)
@@ -116,7 +116,7 @@ static void NETBSDAUDIO_Status(SDL_AudioDevice *device)
 
 static int NETBSDAUDIO_WaitDevice(SDL_AudioDevice *device)
 {
-    const SDL_bool recording = device->recording;
+    const bool recording = device->recording;
     while (!SDL_AtomicGet(&device->shutdown)) {
         audio_info_t info;
         const int rc = ioctl(device->hidden->audio_fd, AUDIO_GETINFO, &info);
@@ -208,7 +208,7 @@ static void NETBSDAUDIO_CloseDevice(SDL_AudioDevice *device)
 
 static int NETBSDAUDIO_OpenDevice(SDL_AudioDevice *device)
 {
-    const SDL_bool recording = device->recording;
+    const bool recording = device->recording;
     int encoding = AUDIO_ENCODING_NONE;
     audio_info_t info, hwinfo;
     struct audio_prinfo *prinfo = recording ? &info.record : &info.play;
@@ -304,7 +304,7 @@ static int NETBSDAUDIO_OpenDevice(SDL_AudioDevice *device)
     return 0;  // We're ready to rock and roll. :-)
 }
 
-static SDL_bool NETBSDAUDIO_Init(SDL_AudioDriverImpl *impl)
+static bool NETBSDAUDIO_Init(SDL_AudioDriverImpl *impl)
 {
     impl->DetectDevices = NETBSDAUDIO_DetectDevices;
     impl->OpenDevice = NETBSDAUDIO_OpenDevice;
@@ -316,13 +316,13 @@ static SDL_bool NETBSDAUDIO_Init(SDL_AudioDriverImpl *impl)
     impl->RecordDevice = NETBSDAUDIO_RecordDevice;
     impl->FlushRecording = NETBSDAUDIO_FlushRecording;
 
-    impl->HasRecordingSupport = SDL_TRUE;
+    impl->HasRecordingSupport = true;
 
-    return SDL_TRUE;
+    return true;
 }
 
 AudioBootStrap NETBSDAUDIO_bootstrap = {
-    "netbsd", "NetBSD audio", NETBSDAUDIO_Init, SDL_FALSE
+    "netbsd", "NetBSD audio", NETBSDAUDIO_Init, false
 };
 
 #endif // SDL_AUDIO_DRIVER_NETBSD

+ 7 - 7
src/audio/openslES/SDL_openslES.c

@@ -750,12 +750,12 @@ static void OPENSLES_CloseDevice(SDL_AudioDevice *device)
     }
 }
 
-static SDL_bool OPENSLES_Init(SDL_AudioDriverImpl *impl)
+static bool OPENSLES_Init(SDL_AudioDriverImpl *impl)
 {
     LOGI("OPENSLES_Init() called");
 
     if (!OPENSLES_CreateEngine()) {
-        return SDL_FALSE;
+        return false;
     }
 
     LOGI("OPENSLES_Init() - set pointers");
@@ -773,18 +773,18 @@ static SDL_bool OPENSLES_Init(SDL_AudioDriverImpl *impl)
     impl->Deinitialize = OPENSLES_DestroyEngine;
 
     // and the capabilities
-    impl->HasRecordingSupport = SDL_TRUE;
-    impl->OnlyHasDefaultPlaybackDevice = SDL_TRUE;
-    impl->OnlyHasDefaultRecordingDevice = SDL_TRUE;
+    impl->HasRecordingSupport = true;
+    impl->OnlyHasDefaultPlaybackDevice = true;
+    impl->OnlyHasDefaultRecordingDevice = true;
 
     LOGI("OPENSLES_Init() - success");
 
     // this audio target is available.
-    return SDL_TRUE;
+    return true;
 }
 
 AudioBootStrap OPENSLES_bootstrap = {
-    "openslES", "OpenSL ES audio driver", OPENSLES_Init, SDL_FALSE
+    "openslES", "OpenSL ES audio driver", OPENSLES_Init, false
 };
 
 void OPENSLES_ResumeDevices(void)

+ 42 - 42
src/audio/pipewire/SDL_pipewire.c

@@ -50,7 +50,7 @@ enum PW_READY_FLAGS
 #define PW_ID_TO_HANDLE(x) (void *)((uintptr_t)x)
 #define PW_HANDLE_TO_ID(x) (uint32_t)((uintptr_t)x)
 
-static SDL_bool pipewire_initialized = SDL_FALSE;
+static bool pipewire_initialized = false;
 
 // Pipewire entry points
 static const char *(*PIPEWIRE_pw_get_library_version)(void);
@@ -204,7 +204,7 @@ struct node_object
 
     Uint32 id;
     int seq;
-    SDL_bool persist;
+    bool persist;
 
     /*
      * NOTE: If used, this is *must* be allocated with SDL_malloc() or similar
@@ -226,7 +226,7 @@ struct io_node
     struct spa_list link;
 
     Uint32 id;
-    SDL_bool recording;
+    bool recording;
     SDL_AudioSpec spec;
 
     const char *name; // Friendly name
@@ -245,8 +245,8 @@ static struct spa_hook hotplug_core_listener;
 static struct spa_list hotplug_pending_list;
 static struct spa_list hotplug_io_list;
 static int hotplug_init_seq_val;
-static SDL_bool hotplug_init_complete;
-static SDL_bool hotplug_events_enabled;
+static bool hotplug_init_complete;
+static bool hotplug_events_enabled;
 
 static int pipewire_version_major;
 static int pipewire_version_minor;
@@ -254,7 +254,7 @@ static int pipewire_version_patch;
 static char *pipewire_default_sink_id = NULL;
 static char *pipewire_default_source_id = NULL;
 
-static SDL_bool pipewire_core_version_at_least(int major, int minor, int patch)
+static bool pipewire_core_version_at_least(int major, int minor, int patch)
 {
     return (pipewire_version_major >= major) &&
            (pipewire_version_major > major || pipewire_version_minor >= minor) &&
@@ -262,15 +262,15 @@ static SDL_bool pipewire_core_version_at_least(int major, int minor, int patch)
 }
 
 // The active node list
-static SDL_bool io_list_check_add(struct io_node *node)
+static bool io_list_check_add(struct io_node *node)
 {
     struct io_node *n;
-    SDL_bool ret = SDL_TRUE;
+    bool ret = true;
 
     // See if the node is already in the list
     spa_list_for_each (n, &hotplug_io_list, link) {
         if (n->id == node->id) {
-            ret = SDL_FALSE;
+            ret = false;
             goto dup_found;
         }
     }
@@ -402,7 +402,7 @@ static void core_events_hotplug_init_callback(void *object, uint32_t id, int seq
         spa_hook_remove(&hotplug_core_listener);
 
         // Signal that the initial I/O list is populated
-        hotplug_init_complete = SDL_TRUE;
+        hotplug_init_complete = true;
         PIPEWIRE_pw_thread_loop_signal(hotplug_loop, false);
     }
 }
@@ -463,7 +463,7 @@ static void hotplug_core_sync(struct node_object *node)
 }
 
 // Helpers for retrieving values from params
-static SDL_bool get_range_param(const struct spa_pod *param, Uint32 key, int *def, int *min, int *max)
+static bool get_range_param(const struct spa_pod *param, Uint32 key, int *def, int *min, int *max)
 {
     const struct spa_pod_prop *prop;
     struct spa_pod *value;
@@ -488,15 +488,15 @@ static SDL_bool get_range_param(const struct spa_pod *param, Uint32 key, int *de
                     *max = (int)v[2];
                 }
 
-                return SDL_TRUE;
+                return true;
             }
         }
     }
 
-    return SDL_FALSE;
+    return false;
 }
 
-static SDL_bool get_int_param(const struct spa_pod *param, Uint32 key, int *val)
+static bool get_int_param(const struct spa_pod *param, Uint32 key, int *val)
 {
     const struct spa_pod_prop *prop;
     Sint32 v;
@@ -508,10 +508,10 @@ static SDL_bool get_int_param(const struct spa_pod *param, Uint32 key, int *val)
             *val = (int)v;
         }
 
-        return SDL_TRUE;
+        return true;
     }
 
-    return SDL_FALSE;
+    return false;
 }
 
 // Interface node callbacks
@@ -607,14 +607,14 @@ static int metadata_property(void *object, Uint32 subject, const char *key, cons
                 SDL_free(pipewire_default_sink_id);
             }
             pipewire_default_sink_id = get_name_from_json(value);
-            node->persist = SDL_TRUE;
+            node->persist = true;
             change_default_device(pipewire_default_sink_id);
         } else if (!SDL_strcmp(key, "default.audio.source")) {
             if (pipewire_default_source_id) {
                 SDL_free(pipewire_default_source_id);
             }
             pipewire_default_source_id = get_name_from_json(value);
-            node->persist = SDL_TRUE;
+            node->persist = true;
             change_default_device(pipewire_default_source_id);
         }
     }
@@ -638,15 +638,15 @@ static void registry_event_global_callback(void *object, uint32_t id, uint32_t p
             const char *node_desc;
             const char *node_path;
             struct io_node *io;
-            SDL_bool recording;
+            bool recording;
             int desc_buffer_len;
             int path_buffer_len;
 
             // Just want sink and source
             if (!SDL_strcasecmp(media_class, "Audio/Sink")) {
-                recording = SDL_FALSE;
+                recording = false;
             } else if (!SDL_strcasecmp(media_class, "Audio/Source")) {
-                recording = SDL_TRUE;
+                recording = true;
             } else {
                 return;
             }
@@ -757,8 +757,8 @@ static void hotplug_loop_destroy(void)
     pending_list_clear();
     io_list_clear();
 
-    hotplug_init_complete = SDL_FALSE;
-    hotplug_events_enabled = SDL_FALSE;
+    hotplug_init_complete = false;
+    hotplug_events_enabled = false;
 
     if (pipewire_default_sink_id) {
         SDL_free(pipewire_default_sink_id);
@@ -814,7 +814,7 @@ static void PIPEWIRE_DetectDevices(SDL_AudioDevice **default_playback, SDL_Audio
         }
     }
 
-    hotplug_events_enabled = SDL_TRUE;
+    hotplug_events_enabled = true;
 
     PIPEWIRE_pw_thread_loop_unlock(hotplug_loop);
 }
@@ -901,7 +901,7 @@ static void initialize_spa_info(const SDL_AudioSpec *spec, struct spa_audio_info
 
 static Uint8 *PIPEWIRE_GetDeviceBuf(SDL_AudioDevice *device, int *buffer_size)
 {
-    // See if a buffer is available. If this returns NULL, SDL_PlaybackAudioThreadIterate will return SDL_FALSE, but since we own the thread, it won't kill playback.
+    // See if a buffer is available. If this returns NULL, SDL_PlaybackAudioThreadIterate will return false, but since we own the thread, it won't kill playback.
     // !!! FIXME: It's not clear to me if this ever returns NULL or if this was just defensive coding.
 
     struct pw_stream *stream = device->hidden->stream;
@@ -985,7 +985,7 @@ static void stream_add_buffer_callback(void *data, struct pw_buffer *buffer)
 {
     SDL_AudioDevice *device = (SDL_AudioDevice *) data;
 
-    if (device->recording == SDL_FALSE) {
+    if (device->recording == false) {
         /* Clamp the output spec samples and size to the max size of the Pipewire buffer.
            If they exceed the maximum size of the Pipewire buffer, double buffering will be used. */
         if (device->buffer_size > buffer->buffer->datas[0].maxsize) {
@@ -1042,7 +1042,7 @@ static int PIPEWIRE_OpenDevice(SDL_AudioDevice *device)
     struct pw_properties *props;
     const char *app_name, *icon_name, *app_id, *stream_name, *stream_role, *error;
     Uint32 node_id = !device->handle ? PW_ID_ANY : PW_HANDLE_TO_ID(device->handle);
-    const SDL_bool recording = device->recording;
+    const bool recording = device->recording;
     int res;
 
     // Clamp the period size to sane values
@@ -1214,23 +1214,23 @@ static void PIPEWIRE_Deinitialize(void)
 {
     if (pipewire_initialized) {
         deinit_pipewire_library();
-        pipewire_initialized = SDL_FALSE;
+        pipewire_initialized = false;
     }
 }
 
-static SDL_bool PipewireInitialize(SDL_AudioDriverImpl *impl)
+static bool PipewireInitialize(SDL_AudioDriverImpl *impl)
 {
     if (!pipewire_initialized) {
 
         if (init_pipewire_library() < 0) {
-            return SDL_FALSE;
+            return false;
         }
 
-        pipewire_initialized = SDL_TRUE;
+        pipewire_initialized = true;
 
         if (hotplug_loop_init() < 0) {
             PIPEWIRE_Deinitialize();
-            return SDL_FALSE;
+            return false;
         }
     }
 
@@ -1244,16 +1244,16 @@ static SDL_bool PipewireInitialize(SDL_AudioDriverImpl *impl)
     impl->FlushRecording = PIPEWIRE_FlushRecording;
     impl->CloseDevice = PIPEWIRE_CloseDevice;
 
-    impl->HasRecordingSupport = SDL_TRUE;
-    impl->ProvidesOwnCallbackThread = SDL_TRUE;
+    impl->HasRecordingSupport = true;
+    impl->ProvidesOwnCallbackThread = true;
 
-    return SDL_TRUE;
+    return true;
 }
 
-static SDL_bool PIPEWIRE_PREFERRED_Init(SDL_AudioDriverImpl *impl)
+static bool PIPEWIRE_PREFERRED_Init(SDL_AudioDriverImpl *impl)
 {
     if (!PipewireInitialize(impl)) {
-        return SDL_FALSE;
+        return false;
     }
 
     // run device detection but don't add any devices to SDL; we're just waiting to see if PipeWire sees any devices. If not, fall back to the next backend.
@@ -1271,22 +1271,22 @@ static SDL_bool PIPEWIRE_PREFERRED_Init(SDL_AudioDriverImpl *impl)
     if (no_devices || !pipewire_core_version_at_least(1, 0, 0)) {
         hotplug_loop_destroy();
         PIPEWIRE_Deinitialize();
-        return SDL_FALSE;
+        return false;
     }
 
-    return SDL_TRUE;  // this will move on to PIPEWIRE_DetectDevices and reuse hotplug_io_list.
+    return true;  // this will move on to PIPEWIRE_DetectDevices and reuse hotplug_io_list.
 }
 
-static SDL_bool PIPEWIRE_Init(SDL_AudioDriverImpl *impl)
+static bool PIPEWIRE_Init(SDL_AudioDriverImpl *impl)
 {
     return PipewireInitialize(impl);
 }
 
 AudioBootStrap PIPEWIRE_PREFERRED_bootstrap = {
-    "pipewire", "Pipewire", PIPEWIRE_PREFERRED_Init, SDL_FALSE
+    "pipewire", "Pipewire", PIPEWIRE_PREFERRED_Init, false
 };
 AudioBootStrap PIPEWIRE_bootstrap = {
-    "pipewire", "Pipewire", PIPEWIRE_Init, SDL_FALSE
+    "pipewire", "Pipewire", PIPEWIRE_Init, false
 };
 
 #endif // SDL_AUDIO_DRIVER_PIPEWIRE

+ 5 - 5
src/audio/ps2/SDL_ps2audio.c

@@ -137,10 +137,10 @@ static void PS2AUDIO_Deinitialize(void)
     deinit_audio_driver();
 }
 
-static SDL_bool PS2AUDIO_Init(SDL_AudioDriverImpl *impl)
+static bool PS2AUDIO_Init(SDL_AudioDriverImpl *impl)
 {
     if (init_audio_driver() < 0) {
-        return SDL_FALSE;
+        return false;
     }
 
     impl->OpenDevice = PS2AUDIO_OpenDevice;
@@ -150,10 +150,10 @@ static SDL_bool PS2AUDIO_Init(SDL_AudioDriverImpl *impl)
     impl->CloseDevice = PS2AUDIO_CloseDevice;
     impl->ThreadInit = PS2AUDIO_ThreadInit;
     impl->Deinitialize = PS2AUDIO_Deinitialize;
-    impl->OnlyHasDefaultPlaybackDevice = SDL_TRUE;
-    return SDL_TRUE; // this audio target is available.
+    impl->OnlyHasDefaultPlaybackDevice = true;
+    return true; // this audio target is available.
 }
 
 AudioBootStrap PS2AUDIO_bootstrap = {
-    "ps2", "PS2 audio driver", PS2AUDIO_Init, SDL_FALSE
+    "ps2", "PS2 audio driver", PS2AUDIO_Init, false
 };

+ 7 - 7
src/audio/psp/SDL_pspaudio.c

@@ -33,7 +33,7 @@
 #include <pspaudio.h>
 #include <pspthreadman.h>
 
-static inline SDL_bool isBasicAudioConfig(const SDL_AudioSpec *spec)
+static bool isBasicAudioConfig(const SDL_AudioSpec *spec)
 {
     return spec->freq == 44100;
 }
@@ -162,7 +162,7 @@ static void PSPAUDIO_ThreadInit(SDL_AudioDevice *device)
     }
 }
 
-static SDL_bool PSPAUDIO_Init(SDL_AudioDriverImpl *impl)
+static bool PSPAUDIO_Init(SDL_AudioDriverImpl *impl)
 {
     impl->OpenDevice = PSPAUDIO_OpenDevice;
     impl->PlayDevice = PSPAUDIO_PlayDevice;
@@ -170,14 +170,14 @@ static SDL_bool PSPAUDIO_Init(SDL_AudioDriverImpl *impl)
     impl->GetDeviceBuf = PSPAUDIO_GetDeviceBuf;
     impl->CloseDevice = PSPAUDIO_CloseDevice;
     impl->ThreadInit = PSPAUDIO_ThreadInit;
-    impl->OnlyHasDefaultPlaybackDevice = SDL_TRUE;
-    //impl->HasRecordingSupport = SDL_TRUE;
-    //impl->OnlyHasDefaultRecordingDevice = SDL_TRUE;
-    return SDL_TRUE;
+    impl->OnlyHasDefaultPlaybackDevice = true;
+    //impl->HasRecordingSupport = true;
+    //impl->OnlyHasDefaultRecordingDevice = true;
+    return true;
 }
 
 AudioBootStrap PSPAUDIO_bootstrap = {
-    "psp", "PSP audio driver", PSPAUDIO_Init, SDL_FALSE
+    "psp", "PSP audio driver", PSPAUDIO_Init, false
 };
 
 #endif // SDL_AUDIO_DRIVER_PSP

+ 33 - 33
src/audio/pulseaudio/SDL_pulseaudio.c

@@ -46,7 +46,7 @@ typedef struct PulseDeviceHandle
 } PulseDeviceHandle;
 
 // should we include monitors in the device list? Set at SDL_Init time
-static SDL_bool include_monitors = SDL_FALSE;
+static bool include_monitors = false;
 
 static pa_threaded_mainloop *pulseaudio_threaded_mainloop = NULL;
 static pa_context *pulseaudio_context = NULL;
@@ -58,8 +58,8 @@ static SDL_AtomicInt pulseaudio_hotplug_thread_active;
 // to the change.
 static char *default_sink_path = NULL;
 static char *default_source_path = NULL;
-static SDL_bool default_sink_changed = SDL_FALSE;
-static SDL_bool default_source_changed = SDL_FALSE;
+static bool default_sink_changed = false;
+static bool default_source_changed = false;
 
 
 static const char *(*PULSEAUDIO_pa_get_library_version)(void);
@@ -593,7 +593,7 @@ static void PulseStreamStateChangeCallback(pa_stream *stream, void *userdata)
 
 static int PULSEAUDIO_OpenDevice(SDL_AudioDevice *device)
 {
-    const SDL_bool recording = device->recording;
+    const bool recording = device->recording;
     struct SDL_PrivateAudioData *h = NULL;
     SDL_AudioFormat test_format;
     const SDL_AudioFormat *closefmts;
@@ -761,7 +761,7 @@ static SDL_AudioFormat PulseFormatToSDLFormat(pa_sample_format_t format)
     }
 }
 
-static void AddPulseAudioDevice(const SDL_bool recording, const char *description, const char *name, const uint32_t index, const pa_sample_spec *sample_spec)
+static void AddPulseAudioDevice(const bool recording, const char *description, const char *name, const uint32_t index, const pa_sample_spec *sample_spec)
 {
     SDL_AudioSpec spec;
     SDL_zero(spec);
@@ -784,7 +784,7 @@ static void AddPulseAudioDevice(const SDL_bool recording, const char *descriptio
 static void SinkInfoCallback(pa_context *c, const pa_sink_info *i, int is_last, void *data)
 {
     if (i) {
-        AddPulseAudioDevice(SDL_FALSE, i->description, i->name, i->index, &i->sample_spec);
+        AddPulseAudioDevice(false, i->description, i->name, i->index, &i->sample_spec);
     }
     PULSEAUDIO_pa_threaded_mainloop_signal(pulseaudio_threaded_mainloop, 0);
 }
@@ -794,7 +794,7 @@ static void SourceInfoCallback(pa_context *c, const pa_source_info *i, int is_la
 {
     // Maybe skip "monitor" sources. These are just output from other sinks.
     if (i && (include_monitors || (i->monitor_of_sink == PA_INVALID_INDEX))) {
-        AddPulseAudioDevice(SDL_TRUE, i->description, i->name, i->index, &i->sample_spec);
+        AddPulseAudioDevice(true, i->description, i->name, i->index, &i->sample_spec);
     }
     PULSEAUDIO_pa_threaded_mainloop_signal(pulseaudio_threaded_mainloop, 0);
 }
@@ -808,7 +808,7 @@ static void ServerInfoCallback(pa_context *c, const pa_server_info *i, void *dat
         if (str) {
             SDL_free(default_sink_path);
             default_sink_path = str;
-            default_sink_changed = SDL_TRUE;
+            default_sink_changed = true;
         }
     }
 
@@ -817,21 +817,21 @@ static void ServerInfoCallback(pa_context *c, const pa_server_info *i, void *dat
         if (str) {
             SDL_free(default_source_path);
             default_source_path = str;
-            default_source_changed = SDL_TRUE;
+            default_source_changed = true;
         }
     }
 
     PULSEAUDIO_pa_threaded_mainloop_signal(pulseaudio_threaded_mainloop, 0);
 }
 
-static SDL_bool FindAudioDeviceByIndex(SDL_AudioDevice *device, void *userdata)
+static bool FindAudioDeviceByIndex(SDL_AudioDevice *device, void *userdata)
 {
     const uint32_t idx = (uint32_t) (uintptr_t) userdata;
     const PulseDeviceHandle *handle = (const PulseDeviceHandle *) device->handle;
     return (handle->device_index == idx);
 }
 
