|
@@ -135,15 +135,16 @@ static int UIKit_AddSingleDisplayMode(SDL_VideoDisplay *display, int w, int h,
|
|
|
UIScreen *uiscreen, UIScreenMode *uiscreenmode)
|
|
|
{
|
|
|
SDL_DisplayMode mode;
|
|
|
+ float scale = uiscreen.nativeScale;
|
|
|
|
|
|
SDL_zero(mode);
|
|
|
if (UIKit_AllocateDisplayModeData(&mode, uiscreenmode) < 0) {
|
|
|
return -1;
|
|
|
}
|
|
|
|
|
|
- mode.w = w;
|
|
|
- mode.h = h;
|
|
|
- mode.pixel_density = uiscreen.nativeScale;
|
|
|
+ mode.w = w / scale;
|
|
|
+ mode.h = h / scale;
|
|
|
+ mode.pixel_density = scale;
|
|
|
mode.refresh_rate = UIKit_GetDisplayModeRefreshRate(uiscreen);
|
|
|
mode.format = SDL_PIXELFORMAT_ABGR8888;
|
|
|
|
|
@@ -172,24 +173,25 @@ static int UIKit_AddDisplayMode(SDL_VideoDisplay *display, int w, int h,
|
|
|
return 0;
|
|
|
}
|
|
|
|
|
|
-static CGSize GetUIScreenModePixelSize(UIScreen *uiscreen, UIScreenMode *mode)
|
|
|
+static CGSize GetUIScreenModeSize(UIScreen *uiscreen, UIScreenMode *mode)
|
|
|
{
|
|
|
/* For devices such as iPhone 6/7/8 Plus, the UIScreenMode reported by iOS
|
|
|
* isn't the physical pixels of the display, but rather the point size times
|
|
|
* the scale. For example, on iOS 12.2 on iPhone 8 Plus the physical pixel
|
|
|
* resolution is 1080x1920, the size reported by mode.size is 1242x2208,
|
|
|
* the size in points is 414x736, the scale property is 3.0, and the
|
|
|
- * nativeScale property is ~2.6087 (ie 1920.0 / 736.0). So we need a bit of
|
|
|
- * math to convert from retina pixels (point size multiplied by scale) to
|
|
|
- * real pixels.
|
|
|
+ * nativeScale property is ~2.6087 (ie 1920.0 / 736.0).
|
|
|
+ *
|
|
|
+ * What we want for the mode size is the point size, and the pixel density
|
|
|
+ * is the native scale.
|
|
|
+ *
|
|
|
* Note that the iOS Simulator doesn't have this behavior for those devices.
|
|
|
* https://github.com/libsdl-org/SDL/issues/3220
|
|
|
*/
|
|
|
CGSize size = mode.size;
|
|
|
- CGFloat scale = uiscreen.nativeScale / uiscreen.scale;
|
|
|
-
|
|
|
- size.width = SDL_round(size.width * scale);
|
|
|
- size.height = SDL_round(size.height * scale);
|
|
|
+
|
|
|
+ size.width = SDL_round(size.width / uiscreen.scale);
|
|
|
+ size.height = SDL_round(size.height / uiscreen.scale);
|
|
|
|
|
|
return size;
|
|
|
}
|
|
@@ -197,7 +199,7 @@ static CGSize GetUIScreenModePixelSize(UIScreen *uiscreen, UIScreenMode *mode)
|
|
|
int UIKit_AddDisplay(UIScreen *uiscreen, SDL_bool send_event)
|
|
|
{
|
|
|
UIScreenMode *uiscreenmode = uiscreen.currentMode;
|
|
|
- CGSize size = GetUIScreenModePixelSize(uiscreen, uiscreenmode);
|
|
|
+ CGSize size = GetUIScreenModeSize(uiscreen, uiscreenmode);
|
|
|
SDL_VideoDisplay display;
|
|
|
SDL_DisplayMode mode;
|
|
|
|
|
@@ -316,7 +318,7 @@ int UIKit_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display)
|
|
|
#endif
|
|
|
|
|
|
for (UIScreenMode *uimode in availableModes) {
|
|
|
- CGSize size = GetUIScreenModePixelSize(data.uiscreen, uimode);
|
|
|
+ CGSize size = GetUIScreenModeSize(data.uiscreen, uimode);
|
|
|
int w = size.width;
|
|
|
int h = size.height;
|
|
|
|