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@@ -22,9 +22,8 @@
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#include <emscripten/emscripten.h>
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#endif
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-#include <SDL3/SDL.h>
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-
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-#include "testyuv_cvt.h"
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+#include <SDL3/SDL_test.h>
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+#include <SDL3/SDL_test_common.h>
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#include "testutils.h"
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#define MOOSEPIC_W 64
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@@ -142,47 +141,91 @@ SDL_Color MooseColors[84] = {
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};
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/* *INDENT-ON* */ /* clang-format on */
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-Uint8 MooseFrame[MOOSEFRAMES_COUNT][MOOSEFRAME_SIZE * 2];
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-SDL_Texture *MooseTexture;
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+static SDLTest_CommonState *state;
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+static Uint32 next_fps_check, frames;
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+static const Uint32 fps_check_delay = 5000;
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+
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+SDL_Surface *MooseYUVSurfaces[MOOSEFRAMES_COUNT];
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+SDL_Texture *MooseTexture = NULL;
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SDL_Rect displayrect;
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int window_w;
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int window_h;
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-SDL_Renderer *renderer;
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int paused = 0;
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-int i;
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-SDL_bool done = SDL_FALSE;
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+int done = 0;
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static int fpsdelay;
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+SDL_bool streaming = SDL_TRUE;
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+Uint8 *RawMooseData = NULL;
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/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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static void
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quit(int rc)
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{
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- SDL_Quit();
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- exit(rc);
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+ int i;
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+
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+ /* If rc is 0, just let main return normally rather than calling exit.
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+ * This allows testing of platforms where SDL_main is required and does meaningful cleanup.
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+ */
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+
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+ SDL_free(RawMooseData);
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+
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+ for (i = 0; i < MOOSEFRAMES_COUNT; i++) {
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+ SDL_FreeSurface(MooseYUVSurfaces[i]);
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+ }
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+
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+ SDLTest_CommonQuit(state);
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+
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+
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+ if (rc != 0) {
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+ exit(rc);
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+ }
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}
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-static void
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-PrintUsage(char *argv0)
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+void MoveSprites(SDL_Renderer *renderer)
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{
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- SDL_Log("Usage: %s [arg] [arg] [arg] ...\n", argv0);
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- SDL_Log("\n");
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- SDL_Log("Where 'arg' is any of the following options:\n");
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- SDL_Log("\n");
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- SDL_Log(" -fps <frames per second>\n");
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- SDL_Log(" -nodelay\n");
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- SDL_Log(" -format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n");
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- SDL_Log(" -scale <scale factor> (initial scale of the overlay)\n");
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- SDL_Log(" -help (shows this help)\n");
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- SDL_Log("\n");
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- SDL_Log("Press ESC to exit, or SPACE to freeze the movie while application running.\n");
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- SDL_Log("\n");
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+ static int i = 0;
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+
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+ if (streaming) {
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+ if (!paused) {
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+ i = (i + 1) % MOOSEFRAMES_COUNT;
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+ SDL_UpdateTexture(MooseTexture, NULL, MooseYUVSurfaces[i]->pixels, MooseYUVSurfaces[i]->pitch);
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+ }
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+ SDL_RenderClear(renderer);
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+ SDL_RenderCopy(renderer, MooseTexture, NULL, &displayrect);
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+ SDL_RenderPresent(renderer);
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+ } else {
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+ SDL_Texture *tmp;
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+
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+ /* Test SDL_CreateTextureFromSurface */
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+ if (!paused) {
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+ i = (i + 1) % MOOSEFRAMES_COUNT;
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+ }
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+
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+ tmp = SDL_CreateTextureFromSurface(renderer, MooseYUVSurfaces[i]);
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+ if (tmp == NULL) {
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+ SDL_Log("Error %s", SDL_GetError());
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+ quit(7);
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+ }
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+
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+ SDL_RenderClear(renderer);
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+ SDL_RenderCopy(renderer, tmp, NULL, &displayrect);
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+ SDL_RenderPresent(renderer);
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+ SDL_DestroyTexture(tmp);
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+ }
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}
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+
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void loop()
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{