-static SDL_bool FindAudioDeviceByPath(SDL_AudioDevice *device, void *userdata)
+static bool FindAudioDeviceByPath(SDL_AudioDevice *device, void *userdata)
 {
     const char *path = (const char *) userdata;
     const PulseDeviceHandle *handle = (const PulseDeviceHandle *) device->handle;
@@ -841,13 +841,13 @@ static SDL_bool FindAudioDeviceByPath(SDL_AudioDevice *device, void *userdata)
 // This is called when PulseAudio has a device connected/removed/changed.
 static void HotplugCallback(pa_context *c, pa_subscription_event_type_t t, uint32_t idx, void *data)
 {
-    const SDL_bool added = ((t & PA_SUBSCRIPTION_EVENT_TYPE_MASK) == PA_SUBSCRIPTION_EVENT_NEW);
-    const SDL_bool removed = ((t & PA_SUBSCRIPTION_EVENT_TYPE_MASK) == PA_SUBSCRIPTION_EVENT_REMOVE);
-    const SDL_bool changed = ((t & PA_SUBSCRIPTION_EVENT_TYPE_MASK) == PA_SUBSCRIPTION_EVENT_CHANGE);
+    const bool added = ((t & PA_SUBSCRIPTION_EVENT_TYPE_MASK) == PA_SUBSCRIPTION_EVENT_NEW);
+    const bool removed = ((t & PA_SUBSCRIPTION_EVENT_TYPE_MASK) == PA_SUBSCRIPTION_EVENT_REMOVE);
+    const bool changed = ((t & PA_SUBSCRIPTION_EVENT_TYPE_MASK) == PA_SUBSCRIPTION_EVENT_CHANGE);
 
     if (added || removed || changed) { // we only care about add/remove events.
-        const SDL_bool sink = ((t & PA_SUBSCRIPTION_EVENT_FACILITY_MASK) == PA_SUBSCRIPTION_EVENT_SINK);
-        const SDL_bool source = ((t & PA_SUBSCRIPTION_EVENT_FACILITY_MASK) == PA_SUBSCRIPTION_EVENT_SOURCE);
+        const bool sink = ((t & PA_SUBSCRIPTION_EVENT_FACILITY_MASK) == PA_SUBSCRIPTION_EVENT_SINK);
+        const bool source = ((t & PA_SUBSCRIPTION_EVENT_FACILITY_MASK) == PA_SUBSCRIPTION_EVENT_SOURCE);
 
         if (changed) {
             PULSEAUDIO_pa_operation_unref(PULSEAUDIO_pa_context_get_server_info(pulseaudio_context, ServerInfoCallback, NULL));
@@ -868,20 +868,20 @@ static void HotplugCallback(pa_context *c, pa_subscription_event_type_t t, uint3
     PULSEAUDIO_pa_threaded_mainloop_signal(pulseaudio_threaded_mainloop, 0);
 }
 
-static SDL_bool CheckDefaultDevice(const SDL_bool changed, char *device_path)
+static bool CheckDefaultDevice(const bool changed, char *device_path)
 {
     if (!changed) {
-        return SDL_FALSE;  // nothing's happening, leave the flag marked as unchanged.
+        return false;  // nothing's happening, leave the flag marked as unchanged.
     } else if (!device_path) {
-        return SDL_TRUE;  // check again later, we don't have a device name...
+        return true;  // check again later, we don't have a device name...
     }
 
     SDL_AudioDevice *device = SDL_FindPhysicalAudioDeviceByCallback(FindAudioDeviceByPath, device_path);
     if (device) {  // if NULL, we might still be waiting for a SinkInfoCallback or something, we'll try later.
         SDL_DefaultAudioDeviceChanged(device);
-        return SDL_FALSE;  // changing complete, set flag to unchanged for future tests.
+        return false;  // changing complete, set flag to unchanged for future tests.
     }
-    return SDL_TRUE;  // couldn't find the changed device, leave it marked as changed to try again later.
+    return true;  // couldn't find the changed device, leave it marked as changed to try again later.
 }
 
 // this runs as a thread while the Pulse target is initialized to catch hotplug events.
@@ -906,11 +906,11 @@ static int SDLCALL HotplugThread(void *data)
         }
 
         // Update default devices; don't hold the pulse lock during this, since it could deadlock vs a playing device that we're about to lock here.
-        SDL_bool check_default_sink = default_sink_changed;
-        SDL_bool check_default_source = default_source_changed;
+        bool check_default_sink = default_sink_changed;
+        bool check_default_source = default_source_changed;
         char *current_default_sink = check_default_sink ? SDL_strdup(default_sink_path) : NULL;
         char *current_default_source = check_default_source ? SDL_strdup(default_source_path) : NULL;
-        default_sink_changed = default_source_changed = SDL_FALSE;
+        default_sink_changed = default_source_changed = false;
         PULSEAUDIO_pa_threaded_mainloop_unlock(pulseaudio_threaded_mainloop);
         check_default_sink = CheckDefaultDevice(check_default_sink, current_default_sink);
         check_default_source = CheckDefaultDevice(check_default_source, current_default_source);
@@ -984,24 +984,24 @@ static void PULSEAUDIO_Deinitialize(void)
 
     SDL_free(default_sink_path);
     default_sink_path = NULL;
-    default_sink_changed = SDL_FALSE;
+    default_sink_changed = false;
     SDL_free(default_source_path);
     default_source_path = NULL;
-    default_source_changed = SDL_FALSE;
+    default_source_changed = false;
 
     UnloadPulseAudioLibrary();
 }
 
-static SDL_bool PULSEAUDIO_Init(SDL_AudioDriverImpl *impl)
+static bool PULSEAUDIO_Init(SDL_AudioDriverImpl *impl)
 {
     if (LoadPulseAudioLibrary() < 0) {
-        return SDL_FALSE;
+        return false;
     } else if (ConnectToPulseServer() < 0) {
         UnloadPulseAudioLibrary();
-        return SDL_FALSE;
+        return false;
     }
 
-    include_monitors = SDL_GetHintBoolean(SDL_HINT_AUDIO_INCLUDE_MONITORS, SDL_FALSE);
+    include_monitors = SDL_GetHintBoolean(SDL_HINT_AUDIO_INCLUDE_MONITORS, false);
 
     impl->DetectDevices = PULSEAUDIO_DetectDevices;
     impl->OpenDevice = PULSEAUDIO_OpenDevice;
@@ -1016,13 +1016,13 @@ static SDL_bool PULSEAUDIO_Init(SDL_AudioDriverImpl *impl)
     impl->FlushRecording = PULSEAUDIO_FlushRecording;
     impl->FreeDeviceHandle = PULSEAUDIO_FreeDeviceHandle;
 
-    impl->HasRecordingSupport = SDL_TRUE;
+    impl->HasRecordingSupport = true;
 
-    return SDL_TRUE;
+    return true;
 }
 
 AudioBootStrap PULSEAUDIO_bootstrap = {
-    "pulseaudio", "PulseAudio", PULSEAUDIO_Init, SDL_FALSE
+    "pulseaudio", "PulseAudio", PULSEAUDIO_Init, false
 };
 
 #endif // SDL_AUDIO_DRIVER_PULSEAUDIO

+ 9 - 9
src/audio/qnx/SDL_qsa_audio.c

@@ -100,10 +100,10 @@ static int QSA_WaitDevice(SDL_AudioDevice *device)
         SDL_LogError(SDL_LOG_CATEGORY_AUDIO, "QSA: SDL_IOReady() failed: %s", strerror(errno));
         return -1;
     case 0:
-        device->hidden->timeout_on_wait = SDL_TRUE;  // !!! FIXME: Should we just disconnect the device in this case?
+        device->hidden->timeout_on_wait = true;  // !!! FIXME: Should we just disconnect the device in this case?
         break;
     default:
-        device->hidden->timeout_on_wait = SDL_FALSE;
+        device->hidden->timeout_on_wait = false;
         break;
     }
 
@@ -200,7 +200,7 @@ static int QSA_OpenDevice(SDL_AudioDevice *device)
     const Uint32 sdlhandle = (Uint32) ((size_t) device->handle);
     const uint32_t cardno = (uint32_t) (sdlhandle & 0xFFFF);
     const uint32_t deviceno = (uint32_t) ((sdlhandle >> 16) & 0xFFFF);
-    const SDL_bool recording = device->recording;
+    const bool recording = device->recording;
     int status = 0;
 
     // Initialize all variables that we clean on shutdown
@@ -318,7 +318,7 @@ static void QSA_DetectDevices(SDL_AudioDevice **default_playback, SDL_AudioDevic
     // this value can be changed in the runtime
     int num_cards = 0;
     (void) snd_cards_list(NULL, 0, &alloc_num_cards);
-    SDL_bool isstack = SDL_FALSE;
+    bool isstack = false;
     int *cards = SDL_small_alloc(int, num_cards, &isstack);
     if (!cards) {
         return;  // we're in trouble.
@@ -350,13 +350,13 @@ static void QSA_DetectDevices(SDL_AudioDevice **default_playback, SDL_AudioDevic
                 SDL_snprintf(fullname, sizeof (fullname), "%s d%d", name, (int) deviceno);
 
                 // Check if this device id could play anything
-                SDL_bool recording = SDL_FALSE;
+                bool recording = false;
                 status = snd_pcm_open(&handle, card, deviceno, SND_PCM_OPEN_PLAYBACK);
                 if (status != EOK) {  // no? See if it's a recording device instead.
                     #if 0  // !!! FIXME: most of this code has support for recording devices, but there's no RecordDevice, etc functions. Fill them in!
                     status = snd_pcm_open(&handle, card, deviceno, SND_PCM_OPEN_CAPTURE);
                     if (status == EOK) {
-                        recording = SDL_TRUE;
+                        recording = true;
                     }
                     #endif
                 }
@@ -426,7 +426,7 @@ static void QSA_Deinitialize(void)
     // nothing to do here atm.
 }
 
-static SDL_bool QSA_Init(SDL_AudioDriverImpl * impl)
+static bool QSA_Init(SDL_AudioDriverImpl * impl)
 {
     impl->DetectDevices = QSA_DetectDevices;
     impl->OpenDevice = QSA_OpenDevice;
@@ -438,9 +438,9 @@ static SDL_bool QSA_Init(SDL_AudioDriverImpl * impl)
     impl->Deinitialize = QSA_Deinitialize;
 
     // !!! FIXME: most of this code has support for recording devices, but there's no RecordDevice, etc functions. Fill them in!
-    //impl->HasRecordingSupport = SDL_TRUE;
+    //impl->HasRecordingSupport = true;
 
-    return SDL_TRUE;
+    return true;
 }
 
 AudioBootStrap QSAAUDIO_bootstrap = {

+ 1 - 1
src/audio/qnx/SDL_qsa_audio.h

@@ -32,7 +32,7 @@ struct SDL_PrivateAudioData
 {
     snd_pcm_t *audio_handle;  // The audio device handle
     int audio_fd;  // The audio file descriptor, for selecting on
-    SDL_bool timeout_on_wait; // Select timeout status
+    bool timeout_on_wait; // Select timeout status
     Uint8 *pcm_buf;  // Raw mixing buffer
 };
 

+ 8 - 8
src/audio/sndio/SDL_sndioaudio.c

@@ -149,7 +149,7 @@ static int LoadSNDIOLibrary(void)
 
 static int SNDIO_WaitDevice(SDL_AudioDevice *device)
 {
-    const SDL_bool recording = device->recording;
+    const bool recording = device->recording;
 
     while (!SDL_AtomicGet(&device->shutdown)) {
         if (SNDIO_sio_eof(device->hidden->dev)) {
@@ -323,14 +323,14 @@ static void SNDIO_Deinitialize(void)
 
 static void SNDIO_DetectDevices(SDL_AudioDevice **default_playback, SDL_AudioDevice **default_recording)
 {
-    *default_playback = SDL_AddAudioDevice(SDL_FALSE, DEFAULT_PLAYBACK_DEVNAME, NULL, (void *)0x1);
-    *default_recording = SDL_AddAudioDevice(SDL_TRUE, DEFAULT_RECORDING_DEVNAME, NULL, (void *)0x2);
+    *default_playback = SDL_AddAudioDevice(false, DEFAULT_PLAYBACK_DEVNAME, NULL, (void *)0x1);
+    *default_recording = SDL_AddAudioDevice(true, DEFAULT_RECORDING_DEVNAME, NULL, (void *)0x2);
 }
 
-static SDL_bool SNDIO_Init(SDL_AudioDriverImpl *impl)
+static bool SNDIO_Init(SDL_AudioDriverImpl *impl)
 {
     if (LoadSNDIOLibrary() < 0) {
-        return SDL_FALSE;
+        return false;
     }
 
     impl->OpenDevice = SNDIO_OpenDevice;
@@ -344,13 +344,13 @@ static SDL_bool SNDIO_Init(SDL_AudioDriverImpl *impl)
     impl->Deinitialize = SNDIO_Deinitialize;
     impl->DetectDevices = SNDIO_DetectDevices;
 
-    impl->HasRecordingSupport = SDL_TRUE;
+    impl->HasRecordingSupport = true;
 
-    return SDL_TRUE;
+    return true;
 }
 
 AudioBootStrap SNDIO_bootstrap = {
-    "sndio", "OpenBSD sndio", SNDIO_Init, SDL_FALSE
+    "sndio", "OpenBSD sndio", SNDIO_Init, false
 };
 
 #endif // SDL_AUDIO_DRIVER_SNDIO

+ 6 - 6
src/audio/vita/SDL_vitaaudio.c

@@ -211,7 +211,7 @@ static void VITAAUD_ThreadInit(SDL_AudioDevice *device)
     }
 }
 
-static SDL_bool VITAAUD_Init(SDL_AudioDriverImpl *impl)
+static bool VITAAUD_Init(SDL_AudioDriverImpl *impl)
 {
     impl->OpenDevice = VITAAUD_OpenDevice;
     impl->PlayDevice = VITAAUD_PlayDevice;
@@ -223,15 +223,15 @@ static SDL_bool VITAAUD_Init(SDL_AudioDriverImpl *impl)
     impl->FlushRecording = VITAAUD_FlushRecording;
     impl->RecordDevice = VITAAUD_RecordDevice;
 
-    impl->HasRecordingSupport = SDL_TRUE;
-    impl->OnlyHasDefaultPlaybackDevice = SDL_TRUE;
-    impl->OnlyHasDefaultRecordingDevice = SDL_TRUE;
+    impl->HasRecordingSupport = true;
+    impl->OnlyHasDefaultPlaybackDevice = true;
+    impl->OnlyHasDefaultRecordingDevice = true;
 
-    return SDL_TRUE;
+    return true;
 }
 
 AudioBootStrap VITAAUD_bootstrap = {
-    "vita", "VITA audio driver", VITAAUD_Init, SDL_FALSE
+    "vita", "VITA audio driver", VITAAUD_Init, false
 };
 
 #endif // SDL_AUDIO_DRIVER_VITA

+ 23 - 23
src/audio/wasapi/SDL_wasapi.c

@@ -286,17 +286,17 @@ void WASAPI_DisconnectDevice(SDL_AudioDevice *device)
     WASAPI_ProxyToManagementThread(mgmtthrtask_DisconnectDevice, device, &rc);
 }
 
-static SDL_bool WasapiFailed(SDL_AudioDevice *device, const HRESULT err)
+static bool WasapiFailed(SDL_AudioDevice *device, const HRESULT err)
 {
     if (err == S_OK) {
-        return SDL_FALSE;
+        return false;
     } else if (err == AUDCLNT_E_DEVICE_INVALIDATED) {
-        device->hidden->device_lost = SDL_TRUE;
+        device->hidden->device_lost = true;
     } else {
-        device->hidden->device_dead = SDL_TRUE;
+        device->hidden->device_dead = true;
     }
 
-    return SDL_TRUE;
+    return true;
 }
 
 static int mgmtthrtask_StopAndReleaseClient(void *userdata)
@@ -397,38 +397,38 @@ static int ActivateWasapiDevice(SDL_AudioDevice *device)
 }
 
 // do not call when holding the device lock!
-static SDL_bool RecoverWasapiDevice(SDL_AudioDevice *device)
+static bool RecoverWasapiDevice(SDL_AudioDevice *device)
 {
     ResetWasapiDevice(device); // dump the lost device's handles.
 
     // This handles a non-default device that simply had its format changed in the Windows Control Panel.
     if (ActivateWasapiDevice(device) < 0) {
         WASAPI_DisconnectDevice(device);
-        return SDL_FALSE;
+        return false;
     }
 
-    device->hidden->device_lost = SDL_FALSE;
+    device->hidden->device_lost = false;
 
-    return SDL_TRUE; // okay, carry on with new device details!
+    return true; // okay, carry on with new device details!
 }
 
 // do not call when holding the device lock!
-static SDL_bool RecoverWasapiIfLost(SDL_AudioDevice *device)
+static bool RecoverWasapiIfLost(SDL_AudioDevice *device)
 {
     if (SDL_AtomicGet(&device->shutdown)) {
-        return SDL_FALSE; // already failed.
+        return false; // already failed.
     } else if (device->hidden->device_dead) {  // had a fatal error elsewhere, clean up and quit
         IAudioClient_Stop(device->hidden->client);
         WASAPI_DisconnectDevice(device);
         SDL_assert(SDL_AtomicGet(&device->shutdown));  // so we don't come back through here.
-        return SDL_FALSE; // already failed.
+        return false; // already failed.
     } else if (SDL_AtomicGet(&device->zombie)) {
-        return SDL_FALSE;  // we're already dead, so just leave and let the Zombie implementations take over.
+        return false;  // we're already dead, so just leave and let the Zombie implementations take over.
     } else if (!device->hidden->client) {
-        return SDL_TRUE; // still waiting for activation.
+        return true; // still waiting for activation.
     }
 
-    return device->hidden->device_lost ? RecoverWasapiDevice(device) : SDL_TRUE;
+    return device->hidden->device_lost ? RecoverWasapiDevice(device) : true;
 }
 
 static Uint8 *WASAPI_GetDeviceBuf(SDL_AudioDevice *device, int *buffer_size)
@@ -524,7 +524,7 @@ static int WASAPI_RecordDevice(SDL_AudioDevice *device, void *buffer, int buflen
             const int total = ((int)frames) * device->hidden->framesize;
             const int cpy = SDL_min(buflen, total);
             const int leftover = total - cpy;
-            const SDL_bool silent = (flags & AUDCLNT_BUFFERFLAGS_SILENT) ? SDL_TRUE : SDL_FALSE;
+            const bool silent = (flags & AUDCLNT_BUFFERFLAGS_SILENT) ? true : false;
 
             SDL_assert(leftover == 0);  // according to MSDN, this isn't everything available, just one "packet" of data per-GetBuffer call.
 
@@ -656,7 +656,7 @@ static int mgmtthrtask_PrepDevice(void *userdata)
     streamflags |= AUDCLNT_STREAMFLAGS_EVENTCALLBACK;
 
     int new_sample_frames = 0;
-    SDL_bool iaudioclient3_initialized = SDL_FALSE;
+    bool iaudioclient3_initialized = false;
 
 #ifdef __IAudioClient3_INTERFACE_DEFINED__
     // Try querying IAudioClient3 if sharemode is AUDCLNT_SHAREMODE_SHARED
@@ -678,7 +678,7 @@ static int mgmtthrtask_PrepDevice(void *userdata)
                 ret = IAudioClient3_InitializeSharedAudioStream(client3, streamflags, period_in_frames, waveformat, NULL);
                 if (SUCCEEDED(ret)) {
                     new_sample_frames = (int)period_in_frames;
-                    iaudioclient3_initialized = SDL_TRUE;
+                    iaudioclient3_initialized = true;
                 }
             }
 
@@ -822,10 +822,10 @@ static void WASAPI_Deinitialize(void)
     DeinitManagementThread();
 }
 
-static SDL_bool WASAPI_Init(SDL_AudioDriverImpl *impl)
+static bool WASAPI_Init(SDL_AudioDriverImpl *impl)
 {
     if (InitManagementThread() < 0) {
-        return SDL_FALSE;
+        return false;
     }
 
     impl->DetectDevices = WASAPI_DetectDevices;
@@ -843,13 +843,13 @@ static SDL_bool WASAPI_Init(SDL_AudioDriverImpl *impl)
     impl->Deinitialize = WASAPI_Deinitialize;
     impl->FreeDeviceHandle = WASAPI_FreeDeviceHandle;
 
-    impl->HasRecordingSupport = SDL_TRUE;
+    impl->HasRecordingSupport = true;
 
-    return SDL_TRUE;
+    return true;
 }
 
 AudioBootStrap WASAPI_bootstrap = {
-    "wasapi", "WASAPI", WASAPI_Init, SDL_FALSE
+    "wasapi", "WASAPI", WASAPI_Init, false
 };
 
 #endif // SDL_AUDIO_DRIVER_WASAPI

+ 3 - 3
src/audio/wasapi/SDL_wasapi.h

@@ -38,10 +38,10 @@ struct SDL_PrivateAudioData
     IAudioCaptureClient *capture;
     HANDLE event;
     HANDLE task;
-    SDL_bool coinitialized;
+    bool coinitialized;
     int framesize;
-    SDL_bool device_lost;
-    SDL_bool device_dead;
+    bool device_lost;
+    bool device_dead;
     void *activation_handler;
 };
 

+ 5 - 5
src/audio/wasapi/SDL_wasapi_win32.c

@@ -43,7 +43,7 @@ typedef BOOL(WINAPI *pfnAvRevertMmThreadCharacteristics)(HANDLE);
 static pfnAvSetMmThreadCharacteristicsW pAvSetMmThreadCharacteristicsW = NULL;
 static pfnAvRevertMmThreadCharacteristics pAvRevertMmThreadCharacteristics = NULL;
 
-static SDL_bool immdevice_initialized = SDL_FALSE;
+static bool immdevice_initialized = false;
 
 // Some GUIDs we need to know without linking to libraries that aren't available before Vista.
 static const IID SDL_IID_IAudioClient = { 0x1cb9ad4c, 0xdbfa, 0x4c32, { 0xb1, 0x78, 0xc2, 0xf5, 0x68, 0xa7, 0x03, 0xb2 } };
@@ -91,7 +91,7 @@ int WASAPI_PlatformInit(void)
         return -1; // Error string is set by SDL_IMMDevice_Init
     }
 
-    immdevice_initialized = SDL_TRUE;
+    immdevice_initialized = true;
 
     libavrt = LoadLibrary(TEXT("avrt.dll")); // this library is available in Vista and later. No WinXP, so have to LoadLibrary to use it for now!
     if (libavrt) {
@@ -106,7 +106,7 @@ static void StopWasapiHotplug(void)
 {
     if (immdevice_initialized) {
         SDL_IMMDevice_Quit();
-        immdevice_initialized = SDL_FALSE;
+        immdevice_initialized = false;
     }
 }
 
@@ -134,7 +134,7 @@ void WASAPI_PlatformThreadInit(SDL_AudioDevice *device)
 {
     // this thread uses COM.
     if (SUCCEEDED(WIN_CoInitialize())) { // can't report errors, hope it worked!
-        device->hidden->coinitialized = SDL_TRUE;
+        device->hidden->coinitialized = true;
     }
 
