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@@ -657,7 +657,8 @@ RAWINPUT_QuitWindowsGamingInput(RAWINPUT_DeviceContext *ctx)
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__x_ABI_CWindows_CGaming_CInput_CIGamepadStatics_Release(wgi_state.gamepad_statics);
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wgi_state.gamepad_statics = NULL;
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}
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- WIN_CoUninitialize();
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+ /* Workaround for CoUninitialize() crash in NotifyInitializeSpied() */
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+ /*WIN_CoUninitialize();*/
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wgi_state.initialized = SDL_FALSE;
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}
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}
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