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+ Uint32 now;
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+ int i;
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SDL_Event event;
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+
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+ SDL_Renderer *renderer = state->renderers[0]; /* only 1 window */
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+ /* Check for events */
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while (SDL_PollEvent(&event)) {
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+ SDLTest_CommonEvent(state, &event, &done);
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+
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switch (event.type) {
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case SDL_WINDOWEVENT:
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if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
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@@ -209,9 +252,6 @@ void loop()
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if (event.key.keysym.sym != SDLK_ESCAPE) {
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break;
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}
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- case SDL_QUIT:
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- done = SDL_TRUE;
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- break;
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}
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}
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@@ -219,94 +259,145 @@ void loop()
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SDL_Delay(fpsdelay);
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#endif
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- if (!paused) {
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- i = (i + 1) % MOOSEFRAMES_COUNT;
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-
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- SDL_UpdateTexture(MooseTexture, NULL, MooseFrame[i], MOOSEPIC_W);
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+ for (i = 0; i < state->num_windows; ++i) {
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+ if (state->windows[i] == NULL) {
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+ continue;
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+ }
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+ MoveSprites(state->renderers[i]);
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}
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- SDL_RenderClear(renderer);
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- SDL_RenderCopy(renderer, MooseTexture, NULL, &displayrect);
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- SDL_RenderPresent(renderer);
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-
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#ifdef __EMSCRIPTEN__
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if (done) {
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emscripten_cancel_main_loop();
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}
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#endif
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+
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+ frames++;
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+ now = SDL_GetTicks();
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+ if (SDL_TICKS_PASSED(now, next_fps_check)) {
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+ /* Print out some timing information */
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+ const Uint32 then = next_fps_check - fps_check_delay;
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+ const double fps = ((double)frames * 1000) / (now - then);
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+ SDL_Log("%2.2f frames per second\n", fps);
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+ next_fps_check = now + fps_check_delay;
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+ frames = 0;
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+ }
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}
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+
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int main(int argc, char **argv)
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{
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- Uint8 *RawMooseData;
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SDL_RWops *handle;
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- SDL_Window *window;
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+ int i;
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int j;
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int fps = 12;
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int nodelay = 0;
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int scale = 5;
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char *filename = NULL;
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+ int yuv_format = SDL_PIXELFORMAT_YV12;
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- /* Enable standard application logging */
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- SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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-
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- if (SDL_Init(SDL_INIT_VIDEO) < 0) {
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- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
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- return 3;
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+ /* Initialize test framework */
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+ state = SDLTest_CommonCreateState(argv, SDL_INIT_VIDEO);
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+ if (state == NULL) {
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+ return 1;
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}
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-
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- while (argc > 1) {
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- if (SDL_strcmp(argv[1], "-fps") == 0) {
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- if (argv[2]) {
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- fps = SDL_atoi(argv[2]);
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- if (fps == 0) {
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- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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- "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
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+
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+ SDL_zeroa(MooseYUVSurfaces);
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+
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+ for (i = 1; i < argc;) {
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+ int consumed;
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+
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+ consumed = SDLTest_CommonArg(state, i);
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+ if (consumed == 0) {
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+ consumed = -1;
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+ if (SDL_strcmp(argv[i], "--fps") == 0) {
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+ if (argv[i + 1]) {
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+ consumed = 2;
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+ fps = SDL_atoi(argv[i + 1]);
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+ if (fps == 0) {
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+ SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12.\n");
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+ quit(10);
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+ }
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+ if ((fps < 0) || (fps > 1000)) {
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+ SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option must be in range from 1 to 1000, default is 12.\n");