     // Set this thread to very high "Pro Audio" priority.
@@ -157,7 +157,7 @@ void WASAPI_PlatformThreadDeinit(SDL_AudioDevice *device)
 
     if (device->hidden->coinitialized) {
         WIN_CoUninitialize();
-        device->hidden->coinitialized = SDL_FALSE;
+        device->hidden->coinitialized = false;
     }
 }
 

+ 6 - 6
src/audio/wasapi/SDL_wasapi_winrt.cpp

@@ -53,7 +53,7 @@ using namespace Microsoft::WRL;
 static Platform::String ^ SDL_PKEY_AudioEngine_DeviceFormat = L"{f19f064d-082c-4e27-bc73-6882a1bb8e4c} 0";
 
 
-static SDL_bool FindWinRTAudioDeviceCallback(SDL_AudioDevice *device, void *userdata)
+static bool FindWinRTAudioDeviceCallback(SDL_AudioDevice *device, void *userdata)
 {
     return (SDL_wcscmp((LPCWSTR) device->handle, (LPCWSTR) userdata) == 0);
 }
@@ -66,7 +66,7 @@ static SDL_AudioDevice *FindWinRTAudioDevice(LPCWSTR devid)
 class SDL_WasapiDeviceEventHandler
 {
   public:
-    SDL_WasapiDeviceEventHandler(const SDL_bool _recording);
+    SDL_WasapiDeviceEventHandler(const bool _recording);
     ~SDL_WasapiDeviceEventHandler();
     void OnDeviceAdded(DeviceWatcher ^ sender, DeviceInformation ^ args);
     void OnDeviceRemoved(DeviceWatcher ^ sender, DeviceInformationUpdate ^ args);
@@ -78,7 +78,7 @@ class SDL_WasapiDeviceEventHandler
 
   private:
     SDL_Semaphore *completed_semaphore;
-    const SDL_bool recording;
+    const bool recording;
     DeviceWatcher ^ watcher;
     Windows::Foundation::EventRegistrationToken added_handler;
     Windows::Foundation::EventRegistrationToken removed_handler;
@@ -87,7 +87,7 @@ class SDL_WasapiDeviceEventHandler
     Windows::Foundation::EventRegistrationToken default_changed_handler;
 };
 
-SDL_WasapiDeviceEventHandler::SDL_WasapiDeviceEventHandler(const SDL_bool _recording)
+SDL_WasapiDeviceEventHandler::SDL_WasapiDeviceEventHandler(const bool _recording)
     : recording(_recording), completed_semaphore(SDL_CreateSemaphore(0))
 {
     if (!completed_semaphore) {
@@ -245,14 +245,14 @@ void WASAPI_EnumerateEndpoints(SDL_AudioDevice **default_playback, SDL_AudioDevi
     // DeviceWatchers will fire an Added event for each existing device at
     //  startup, so we don't need to enumerate them separately before
     //  listening for updates.
-    playback_device_event_handler = new SDL_WasapiDeviceEventHandler(SDL_FALSE);
+    playback_device_event_handler = new SDL_WasapiDeviceEventHandler(false);
     playback_device_event_handler->WaitForCompletion();
     defdevid = MediaDevice::GetDefaultAudioRenderId(AudioDeviceRole::Default);
     if (defdevid) {
         *default_playback = FindWinRTAudioDevice(defdevid->Data());
     }
 
-    recording_device_event_handler = new SDL_WasapiDeviceEventHandler(SDL_TRUE);
+    recording_device_event_handler = new SDL_WasapiDeviceEventHandler(true);
     recording_device_event_handler->WaitForCompletion();
     defdevid = MediaDevice::GetDefaultAudioCaptureId(AudioDeviceRole::Default);
     if (defdevid) {

+ 19 - 19
src/camera/SDL_camera.c

@@ -542,7 +542,7 @@ void SDL_CameraDisconnected(SDL_Camera *device)
 
     ObtainPhysicalCameraObj(device);
 
-    const SDL_bool first_disconnect = SDL_AtomicCompareAndSwap(&device->zombie, 0, 1);
+    const bool first_disconnect = SDL_AtomicCompareAndSwap(&device->zombie, 0, 1);
     if (first_disconnect) {   // if already disconnected this device, don't do it twice.
         // Swap in "Zombie" versions of the usual platform interfaces, so the device will keep
         // making progress until the app closes it. Otherwise, streams might continue to
@@ -580,7 +580,7 @@ void SDL_CameraDisconnected(SDL_Camera *device)
     }
 }
 
-void SDL_CameraPermissionOutcome(SDL_Camera *device, SDL_bool approved)
+void SDL_CameraPermissionOutcome(SDL_Camera *device, bool approved)
 {
     if (!device) {
         return;
@@ -618,7 +618,7 @@ void SDL_CameraPermissionOutcome(SDL_Camera *device, SDL_bool approved)
 }
 
 
-SDL_Camera *SDL_FindPhysicalCameraByCallback(SDL_bool (*callback)(SDL_Camera *device, void *userdata), void *userdata)
+SDL_Camera *SDL_FindPhysicalCameraByCallback(bool (*callback)(SDL_Camera *device, void *userdata), void *userdata)
 {
     if (!SDL_GetCurrentCameraDriver()) {
         SDL_SetError("Camera subsystem is not initialized");
@@ -784,22 +784,22 @@ void SDL_CameraThreadSetup(SDL_Camera *device)
 #endif
 }
 
-SDL_bool SDL_CameraThreadIterate(SDL_Camera *device)
+bool SDL_CameraThreadIterate(SDL_Camera *device)
 {
     SDL_LockMutex(device->lock);
 
     if (SDL_AtomicGet(&device->shutdown)) {
         SDL_UnlockMutex(device->lock);
-        return SDL_FALSE;  // we're done, shut it down.
+        return false;  // we're done, shut it down.
     }
 
     const int permission = device->permission;
     if (permission <= 0) {
         SDL_UnlockMutex(device->lock);
-        return (permission < 0) ? SDL_FALSE : SDL_TRUE;  // if permission was denied, shut it down. if undecided, we're done for now.
+        return (permission < 0) ? false : true;  // if permission was denied, shut it down. if undecided, we're done for now.
     }
 
-    SDL_bool failed = SDL_FALSE;  // set to true if disaster worthy of treating the device as lost has happened.
+    bool failed = false;  // set to true if disaster worthy of treating the device as lost has happened.
     SDL_Surface *acquired = NULL;
     SDL_Surface *output_surface = NULL;
     SurfaceList *slist = NULL;
@@ -851,7 +851,7 @@ SDL_bool SDL_CameraThreadIterate(SDL_Camera *device)
         #if DEBUG_CAMERA
         SDL_Log("CAMERA: dev[%p] error AcquireFrame: %s", device, SDL_GetError());
         #endif
-        failed = SDL_TRUE;
+        failed = true;
     }
 
     // we can let go of the lock once we've tried to grab a frame of video and maybe moved the output frame off the empty list.
@@ -908,7 +908,7 @@ SDL_bool SDL_CameraThreadIterate(SDL_Camera *device)
         SDL_UnlockMutex(device->lock);
     }
 
-    return SDL_TRUE;  // always go on if not shutting down, even if device failed.
+    return true;  // always go on if not shutting down, even if device failed.
 }
 
 void SDL_CameraThreadShutdown(SDL_Camera *device)
@@ -1140,7 +1140,7 @@ SDL_Camera *SDL_OpenCamera(SDL_CameraID instance_id, const SDL_CameraSpec *spec)
 
     // if we have to scale _and_ convert, we need a middleman surface, since we can't do both changes at once.
     if (device->needs_scaling && device->needs_conversion) {
-        const SDL_bool downsampling_first = (device->needs_scaling < 0);
+        const bool downsampling_first = (device->needs_scaling < 0);
         const SDL_CameraSpec *s = downsampling_first ? &device->spec : &closest;
         const SDL_PixelFormat fmt = downsampling_first ? closest.format : device->spec.format;
         device->conversion_surface = SDL_CreateSurface(s->width, s->height, fmt);
@@ -1229,7 +1229,7 @@ SDL_Surface *SDL_AcquireCameraFrame(SDL_Camera *camera, Uint64 *timestampNS)
         slist = slist->next;
     }
 
-    const SDL_bool list_is_empty = (slist == slistprev);
+    const bool list_is_empty = (slist == slistprev);
     if (!list_is_empty) { // report the oldest frame.
         if (timestampNS) {
             *timestampNS = slist->timestampNS;
@@ -1398,7 +1398,7 @@ static Uint32 HashCameraID(const void *key, void *data)
     return ((Uint32) ((uintptr_t) key)) - 1;
 }
 
-static SDL_bool MatchCameraID(const void *a, const void *b, void *data)
+static bool MatchCameraID(const void *a, const void *b, void *data)
 {
     return (a == b);  // simple integers, just compare them as pointer values.
 }
@@ -1419,7 +1419,7 @@ int SDL_CameraInit(const char *driver_name)
         return -1;
     }
 
-    SDL_HashTable *device_hash = SDL_CreateHashTable(NULL, 8, HashCameraID, MatchCameraID, NukeCameraHashItem, SDL_FALSE);
+    SDL_HashTable *device_hash = SDL_CreateHashTable(NULL, 8, HashCameraID, MatchCameraID, NukeCameraHashItem, false);
     if (!device_hash) {
         SDL_DestroyRWLock(device_hash_lock);
         return -1;
@@ -1430,8 +1430,8 @@ int SDL_CameraInit(const char *driver_name)
         driver_name = SDL_GetHint(SDL_HINT_CAMERA_DRIVER);
     }
 
-    SDL_bool initialized = SDL_FALSE;
-    SDL_bool tried_to_init = SDL_FALSE;
+    bool initialized = false;
+    bool tried_to_init = false;
 
     if (driver_name && (*driver_name != 0)) {
         char *driver_name_copy = SDL_strdup(driver_name);
@@ -1451,7 +1451,7 @@ int SDL_CameraInit(const char *driver_name)
 
             for (int i = 0; bootstrap[i]; i++) {
                 if (SDL_strcasecmp(bootstrap[i]->name, driver_attempt) == 0) {
-                    tried_to_init = SDL_TRUE;
+                    tried_to_init = true;
                     SDL_zero(camera_driver);
                     camera_driver.pending_events_tail = &camera_driver.pending_events;
                     camera_driver.device_hash_lock = device_hash_lock;
@@ -1459,7 +1459,7 @@ int SDL_CameraInit(const char *driver_name)
                     if (bootstrap[i]->init(&camera_driver.impl)) {
                         camera_driver.name = bootstrap[i]->name;
                         camera_driver.desc = bootstrap[i]->desc;
-                        initialized = SDL_TRUE;
+                        initialized = true;
                     }
                     break;
                 }
@@ -1475,7 +1475,7 @@ int SDL_CameraInit(const char *driver_name)
                 continue;
             }
 
-            tried_to_init = SDL_TRUE;
+            tried_to_init = true;
             SDL_zero(camera_driver);
             camera_driver.pending_events_tail = &camera_driver.pending_events;
             camera_driver.device_hash_lock = device_hash_lock;
@@ -1483,7 +1483,7 @@ int SDL_CameraInit(const char *driver_name)
             if (bootstrap[i]->init(&camera_driver.impl)) {
                 camera_driver.name = bootstrap[i]->name;
                 camera_driver.desc = bootstrap[i]->desc;
-                initialized = SDL_TRUE;
+                initialized = true;
             }
         }
     }

+ 8 - 8
src/camera/SDL_syscamera.h

@@ -39,10 +39,10 @@ extern SDL_Camera *SDL_AddCamera(const char *name, SDL_CameraPosition position,
 extern void SDL_CameraDisconnected(SDL_Camera *device);
 
 // Find an SDL_Camera, selected by a callback. NULL if not found. DOES NOT LOCK THE DEVICE.
-extern SDL_Camera *SDL_FindPhysicalCameraByCallback(SDL_bool (*callback)(SDL_Camera *device, void *userdata), void *userdata);
+extern SDL_Camera *SDL_FindPhysicalCameraByCallback(bool (*callback)(SDL_Camera *device, void *userdata), void *userdata);
 
 // Backends should call this when the user has approved/denied access to a camera.
-extern void SDL_CameraPermissionOutcome(SDL_Camera *device, SDL_bool approved);
+extern void SDL_CameraPermissionOutcome(SDL_Camera *device, bool approved);
 
 // Backends can call this to get a standardized name for a thread to power a specific camera device.
 extern char *SDL_GetCameraThreadName(SDL_Camera *device, char *buf, size_t buflen);
@@ -53,7 +53,7 @@ extern void UnrefPhysicalCamera(SDL_Camera *device);
 
 // These functions are the heart of the camera threads. Backends can call them directly if they aren't using the SDL-provided thread.
 extern void SDL_CameraThreadSetup(SDL_Camera *device);
-extern SDL_bool SDL_CameraThreadIterate(SDL_Camera *device);
+extern bool SDL_CameraThreadIterate(SDL_Camera *device);
 extern void SDL_CameraThreadShutdown(SDL_Camera *device);
 
 // common utility functionality to gather up camera specs. Not required!
@@ -138,8 +138,8 @@ struct SDL_Camera
     // non-zero if acquire_surface needs to be scaled for final output.
     int needs_scaling;  // -1: downscale, 0: no scaling, 1: upscale
 
-    // SDL_TRUE if acquire_surface needs to be converted for final output.
-    SDL_bool needs_conversion;
+    // true if acquire_surface needs to be converted for final output.
+    bool needs_conversion;
 
     // Current state flags
     SDL_AtomicInt shutdown;
@@ -169,7 +169,7 @@ typedef struct SDL_CameraDriverImpl
     void (*FreeDeviceHandle)(SDL_Camera *device); // SDL is done with this device; free the handle from SDL_AddCamera()
     void (*Deinitialize)(void);
 
-    SDL_bool ProvidesOwnCallbackThread;
+    bool ProvidesOwnCallbackThread;
 } SDL_CameraDriverImpl;
 
 typedef struct SDL_PendingCameraEvent
@@ -198,8 +198,8 @@ typedef struct CameraBootStrap
 {
     const char *name;
     const char *desc;
-    SDL_bool (*init)(SDL_CameraDriverImpl *impl);
-    SDL_bool demand_only; // if SDL_TRUE: request explicitly, or it won't be available.
+    bool (*init)(SDL_CameraDriverImpl *impl);
+    bool demand_only; // if true: request explicitly, or it won't be available.
 } CameraBootStrap;
 
 // Not all of these are available in a given build. Use #ifdefs, etc.

+ 12 - 12
src/camera/android/SDL_camera_android.c

@@ -520,13 +520,13 @@ static void SDLCALL CameraPermissionCallback(void *userdata, const char *permiss
     SDL_Camera *device = (SDL_Camera *) userdata;
     if (device->hidden != NULL) {   // if device was already closed, don't send an event.
         if (!granted) {
-            SDL_CameraPermissionOutcome(device, SDL_FALSE);  // sorry, permission denied.
+            SDL_CameraPermissionOutcome(device, false);  // sorry, permission denied.
         } else if (PrepareCamera(device) < 0) {  // permission given? Actually open the camera now.
             // uhoh, setup failed; since the app thinks we already "opened" the device, mark it as disconnected and don't report the permission.
             SDL_CameraDisconnected(device);
         } else {
             // okay! We have permission to use the camera _and_ opening the hardware worked out, report that the camera is usable!
-            SDL_CameraPermissionOutcome(device, SDL_TRUE);  // go go go!
+            SDL_CameraPermissionOutcome(device, true);  // go go go!
         }
     }
 
@@ -666,7 +666,7 @@ static void GatherCameraSpecs(const char *devid, CameraFormatAddData *add_data,
     pACameraMetadata_free(metadata);
 }
 
-static SDL_bool FindAndroidCameraByID(SDL_Camera *device, void *userdata)
+static bool FindAndroidCameraByID(SDL_Camera *device, void *userdata)
 {
     const char *devid = (const char *) userdata;
     return (SDL_strcmp(devid, (const char *) device->handle) == 0);
@@ -800,25 +800,25 @@ static void ANDROIDCAMERA_Deinitialize(void)
     pAImageReader_new = NULL;
 }
 
-static SDL_bool ANDROIDCAMERA_Init(SDL_CameraDriverImpl *impl)
+static bool ANDROIDCAMERA_Init(SDL_CameraDriverImpl *impl)
 {
     // !!! FIXME: slide this off into a subroutine
     // system libraries are in android-24 and later; we currently target android-16 and later, so check if they exist at runtime.
     void *libcamera2 = dlopen("libcamera2ndk.so", RTLD_NOW | RTLD_LOCAL);
     if (!libcamera2) {
         SDL_Log("CAMERA: libcamera2ndk.so can't be loaded: %s", dlerror());
-        return SDL_FALSE;
+        return false;
     }
 
     void *libmedia = dlopen("libmediandk.so", RTLD_NOW | RTLD_LOCAL);
     if (!libmedia) {
         SDL_Log("CAMERA: libmediandk.so can't be loaded: %s", dlerror());
         dlclose(libcamera2);
-        return SDL_FALSE;
+        return false;
     }
 
-    SDL_bool okay = SDL_TRUE;
-    #define LOADSYM(lib, fn) if (okay) { p##fn = (pfn##fn) dlsym(lib, #fn); if (!p##fn) { SDL_Log("CAMERA: symbol '%s' can't be found in %s: %s", #fn, #lib "ndk.so", dlerror()); okay = SDL_FALSE; } }
+    bool okay = true;
+    #define LOADSYM(lib, fn) if (okay) { p##fn = (pfn##fn) dlsym(lib, #fn); if (!p##fn) { SDL_Log("CAMERA: symbol '%s' can't be found in %s: %s", #fn, #lib "ndk.so", dlerror()); okay = false; } }
     //#define LOADSYM(lib, fn) p##fn = (pfn##fn) fn
     LOADSYM(libcamera2, ACameraManager_create);
     LOADSYM(libcamera2, ACameraManager_registerAvailabilityCallback);
@@ -867,7 +867,7 @@ static SDL_bool ANDROIDCAMERA_Init(SDL_CameraDriverImpl *impl)
     if (CreateCameraManager() < 0) {
         dlclose(libmedia);
         dlclose(libcamera2);
-        return SDL_FALSE;
+        return false;
     }
 
     libcamera2ndk = libcamera2;
@@ -882,13 +882,13 @@ static SDL_bool ANDROIDCAMERA_Init(SDL_CameraDriverImpl *impl)
     impl->FreeDeviceHandle = ANDROIDCAMERA_FreeDeviceHandle;
     impl->Deinitialize = ANDROIDCAMERA_Deinitialize;
 
-    impl->ProvidesOwnCallbackThread = SDL_TRUE;
+    impl->ProvidesOwnCallbackThread = true;
 
-    return SDL_TRUE;
+    return true;
 }
 
 CameraBootStrap ANDROIDCAMERA_bootstrap = {
-    "android", "SDL Android camera driver", ANDROIDCAMERA_Init, SDL_FALSE
+    "android", "SDL Android camera driver", ANDROIDCAMERA_Init, false
 };
 
 #endif

+ 9 - 9
src/camera/coremedia/SDL_camera_coremedia.m

@@ -83,16 +83,16 @@ static void CoreMediaFormatToSDL(FourCharCode fmt, SDL_PixelFormat *pixel_format
 @end
 
 
-static SDL_bool CheckCameraPermissions(SDL_Camera *device)
+static bool CheckCameraPermissions(SDL_Camera *device)
 {
     if (device->permission == 0) {  // still expecting a permission result.
         if (@available(macOS 14, *)) {
             const AVAuthorizationStatus status = [AVCaptureDevice authorizationStatusForMediaType:AVMediaTypeVideo];
             if (status != AVAuthorizationStatusNotDetermined) {   // NotDetermined == still waiting for an answer from the user.
-                SDL_CameraPermissionOutcome(device, (status == AVAuthorizationStatusAuthorized) ? SDL_TRUE : SDL_FALSE);
+                SDL_CameraPermissionOutcome(device, (status == AVAuthorizationStatusAuthorized) ? true : false);
             }
         } else {
-            SDL_CameraPermissionOutcome(device, SDL_TRUE);  // always allowed (or just unqueryable...?) on older macOS.
+            SDL_CameraPermissionOutcome(device, true);  // always allowed (or just unqueryable...?) on older macOS.
         }
     }
 
@@ -408,11 +408,11 @@ static void GatherCameraSpecs(AVCaptureDevice *device, CameraFormatAddData *add_
     }
 }
 
-static SDL_bool FindCoreMediaCameraByUniqueID(SDL_Camera *device, void *userdata)
+static bool FindCoreMediaCameraByUniqueID(SDL_Camera *device, void *userdata)
 {
     NSString *uniqueid = (__bridge NSString *) userdata;
     AVCaptureDevice *avdev = (__bridge AVCaptureDevice *) device->handle;
-    return ([uniqueid isEqualToString:avdev.uniqueID]) ? SDL_TRUE : SDL_FALSE;
+    return ([uniqueid isEqualToString:avdev.uniqueID]) ? true : false;
 }
 
 static void MaybeAddDevice(AVCaptureDevice *avdevice)
@@ -484,7 +484,7 @@ static void COREMEDIA_Deinitialize(void)
     // !!! FIXME: disable hotplug.
 }
 
-static SDL_bool COREMEDIA_Init(SDL_CameraDriverImpl *impl)
+static bool COREMEDIA_Init(SDL_CameraDriverImpl *impl)
 {
     impl->DetectDevices = COREMEDIA_DetectDevices;
     impl->OpenDevice = COREMEDIA_OpenDevice;
@@ -495,13 +495,13 @@ static SDL_bool COREMEDIA_Init(SDL_CameraDriverImpl *impl)
     impl->FreeDeviceHandle = COREMEDIA_FreeDeviceHandle;
     impl->Deinitialize = COREMEDIA_Deinitialize;
 
-    impl->ProvidesOwnCallbackThread = SDL_TRUE;
+    impl->ProvidesOwnCallbackThread = true;
 
-    return SDL_TRUE;
+    return true;
 }
 
 CameraBootStrap COREMEDIA_bootstrap = {
-    "coremedia", "SDL Apple CoreMedia camera driver", COREMEDIA_Init, SDL_FALSE
+    "coremedia", "SDL Apple CoreMedia camera driver", COREMEDIA_Init, false
 };
 
 #endif // SDL_CAMERA_DRIVER_COREMEDIA

+ 3 - 3
src/camera/dummy/SDL_camera_dummy.c

@@ -59,7 +59,7 @@ static void DUMMYCAMERA_Deinitialize(void)
 {
 }
 
-static SDL_bool DUMMYCAMERA_Init(SDL_CameraDriverImpl *impl)
+static bool DUMMYCAMERA_Init(SDL_CameraDriverImpl *impl)
 {
     impl->DetectDevices = DUMMYCAMERA_DetectDevices;
     impl->OpenDevice = DUMMYCAMERA_OpenDevice;
@@ -70,11 +70,11 @@ static SDL_bool DUMMYCAMERA_Init(SDL_CameraDriverImpl *impl)
     impl->FreeDeviceHandle = DUMMYCAMERA_FreeDeviceHandle;
     impl->Deinitialize = DUMMYCAMERA_Deinitialize;
 
-    return SDL_TRUE;
+    return true;
 }
 
 CameraBootStrap DUMMYCAMERA_bootstrap = {
-    "dummy", "SDL dummy camera driver", DUMMYCAMERA_Init, SDL_TRUE
+    "dummy", "SDL dummy camera driver", DUMMYCAMERA_Init, true
 };
 
 #endif  // SDL_CAMERA_DRIVER_DUMMY

+ 5 - 5
src/camera/emscripten/SDL_camera_emscripten.c

@@ -107,7 +107,7 @@ static void SDLEmscriptenCameraPermissionOutcome(SDL_Camera *device, int approve
         device->acquire_surface->w = w;
         device->acquire_surface->h = h;
     }
-    SDL_CameraPermissionOutcome(device, approved ? SDL_TRUE : SDL_FALSE);
+    SDL_CameraPermissionOutcome(device, approved ? true : false);
 }
 
 static int EMSCRIPTENCAMERA_OpenDevice(SDL_Camera *device, const SDL_CameraSpec *spec)
@@ -234,7 +234,7 @@ static void EMSCRIPTENCAMERA_DetectDevices(void)
     }
 }
 
-static SDL_bool EMSCRIPTENCAMERA_Init(SDL_CameraDriverImpl *impl)
+static bool EMSCRIPTENCAMERA_Init(SDL_CameraDriverImpl *impl)
 {
     MAIN_THREAD_EM_ASM({
         if (typeof(Module['SDL3']) === 'undefined') {
@@ -252,13 +252,13 @@ static SDL_bool EMSCRIPTENCAMERA_Init(SDL_CameraDriverImpl *impl)
     impl->FreeDeviceHandle = EMSCRIPTENCAMERA_FreeDeviceHandle;
     impl->Deinitialize = EMSCRIPTENCAMERA_Deinitialize;
 
-    impl->ProvidesOwnCallbackThread = SDL_TRUE;
+    impl->ProvidesOwnCallbackThread = true;
 
-    return SDL_TRUE;
+    return true;
 }
 
 CameraBootStrap EMSCRIPTENCAMERA_bootstrap = {
-    "emscripten", "SDL Emscripten MediaStream camera driver", EMSCRIPTENCAMERA_Init, SDL_FALSE
+    "emscripten", "SDL Emscripten MediaStream camera driver", EMSCRIPTENCAMERA_Init, false
 };
 
 /* *INDENT-ON* */ // clang-format on

+ 12 - 12
src/camera/mediafoundation/SDL_camera_mediafoundation.c

@@ -821,7 +821,7 @@ static int MEDIAFOUNDATION_OpenDevice(SDL_Camera *device, const SDL_CameraSpec *
     IMFMediaSource_Release(source);  // srcreader is holding a reference to this.
 
     // There is no user permission prompt for camera access (I think?)
-    SDL_CameraPermissionOutcome(device, SDL_TRUE);
+    SDL_CameraPermissionOutcome(device, true);
 
     #undef CHECK_HRESULT
 
@@ -962,7 +962,7 @@ static void GatherCameraSpecs(IMFMediaSource *source, CameraFormatAddData *add_d
     IMFPresentationDescriptor_Release(presentdesc);
 }
 
-static SDL_bool FindMediaFoundationCameraBySymlink(SDL_Camera *device, void *userdata)
+static bool FindMediaFoundationCameraBySymlink(SDL_Camera *device, void *userdata)
 {
     return (SDL_strcmp((const char *) device->handle, (const char *) userdata) == 0);
 }
@@ -1051,29 +1051,29 @@ static void MEDIAFOUNDATION_Deinitialize(void)
     pMFGetStrideForBitmapInfoHeader = NULL;
 }
 
-static SDL_bool MEDIAFOUNDATION_Init(SDL_CameraDriverImpl *impl)
+static bool MEDIAFOUNDATION_Init(SDL_CameraDriverImpl *impl)
 {
     // !!! FIXME: slide this off into a subroutine
     HMODULE mf = LoadLibrary(TEXT("Mf.dll")); // this library is available in Vista and later, but also can be on XP with service packs and Windows
     if (!mf) {
-        return SDL_FALSE;
+        return false;
     }
 
     HMODULE mfplat = LoadLibrary(TEXT("Mfplat.dll")); // this library is available in Vista and later. No WinXP, so have to LoadLibrary to use it for now!
     if (!mfplat) {
         FreeLibrary(mf);
-        return SDL_FALSE;
+        return false;
     }
 
     HMODULE mfreadwrite = LoadLibrary(TEXT("Mfreadwrite.dll")); // this library is available in Vista and later. No WinXP, so have to LoadLibrary to use it for now!
     if (!mfreadwrite) {
         FreeLibrary(mfplat);
         FreeLibrary(mf);
-        return SDL_FALSE;
+        return false;
     }
 
-    SDL_bool okay = SDL_TRUE;
-    #define LOADSYM(lib, fn) if (okay) { p##fn = (pfn##fn) GetProcAddress(lib, #fn); if (!p##fn) { okay = SDL_FALSE; } }
+    bool okay = true;
+    #define LOADSYM(lib, fn) if (okay) { p##fn = (pfn##fn) GetProcAddress(lib, #fn); if (!p##fn) { okay = false; } }
     LOADSYM(mf, MFEnumDeviceSources);
     LOADSYM(mf, MFCreateDeviceSource);
     LOADSYM(mfplat, MFStartup);
@@ -1087,7 +1087,7 @@ static SDL_bool MEDIAFOUNDATION_Init(SDL_CameraDriverImpl *impl)
     if (okay) {
         const HRESULT ret = pMFStartup(MF_VERSION, MFSTARTUP_LITE);
         if (FAILED(ret)) {
-            okay = SDL_FALSE;
+            okay = false;
         }
     }
 
@@ -1095,7 +1095,7 @@ static SDL_bool MEDIAFOUNDATION_Init(SDL_CameraDriverImpl *impl)
         FreeLibrary(mfreadwrite);
         FreeLibrary(mfplat);
         FreeLibrary(mf);
-        return SDL_FALSE;
+        return false;
     }
 
     libmf = mf;
@@ -1111,11 +1111,11 @@ static SDL_bool MEDIAFOUNDATION_Init(SDL_CameraDriverImpl *impl)
     impl->FreeDeviceHandle = MEDIAFOUNDATION_FreeDeviceHandle;
     impl->Deinitialize = MEDIAFOUNDATION_Deinitialize;
 
-    return SDL_TRUE;
+    return true;
 }
 
 CameraBootStrap MEDIAFOUNDATION_bootstrap = {
-    "mediafoundation", "SDL Windows Media Foundation camera driver", MEDIAFOUNDATION_Init, SDL_FALSE
+    "mediafoundation", "SDL Windows Media Foundation camera driver", MEDIAFOUNDATION_Init, false
 };
 
 #endif // SDL_CAMERA_DRIVER_MEDIAFOUNDATION

+ 17 - 17
src/camera/pipewire/SDL_camera_pipewire.c

@@ -54,7 +54,7 @@ enum PW_READY_FLAGS
 #define PW_ID_TO_HANDLE(x) (void *)((uintptr_t)x)
 #define PW_HANDLE_TO_ID(x) (uint32_t)((uintptr_t)x)
 
-static SDL_bool pipewire_initialized = SDL_FALSE;
+static bool pipewire_initialized = false;
 
 // Pipewire entry points
 static const char *(*PIPEWIRE_pw_get_library_version)(void);
@@ -232,9 +232,9 @@ static struct
 
     struct spa_list global_list;
 
-    SDL_bool have_1_0_5;
-    SDL_bool init_complete;
-    SDL_bool events_enabled;
+    bool have_1_0_5;
+    bool init_complete;
+    bool events_enabled;
 } hotplug;
 
 struct global
@@ -258,7 +258,7 @@ struct global
     struct spa_list pending_list;
     struct spa_list param_list;
 
-    SDL_bool added;
+    bool added;
 };
 
 struct global_class
@@ -434,7 +434,7 @@ static void on_stream_state_changed(void *data, enum pw_stream_state old,
     case PW_STREAM_STATE_UNCONNECTED:
         break;
     case PW_STREAM_STATE_STREAMING:
-        SDL_CameraPermissionOutcome(device, SDL_TRUE);
+        SDL_CameraPermissionOutcome(device, true);
         break;
     default:
         break;
@@ -722,7 +722,7 @@ static void add_device(struct global *g)
     }
     SDL_free(data.specs);
 
-    g->added = SDL_TRUE;
+    g->added = true;
 }
 
 static void PIPEWIRECAMERA_DetectDevices(void)
@@ -742,7 +742,7 @@ static void PIPEWIRECAMERA_DetectDevices(void)
 	    }
     }
 
-    hotplug.events_enabled = SDL_TRUE;
+    hotplug.events_enabled = true;
 
     PIPEWIRE_pw_thread_loop_unlock(hotplug.loop);
 }
@@ -954,7 +954,7 @@ static void hotplug_core_done_callback(void *object, uint32_t id, int seq)
                  add_device(g);
 	     }
         }
-	hotplug.init_complete = SDL_TRUE;
+	hotplug.init_complete = true;
         PIPEWIRE_pw_thread_loop_signal(hotplug.loop, false);
     }
 }
@@ -968,7 +968,7 @@ static const struct pw_core_events hotplug_core_events =
 /* When in a container, the library version can differ from the underlying core version,
  * so make sure the underlying Pipewire implementation meets the version requirement.
  */
-static SDL_bool pipewire_server_version_at_least(int major, int minor, int patch)
+static bool pipewire_server_version_at_least(int major, int minor, int patch)
 {
     return (hotplug.server_major >= major) &&
            (hotplug.server_major > major || hotplug.server_minor >= minor) &&
@@ -1055,23 +1055,23 @@ static void PIPEWIRECAMERA_Deinitialize(void)
 	}
         deinit_pipewire_library();
 	spa_zero(hotplug);
-        pipewire_initialized = SDL_FALSE;
+        pipewire_initialized = false;
     }
 }
 
-static SDL_bool PIPEWIRECAMERA_Init(SDL_CameraDriverImpl *impl)
+static bool PIPEWIRECAMERA_Init(SDL_CameraDriverImpl *impl)
 {
     if (!pipewire_initialized) {
 
         if (init_pipewire_library() < 0) {
-            return SDL_FALSE;
+            return false;
         }
 
-        pipewire_initialized = SDL_TRUE;
+        pipewire_initialized = true;
 
         if (hotplug_loop_init() < 0) {
             PIPEWIRECAMERA_Deinitialize();
-            return SDL_FALSE;
+            return false;
         }
     }
 
@@ -1084,11 +1084,11 @@ static SDL_bool PIPEWIRECAMERA_Init(SDL_CameraDriverImpl *impl)
     impl->FreeDeviceHandle = PIPEWIRECAMERA_FreeDeviceHandle;
     impl->Deinitialize = PIPEWIRECAMERA_Deinitialize;
 
-    return SDL_TRUE;
+    return true;
 }
 
 CameraBootStrap PIPEWIRECAMERA_bootstrap = {
-    "pipewire", "SDL PipeWire camera driver", PIPEWIRECAMERA_Init, SDL_FALSE
+    "pipewire", "SDL PipeWire camera driver", PIPEWIRECAMERA_Init, false
 };
 
 #endif  // SDL_CAMERA_DRIVER_PIPEWIRE

+ 7 - 7
src/camera/v4l2/SDL_camera_v4l2.c

@@ -601,7 +601,7 @@ static int V4L2_OpenDevice(SDL_Camera *device, const SDL_CameraSpec *spec)
     }
 
     size_t size, pitch;
-    SDL_CalculateSurfaceSize(device->spec.format, device->spec.width, device->spec.height, &size, &pitch, SDL_FALSE);
+    SDL_CalculateSurfaceSize(device->spec.format, device->spec.width, device->spec.height, &size, &pitch, false);
 
     int rc = 0;
     switch (io) {
@@ -634,12 +634,12 @@ static int V4L2_OpenDevice(SDL_Camera *device, const SDL_CameraSpec *spec)
     }
 
     // Currently there is no user permission prompt for camera access, but maybe there will be a D-Bus portal interface at some point.
-    SDL_CameraPermissionOutcome(device, SDL_TRUE);
+    SDL_CameraPermissionOutcome(device, true);
 
     return 0;
 }
 
-static SDL_bool FindV4L2CameraByBusInfoCallback(SDL_Camera *device, void *userdata)
+static bool FindV4L2CameraByBusInfoCallback(SDL_Camera *device, void *userdata)
 {
     const V4L2DeviceHandle *handle = (const V4L2DeviceHandle *) device->handle;
     return (SDL_strcmp(handle->bus_info, (const char *) userdata) == 0);
@@ -820,7 +820,7 @@ static void V4L2_FreeDeviceHandle(SDL_Camera *device)
 }
 
 #ifdef SDL_USE_LIBUDEV
-static SDL_bool FindV4L2CameraByPathCallback(SDL_Camera *device, void *userdata)
+static bool FindV4L2CameraByPathCallback(SDL_Camera *device, void *userdata)
 {
     const V4L2DeviceHandle *handle = (const V4L2DeviceHandle *) device->handle;
     return (SDL_strcmp(handle->path, (const char *) userdata) == 0);
@@ -878,7 +878,7 @@ static void V4L2_DetectDevices(void)
 #endif // SDL_USE_LIBUDEV
 }
 
-static SDL_bool V4L2_Init(SDL_CameraDriverImpl *impl)
+static bool V4L2_Init(SDL_CameraDriverImpl *impl)
 {
     impl->DetectDevices = V4L2_DetectDevices;
     impl->OpenDevice = V4L2_OpenDevice;
@@ -889,11 +889,11 @@ static SDL_bool V4L2_Init(SDL_CameraDriverImpl *impl)
     impl->FreeDeviceHandle = V4L2_FreeDeviceHandle;
     impl->Deinitialize = V4L2_Deinitialize;
 
-    return SDL_TRUE;
+    return true;
 }
 
 CameraBootStrap V4L2_bootstrap = {
-    "v4l2", "SDL Video4Linux2 camera driver", V4L2_Init, SDL_FALSE
+    "v4l2", "SDL Video4Linux2 camera driver", V4L2_Init, false
 };
 
 #endif // SDL_CAMERA_DRIVER_V4L2

+ 4 - 4
src/core/SDL_core_unsupported.c

@@ -162,7 +162,7 @@ void *SDL_GetAndroidJNIEnv(void)
     return NULL;
 }
 
-typedef void (SDLCALL *SDL_RequestAndroidPermissionCallback)(void *userdata, const char *permission, SDL_bool granted);
+typedef void (SDLCALL *SDL_RequestAndroidPermissionCallback)(void *userdata, const char *permission, bool granted);
 SDL_DECLSPEC int SDLCALL SDL_RequestAndroidPermission(const char *permission, SDL_RequestAndroidPermissionCallback cb, void *userdata);
 int SDL_RequestAndroidPermission(const char *permission, SDL_RequestAndroidPermissionCallback cb, void *userdata)
 {
@@ -201,21 +201,21 @@ SDL_DECLSPEC SDL_bool SDLCALL SDL_IsAndroidTV(void);
 SDL_bool SDL_IsAndroidTV(void)
 {
     SDL_Unsupported();
-    return SDL_FALSE;
+    return false;
 }
 
 SDL_DECLSPEC SDL_bool SDLCALL SDL_IsChromebook(void);
 SDL_bool SDL_IsChromebook(void)
 {
     SDL_Unsupported();
-    return SDL_FALSE;
+    return false;
 }
 
 SDL_DECLSPEC SDL_bool SDLCALL SDL_IsDeXMode(void);
 SDL_bool SDL_IsDeXMode(void)
 {
     SDL_Unsupported();
-    return SDL_FALSE;
+    return false;
 }
 
 SDL_DECLSPEC Sint32 SDLCALL JNI_OnLoad(void *vm, void *reserved);

+ 51 - 51
src/core/android/SDL_android.c

@@ -388,9 +388,9 @@ static jmethodID midHapticStop;
 static SDL_DisplayOrientation displayNaturalOrientation;
 static SDL_DisplayOrientation displayCurrentOrientation;
 static float fLastAccelerometer[3];
-static SDL_bool bHasNewData;
+static bool bHasNewData;
 
-static SDL_bool bHasEnvironmentVariables;
+static bool bHasEnvironmentVariables;
 
 // Android AssetManager
 static void Internal_Android_Create_AssetManager(void);
@@ -557,7 +557,7 @@ JNIEXPORT jint JNICALL JNI_OnLoad(JavaVM *vm, void *reserved)
     register_methods(env, "org/libsdl/app/SDLAudioManager", SDLAudioManager_tab, SDL_arraysize(SDLAudioManager_tab));
     register_methods(env, "org/libsdl/app/SDLControllerManager", SDLControllerManager_tab, SDL_arraysize(SDLControllerManager_tab));
     register_methods(env, "org/libsdl/app/HIDDeviceManager", HIDDeviceManager_tab, SDL_arraysize(HIDDeviceManager_tab));
-    SDL_AtomicSet(&bAllowRecreateActivity, SDL_FALSE);
+    SDL_AtomicSet(&bAllowRecreateActivity, false);
 
     return JNI_VERSION_1_4;
 }
@@ -759,10 +759,10 @@ JNIEXPORT int JNICALL SDL_JAVA_INTERFACE(nativeCheckSDLThreadCounter)(
 
 static void SDLCALL SDL_AllowRecreateActivityChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
 {
-    if (SDL_GetStringBoolean(hint, SDL_FALSE)) {
-        SDL_AtomicSet(&bAllowRecreateActivity, SDL_TRUE);
+    if (SDL_GetStringBoolean(hint, false)) {
+        SDL_AtomicSet(&bAllowRecreateActivity, true);
     } else {
-        SDL_AtomicSet(&bAllowRecreateActivity, SDL_FALSE);
+        SDL_AtomicSet(&bAllowRecreateActivity, false);
     }
 }
 
@@ -824,7 +824,7 @@ JNIEXPORT int JNICALL SDL_JAVA_INTERFACE(nativeRunMain)(JNIEnv *env, jclass cls,
             int argc;
             int len;
             char **argv;
-            SDL_bool isstack;
+            bool isstack;
 
             // Prepare the arguments.
             len = (*env)->GetArrayLength(env, array);
@@ -902,14 +902,14 @@ void Android_SendLifecycleEvent(SDL_AndroidLifecycleEvent event)
     SDL_LockMutex(Android_LifecycleMutex);
     {
         int index;
-        SDL_bool add_event = SDL_TRUE;
+        bool add_event = true;
 
         switch (event) {
         case SDL_ANDROID_LIFECYCLE_WAKE:
             // We don't need more than one wake queued
             index = FindLifecycleEvent(SDL_ANDROID_LIFECYCLE_WAKE);
             if (index >= 0) {
-                add_event = SDL_FALSE;
+                add_event = false;
             }
             break;
         case SDL_ANDROID_LIFECYCLE_PAUSE:
@@ -917,7 +917,7 @@ void Android_SendLifecycleEvent(SDL_AndroidLifecycleEvent event)
             index = FindLifecycleEvent(SDL_ANDROID_LIFECYCLE_RESUME);
             if (index >= 0) {
                 RemoveLifecycleEvent(index);
-                add_event = SDL_FALSE;
+                add_event = false;
             }
             break;
         case SDL_ANDROID_LIFECYCLE_RESUME:
@@ -925,14 +925,14 @@ void Android_SendLifecycleEvent(SDL_AndroidLifecycleEvent event)
             index = FindLifecycleEvent(SDL_ANDROID_LIFECYCLE_PAUSE);
             if (index >= 0) {
                 RemoveLifecycleEvent(index);
-                add_event = SDL_FALSE;
+                add_event = false;
             }
             break;
         case SDL_ANDROID_LIFECYCLE_LOWMEMORY:
             // We don't need more than one low memory event queued
             index = FindLifecycleEvent(SDL_ANDROID_LIFECYCLE_LOWMEMORY);
             if (index >= 0) {
-                add_event = SDL_FALSE;
+                add_event = false;
             }
             break;
         case SDL_ANDROID_LIFECYCLE_DESTROY:
@@ -943,7 +943,7 @@ void Android_SendLifecycleEvent(SDL_AndroidLifecycleEvent event)
             break;
         default:
             SDL_assert(!"Sending unexpected lifecycle event");
-            add_event = SDL_FALSE;
+            add_event = false;
             break;
         }
 
@@ -956,9 +956,9 @@ void Android_SendLifecycleEvent(SDL_AndroidLifecycleEvent event)
     SDL_UnlockMutex(Android_LifecycleMutex);
 }
 
-SDL_bool Android_WaitLifecycleEvent(SDL_AndroidLifecycleEvent *event, Sint64 timeoutNS)
+bool Android_WaitLifecycleEvent(SDL_AndroidLifecycleEvent *event, Sint64 timeoutNS)
 {
-    SDL_bool got_event = SDL_FALSE;
+    bool got_event = false;
 
     while (!got_event && SDL_WaitSemaphoreTimeoutNS(Android_LifecycleEventSem, timeoutNS) == 0) {
         SDL_LockMutex(Android_LifecycleMutex);
@@ -966,7 +966,7 @@ SDL_bool Android_WaitLifecycleEvent(SDL_AndroidLifecycleEvent *event, Sint64 tim
             if (Android_NumLifecycleEvents > 0) {
                 *event = Android_LifecycleEvents[0];
                 RemoveLifecycleEvent(0);
-                got_event = SDL_TRUE;
+                got_event = true;
             }
         }
         SDL_UnlockMutex(Android_LifecycleMutex);
@@ -1333,7 +1333,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeKeyUp)(
 JNIEXPORT jboolean JNICALL SDL_JAVA_INTERFACE(onNativeSoftReturnKey)(
     JNIEnv *env, jclass jcls)
 {
-    if (SDL_GetHintBoolean(SDL_HINT_RETURN_KEY_HIDES_IME, SDL_FALSE)) {
+    if (SDL_GetHintBoolean(SDL_HINT_RETURN_KEY_HIDES_IME, false)) {
         SDL_StopTextInput(Android_Window);
         return JNI_TRUE;
     }
@@ -1381,7 +1381,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeAccel)(
     fLastAccelerometer[0] = x;
     fLastAccelerometer[1] = y;
     fLastAccelerometer[2] = z;
-    bHasNewData = SDL_TRUE;
+    bHasNewData = true;
 }
 
 // Clipboard
@@ -1563,16 +1563,16 @@ static struct LocalReferenceHolder LocalReferenceHolder_Setup(const char *func)
     return refholder;
 }
 