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+ quit(10);
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+ }
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+ } else {
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+ SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12.\n");
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quit(10);
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}
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- if ((fps < 0) || (fps > 1000)) {
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- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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- "The -fps option must be in range from 1 to 1000, default is 12.\n");
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- quit(10);
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- }
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- argv += 2;
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- argc -= 2;
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- } else {
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- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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- "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
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- quit(10);
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- }
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- } else if (SDL_strcmp(argv[1], "-nodelay") == 0) {
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- nodelay = 1;
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- argv += 1;
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- argc -= 1;
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- } else if (SDL_strcmp(argv[1], "-scale") == 0) {
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- if (argv[2]) {
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- scale = SDL_atoi(argv[2]);
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- if (scale == 0) {
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- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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- "The -scale option requires an argument [from 1 to 50], default is 5.\n");
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+ } else if (SDL_strcmp(argv[i], "--nodelay") == 0) {
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+ consumed = 1;
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+ nodelay = 1;
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+ } else if (SDL_strcmp(argv[i], "--nostreaming") == 0) {
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+ consumed = 1;
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+ streaming = SDL_FALSE;
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+ } else if (SDL_strcmp(argv[i], "--scale") == 0) {
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+ consumed = 2;
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+ if (argv[i + 1]) {
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+ scale = SDL_atoi(argv[i + 1]);
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+ if (scale == 0) {
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+ SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --scale option requires an argument [from 1 to 50], default is 5.\n");
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+ quit(10);
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+ }
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+ if ((scale < 0) || (scale > 50)) {
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+ SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --scale option must be in range from 1 to 50, default is 5.\n");
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+ quit(10);
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+ }
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+ } else {
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+ SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --fps option requires an argument [from 1 to 1000], default is 12.\n");
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quit(10);
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}
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- if ((scale < 0) || (scale > 50)) {
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- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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- "The -scale option must be in range from 1 to 50, default is 5.\n");
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+ } else if (SDL_strcmp(argv[i], "--yuvformat") == 0) {
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+ consumed = 2;
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+ if (argv[i + 1]) {
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+ char *fmt = argv[i + 1];
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+
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+ if (SDL_strcmp(fmt, "YV12") == 0) {
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+ yuv_format = SDL_PIXELFORMAT_YV12;
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+ } else if (SDL_strcmp(fmt, "IYUV") == 0) {
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+ yuv_format = SDL_PIXELFORMAT_IYUV;
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+ } else if (SDL_strcmp(fmt, "YUY2") == 0) {
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+ yuv_format = SDL_PIXELFORMAT_YUY2;
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+ } else if (SDL_strcmp(fmt, "UYVY") == 0) {
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+ yuv_format = SDL_PIXELFORMAT_UYVY;
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+ } else if (SDL_strcmp(fmt, "YVYU") == 0) {
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+ yuv_format = SDL_PIXELFORMAT_YVYU;
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+ } else if (SDL_strcmp(fmt, "NV12") == 0) {
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+ yuv_format = SDL_PIXELFORMAT_NV12;
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+ } else if (SDL_strcmp(fmt, "NV21") == 0) {
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+ yuv_format = SDL_PIXELFORMAT_NV21;
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+ } else {
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+ SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --yuvformat option requires one of the: YV12 (default), IYUV, YUY2, UYVY, YVYU, NV12, NV21)\n");
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+ quit(10);
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+ }
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+ } else {
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+ SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "The --yuvformat option requires one of the: YV12 (default), IYUV, YUY2, UYVY, YVYU, NV12, NV21)\n");
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quit(10);
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}
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- argv += 2;
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- argc -= 2;
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- } else {
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- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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- "The -fps option requires an argument [from 1 to 1000], default is 12.\n");
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- quit(10);
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}
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- } else if ((SDL_strcmp(argv[1], "-help") == 0) || (SDL_strcmp(argv[1], "-h") == 0)) {
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- PrintUsage(argv[0]);
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- quit(0);
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- } else {
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- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unrecognized option: %s.\n", argv[1]);
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- quit(10);
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+
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+ }