-static SDL_bool LocalReferenceHolder_Init(struct LocalReferenceHolder *refholder, JNIEnv *env)
+static bool LocalReferenceHolder_Init(struct LocalReferenceHolder *refholder, JNIEnv *env)
 {
     const int capacity = 16;
     if ((*env)->PushLocalFrame(env, capacity) < 0) {
         SDL_SetError("Failed to allocate enough JVM local references");
-        return SDL_FALSE;
+        return false;
     }
     SDL_AtomicIncRef(&s_active);
     refholder->m_env = env;
-    return SDL_TRUE;
+    return true;
 }
 
 static void LocalReferenceHolder_Cleanup(struct LocalReferenceHolder *refholder)
@@ -1611,7 +1611,7 @@ void Android_JNI_SetActivityTitle(const char *title)
     (*env)->DeleteLocalRef(env, jtitle);
 }
 
-void Android_JNI_SetWindowStyle(SDL_bool fullscreen)
+void Android_JNI_SetWindowStyle(bool fullscreen)
 {
     JNIEnv *env = Android_JNI_GetEnv();
     (*env)->CallStaticVoidMethod(env, mActivityClass, midSetWindowStyle, fullscreen ? 1 : 0);
@@ -1642,23 +1642,23 @@ void Android_JNI_MinizeWindow(void)
     (*env)->CallStaticVoidMethod(env, mActivityClass, midMinimizeWindow);
 }
 
-SDL_bool Android_JNI_ShouldMinimizeOnFocusLoss(void)
+bool Android_JNI_ShouldMinimizeOnFocusLoss(void)
 {
     JNIEnv *env = Android_JNI_GetEnv();
     return (*env)->CallStaticBooleanMethod(env, mActivityClass, midShouldMinimizeOnFocusLoss);
 }
 
-SDL_bool Android_JNI_GetAccelerometerValues(float values[3])
+bool Android_JNI_GetAccelerometerValues(float values[3])
 {
-    SDL_bool retval = SDL_FALSE;
+    bool retval = false;
 
     if (bHasNewData) {
         int i;
         for (i = 0; i < 3; ++i) {
             values[i] = fLastAccelerometer[i];
         }
-        bHasNewData = SDL_FALSE;
-        retval = SDL_TRUE;
+        bHasNewData = false;
+        retval = true;
     }
 
     return retval;
@@ -1694,7 +1694,7 @@ void Android_AudioThreadInit(SDL_AudioDevice *device)
 
 // Test for an exception and call SDL_SetError with its detail if one occurs
 // If the parameter silent is truthy then SDL_SetError() will not be called.
-static SDL_bool Android_JNI_ExceptionOccurred(SDL_bool silent)
+static bool Android_JNI_ExceptionOccurred(bool silent)
 {
     JNIEnv *env = Android_JNI_GetEnv();
     jthrowable exception;
@@ -1734,10 +1734,10 @@ static SDL_bool Android_JNI_ExceptionOccurred(SDL_bool silent)
             (*env)->ReleaseStringUTFChars(env, exceptionName, exceptionNameUTF8);
         }
 
-        return SDL_TRUE;
+        return true;
     }
 
-    return SDL_FALSE;
+    return false;
 }
 
 static void Internal_Android_Create_AssetManager(void)
@@ -1773,7 +1773,7 @@ static void Internal_Android_Create_AssetManager(void)
 
     if (!asset_manager) {
         (*env)->DeleteGlobalRef(env, javaAssetManagerRef);
-        Android_JNI_ExceptionOccurred(SDL_TRUE);
+        Android_JNI_ExceptionOccurred(true);
     }
 
     LocalReferenceHolder_Cleanup(&refs);
@@ -1872,7 +1872,7 @@ char *Android_JNI_GetClipboardText(void)
     return (!text) ? SDL_strdup("") : text;
 }
 
-SDL_bool Android_JNI_HasClipboardText(void)
+bool Android_JNI_HasClipboardText(void)
 {
     JNIEnv *env = Android_JNI_GetEnv();
     return (*env)->CallStaticBooleanMethod(env, mActivityClass, midClipboardHasText);
@@ -2055,9 +2055,9 @@ int Android_JNI_SendMessage(int command, int param)
     return success ? 0 : -1;
 }
 
-int Android_JNI_SuspendScreenSaver(SDL_bool suspend)
+int Android_JNI_SuspendScreenSaver(bool suspend)
 {
-    return Android_JNI_SendMessage(COMMAND_SET_KEEP_SCREEN_ON, (suspend == SDL_FALSE) ? 0 : 1);
+    return Android_JNI_SendMessage(COMMAND_SET_KEEP_SCREEN_ON, (suspend == false) ? 0 : 1);
 }
 
 void Android_JNI_ShowScreenKeyboard(int input_type, SDL_Rect *inputRect)
@@ -2078,7 +2078,7 @@ void Android_JNI_HideScreenKeyboard(void)
     Android_JNI_SendMessage(COMMAND_TEXTEDIT_HIDE, 0);
 }
 
-SDL_bool Android_JNI_IsScreenKeyboardShown(void)
+bool Android_JNI_IsScreenKeyboardShown(void)
 {
     JNIEnv *env = Android_JNI_GetEnv();
     jboolean is_shown = 0;
@@ -2216,7 +2216,7 @@ int SDL_GetAndroidSDKVersion(void)
     return sdk_version;
 }
 
-SDL_bool SDL_IsAndroidTablet(void)
+bool SDL_IsAndroidTablet(void)
 {
     JNIEnv *env = Android_JNI_GetEnv();
     return (*env)->CallStaticBooleanMethod(env, mActivityClass, midIsTablet);
@@ -2286,7 +2286,7 @@ const char *SDL_GetAndroidInternalStoragePath(void)
         mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, fileObject),
                                   "getCanonicalPath", "()Ljava/lang/String;");
         pathString = (jstring)(*env)->CallObjectMethod(env, fileObject, mid);
-        if (Android_JNI_ExceptionOccurred(SDL_FALSE)) {
+        if (Android_JNI_ExceptionOccurred(false)) {
             LocalReferenceHolder_Cleanup(&refs);
             return NULL;
         }
@@ -2445,9 +2445,9 @@ void Android_JNI_GetManifestEnvironmentVariables(void)
 
     if (!bHasEnvironmentVariables) {
         JNIEnv *env = Android_JNI_GetEnv();
-        SDL_bool ret = (*env)->CallStaticBooleanMethod(env, mActivityClass, midGetManifestEnvironmentVariables);
+        bool ret = (*env)->CallStaticBooleanMethod(env, mActivityClass, midGetManifestEnvironmentVariables);
         if (ret) {
-            bHasEnvironmentVariables = SDL_TRUE;
+            bHasEnvironmentVariables = true;
         }
     }
 }
@@ -2474,25 +2474,25 @@ void Android_JNI_DestroyCustomCursor(int cursorID)
     (*env)->CallStaticVoidMethod(env, mActivityClass, midDestroyCustomCursor, cursorID);
 }
 
-SDL_bool Android_JNI_SetCustomCursor(int cursorID)
+bool Android_JNI_SetCustomCursor(int cursorID)
 {
     JNIEnv *env = Android_JNI_GetEnv();
     return (*env)->CallStaticBooleanMethod(env, mActivityClass, midSetCustomCursor, cursorID);
 }
 
-SDL_bool Android_JNI_SetSystemCursor(int cursorID)
+bool Android_JNI_SetSystemCursor(int cursorID)
 {
     JNIEnv *env = Android_JNI_GetEnv();
     return (*env)->CallStaticBooleanMethod(env, mActivityClass, midSetSystemCursor, cursorID);
 }
 
-SDL_bool Android_JNI_SupportsRelativeMouse(void)
+bool Android_JNI_SupportsRelativeMouse(void)
 {
     JNIEnv *env = Android_JNI_GetEnv();
     return (*env)->CallStaticBooleanMethod(env, mActivityClass, midSupportsRelativeMouse);
 }
 
-SDL_bool Android_JNI_SetRelativeMouseEnabled(SDL_bool enabled)
+bool Android_JNI_SetRelativeMouseEnabled(bool enabled)
 {
     JNIEnv *env = Android_JNI_GetEnv();
     return (*env)->CallStaticBooleanMethod(env, mActivityClass, midSetRelativeMouseEnabled, (enabled == 1));
@@ -2519,7 +2519,7 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(nativePermissionResult)(
         if (info->request_code == (int) requestCode) {
             prev->next = info->next;
             SDL_UnlockMutex(Android_ActivityMutex);
-            info->callback(info->userdata, info->permission, result ? SDL_TRUE : SDL_FALSE);
+            info->callback(info->userdata, info->permission, result ? true : false);
             SDL_free(info->permission);
             SDL_free(info);
             return;
@@ -2776,18 +2776,18 @@ JNIEXPORT void JNICALL SDL_JAVA_INTERFACE(onNativeFileDialog)(
     }
 }
 
-SDL_bool Android_JNI_OpenFileDialog(
+bool Android_JNI_OpenFileDialog(
     SDL_DialogFileCallback callback, void* userdata,
-    const SDL_DialogFileFilter *filters, int nfilters, SDL_bool forwrite,
-    SDL_bool multiple)
+    const SDL_DialogFileFilter *filters, int nfilters, bool forwrite,
+    bool multiple)
 {
     if (mAndroidFileDialogData.callback != NULL) {
         SDL_SetError("Only one file dialog can be run at a time.");
-        return SDL_FALSE;
+        return false;
     }
 
     if (forwrite) {
-        multiple = SDL_FALSE;
+        multiple = false;
     }
 
     JNIEnv *env = Android_JNI_GetEnv();
@@ -2821,10 +2821,10 @@ SDL_bool Android_JNI_OpenFileDialog(
         SDL_AtomicAdd(&next_request_code, -1);
         SDL_SetError("Unspecified error in JNI");
 
-        return SDL_FALSE;
+        return false;
     }
 
-    return SDL_TRUE;
+    return true;
 }
 
 #endif // SDL_PLATFORM_ANDROID

+ 17 - 20
src/core/android/SDL_android.h

@@ -50,22 +50,22 @@ typedef enum
 } SDL_AndroidLifecycleEvent;
 
 void Android_SendLifecycleEvent(SDL_AndroidLifecycleEvent event);
-SDL_bool Android_WaitLifecycleEvent(SDL_AndroidLifecycleEvent *event, Sint64 timeoutNS);
+bool Android_WaitLifecycleEvent(SDL_AndroidLifecycleEvent *event, Sint64 timeoutNS);
 
 void Android_LockActivityMutex(void);
 void Android_UnlockActivityMutex(void);
 
 // Interface from the SDL library into the Android Java activity
 extern void Android_JNI_SetActivityTitle(const char *title);
-extern void Android_JNI_SetWindowStyle(SDL_bool fullscreen);
+extern void Android_JNI_SetWindowStyle(bool fullscreen);
 extern void Android_JNI_SetOrientation(int w, int h, int resizable, const char *hint);
 extern void Android_JNI_MinizeWindow(void);
-extern SDL_bool Android_JNI_ShouldMinimizeOnFocusLoss(void);
+extern bool Android_JNI_ShouldMinimizeOnFocusLoss(void);
 
-extern SDL_bool Android_JNI_GetAccelerometerValues(float values[3]);
+extern bool Android_JNI_GetAccelerometerValues(float values[3]);
 extern void Android_JNI_ShowScreenKeyboard(int input_type, SDL_Rect *inputRect);
 extern void Android_JNI_HideScreenKeyboard(void);
-extern SDL_bool Android_JNI_IsScreenKeyboardShown(void);
+extern bool Android_JNI_IsScreenKeyboardShown(void);
 extern ANativeWindow *Android_JNI_GetNativeWindow(void);
 
 extern SDL_DisplayOrientation Android_JNI_GetDisplayNaturalOrientation(void);
@@ -77,8 +77,8 @@ void Android_StopAudioHotplug(void);
 extern void Android_AudioThreadInit(SDL_AudioDevice *device);
 
 // Detecting device type
-extern SDL_bool Android_IsDeXMode(void);
-extern SDL_bool Android_IsChromebook(void);
+extern bool Android_IsDeXMode(void);
+extern bool Android_IsChromebook(void);
 
 int Android_JNI_FileOpen(void **puserdata, const char *fileName, const char *mode);
 Sint64 Android_JNI_FileSize(void *userdata);
@@ -94,7 +94,7 @@ int Android_JNI_OpenFileDescriptor(const char *uri, const char *mode);
 // Clipboard support
 int Android_JNI_SetClipboardText(const char *text);
 char *Android_JNI_GetClipboardText(void);
-SDL_bool Android_JNI_HasClipboardText(void);
+bool Android_JNI_HasClipboardText(void);
 
 // Power support
 int Android_JNI_GetPowerInfo(int *plugged, int *charged, int *battery, int *seconds, int *percent);
@@ -109,7 +109,7 @@ void Android_JNI_HapticRumble(int device_id, float low_frequency_intensity, floa
 void Android_JNI_HapticStop(int device_id);
 
 // Video
-int Android_JNI_SuspendScreenSaver(SDL_bool suspend);
+int Android_JNI_SuspendScreenSaver(bool suspend);
 
 // Touch support
 void Android_JNI_InitTouch(void);
@@ -131,12 +131,12 @@ int Android_JNI_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *bu
 // Cursor support
 int Android_JNI_CreateCustomCursor(SDL_Surface *surface, int hot_x, int hot_y);
 void Android_JNI_DestroyCustomCursor(int cursorID);
-SDL_bool Android_JNI_SetCustomCursor(int cursorID);
-SDL_bool Android_JNI_SetSystemCursor(int cursorID);
+bool Android_JNI_SetCustomCursor(int cursorID);
+bool Android_JNI_SetSystemCursor(int cursorID);
 
 // Relative mouse support
-SDL_bool Android_JNI_SupportsRelativeMouse(void);
-SDL_bool Android_JNI_SetRelativeMouseEnabled(SDL_bool enabled);
+bool Android_JNI_SupportsRelativeMouse(void);
+bool Android_JNI_SetRelativeMouseEnabled(bool enabled);
 
 // Show toast notification
 int Android_JNI_ShowToast(const char *message, int duration, int gravity, int xOffset, int yOffset);
@@ -145,15 +145,12 @@ int Android_JNI_OpenURL(const char *url);
 
 int SDL_GetAndroidSDKVersion(void);
 
-SDL_bool SDL_IsAndroidTablet(void);
-SDL_bool SDL_IsAndroidTV(void);
-SDL_bool SDL_IsChromebook(void);
-SDL_bool SDL_IsDeXMode(void);
+bool SDL_IsAndroidTablet(void);
 
 // File Dialogs
-SDL_bool Android_JNI_OpenFileDialog(SDL_DialogFileCallback callback, void* userdata,
-    const SDL_DialogFileFilter *filters, int nfilters, SDL_bool forwrite,
-    SDL_bool multiple);
+bool Android_JNI_OpenFileDialog(SDL_DialogFileCallback callback, void* userdata,
+    const SDL_DialogFileFilter *filters, int nfilters, bool forwrite,
+    bool multiple);
 
 // Ends C function definitions when using C++
 #ifdef __cplusplus

+ 6 - 6
src/core/freebsd/SDL_evdev_kbd_freebsd.c

@@ -53,11 +53,11 @@ struct SDL_EVDEV_keyboard_state
     keymap_t *key_map;
     keyboard_info_t *kbInfo;
     unsigned char shift_down[4]; // shift state counters..
-    SDL_bool dead_key_next;
+    bool dead_key_next;
     int npadch; // -1 or number assembled on pad
     accentmap_t *accents;
     unsigned int diacr;
-    SDL_bool rep; // flag telling character repeat
+    bool rep; // flag telling character repeat
     unsigned char lockstate;
     unsigned char ledflagstate;
     char shift_state;
@@ -265,7 +265,7 @@ SDL_EVDEV_keyboard_state *SDL_EVDEV_kbd_init(void)
             kbd->key_map = &keymap_default_us_acc;
         }
 
-        if (SDL_GetHintBoolean(SDL_HINT_MUTE_CONSOLE_KEYBOARD, SDL_TRUE)) {
+        if (SDL_GetHintBoolean(SDL_HINT_MUTE_CONSOLE_KEYBOARD, true)) {
             /* Take keyboard from console and open the actual keyboard device.
              * Ensures that the keystrokes do not leak through to the console.
              */
@@ -281,7 +281,7 @@ SDL_EVDEV_keyboard_state *SDL_EVDEV_kbd_init(void)
             /* Make sure to restore keyboard if application fails to call
              * SDL_Quit before exit or fatal signal is raised.
              */
-            if (!SDL_GetHintBoolean(SDL_HINT_NO_SIGNAL_HANDLERS, SDL_FALSE)) {
+            if (!SDL_GetHintBoolean(SDL_HINT_NO_SIGNAL_HANDLERS, false)) {
                 kbd_register_emerg_cleanup(kbd);
             }
             SDL_free(devicePath);
@@ -320,7 +320,7 @@ void SDL_EVDEV_kbd_quit(SDL_EVDEV_keyboard_state *kbd)
     SDL_free(kbd);
 }
 
-void SDL_EVDEV_kbd_set_muted(SDL_EVDEV_keyboard_state *state, SDL_bool muted)
+void SDL_EVDEV_kbd_set_muted(SDL_EVDEV_keyboard_state *state, bool muted)
 {
 }
 
@@ -434,7 +434,7 @@ static void k_self(SDL_EVDEV_keyboard_state *kbd, unsigned int value, char up_fl
     }
 
     if (kbd->dead_key_next) {
-        kbd->dead_key_next = SDL_FALSE;
+        kbd->dead_key_next = false;
         kbd->diacr = value;
         return;
     }

+ 1 - 1
src/core/haiku/SDL_BApp.h

@@ -254,7 +254,7 @@ class SDL_BLooper : public BLooper
             if (!be_app->IsCursorHidden())
                 be_app->HideCursor();
         } else {
-            SDL_SendMouseMotion(0, win, SDL_DEFAULT_MOUSE_ID, SDL_FALSE, (float)x, (float)y);
+            SDL_SendMouseMotion(0, win, SDL_DEFAULT_MOUSE_ID, false, (float)x, (float)y);
             if (SDL_CursorVisible() && be_app->IsCursorHidden())
                 be_app->ShowCursor();
         }

+ 41 - 41
src/core/linux/SDL_dbus.c

@@ -128,7 +128,7 @@ static SDL_SpinLock spinlock_dbus_init = 0;
 // you must hold spinlock_dbus_init before calling this!
 static void SDL_DBus_Init_Spinlocked(void)
 {
-    static SDL_bool is_dbus_available = SDL_TRUE;
+    static bool is_dbus_available = true;
     if (!is_dbus_available) {
         return; // don't keep trying if this fails.
     }
@@ -137,12 +137,12 @@ static void SDL_DBus_Init_Spinlocked(void)
         DBusError err;
 
         if (LoadDBUSLibrary() == -1) {
-            is_dbus_available = SDL_FALSE; // can't load at all? Don't keep trying.
+            is_dbus_available = false; // can't load at all? Don't keep trying.
             return;
         }
 
         if (!dbus.threads_init_default()) {
-            is_dbus_available = SDL_FALSE;
+            is_dbus_available = false;
             return;
         }
 
@@ -153,7 +153,7 @@ static void SDL_DBus_Init_Spinlocked(void)
         if (dbus.error_is_set(&err)) {
             dbus.error_free(&err);
             SDL_DBus_Quit();
-            is_dbus_available = SDL_FALSE;
+            is_dbus_available = false;
             return; // oh well
         }
         dbus.connection_set_exit_on_disconnect(dbus.session_conn, 0);
@@ -186,7 +186,7 @@ void SDL_DBus_Quit(void)
         dbus.connection_unref(dbus.session_conn);
     }
 
-    if (SDL_GetHintBoolean(SDL_HINT_SHUTDOWN_DBUS_ON_QUIT, SDL_FALSE)) {
+    if (SDL_GetHintBoolean(SDL_HINT_SHUTDOWN_DBUS_ON_QUIT, false)) {
         if (dbus.shutdown) {
             dbus.shutdown();
         }
@@ -207,9 +207,9 @@ SDL_DBusContext *SDL_DBus_GetContext(void)
     return (dbus_handle && dbus.session_conn) ? &dbus : NULL;
 }
 
-static SDL_bool SDL_DBus_CallMethodInternal(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *method, va_list ap)
+static bool SDL_DBus_CallMethodInternal(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *method, va_list ap)
 {
-    SDL_bool retval = SDL_FALSE;
+    bool retval = false;
 
     if (conn) {
         DBusMessage *msg = dbus.message_new_method_call(node, path, interface, method);
@@ -237,7 +237,7 @@ static SDL_bool SDL_DBus_CallMethodInternal(DBusConnection *conn, const char *no
                     }
                     firstarg = va_arg(ap_reply, int);
                     if ((firstarg == DBUS_TYPE_INVALID) || dbus.message_get_args_valist(reply, NULL, firstarg, ap_reply)) {
-                        retval = SDL_TRUE;
+                        retval = true;
                     }
                     dbus.message_unref(reply);
                 }
@@ -250,9 +250,9 @@ static SDL_bool SDL_DBus_CallMethodInternal(DBusConnection *conn, const char *no
     return retval;
 }
 
-SDL_bool SDL_DBus_CallMethodOnConnection(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *method, ...)
+bool SDL_DBus_CallMethodOnConnection(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *method, ...)
 {
-    SDL_bool retval;
+    bool retval;
     va_list ap;
     va_start(ap, method);
     retval = SDL_DBus_CallMethodInternal(conn, node, path, interface, method, ap);
@@ -260,9 +260,9 @@ SDL_bool SDL_DBus_CallMethodOnConnection(DBusConnection *conn, const char *node,
     return retval;
 }
 
-SDL_bool SDL_DBus_CallMethod(const char *node, const char *path, const char *interface, const char *method, ...)
+bool SDL_DBus_CallMethod(const char *node, const char *path, const char *interface, const char *method, ...)
 {
-    SDL_bool retval;
+    bool retval;
     va_list ap;
     va_start(ap, method);
     retval = SDL_DBus_CallMethodInternal(dbus.session_conn, node, path, interface, method, ap);
@@ -270,9 +270,9 @@ SDL_bool SDL_DBus_CallMethod(const char *node, const char *path, const char *int
     return retval;
 }
 
-static SDL_bool SDL_DBus_CallVoidMethodInternal(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *method, va_list ap)
+static bool SDL_DBus_CallVoidMethodInternal(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *method, va_list ap)
 {
-    SDL_bool retval = SDL_FALSE;
+    bool retval = false;
 
     if (conn) {
         DBusMessage *msg = dbus.message_new_method_call(node, path, interface, method);
@@ -281,7 +281,7 @@ static SDL_bool SDL_DBus_CallVoidMethodInternal(DBusConnection *conn, const char
             if ((firstarg == DBUS_TYPE_INVALID) || dbus.message_append_args_valist(msg, firstarg, ap)) {
                 if (dbus.connection_send(conn, msg, NULL)) {
                     dbus.connection_flush(conn);
-                    retval = SDL_TRUE;
+                    retval = true;
                 }
             }
 
@@ -292,9 +292,9 @@ static SDL_bool SDL_DBus_CallVoidMethodInternal(DBusConnection *conn, const char
     return retval;
 }
 
-static SDL_bool SDL_DBus_CallWithBasicReply(DBusConnection *conn, DBusMessage *msg, const int expectedtype, void *result)
+static bool SDL_DBus_CallWithBasicReply(DBusConnection *conn, DBusMessage *msg, const int expectedtype, void *result)
 {
-    SDL_bool retval = SDL_FALSE;
+    bool retval = false;
 
     DBusMessage *reply = dbus.connection_send_with_reply_and_block(conn, msg, 300, NULL);
     if (reply) {
@@ -308,7 +308,7 @@ static SDL_bool SDL_DBus_CallWithBasicReply(DBusConnection *conn, DBusMessage *m
 
         if (dbus.message_iter_get_arg_type(&actual_iter) == expectedtype) {
             dbus.message_iter_get_basic(&actual_iter, result);
-            retval = SDL_TRUE;
+            retval = true;
         }
 
         dbus.message_unref(reply);
@@ -317,9 +317,9 @@ static SDL_bool SDL_DBus_CallWithBasicReply(DBusConnection *conn, DBusMessage *m
     return retval;
 }
 
-SDL_bool SDL_DBus_CallVoidMethodOnConnection(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *method, ...)
+bool SDL_DBus_CallVoidMethodOnConnection(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *method, ...)
 {
-    SDL_bool retval;
+    bool retval;
     va_list ap;
     va_start(ap, method);
     retval = SDL_DBus_CallVoidMethodInternal(conn, node, path, interface, method, ap);
@@ -327,9 +327,9 @@ SDL_bool SDL_DBus_CallVoidMethodOnConnection(DBusConnection *conn, const char *n
     return retval;
 }
 
-SDL_bool SDL_DBus_CallVoidMethod(const char *node, const char *path, const char *interface, const char *method, ...)
+bool SDL_DBus_CallVoidMethod(const char *node, const char *path, const char *interface, const char *method, ...)
 {
-    SDL_bool retval;
+    bool retval;
     va_list ap;
     va_start(ap, method);
     retval = SDL_DBus_CallVoidMethodInternal(dbus.session_conn, node, path, interface, method, ap);
@@ -337,9 +337,9 @@ SDL_bool SDL_DBus_CallVoidMethod(const char *node, const char *path, const char
     return retval;
 }
 
-SDL_bool SDL_DBus_QueryPropertyOnConnection(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *property, const int expectedtype, void *result)
+bool SDL_DBus_QueryPropertyOnConnection(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *property, const int expectedtype, void *result)
 {
-    SDL_bool retval = SDL_FALSE;
+    bool retval = false;
 
     if (conn) {
         DBusMessage *msg = dbus.message_new_method_call(node, path, "org.freedesktop.DBus.Properties", "Get");
@@ -354,7 +354,7 @@ SDL_bool SDL_DBus_QueryPropertyOnConnection(DBusConnection *conn, const char *no
     return retval;
 }
 
-SDL_bool SDL_DBus_QueryProperty(const char *node, const char *path, const char *interface, const char *property, const int expectedtype, void *result)
+bool SDL_DBus_QueryProperty(const char *node, const char *path, const char *interface, const char *property, const int expectedtype, void *result)
 {
     return SDL_DBus_QueryPropertyOnConnection(dbus.session_conn, node, path, interface, property, expectedtype, result);
 }
@@ -368,7 +368,7 @@ void SDL_DBus_ScreensaverTickle(void)
     }
 }
 
-static SDL_bool SDL_DBus_AppendDictWithKeysAndValues(DBusMessageIter *iterInit, const char **keys, const char **values, int count)
+static bool SDL_DBus_AppendDictWithKeysAndValues(DBusMessageIter *iterInit, const char **keys, const char **values, int count)
 {
     DBusMessageIter iterDict;
 
@@ -406,16 +406,16 @@ static SDL_bool SDL_DBus_AppendDictWithKeysAndValues(DBusMessageIter *iterInit,
         goto failed;
     }
 
-    return SDL_TRUE;
+    return true;
 
 failed:
     /* message_iter_abandon_container_if_open() and message_iter_abandon_container() might be
      * missing if libdbus is too old. Instead, we just return without cleaning up any eventual
      * open container */
-    return SDL_FALSE;
+    return false;
 }
 
-static SDL_bool SDL_DBus_AppendDictWithKeyValue(DBusMessageIter *iterInit, const char *key, const char *value)
+static bool SDL_DBus_AppendDictWithKeyValue(DBusMessageIter *iterInit, const char *key, const char *value)
 {
    const char *keys[1];
    const char *values[1];
@@ -425,18 +425,18 @@ static SDL_bool SDL_DBus_AppendDictWithKeyValue(DBusMessageIter *iterInit, const
    return SDL_DBus_AppendDictWithKeysAndValues(iterInit, keys, values, 1);
 }
 
-SDL_bool SDL_DBus_ScreensaverInhibit(SDL_bool inhibit)
+bool SDL_DBus_ScreensaverInhibit(bool inhibit)
 {
     const char *default_inhibit_reason = "Playing a game";
 
     if ((inhibit && (screensaver_cookie != 0 || inhibit_handle)) || (!inhibit && (screensaver_cookie == 0 && !inhibit_handle))) {
-        return SDL_TRUE;
+        return true;
     }
 
     if (!dbus.session_conn) {
         /* We either lost connection to the session bus or were not able to
          * load the D-Bus library at all. */
-        return SDL_FALSE;
+        return false;
     }
 
     if (SDL_DetectSandbox() != SDL_SANDBOX_NONE) {
@@ -449,7 +449,7 @@ SDL_bool SDL_DBus_ScreensaverInhibit(SDL_bool inhibit)
 
         if (inhibit) {
             DBusMessage *msg;
-            SDL_bool retval = SDL_FALSE;
+            bool retval = false;
             const char *key = "reason";
             const char *reply = NULL;
             const char *reason = SDL_GetHint(SDL_HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME);
@@ -459,12 +459,12 @@ SDL_bool SDL_DBus_ScreensaverInhibit(SDL_bool inhibit)
 
             msg = dbus.message_new_method_call(bus_name, path, interface, "Inhibit");
             if (!msg) {
-                return SDL_FALSE;
+                return false;
             }
 
             if (!dbus.message_append_args(msg, DBUS_TYPE_STRING, &window, DBUS_TYPE_UINT32, &INHIBIT_IDLE, DBUS_TYPE_INVALID)) {
                 dbus.message_unref(msg);
-                return SDL_FALSE;
+                return false;
             }
 
             dbus.message_iter_init_append(msg, &iterInit);
@@ -472,19 +472,19 @@ SDL_bool SDL_DBus_ScreensaverInhibit(SDL_bool inhibit)
             // a{sv}
             if (!SDL_DBus_AppendDictWithKeyValue(&iterInit, key, reason)) {
                 dbus.message_unref(msg);
-                return SDL_FALSE;
+                return false;
             }
 
             if (SDL_DBus_CallWithBasicReply(dbus.session_conn, msg, DBUS_TYPE_OBJECT_PATH, &reply)) {
                 inhibit_handle = SDL_strdup(reply);
-                retval = SDL_TRUE;
+                retval = true;
             }
 
             dbus.message_unref(msg);
             return retval;
         } else {
             if (!SDL_DBus_CallVoidMethod(bus_name, inhibit_handle, "org.freedesktop.portal.Request", "Close", DBUS_TYPE_INVALID)) {
-                return SDL_FALSE;
+                return false;
             }
             SDL_free(inhibit_handle);
             inhibit_handle = NULL;
@@ -504,18 +504,18 @@ SDL_bool SDL_DBus_ScreensaverInhibit(SDL_bool inhibit)
             if (!SDL_DBus_CallMethod(bus_name, path, interface, "Inhibit",
                                      DBUS_TYPE_STRING, &app, DBUS_TYPE_STRING, &reason, DBUS_TYPE_INVALID,
                                      DBUS_TYPE_UINT32, &screensaver_cookie, DBUS_TYPE_INVALID)) {
-                return SDL_FALSE;
+                return false;
             }
             return (screensaver_cookie != 0);
         } else {
             if (!SDL_DBus_CallVoidMethod(bus_name, path, interface, "UnInhibit", DBUS_TYPE_UINT32, &screensaver_cookie, DBUS_TYPE_INVALID)) {
-                return SDL_FALSE;
+                return false;
             }
             screensaver_cookie = 0;
         }
     }
 
-    return SDL_TRUE;
+    return true;
 }
 
 void SDL_DBus_PumpEvents(void)

+ 7 - 7
src/core/linux/SDL_dbus.h

@@ -92,17 +92,17 @@ extern void SDL_DBus_Quit(void);
 extern SDL_DBusContext *SDL_DBus_GetContext(void);
 
 // These use the built-in Session connection.
-extern SDL_bool SDL_DBus_CallMethod(const char *node, const char *path, const char *interface, const char *method, ...);
-extern SDL_bool SDL_DBus_CallVoidMethod(const char *node, const char *path, const char *interface, const char *method, ...);
-extern SDL_bool SDL_DBus_QueryProperty(const char *node, const char *path, const char *interface, const char *property, const int expectedtype, void *result);
+extern bool SDL_DBus_CallMethod(const char *node, const char *path, const char *interface, const char *method, ...);
+extern bool SDL_DBus_CallVoidMethod(const char *node, const char *path, const char *interface, const char *method, ...);
+extern bool SDL_DBus_QueryProperty(const char *node, const char *path, const char *interface, const char *property, const int expectedtype, void *result);
 
 // These use whatever connection you like.
-extern SDL_bool SDL_DBus_CallMethodOnConnection(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *method, ...);
-extern SDL_bool SDL_DBus_CallVoidMethodOnConnection(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *method, ...);
-extern SDL_bool SDL_DBus_QueryPropertyOnConnection(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *property, const int expectedtype, void *result);
+extern bool SDL_DBus_CallMethodOnConnection(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *method, ...);
+extern bool SDL_DBus_CallVoidMethodOnConnection(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *method, ...);
+extern bool SDL_DBus_QueryPropertyOnConnection(DBusConnection *conn, const char *node, const char *path, const char *interface, const char *property, const int expectedtype, void *result);
 
 extern void SDL_DBus_ScreensaverTickle(void);
-extern SDL_bool SDL_DBus_ScreensaverInhibit(SDL_bool inhibit);
+extern bool SDL_DBus_ScreensaverInhibit(bool inhibit);
 
 extern void SDL_DBus_PumpEvents(void);
 extern char *SDL_DBus_GetLocalMachineId(void);

+ 17 - 17
src/core/linux/SDL_evdev.c

@@ -76,12 +76,12 @@ typedef struct SDL_evdevlist_item
     int udev_class;
 
     // TODO: use this for every device, not just touchscreen
-    SDL_bool out_of_sync;
+    bool out_of_sync;
 
     /* TODO: expand on this to have data for every possible class (mouse,
        keyboard, touchpad, etc.). Also there's probably some things in here we
        can pull out to the SDL_evdevlist_item i.e. name */
-    SDL_bool is_touchscreen;
+    bool is_touchscreen;
     struct
     {
         char *name;
@@ -108,9 +108,9 @@ typedef struct SDL_evdevlist_item
     } *touchscreen_data;
 
     // Mouse state
-    SDL_bool high_res_wheel;
-    SDL_bool high_res_hwheel;
-    SDL_bool relative_mouse;
+    bool high_res_wheel;
+    bool high_res_hwheel;
+    bool relative_mouse;
     int mouse_x, mouse_y;
     int mouse_wheel, mouse_hwheel;
     int min_x, max_x, range_x;
@@ -150,7 +150,7 @@ static Uint8 EVDEV_MouseButtons[] = {
     SDL_BUTTON_X2 + 3  // BTN_TASK        0x117
 };
 
-static int SDL_EVDEV_SetRelativeMouseMode(SDL_bool enabled)
+static int SDL_EVDEV_SetRelativeMouseMode(bool enabled)
 {
     // Mice already send relative events through this interface
     return 0;
@@ -159,9 +159,9 @@ static int SDL_EVDEV_SetRelativeMouseMode(SDL_bool enabled)
 static void SDL_EVDEV_UpdateKeyboardMute(void)
 {
     if (SDL_EVDEV_GetDeviceCount(SDL_UDEV_DEVICE_KEYBOARD) > 0) {
-        SDL_EVDEV_kbd_set_muted(_this->kbd, SDL_TRUE);
+        SDL_EVDEV_kbd_set_muted(_this->kbd, true);
     } else {
-        SDL_EVDEV_kbd_set_muted(_this->kbd, SDL_FALSE);
+        SDL_EVDEV_kbd_set_muted(_this->kbd, false);
     }
 }
 
@@ -544,11 +544,11 @@ void SDL_EVDEV_Poll(void)
                              * be window-relative in that case. */
                             switch (item->touchscreen_data->slots[j].delta) {
                             case EVDEV_TOUCH_SLOTDELTA_DOWN:
-                                SDL_SendTouch(SDL_EVDEV_GetEventTimestamp(event), item->fd, item->touchscreen_data->slots[j].tracking_id, NULL, SDL_TRUE, norm_x, norm_y, norm_pressure);
+                                SDL_SendTouch(SDL_EVDEV_GetEventTimestamp(event), item->fd, item->touchscreen_data->slots[j].tracking_id, NULL, true, norm_x, norm_y, norm_pressure);
                                 item->touchscreen_data->slots[j].delta = EVDEV_TOUCH_SLOTDELTA_NONE;
                                 break;
                             case EVDEV_TOUCH_SLOTDELTA_UP:
-                                SDL_SendTouch(SDL_EVDEV_GetEventTimestamp(event), item->fd, item->touchscreen_data->slots[j].tracking_id, NULL, SDL_FALSE, norm_x, norm_y, norm_pressure);
+                                SDL_SendTouch(SDL_EVDEV_GetEventTimestamp(event), item->fd, item->touchscreen_data->slots[j].tracking_id, NULL, false, norm_x, norm_y, norm_pressure);
                                 item->touchscreen_data->slots[j].tracking_id = 0;
                                 item->touchscreen_data->slots[j].delta = EVDEV_TOUCH_SLOTDELTA_NONE;
                                 break;
@@ -562,12 +562,12 @@ void SDL_EVDEV_Poll(void)
                         }
 
                         if (item->out_of_sync) {
-                            item->out_of_sync = SDL_FALSE;
+                            item->out_of_sync = false;
                         }
                         break;
                     case SYN_DROPPED:
                         if (item->is_touchscreen) {
-                            item->out_of_sync = SDL_TRUE;
+                            item->out_of_sync = true;
                         }
                         SDL_EVDEV_sync_device(item);
                         break;
@@ -610,14 +610,14 @@ static int SDL_EVDEV_init_keyboard(SDL_evdevlist_item *item, int udev_class)
     name[0] = '\0';
     ioctl(item->fd, EVIOCGNAME(sizeof(name)), name);
 
-    SDL_AddKeyboard((SDL_KeyboardID)item->fd, name, SDL_TRUE);
+    SDL_AddKeyboard((SDL_KeyboardID)item->fd, name, true);
 
     return 0;
 }
 
 static void SDL_EVDEV_destroy_keyboard(SDL_evdevlist_item *item)
 {
-    SDL_RemoveKeyboard((SDL_KeyboardID)item->fd, SDL_TRUE);
+    SDL_RemoveKeyboard((SDL_KeyboardID)item->fd, true);
 }
 
 static int SDL_EVDEV_init_mouse(SDL_evdevlist_item *item, int udev_class)
@@ -629,7 +629,7 @@ static int SDL_EVDEV_init_mouse(SDL_evdevlist_item *item, int udev_class)
     name[0] = '\0';
     ioctl(item->fd, EVIOCGNAME(sizeof(name)), name);
 
-    SDL_AddMouse((SDL_MouseID)item->fd, name, SDL_TRUE);
+    SDL_AddMouse((SDL_MouseID)item->fd, name, true);
 
     ret = ioctl(item->fd, EVIOCGABS(ABS_X), &abs_info);
     if (ret < 0) {
@@ -654,7 +654,7 @@ static int SDL_EVDEV_init_mouse(SDL_evdevlist_item *item, int udev_class)
 
 static void SDL_EVDEV_destroy_mouse(SDL_evdevlist_item *item)
 {
-    SDL_RemoveMouse((SDL_MouseID)item->fd, SDL_TRUE);
+    SDL_RemoveMouse((SDL_MouseID)item->fd, true);
 }
 
 static int SDL_EVDEV_init_touchscreen(SDL_evdevlist_item *item, int udev_class)
@@ -932,7 +932,7 @@ static int SDL_EVDEV_device_added(const char *dev_path, int udev_class)
     // For now, we just treat a touchpad like a touchscreen
     if (udev_class & (SDL_UDEV_DEVICE_TOUCHSCREEN | SDL_UDEV_DEVICE_TOUCHPAD)) {
         int ret;
-        item->is_touchscreen = SDL_TRUE;
+        item->is_touchscreen = true;
         ret = SDL_EVDEV_init_touchscreen(item, udev_class);
         if (ret < 0) {
             close(item->fd);

+ 14 - 14
src/core/linux/SDL_evdev_kbd.c

@@ -84,15 +84,15 @@ static fn_handler_fn *fn_handler[] = {
 struct SDL_EVDEV_keyboard_state
 {
     int console_fd;
-    SDL_bool muted;
+    bool muted;
     int old_kbd_mode;
     unsigned short **key_maps;
     unsigned char shift_down[NR_SHIFT]; // shift state counters..
-    SDL_bool dead_key_next;
+    bool dead_key_next;
     int npadch; // -1 or number assembled on pad
     struct kbdiacrs *accents;
     unsigned int diacr;
-    SDL_bool rep; // flag telling character repeat
+    bool rep; // flag telling character repeat
     unsigned char lockstate;
     unsigned char slockstate;
     unsigned char ledflagstate;
@@ -321,7 +321,7 @@ static void kbd_vt_acquire_signal_action(int signum)
     SDL_AtomicSet(&vt_signal_pending, VT_SIGNAL_ACQUIRE);
 }
 
-static SDL_bool setup_vt_signal(int signum, signal_handler handler)
+static bool setup_vt_signal(int signum, signal_handler handler)
 {
     struct sigaction *old_action_p;
     struct sigaction new_action;
@@ -330,14 +330,14 @@ static SDL_bool setup_vt_signal(int signum, signal_handler handler)
     new_action.sa_handler = handler;
     new_action.sa_flags = SA_RESTART;
     if (sigaction(signum, &new_action, old_action_p) < 0) {
-        return SDL_FALSE;
+        return false;
     }
     if (old_action_p->sa_handler != SIG_DFL) {
         // This signal is already in use
         sigaction(signum, old_action_p, NULL);
-        return SDL_FALSE;
+        return false;
     }
-    return SDL_TRUE;
+    return true;
 }
 
 static int find_free_signal(signal_handler handler)
@@ -462,7 +462,7 @@ SDL_EVDEV_keyboard_state *SDL_EVDEV_kbd_init(void)
     return kbd;
 }
 
-void SDL_EVDEV_kbd_set_muted(SDL_EVDEV_keyboard_state *state, SDL_bool muted)
+void SDL_EVDEV_kbd_set_muted(SDL_EVDEV_keyboard_state *state, bool muted)
 {
     if (!state) {
         return;
@@ -473,7 +473,7 @@ void SDL_EVDEV_kbd_set_muted(SDL_EVDEV_keyboard_state *state, SDL_bool muted)
     }
 
     if (muted) {
-        if (SDL_GetHintBoolean(SDL_HINT_MUTE_CONSOLE_KEYBOARD, SDL_TRUE)) {
+        if (SDL_GetHintBoolean(SDL_HINT_MUTE_CONSOLE_KEYBOARD, true)) {
             /* Mute the keyboard so keystrokes only generate evdev events
              * and do not leak through to the console
              */
@@ -482,7 +482,7 @@ void SDL_EVDEV_kbd_set_muted(SDL_EVDEV_keyboard_state *state, SDL_bool muted)
             /* Make sure to restore keyboard if application fails to call
              * SDL_Quit before exit or fatal signal is raised.
              */
-            if (!SDL_GetHintBoolean(SDL_HINT_NO_SIGNAL_HANDLERS, SDL_FALSE)) {
+            if (!SDL_GetHintBoolean(SDL_HINT_NO_SIGNAL_HANDLERS, false)) {
                 kbd_register_emerg_cleanup(state);
             }
         }
@@ -522,7 +522,7 @@ void SDL_EVDEV_kbd_quit(SDL_EVDEV_keyboard_state *state)
         return;
     }
 
-    SDL_EVDEV_kbd_set_muted(state, SDL_FALSE);
+    SDL_EVDEV_kbd_set_muted(state, false);
 
     kbd_vt_quit(state->console_fd);
 
@@ -690,7 +690,7 @@ static void fn_num(SDL_EVDEV_keyboard_state *kbd)
 
 static void fn_compose(SDL_EVDEV_keyboard_state *kbd)
 {
-    kbd->dead_key_next = SDL_TRUE;
+    kbd->dead_key_next = true;
 }
 
 /*
@@ -729,7 +729,7 @@ static void k_self(SDL_EVDEV_keyboard_state *kbd, unsigned char value, char up_f
     }
 
     if (kbd->dead_key_next) {
-        kbd->dead_key_next = SDL_FALSE;
+        kbd->dead_key_next = false;
         kbd->diacr = value;
         return;
     }
@@ -974,7 +974,7 @@ SDL_EVDEV_keyboard_state *SDL_EVDEV_kbd_init(void)
     return NULL;
 }
 
-void SDL_EVDEV_kbd_set_muted(SDL_EVDEV_keyboard_state *state, SDL_bool muted)
+void SDL_EVDEV_kbd_set_muted(SDL_EVDEV_keyboard_state *state, bool muted)
 {
 }
 

+ 1 - 1
src/core/linux/SDL_evdev_kbd.h

@@ -26,7 +26,7 @@ struct SDL_EVDEV_keyboard_state;
 typedef struct SDL_EVDEV_keyboard_state SDL_EVDEV_keyboard_state;
 
 extern SDL_EVDEV_keyboard_state *SDL_EVDEV_kbd_init(void);
-extern void SDL_EVDEV_kbd_set_muted(SDL_EVDEV_keyboard_state *state, SDL_bool muted);
+extern void SDL_EVDEV_kbd_set_muted(SDL_EVDEV_keyboard_state *state, bool muted);
 extern void SDL_EVDEV_kbd_set_vt_switch_callbacks(SDL_EVDEV_keyboard_state *state, void (*release_callback)(void*), void *release_callback_data, void (*acquire_callback)(void*), void *acquire_callback_data);
 extern void SDL_EVDEV_kbd_update(SDL_EVDEV_keyboard_state *state);
 extern void SDL_EVDEV_kbd_keycode(SDL_EVDEV_keyboard_state *state, unsigned int keycode, int down);