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+ if (consumed < 0) {
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+ static const char *options[] = {
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+ "[--fps <frames per second>]",
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+ "[--nodelay]",
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+ "[--yuvformat <fmt>] (one of the: YV12 (default), IYUV, YUY2, UYVY, YVYU, NV12, NV21)",
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+ "[--scale <scale factor>] (initial scale of the overlay)",
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+ "[--nostreaming] path that use SDL_CreateTextureFromSurface() not STREAMING texture",
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+ NULL
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+ };
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+ SDLTest_CommonLogUsage(state, argv[0], options);
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+ quit(1);
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}
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- break;
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+ i += consumed;
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+ }
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+
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+ /* Force window size */
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+ state->window_w = MOOSEPIC_W * scale;
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+ state->window_h = MOOSEPIC_H * scale;
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+
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+ if (!SDLTest_CommonInit(state)) {
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+ quit(2);
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}
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RawMooseData = (Uint8 *)SDL_malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
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@@ -319,14 +410,12 @@ int main(int argc, char **argv)
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filename = GetResourceFilename(NULL, "moose.dat");
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if (filename == NULL) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory\n");
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- SDL_free(RawMooseData);
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- return -1;
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+ quit(2);
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}
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handle = SDL_RWFromFile(filename, "rb");
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SDL_free(filename);
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if (handle == NULL) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't find the file moose.dat !\n");
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- SDL_free(RawMooseData);
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quit(2);
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}
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@@ -337,52 +426,57 @@ int main(int argc, char **argv)
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/* Create the window and renderer */
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window_w = MOOSEPIC_W * scale;
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window_h = MOOSEPIC_H * scale;
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- window = SDL_CreateWindow("Happy Moose",
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- SDL_WINDOWPOS_UNDEFINED,
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- SDL_WINDOWPOS_UNDEFINED,
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- window_w, window_h,
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- SDL_WINDOW_RESIZABLE);
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- if (window == NULL) {
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- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create window: %s\n", SDL_GetError());
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- SDL_free(RawMooseData);
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- quit(4);
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- }
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- renderer = SDL_CreateRenderer(window, -1, 0);
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- if (renderer == NULL) {
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- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create renderer: %s\n", SDL_GetError());
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- SDL_free(RawMooseData);
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- quit(4);
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+ if (state->num_windows != 1) {
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+ SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Only one window allowed\n");
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+ quit(1);
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}
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- MooseTexture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H);
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- if (MooseTexture == NULL) {
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- SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create texture: %s\n", SDL_GetError());
|
|
|
- SDL_free(RawMooseData);
|
|
|
- quit(5);
|
|
|
+ for (i = 0; i < state->num_windows; ++i) {
|
|
|
+ SDL_Renderer *renderer = state->renderers[i];
|
|
|
+
|
|
|
+ if (streaming) {
|
|
|
+ MooseTexture = SDL_CreateTexture(renderer, yuv_format, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H);
|
|
|
+ if (MooseTexture == NULL) {
|
|
|
+ SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create texture: %s\n", SDL_GetError());
|
|
|
+ quit(5);
|
|
|
+ }
|
|
|
+ }
|
|
|
}
|
|
|
+
|
|
|
/* Uncomment this to check vertex color with a YUV texture */
|
|
|
/* SDL_SetTextureColorMod(MooseTexture, 0xff, 0x80, 0x80); */
|
|
|
|
|
|
for (i = 0; i < MOOSEFRAMES_COUNT; i++) {
|
|
|
- Uint8 MooseFrameRGB[MOOSEFRAME_SIZE * 3];
|
|
|
- Uint8 *rgb;
|
|
|
- Uint8 *frame;
|
|
|
-
|
|
|
- rgb = MooseFrameRGB;
|
|
|
- frame = RawMooseData + i * MOOSEFRAME_SIZE;
|
|
|
- for (j = 0; j < MOOSEFRAME_SIZE; ++j) {
|
|
|
- rgb[0] = MooseColors[frame[j]].r;
|
|
|
- rgb[1] = MooseColors[frame[j]].g;
|
|
|
- rgb[2] = MooseColors[frame[j]].b;
|
|
|
- rgb += 3;
|
|
|
+ /* Create RGB SDL_Surface */
|
|
|
+ SDL_Surface *mooseRGBSurface = SDL_CreateSurface(MOOSEPIC_W, MOOSEPIC_H, SDL_PIXELFORMAT_RGB24);
|
|
|
+ if (mooseRGBSurface == NULL) {
|
|
|
+ quit(6);
|
|
|
}
|
|
|
- ConvertRGBtoYUV(SDL_PIXELFORMAT_YV12, MooseFrameRGB, MOOSEPIC_W * 3, MooseFrame[i], MOOSEPIC_W, MOOSEPIC_H,
|
|
|
- SDL_GetYUVConversionModeForResolution(MOOSEPIC_W, MOOSEPIC_H),
|
|
|
- 0, 100);
|
|
|
+
|
|
|
+ /* Load Moose into a RGB SDL_Surface */
|
|
|
+ {
|
|
|
+ Uint8 *rgb = mooseRGBSurface->pixels;
|
|
|
+ Uint8 *frame = RawMooseData + i * MOOSEFRAME_SIZE;
|
|
|
+ for (j = 0; j < MOOSEFRAME_SIZE; ++j) {
|
|
|
+ rgb[0] = MooseColors[frame[j]].r;
|
|
|
+ rgb[1] = MooseColors[frame[j]].g;
|
|
|
+ rgb[2] = MooseColors[frame[j]].b;
|
|
|
+ rgb += 3;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /* Convert to YUV SDL_Surface */
|
|
|
+ MooseYUVSurfaces[i] = SDL_ConvertSurfaceFormat(mooseRGBSurface, yuv_format);
|
|
|
+ if (MooseYUVSurfaces[i] == NULL) {
|
|
|
+ quit(7);
|
|
|
+ }
|
|
|
+
|
|
|
+ SDL_FreeSurface(mooseRGBSurface);
|
|
|
}
|
|
|
|
|
|
SDL_free(RawMooseData);
|
|
|
+ RawMooseData = NULL;
|
|
|
|
|
|
/* set the start frame */
|
|
|
i = 0;
|
|
@@ -400,6 +494,11 @@ int main(int argc, char **argv)
|
|
|
/* Ignore key up events, they don't even get filtered */
|
|
|
SDL_EventState(SDL_KEYUP, SDL_IGNORE);
|
|
|
|
|
|
+ /* Main render loop */
|
|
|
+ frames = 0;
|
|
|
+ next_fps_check = SDL_GetTicks() + fps_check_delay;
|
|
|
+ done = 0;
|
|
|
+
|
|
|
/* Loop, waiting for QUIT or RESIZE */
|
|
|
#ifdef __EMSCRIPTEN__
|
|
|
emscripten_set_main_loop(loop, nodelay ? 0 : fps, 1);
|
|
@@ -409,7 +508,6 @@ int main(int argc, char **argv)
|
|
|
}
|
|
|
#endif
|
|
|
|
|
|
- SDL_DestroyRenderer(renderer);
|
|
|
quit(0);
|
|
|
return 0;
|
|
|
}
|