+ 13 - 13
src/core/linux/SDL_fcitx.c

@@ -249,10 +249,10 @@ static void SDLCALL Fcitx_SetCapabilities(void *data,
     SDL_DBus_CallVoidMethod(FCITX_DBUS_SERVICE, client->ic_path, FCITX_IC_DBUS_INTERFACE, "SetCapability", DBUS_TYPE_UINT64, &caps, DBUS_TYPE_INVALID);
 }
 
-static SDL_bool FcitxCreateInputContext(SDL_DBusContext *dbus, const char *appname, char **ic_path)
+static bool FcitxCreateInputContext(SDL_DBusContext *dbus, const char *appname, char **ic_path)
 {
     const char *program = "program";
-    SDL_bool retval = SDL_FALSE;
+    bool retval = false;
 
     if (dbus && dbus->session_conn) {
         DBusMessage *msg = dbus->message_new_method_call(FCITX_DBUS_SERVICE, FCITX_IM_DBUS_PATH, FCITX_IM_DBUS_INTERFACE, "CreateInputContext");
@@ -269,7 +269,7 @@ static SDL_bool FcitxCreateInputContext(SDL_DBusContext *dbus, const char *appna
             reply = dbus->connection_send_with_reply_and_block(dbus->session_conn, msg, 300, NULL);
             if (reply) {
                 if (dbus->message_get_args(reply, NULL, DBUS_TYPE_OBJECT_PATH, ic_path, DBUS_TYPE_INVALID)) {
-                    retval = SDL_TRUE;
+                    retval = true;
                 }
                 dbus->message_unref(reply);
             }
@@ -279,7 +279,7 @@ static SDL_bool FcitxCreateInputContext(SDL_DBusContext *dbus, const char *appna
     return retval;
 }
 
-static SDL_bool FcitxClientCreateIC(FcitxClient *client)
+static bool FcitxClientCreateIC(FcitxClient *client)
 {
     char *appname = GetAppName();
     char *ic_path = NULL;
@@ -305,10 +305,10 @@ static SDL_bool FcitxClientCreateIC(FcitxClient *client)
         dbus->connection_flush(dbus->session_conn);
 
         SDL_AddHintCallback(SDL_HINT_IME_IMPLEMENTED_UI, Fcitx_SetCapabilities, client);
-        return SDL_TRUE;
+        return true;
     }
 
-    return SDL_FALSE;
+    return false;
 }
 
 static Uint32 Fcitx_ModState(void)
@@ -344,7 +344,7 @@ static Uint32 Fcitx_ModState(void)
     return fcitx_mods;
 }
 
-SDL_bool SDL_Fcitx_Init(void)
+bool SDL_Fcitx_Init(void)
 {
     fcitx_client.dbus = SDL_DBus_GetContext();
 
@@ -365,7 +365,7 @@ void SDL_Fcitx_Quit(void)
     }
 }
 
-void SDL_Fcitx_SetFocus(SDL_bool focused)
+void SDL_Fcitx_SetFocus(bool focused)
 {
     if (focused) {
         FcitxClientICCallMethod(&fcitx_client, "FocusIn");
@@ -379,15 +379,15 @@ void SDL_Fcitx_Reset(void)
     FcitxClientICCallMethod(&fcitx_client, "Reset");
 }
 
-SDL_bool SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
+bool SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
 {
     Uint32 mod_state = Fcitx_ModState();
-    Uint32 handled = SDL_FALSE;
+    Uint32 handled = false;
     Uint32 is_release = (state == SDL_RELEASED);
     Uint32 event_time = 0;
 
     if (!fcitx_client.ic_path) {
-        return SDL_FALSE;
+        return false;
     }
 
     if (SDL_DBus_CallMethod(FCITX_DBUS_SERVICE, fcitx_client.ic_path, FCITX_IC_DBUS_INTERFACE, "ProcessKeyEvent",
@@ -395,11 +395,11 @@ SDL_bool SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
                             DBUS_TYPE_BOOLEAN, &handled, DBUS_TYPE_INVALID)) {
         if (handled) {
             SDL_Fcitx_UpdateTextInputArea(SDL_GetKeyboardFocus());
-            return SDL_TRUE;
+            return true;
         }
     }
 
-    return SDL_FALSE;
+    return false;
 }
 
 void SDL_Fcitx_UpdateTextInputArea(SDL_Window *window)

+ 3 - 3
src/core/linux/SDL_fcitx.h

@@ -24,11 +24,11 @@
 
 #include "SDL_internal.h"
 
-extern SDL_bool SDL_Fcitx_Init(void);
+extern bool SDL_Fcitx_Init(void);
 extern void SDL_Fcitx_Quit(void);
-extern void SDL_Fcitx_SetFocus(SDL_bool focused);
+extern void SDL_Fcitx_SetFocus(bool focused);
 extern void SDL_Fcitx_Reset(void);
-extern SDL_bool SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state);
+extern bool SDL_Fcitx_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state);
 extern void SDL_Fcitx_UpdateTextInputArea(SDL_Window *window);
 extern void SDL_Fcitx_PumpEvents(void);
 

+ 44 - 44
src/core/linux/SDL_ibus.c

@@ -53,7 +53,7 @@ static const char *ibus_input_interface = NULL;
 static char *input_ctx_path = NULL;
 static SDL_Rect ibus_cursor_rect = { 0, 0, 0, 0 };
 static DBusConnection *ibus_conn = NULL;
-static SDL_bool ibus_is_portal_interface = SDL_FALSE;
+static bool ibus_is_portal_interface = false;
 static char *ibus_addr_file = NULL;
 static int inotify_fd = -1, inotify_wd = -1;
 
@@ -91,40 +91,40 @@ static Uint32 IBus_ModState(void)
     return ibus_mods;
 }
 
-static SDL_bool IBus_EnterVariant(DBusConnection *conn, DBusMessageIter *iter, SDL_DBusContext *dbus,
+static bool IBus_EnterVariant(DBusConnection *conn, DBusMessageIter *iter, SDL_DBusContext *dbus,
                                   DBusMessageIter *inside, const char *struct_id, size_t id_size)
 {
     DBusMessageIter sub;
     if (dbus->message_iter_get_arg_type(iter) != DBUS_TYPE_VARIANT) {
-        return SDL_FALSE;
+        return false;
     }
 
     dbus->message_iter_recurse(iter, &sub);
 
     if (dbus->message_iter_get_arg_type(&sub) != DBUS_TYPE_STRUCT) {
-        return SDL_FALSE;
+        return false;
     }
 
     dbus->message_iter_recurse(&sub, inside);
 
     if (dbus->message_iter_get_arg_type(inside) != DBUS_TYPE_STRING) {
-        return SDL_FALSE;
+        return false;
     }
 
     dbus->message_iter_get_basic(inside, &struct_id);
     if (!struct_id || SDL_strncmp(struct_id, struct_id, id_size) != 0) {
-        return SDL_FALSE;
+        return false;
     }
-    return SDL_TRUE;
+    return true;
 }
 
-static SDL_bool IBus_GetDecorationPosition(DBusConnection *conn, DBusMessageIter *iter, SDL_DBusContext *dbus,
+static bool IBus_GetDecorationPosition(DBusConnection *conn, DBusMessageIter *iter, SDL_DBusContext *dbus,
                                            Uint32 *start_pos, Uint32 *end_pos)
 {
     DBusMessageIter sub1, sub2, array;
 
     if (!IBus_EnterVariant(conn, iter, dbus, &sub1, "IBusText", sizeof("IBusText"))) {
-        return SDL_FALSE;
+        return false;
     }
 
     dbus->message_iter_next(&sub1);
@@ -132,14 +132,14 @@ static SDL_bool IBus_GetDecorationPosition(DBusConnection *conn, DBusMessageIter
     dbus->message_iter_next(&sub1);
 
     if (!IBus_EnterVariant(conn, &sub1, dbus, &sub2, "IBusAttrList", sizeof("IBusAttrList"))) {
-        return SDL_FALSE;
+        return false;
     }
 
     dbus->message_iter_next(&sub2);
     dbus->message_iter_next(&sub2);
 
     if (dbus->message_iter_get_arg_type(&sub2) != DBUS_TYPE_ARRAY) {
-        return SDL_FALSE;
+        return false;
     }
 
     dbus->message_iter_recurse(&sub2, &array);
@@ -172,14 +172,14 @@ static SDL_bool IBus_GetDecorationPosition(DBusConnection *conn, DBusMessageIter
                     if (dbus->message_iter_get_arg_type(&sub) == DBUS_TYPE_UINT32) {
                         dbus->message_iter_get_basic(&sub, end_pos);
                         *start_pos = start;
-                        return SDL_TRUE;
+                        return true;
                     }
                 }
             }
         }
         dbus->message_iter_next(&array);
     }
-    return SDL_FALSE;
+    return false;
 }
 
 static const char *IBus_GetVariantText(DBusConnection *conn, DBusMessageIter *iter, SDL_DBusContext *dbus)
@@ -203,18 +203,18 @@ static const char *IBus_GetVariantText(DBusConnection *conn, DBusMessageIter *it
     return text;
 }
 
-static SDL_bool IBus_GetVariantCursorPos(DBusConnection *conn, DBusMessageIter *iter, SDL_DBusContext *dbus,
+static bool IBus_GetVariantCursorPos(DBusConnection *conn, DBusMessageIter *iter, SDL_DBusContext *dbus,
                                          Uint32 *pos)
 {
     dbus->message_iter_next(iter);
 
     if (dbus->message_iter_get_arg_type(iter) != DBUS_TYPE_UINT32) {
-        return SDL_FALSE;
+        return false;
     }
 
     dbus->message_iter_get_basic(iter, pos);
 
-    return SDL_TRUE;
+    return true;
 }
 
 static DBusHandlerResult IBus_MessageHandler(DBusConnection *conn, DBusMessage *msg, void *user_data)
@@ -242,8 +242,8 @@ static DBusHandlerResult IBus_MessageHandler(DBusConnection *conn, DBusMessage *
 
         if (text) {
             Uint32 pos, start_pos, end_pos;
-            SDL_bool has_pos = SDL_FALSE;
-            SDL_bool has_dec_pos = SDL_FALSE;
+            bool has_pos = false;
+            bool has_dec_pos = false;
 
             dbus->message_iter_init(msg, &iter);
             has_dec_pos = IBus_GetDecorationPosition(conn, &iter, dbus, &start_pos, &end_pos);
@@ -277,7 +277,7 @@ static DBusHandlerResult IBus_MessageHandler(DBusConnection *conn, DBusMessage *
 static char *IBus_ReadAddressFromFile(const char *file_path)
 {
     char addr_buf[1024];
-    SDL_bool success = SDL_FALSE;
+    bool success = false;
     FILE *addr_file;
 
     addr_file = fopen(file_path, "r");
@@ -294,7 +294,7 @@ static char *IBus_ReadAddressFromFile(const char *file_path)
             if (addr_buf[sz - 2] == '\r') {
                 addr_buf[sz - 2] = 0;
             }
-            success = SDL_TRUE;
+            success = true;
             break;
         }
     }
@@ -401,7 +401,7 @@ static char *IBus_GetDBusAddressFilename(void)
     return SDL_strdup(file_path);
 }
 
-static SDL_bool IBus_CheckConnection(SDL_DBusContext *dbus);
+static bool IBus_CheckConnection(SDL_DBusContext *dbus);
 
 static void SDLCALL IBus_SetCapabilities(void *data, const char *name, const char *old_val,
                                          const char *hint)
@@ -423,11 +423,11 @@ static void SDLCALL IBus_SetCapabilities(void *data, const char *name, const cha
     }
 }
 
-static SDL_bool IBus_SetupConnection(SDL_DBusContext *dbus, const char *addr)
+static bool IBus_SetupConnection(SDL_DBusContext *dbus, const char *addr)
 {
     const char *client_name = "SDL3_Application";
     const char *path = NULL;
-    SDL_bool result = SDL_FALSE;
+    bool result = false;
     DBusObjectPathVTable ibus_vtable;
 
     SDL_zero(ibus_vtable);
@@ -436,7 +436,7 @@ static SDL_bool IBus_SetupConnection(SDL_DBusContext *dbus, const char *addr)
     /* try the portal interface first. Modern systems have this in general,
        and sandbox things like FlakPak and Snaps, etc, require it. */
 
-    ibus_is_portal_interface = SDL_TRUE;
+    ibus_is_portal_interface = true;
     ibus_service = IBUS_PORTAL_SERVICE;
     ibus_interface = IBUS_PORTAL_INTERFACE;
     ibus_input_interface = IBUS_PORTAL_INPUT_INTERFACE;
@@ -446,21 +446,21 @@ static SDL_bool IBus_SetupConnection(SDL_DBusContext *dbus, const char *addr)
                                              DBUS_TYPE_STRING, &client_name, DBUS_TYPE_INVALID,
                                              DBUS_TYPE_OBJECT_PATH, &path, DBUS_TYPE_INVALID);
     if (!result) {
-        ibus_is_portal_interface = SDL_FALSE;
+        ibus_is_portal_interface = false;
         ibus_service = IBUS_SERVICE;
         ibus_interface = IBUS_INTERFACE;
         ibus_input_interface = IBUS_INPUT_INTERFACE;
         ibus_conn = dbus->connection_open_private(addr, NULL);
 
         if (!ibus_conn) {
-            return SDL_FALSE; // oh well.
+            return false; // oh well.
         }
 
         dbus->connection_flush(ibus_conn);
 
         if (!dbus->bus_register(ibus_conn, NULL)) {
             ibus_conn = NULL;
-            return SDL_FALSE;
+            return false;
         }
 
         dbus->connection_flush(ibus_conn);
@@ -486,22 +486,22 @@ static SDL_bool IBus_SetupConnection(SDL_DBusContext *dbus, const char *addr)
 
     SDL_Window *window = SDL_GetKeyboardFocus();
     if (SDL_TextInputActive(window)) {
-        SDL_IBus_SetFocus(SDL_TRUE);
+        SDL_IBus_SetFocus(true);
         SDL_IBus_UpdateTextInputArea(window);
     } else {
-        SDL_IBus_SetFocus(SDL_FALSE);
+        SDL_IBus_SetFocus(false);
     }
     return result;
 }
 
-static SDL_bool IBus_CheckConnection(SDL_DBusContext *dbus)
+static bool IBus_CheckConnection(SDL_DBusContext *dbus)
 {
     if (!dbus) {
-        return SDL_FALSE;
+        return false;
     }
 
     if (ibus_conn && dbus->connection_get_is_connected(ibus_conn)) {
-        return SDL_TRUE;
+        return true;
     }
 
     if (inotify_fd > 0 && inotify_wd > 0) {
@@ -510,18 +510,18 @@ static SDL_bool IBus_CheckConnection(SDL_DBusContext *dbus)
         if (readsize > 0) {
 
             char *p;
-            SDL_bool file_updated = SDL_FALSE;
+            bool file_updated = false;
 
             for (p = buf; p < buf + readsize; /**/) {
                 struct inotify_event *event = (struct inotify_event *)p;
                 if (event->len > 0) {
                     char *addr_file_no_path = SDL_strrchr(ibus_addr_file, '/');
                     if (!addr_file_no_path) {
-                        return SDL_FALSE;
+                        return false;
                     }
 
                     if (SDL_strcmp(addr_file_no_path + 1, event->name) == 0) {
-                        file_updated = SDL_TRUE;
+                        file_updated = true;
                         break;
                     }
                 }
@@ -532,7 +532,7 @@ static SDL_bool IBus_CheckConnection(SDL_DBusContext *dbus)
             if (file_updated) {
                 char *addr = IBus_ReadAddressFromFile(ibus_addr_file);
                 if (addr) {
-                    SDL_bool result = IBus_SetupConnection(dbus, addr);
+                    bool result = IBus_SetupConnection(dbus, addr);
                     SDL_free(addr);
                     return result;
                 }
@@ -540,12 +540,12 @@ static SDL_bool IBus_CheckConnection(SDL_DBusContext *dbus)
         }
     }
 
-    return SDL_FALSE;
+    return false;
 }
 
-SDL_bool SDL_IBus_Init(void)
+bool SDL_IBus_Init(void)
 {
-    SDL_bool result = SDL_FALSE;
+    bool result = false;
     SDL_DBusContext *dbus = SDL_DBus_GetContext();
 
     if (dbus) {
@@ -554,13 +554,13 @@ SDL_bool SDL_IBus_Init(void)
         char *addr_file_dir;
 
         if (!addr_file) {
-            return SDL_FALSE;
+            return false;
         }
 
         addr = IBus_ReadAddressFromFile(addr_file);
         if (!addr) {
             SDL_free(addr_file);
-            return SDL_FALSE;
+            return false;
         }
 
         if (ibus_addr_file) {
@@ -626,7 +626,7 @@ void SDL_IBus_Quit(void)
     ibus_service = NULL;
     ibus_interface = NULL;
     ibus_input_interface = NULL;
-    ibus_is_portal_interface = SDL_FALSE;
+    ibus_is_portal_interface = false;
 
     if (inotify_fd > 0 && inotify_wd > 0) {
         inotify_rm_watch(inotify_fd, inotify_wd);
@@ -649,7 +649,7 @@ static void IBus_SimpleMessage(const char *method)
     }
 }
 
-void SDL_IBus_SetFocus(SDL_bool focused)
+void SDL_IBus_SetFocus(bool focused)
 {
     const char *method = focused ? "FocusIn" : "FocusOut";
     IBus_SimpleMessage(method);
@@ -660,7 +660,7 @@ void SDL_IBus_Reset(void)
     IBus_SimpleMessage("Reset");
 }
 
-SDL_bool SDL_IBus_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
+bool SDL_IBus_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
 {
     Uint32 result = 0;
     SDL_DBusContext *dbus = SDL_DBus_GetContext();

+ 4 - 4
src/core/linux/SDL_ibus.h

@@ -28,19 +28,19 @@
 #define SDL_USE_IBUS 1
 #include <ibus.h>
 
-extern SDL_bool SDL_IBus_Init(void);
+extern bool SDL_IBus_Init(void);
 extern void SDL_IBus_Quit(void);
 
 // Lets the IBus server know about changes in window focus
-extern void SDL_IBus_SetFocus(SDL_bool focused);
+extern void SDL_IBus_SetFocus(bool focused);
 
 // Closes the candidate list and resets any text currently being edited
 extern void SDL_IBus_Reset(void);
 
-/* Sends a keypress event to IBus, returns SDL_TRUE if IBus used this event to
+/* Sends a keypress event to IBus, returns true if IBus used this event to
    update its candidate list or change input methods. PumpEvents should be
    called some time after this, to receive the TextInput / TextEditing event back. */
-extern SDL_bool SDL_IBus_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state);
+extern bool SDL_IBus_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state);
 
 /* Update the position of IBus' candidate list. If rect is NULL then this will
    just reposition it relative to the focused window's new position. */

+ 12 - 12
src/core/linux/SDL_ime.c

@@ -24,11 +24,11 @@
 #include "SDL_ibus.h"
 #include "SDL_fcitx.h"
 
-typedef SDL_bool (*SDL_IME_Init_t)(void);
+typedef bool (*SDL_IME_Init_t)(void);
 typedef void (*SDL_IME_Quit_t)(void);
-typedef void (*SDL_IME_SetFocus_t)(SDL_bool);
+typedef void (*SDL_IME_SetFocus_t)(bool);
 typedef void (*SDL_IME_Reset_t)(void);
-typedef SDL_bool (*SDL_IME_ProcessKeyEvent_t)(Uint32, Uint32, Uint8 state);
+typedef bool (*SDL_IME_ProcessKeyEvent_t)(Uint32, Uint32, Uint8 state);
 typedef void (*SDL_IME_UpdateTextInputArea_t)(SDL_Window *window);
 typedef void (*SDL_IME_PumpEvents_t)(void);
 
@@ -42,17 +42,17 @@ static SDL_IME_PumpEvents_t SDL_IME_PumpEvents_Real = NULL;
 
 static void InitIME(void)
 {
-    static SDL_bool inited = SDL_FALSE;
+    static bool inited = false;
 #ifdef HAVE_FCITX
     const char *im_module = SDL_getenv("SDL_IM_MODULE");
     const char *xmodifiers = SDL_getenv("XMODIFIERS");
 #endif
 
-    if (inited == SDL_TRUE) {
+    if (inited == true) {
         return;
     }
 
-    inited = SDL_TRUE;
+    inited = true;
 
     // See if fcitx IME support is being requested
 #ifdef HAVE_FCITX
@@ -83,13 +83,13 @@ static void InitIME(void)
 #endif // HAVE_IBUS_IBUS_H
 }
 
-SDL_bool SDL_IME_Init(void)
+bool SDL_IME_Init(void)
 {
     InitIME();
 
     if (SDL_IME_Init_Real) {
         if (SDL_IME_Init_Real()) {
-            return SDL_TRUE;
+            return true;
         }
 
         // uhoh, the IME implementation's init failed! Disable IME support.
@@ -102,7 +102,7 @@ SDL_bool SDL_IME_Init(void)
         SDL_IME_PumpEvents_Real = NULL;
     }
 
-    return SDL_FALSE;
+    return false;
 }
 
 void SDL_IME_Quit(void)
@@ -112,7 +112,7 @@ void SDL_IME_Quit(void)
     }
 }
 
-void SDL_IME_SetFocus(SDL_bool focused)
+void SDL_IME_SetFocus(bool focused)
 {
     if (SDL_IME_SetFocus_Real) {
         SDL_IME_SetFocus_Real(focused);
@@ -126,13 +126,13 @@ void SDL_IME_Reset(void)
     }
 }
 
-SDL_bool SDL_IME_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
+bool SDL_IME_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state)
 {
     if (SDL_IME_ProcessKeyEvent_Real) {
         return SDL_IME_ProcessKeyEvent_Real(keysym, keycode, state);
     }
 
-    return SDL_FALSE;
+    return false;
 }
 
 void SDL_IME_UpdateTextInputArea(SDL_Window *window)

+ 3 - 3
src/core/linux/SDL_ime.h

@@ -24,11 +24,11 @@
 
 #include "SDL_internal.h"
 
-extern SDL_bool SDL_IME_Init(void);
+extern bool SDL_IME_Init(void);
 extern void SDL_IME_Quit(void);
-extern void SDL_IME_SetFocus(SDL_bool focused);
+extern void SDL_IME_SetFocus(bool focused);
 extern void SDL_IME_Reset(void);
-extern SDL_bool SDL_IME_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state);
+extern bool SDL_IME_ProcessKeyEvent(Uint32 keysym, Uint32 keycode, Uint8 state);
 extern void SDL_IME_UpdateTextInputArea(SDL_Window *window);
 extern void SDL_IME_PumpEvents(void);
 

+ 7 - 7
src/core/linux/SDL_system_theme.c

@@ -44,16 +44,16 @@ typedef struct SystemThemeData
 
 static SystemThemeData system_theme_data;
 
-static SDL_bool DBus_ExtractThemeVariant(DBusMessageIter *iter, SDL_SystemTheme *theme) {
+static bool DBus_ExtractThemeVariant(DBusMessageIter *iter, SDL_SystemTheme *theme) {
     SDL_DBusContext *dbus = system_theme_data.dbus;
     Uint32 color_scheme;
     DBusMessageIter variant_iter;
 
     if (dbus->message_iter_get_arg_type(iter) != DBUS_TYPE_VARIANT)
-        return SDL_FALSE;
+        return false;
     dbus->message_iter_recurse(iter, &variant_iter);
     if (dbus->message_iter_get_arg_type(&variant_iter) != DBUS_TYPE_UINT32)
-        return SDL_FALSE;
+        return false;
     dbus->message_iter_get_basic(&variant_iter, &color_scheme);
     switch (color_scheme) {
         case 0:
@@ -66,7 +66,7 @@ static SDL_bool DBus_ExtractThemeVariant(DBusMessageIter *iter, SDL_SystemTheme
             *theme = SDL_SYSTEM_THEME_LIGHT;
             break;
     }
-    return SDL_TRUE;
+    return true;
 }
 
 static DBusHandlerResult DBus_MessageFilter(DBusConnection *conn, DBusMessage *msg, void *data) {
@@ -106,7 +106,7 @@ not_our_signal:
     return DBUS_HANDLER_RESULT_NOT_YET_HANDLED;
 }
 
-SDL_bool SDL_SystemTheme_Init(void)
+bool SDL_SystemTheme_Init(void)
 {
     SDL_DBusContext *dbus = SDL_DBus_GetContext();
     DBusMessage *msg;
@@ -116,7 +116,7 @@ SDL_bool SDL_SystemTheme_Init(void)
     system_theme_data.theme = SDL_SYSTEM_THEME_UNKNOWN;
     system_theme_data.dbus = dbus;
     if (!dbus) {
-        return SDL_FALSE;
+        return false;
     }
 
     msg = dbus->message_new_method_call(PORTAL_DESTINATION, PORTAL_PATH, PORTAL_INTERFACE, PORTAL_METHOD);
@@ -147,7 +147,7 @@ incorrect_type:
     dbus->connection_add_filter(dbus->session_conn,
                                 &DBus_MessageFilter, dbus, NULL);
     dbus->connection_flush(dbus->session_conn);
-    return SDL_TRUE;
+    return true;
 }
 
 SDL_SystemTheme SDL_SystemTheme_Get(void)

+ 1 - 1
src/core/linux/SDL_system_theme.h

@@ -24,7 +24,7 @@
 
 #include "SDL_internal.h"
 
-extern SDL_bool SDL_SystemTheme_Init(void);
+extern bool SDL_SystemTheme_Init(void);
 extern SDL_SystemTheme SDL_SystemTheme_Get(void);
 
 #endif // SDL_system_theme_h_

+ 16 - 16
src/core/linux/SDL_threadprio.c

@@ -52,7 +52,7 @@
 #define XDG_PORTAL_DBUS_PATH      "/org/freedesktop/portal/desktop"
 #define XDG_PORTAL_DBUS_INTERFACE "org.freedesktop.portal.Realtime"
 
-static SDL_bool rtkit_use_session_conn;
+static bool rtkit_use_session_conn;
 static const char *rtkit_dbus_node;
 static const char *rtkit_dbus_path;
 static const char *rtkit_dbus_interface;
@@ -67,7 +67,7 @@ static Sint64 rtkit_max_rttime_usec = 200000;
  *  - The desktop portal exists and supports the realtime interface.
  *  - The realtime interface is new enough to have the required bug fixes applied.
  */
-static SDL_bool realtime_portal_supported(DBusConnection *conn)
+static bool realtime_portal_supported(DBusConnection *conn)
 {
     Sint64 res;
     return SDL_DBus_QueryPropertyOnConnection(conn, XDG_PORTAL_DBUS_NODE, XDG_PORTAL_DBUS_PATH, XDG_PORTAL_DBUS_INTERFACE,
@@ -80,12 +80,12 @@ static void set_rtkit_interface(void)
 
     // xdg-desktop-portal works in all instances, so check for it first.
     if (dbus && realtime_portal_supported(dbus->session_conn)) {
-        rtkit_use_session_conn = SDL_TRUE;
+        rtkit_use_session_conn = true;
         rtkit_dbus_node = XDG_PORTAL_DBUS_NODE;
         rtkit_dbus_path = XDG_PORTAL_DBUS_PATH;
         rtkit_dbus_interface = XDG_PORTAL_DBUS_INTERFACE;
     } else { // Fall back to the standard rtkit interface in all other cases.
-        rtkit_use_session_conn = SDL_FALSE;
+        rtkit_use_session_conn = false;
         rtkit_dbus_node = RTKIT_DBUS_NODE;
         rtkit_dbus_path = RTKIT_DBUS_PATH;
         rtkit_dbus_interface = RTKIT_DBUS_INTERFACE;
@@ -129,7 +129,7 @@ static void rtkit_initialize(void)
     }
 }
 
-static SDL_bool rtkit_initialize_realtime_thread(void)
+static bool rtkit_initialize_realtime_thread(void)
 {
     // Following is an excerpt from rtkit README that outlines the requirements
     // a thread must meet before making rtkit requests:
@@ -163,7 +163,7 @@ static SDL_bool rtkit_initialize_realtime_thread(void)
     // Requirement #1: Set RLIMIT_RTTIME
     err = getrlimit(nLimit, &rlimit);
     if (err) {
-        return SDL_FALSE;
+        return false;
     }
 
     // Current rtkit allows a max of 200ms right now
@@ -171,24 +171,24 @@ static SDL_bool rtkit_initialize_realtime_thread(void)
     rlimit.rlim_cur = rlimit.rlim_max / 2;
     err = setrlimit(nLimit, &rlimit);
     if (err) {
-        return SDL_FALSE;
+        return false;
     }
 
     // Requirement #2: Add SCHED_RESET_ON_FORK to the scheduler policy
     err = sched_getparam(nPid, &schedParam);
     if (err) {
-        return SDL_FALSE;
+        return false;
     }
 
     err = sched_setscheduler(nPid, nSchedPolicy, &schedParam);
     if (err) {
-        return SDL_FALSE;
+        return false;
     }
 
-    return SDL_TRUE;
+    return true;
 }
 
-static SDL_bool rtkit_setpriority_nice(pid_t thread, int nice_level)
+static bool rtkit_setpriority_nice(pid_t thread, int nice_level)
 {
     DBusConnection *dbus_conn;
     Uint64 pid = (Uint64)getpid();
@@ -206,12 +206,12 @@ static SDL_bool rtkit_setpriority_nice(pid_t thread, int nice_level)
                                                               rtkit_dbus_node, rtkit_dbus_path, rtkit_dbus_interface, "MakeThreadHighPriorityWithPID",
                                                               DBUS_TYPE_UINT64, &pid, DBUS_TYPE_UINT64, &tid, DBUS_TYPE_INT32, &nice, DBUS_TYPE_INVALID,
                                                               DBUS_TYPE_INVALID)) {
-        return SDL_FALSE;
+        return false;
     }
-    return SDL_TRUE;
+    return true;
 }
 
-static SDL_bool rtkit_setpriority_realtime(pid_t thread, int rt_priority)
+static bool rtkit_setpriority_realtime(pid_t thread, int rt_priority)
 {
     DBusConnection *dbus_conn;
     Uint64 pid = (Uint64)getpid();
@@ -237,9 +237,9 @@ static SDL_bool rtkit_setpriority_realtime(pid_t thread, int rt_priority)
                                                               rtkit_dbus_node, rtkit_dbus_path, rtkit_dbus_interface, "MakeThreadRealtimeWithPID",
                                                               DBUS_TYPE_UINT64, &pid, DBUS_TYPE_UINT64, &tid, DBUS_TYPE_UINT32, &priority, DBUS_TYPE_INVALID,
                                                               DBUS_TYPE_INVALID)) {
-        return SDL_FALSE;
+        return false;
     }
-    return SDL_TRUE;
+    return true;
 }
 #else
 

+ 14 - 14
src/core/linux/SDL_udev.c

@@ -40,23 +40,23 @@ static const char *SDL_UDEV_LIBS[] = { "libudev.so.1", "libudev.so.0" };
 
 static SDL_UDEV_PrivateData *_this = NULL;
 
-static SDL_bool SDL_UDEV_load_sym(const char *fn, void **addr);
+static bool SDL_UDEV_load_sym(const char *fn, void **addr);
 static int SDL_UDEV_load_syms(void);
-static SDL_bool SDL_UDEV_hotplug_update_available(void);
+static bool SDL_UDEV_hotplug_update_available(void);
 static void get_caps(struct udev_device *dev, struct udev_device *pdev, const char *attr, unsigned long *bitmask, size_t bitmask_len);
 static int guess_device_class(struct udev_device *dev);
 static int device_class(struct udev_device *dev);
 static void device_event(SDL_UDEV_deviceevent type, struct udev_device *dev);
 
-static SDL_bool SDL_UDEV_load_sym(const char *fn, void **addr)
+static bool SDL_UDEV_load_sym(const char *fn, void **addr)
 {
     *addr = SDL_LoadFunction(_this->udev_handle, fn);
     if (!*addr) {
         // Don't call SDL_SetError(): SDL_LoadFunction already did.
-        return SDL_FALSE;
+        return false;
     }
 
-    return SDL_TRUE;
+    return true;
 }
 
 static int SDL_UDEV_load_syms(void)
@@ -98,15 +98,15 @@ static int SDL_UDEV_load_syms(void)
     return 0;
 }
 
-static SDL_bool SDL_UDEV_hotplug_update_available(void)
+static bool SDL_UDEV_hotplug_update_available(void)
 {
     if (_this->udev_mon) {
         const int fd = _this->syms.udev_monitor_get_fd(_this->udev_mon);
         if (SDL_IOReady(fd, SDL_IOR_READ, 0)) {
-            return SDL_TRUE;
+            return true;
         }
     }
-    return SDL_FALSE;
+    return false;
 }
 
 int SDL_UDEV_Init(void)
@@ -222,7 +222,7 @@ int SDL_UDEV_Scan(void)
     return 0;
 }
 
-SDL_bool SDL_UDEV_GetProductInfo(const char *device_path, Uint16 *vendor, Uint16 *product, Uint16 *version, int *class)
+bool SDL_UDEV_GetProductInfo(const char *device_path, Uint16 *vendor, Uint16 *product, Uint16 *version, int *class)
 {
     struct stat statbuf;
     char type;
@@ -231,11 +231,11 @@ SDL_bool SDL_UDEV_GetProductInfo(const char *device_path, Uint16 *vendor, Uint16
     int class_temp;
 
     if (!_this) {
-        return SDL_FALSE;
+        return false;
     }
 
     if (stat(device_path, &statbuf) == -1) {
-        return SDL_FALSE;
+        return false;
     }
 
     if (S_ISBLK(statbuf.st_mode)) {
@@ -245,13 +245,13 @@ SDL_bool SDL_UDEV_GetProductInfo(const char *device_path, Uint16 *vendor, Uint16
         type = 'c';
     }
     else {
-        return SDL_FALSE;
+        return false;
     }
 
     dev = _this->syms.udev_device_new_from_devnum(_this->udev, type, statbuf.st_rdev);
 
     if (!dev) {
-        return SDL_FALSE;
+        return false;
     }
 
     val = _this->syms.udev_device_get_property_value(dev, "ID_VENDOR_ID");
@@ -276,7 +276,7 @@ SDL_bool SDL_UDEV_GetProductInfo(const char *device_path, Uint16 *vendor, Uint16
 
     _this->syms.udev_device_unref(dev);
 
-    return SDL_TRUE;
+    return true;
 }
 
 void SDL_UDEV_UnloadLibrary(void)

+ 1 - 1
src/core/linux/SDL_udev.h

@@ -102,7 +102,7 @@ extern void SDL_UDEV_UnloadLibrary(void);
 extern int SDL_UDEV_LoadLibrary(void);
 extern void SDL_UDEV_Poll(void);
 extern int SDL_UDEV_Scan(void);
-extern SDL_bool SDL_UDEV_GetProductInfo(const char *device_path, Uint16 *vendor, Uint16 *product, Uint16 *version, int *class);
+extern bool SDL_UDEV_GetProductInfo(const char *device_path, Uint16 *vendor, Uint16 *product, Uint16 *version, int *class);
 extern int SDL_UDEV_AddCallback(SDL_UDEV_Callback cb);
 extern void SDL_UDEV_DelCallback(SDL_UDEV_Callback cb);
 extern const SDL_UDEV_Symbols *SDL_UDEV_GetUdevSyms(void);

+ 1 - 1
src/core/openbsd/SDL_wscons_kbd.c

@@ -433,7 +433,7 @@ static SDL_WSCONS_input_data *SDL_WSCONS_Init_Keyboard(const char *dev)
     }
 
     input->keyboardID = SDL_GetNextObjectID();
-    SDL_AddKeyboard(input->keyboardID, NULL, SDL_FALSE);
+    SDL_AddKeyboard(input->keyboardID, NULL, false);
 
     input->keymap.map = SDL_calloc(sizeof(struct wscons_keymap), KS_NUMKEYCODES);
     if (!input->keymap.map) {

+ 1 - 1
src/core/openbsd/SDL_wscons_mouse.c

@@ -52,7 +52,7 @@ SDL_WSCONS_mouse_input_data *SDL_WSCONS_Init_Mouse(void)
     }
 
     input->mouseID = SDL_GetNextObjectID();
-    SDL_AddMouse(input->mouseID, NULL, SDL_FALSE);
+    SDL_AddMouse(input->mouseID, NULL, false);
 
 #ifdef WSMOUSEIO_SETMODE
     ioctl(input->fd, WSMOUSEIO_SETMODE, WSMOUSE_COMPAT);

+ 9 - 9
src/core/windows/SDL_immdevice.c

@@ -56,16 +56,16 @@ static const PROPERTYKEY SDL_PKEY_AudioEngine_DeviceFormat = { { 0xf19f064d, 0x8
 static const PROPERTYKEY SDL_PKEY_AudioEndpoint_GUID = { { 0x1da5d803, 0xd492, 0x4edd,{ 0x8c, 0x23, 0xe0, 0xc0, 0xff, 0xee, 0x7f, 0x0e, } }, 4 };
 /* *INDENT-ON* */ // clang-format on
 
-static SDL_bool FindByDevIDCallback(SDL_AudioDevice *device, void *userdata)
+static bool FindByDevIDCallback(SDL_AudioDevice *device, void *userdata)
 {
     LPCWSTR devid = (LPCWSTR)userdata;
     if (devid && device && device->handle) {
         const SDL_IMMDevice_HandleData *handle = (const SDL_IMMDevice_HandleData *)device->handle;
         if (handle->immdevice_id && SDL_wcscmp(handle->immdevice_id, devid) == 0) {
-            return SDL_TRUE;
+            return true;
         }
     }
-    return SDL_FALSE;
+    return false;
 }
 
 static SDL_AudioDevice *SDL_IMMDevice_FindByDevID(LPCWSTR devid)
@@ -120,7 +120,7 @@ void SDL_IMMDevice_FreeDeviceHandle(SDL_AudioDevice *device)
     }
 }
 
-static SDL_AudioDevice *SDL_IMMDevice_Add(const SDL_bool recording, const char *devname, WAVEFORMATEXTENSIBLE *fmt, LPCWSTR devid, GUID *dsoundguid)
+static SDL_AudioDevice *SDL_IMMDevice_Add(const bool recording, const char *devname, WAVEFORMATEXTENSIBLE *fmt, LPCWSTR devid, GUID *dsoundguid)
 {
     /* You can have multiple endpoints on a device that are mutually exclusive ("Speakers" vs "Line Out" or whatever).
        In a perfect world, things that are unplugged won't be in this collection. The only gotcha is probably for
@@ -248,7 +248,7 @@ static HRESULT STDMETHODCALLTYPE SDLMMNotificationClient_OnDeviceStateChanged(IM
         if (SUCCEEDED(IMMDevice_QueryInterface(device, &SDL_IID_IMMEndpoint, (void **)&endpoint))) {
             EDataFlow flow;
             if (SUCCEEDED(IMMEndpoint_GetDataFlow(endpoint, &flow))) {
-                const SDL_bool recording = (flow == eCapture);
+                const bool recording = (flow == eCapture);
                 if (dwNewState == DEVICE_STATE_ACTIVE) {
                     char *utf8dev;
                     WAVEFORMATEXTENSIBLE fmt;
@@ -336,7 +336,7 @@ void SDL_IMMDevice_Quit(void)
     WIN_CoUninitialize();
 }
 
-int SDL_IMMDevice_Get(SDL_AudioDevice *device, IMMDevice **immdevice, SDL_bool recording)
+int SDL_IMMDevice_Get(SDL_AudioDevice *device, IMMDevice **immdevice, bool recording)
 {
     const Uint64 timeout = SDL_GetTicks() + 8000;  // intel's audio drivers can fail for up to EIGHT SECONDS after a device is connected or we wake from sleep.
 
@@ -361,7 +361,7 @@ int SDL_IMMDevice_Get(SDL_AudioDevice *device, IMMDevice **immdevice, SDL_bool r
 
 }
 
-static void EnumerateEndpointsForFlow(const SDL_bool recording, SDL_AudioDevice **default_device)
+static void EnumerateEndpointsForFlow(const bool recording, SDL_AudioDevice **default_device)
 {
     /* Note that WASAPI separates "adapter devices" from "audio endpoint devices"
        ...one adapter device ("SoundBlaster Pro") might have multiple endpoint devices ("Speakers", "Line-Out"). */
@@ -422,8 +422,8 @@ static void EnumerateEndpointsForFlow(const SDL_bool recording, SDL_AudioDevice
 
 void SDL_IMMDevice_EnumerateEndpoints(SDL_AudioDevice **default_playback, SDL_AudioDevice **default_recording)
 {
-    EnumerateEndpointsForFlow(SDL_FALSE, default_playback);
-    EnumerateEndpointsForFlow(SDL_TRUE, default_recording);
+    EnumerateEndpointsForFlow(false, default_playback);
+    EnumerateEndpointsForFlow(true, default_recording);
 
     // if this fails, we just won't get hotplug events. Carry on anyhow.
     IMMDeviceEnumerator_RegisterEndpointNotificationCallback(enumerator, (IMMNotificationClient *)&notification_client);

+ 1 - 1
src/core/windows/SDL_immdevice.h

@@ -36,7 +36,7 @@ typedef struct SDL_IMMDevice_callbacks
 
 int SDL_IMMDevice_Init(const SDL_IMMDevice_callbacks *callbacks);
 void SDL_IMMDevice_Quit(void);
-int SDL_IMMDevice_Get(SDL_AudioDevice *device, IMMDevice **immdevice, SDL_bool recording);
+int SDL_IMMDevice_Get(SDL_AudioDevice *device, IMMDevice **immdevice, bool recording);
 void SDL_IMMDevice_EnumerateEndpoints(SDL_AudioDevice **default_playback, SDL_AudioDevice **default_recording);
 LPGUID SDL_IMMDevice_GetDirectSoundGUID(SDL_AudioDevice *device);
 LPCWSTR SDL_IMMDevice_GetDevID(SDL_AudioDevice *device);

+ 5 - 5
src/core/windows/SDL_windows.c

@@ -126,12 +126,12 @@ void WIN_CoUninitialize(void)
 #ifndef SDL_PLATFORM_WINRT
 FARPROC WIN_LoadComBaseFunction(const char *name)
 {
-    static SDL_bool s_bLoaded;
+    static bool s_bLoaded;
     static HMODULE s_hComBase;
 
     if (!s_bLoaded) {
         s_hComBase = LoadLibraryEx(TEXT("combase.dll"), NULL, LOAD_LIBRARY_SEARCH_SYSTEM32);
-        s_bLoaded = SDL_TRUE;
+        s_bLoaded = true;
     }
     if (s_hComBase) {
         return GetProcAddress(s_hComBase, name);
@@ -206,11 +206,11 @@ static BOOL IsWindowsVersionOrGreater(WORD wMajorVersion, WORD wMinorVersion, WO
     #define CHECKWINVER(notdesktop_platform_result, test) return (notdesktop_platform_result);
 #else
     #define CHECKWINVER(notdesktop_platform_result, test) \
-        static SDL_bool checked = SDL_FALSE; \
+        static bool checked = false; \
         static BOOL retval = FALSE; \
         if (!checked) { \
             retval = (test); \
-            checked = SDL_TRUE; \
+            checked = true; \
         } \
         return retval;
 #endif
@@ -272,7 +272,7 @@ char *WIN_LookupAudioDeviceName(const WCHAR *name, const GUID *guid)
     const unsigned char *ptr;
     char keystr[128];
     WCHAR *strw = NULL;
-    SDL_bool rc;
+    bool rc;
     HKEY hkey;
     DWORD len = 0;
     char *retval = NULL;

+ 5 - 5
src/core/windows/SDL_windows.h

@@ -135,16 +135,16 @@ extern void WIN_CoUninitialize(void);
 extern HRESULT WIN_RoInitialize(void);
 extern void WIN_RoUninitialize(void);
 
-// Returns SDL_TRUE if we're running on Windows XP (any service pack). DOES NOT CHECK XP "OR GREATER"!
+// Returns true if we're running on Windows XP (any service pack). DOES NOT CHECK XP "OR GREATER"!
 extern BOOL WIN_IsWindowsXP(void);
 
-// Returns SDL_TRUE if we're running on Windows Vista and newer
+// Returns true if we're running on Windows Vista and newer
 extern BOOL WIN_IsWindowsVistaOrGreater(void);
 
-// Returns SDL_TRUE if we're running on Windows 7 and newer
+// Returns true if we're running on Windows 7 and newer
 extern BOOL WIN_IsWindows7OrGreater(void);
 
-// Returns SDL_TRUE if we're running on Windows 8 and newer
+// Returns true if we're running on Windows 8 and newer
 extern BOOL WIN_IsWindows8OrGreater(void);
 
 // You need to SDL_free() the result of this call.
@@ -158,7 +158,7 @@ extern BOOL WIN_IsEqualIID(REFIID a, REFIID b);
 extern void WIN_RECTToRect(const RECT *winrect, SDL_Rect *sdlrect);
 extern void WIN_RectToRECT(const SDL_Rect *sdlrect, RECT *winrect);
 
-// Returns SDL_TRUE if the rect is empty
+// Returns true if the rect is empty
 extern BOOL WIN_IsRectEmpty(const RECT *rect);
 
 extern SDL_AudioFormat SDL_WaveFormatExToSDLFormat(WAVEFORMATEX *waveformat);

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