|
@@ -578,9 +578,7 @@ typedef struct SDL_PenTipEvent
|
|
|
SDL_PenID which; /**< The pen instance id */
|
|
|
Uint8 tip; /**< ::SDL_PEN_TIP_INK when using a regular pen tip, or ::SDL_PEN_TIP_ERASER if the pen is being used as an eraser (e.g., flipped to use the eraser tip) */
|
|
|
Uint8 state; /**< ::SDL_PRESSED on ::SDL_EVENT_PEN_DOWN and ::SDL_RELEASED on ::SDL_EVENT_PEN_UP */
|
|
|
- Uint16 pen_state; /**< Pen button masks (where SDL_BUTTON(1) is the first button, SDL_BUTTON(2) is the second button etc.),
|
|
|
- ::SDL_PEN_DOWN_MASK is set if the pen is touching the surface, and
|
|
|
- ::SDL_PEN_ERASER_MASK is set if the pen is (used as) an eraser. */
|
|
|
+ Uint16 pen_state; /**< Pen button masks (where SDL_BUTTON(1) is the first button, SDL_BUTTON(2) is the second button etc.), ::SDL_PEN_DOWN_MASK is set if the pen is touching the surface, and ::SDL_PEN_ERASER_MASK is set if the pen is (used as) an eraser. */
|
|
|
float x; /**< X coordinate, relative to window */
|
|
|
float y; /**< Y coordinate, relative to window */
|
|
|
float axes[SDL_PEN_NUM_AXES]; /**< Pen axes such as pressure and tilt (ordered as per ::SDL_PenAxis) */
|
|
@@ -598,9 +596,7 @@ typedef struct SDL_PenMotionEvent
|
|
|
SDL_PenID which; /**< The pen instance id */
|
|
|
Uint8 padding1;
|
|
|
Uint8 padding2;
|
|
|
- Uint16 pen_state; /**< Pen button masks (where SDL_BUTTON(1) is the first button, SDL_BUTTON(2) is the second button etc.),
|
|
|
- ::SDL_PEN_DOWN_MASK is set if the pen is touching the surface, and
|
|
|
- ::SDL_PEN_ERASER_MASK is set if the pen is (used as) an eraser. */
|
|
|
+ Uint16 pen_state; /**< Pen button masks (where SDL_BUTTON(1) is the first button, SDL_BUTTON(2) is the second button etc.), ::SDL_PEN_DOWN_MASK is set if the pen is touching the surface, and ::SDL_PEN_ERASER_MASK is set if the pen is (used as) an eraser. */
|
|
|
float x; /**< X coordinate, relative to window */
|
|
|
float y; /**< Y coordinate, relative to window */
|
|
|
float axes[SDL_PEN_NUM_AXES]; /**< Pen axes such as pressure and tilt (ordered as per ::SDL_PenAxis) */
|
|
@@ -618,9 +614,7 @@ typedef struct SDL_PenButtonEvent
|
|
|
SDL_PenID which; /**< The pen instance id */
|
|
|
Uint8 button; /**< The pen button index (1 represents the pen tip for compatibility with mouse events) */
|
|
|
Uint8 state; /**< ::SDL_PRESSED or ::SDL_RELEASED */
|
|
|
- Uint16 pen_state; /**< Pen button masks (where SDL_BUTTON(1) is the first button, SDL_BUTTON(2) is the second button etc.),
|
|
|
- ::SDL_PEN_DOWN_MASK is set if the pen is touching the surface, and
|
|
|
- ::SDL_PEN_ERASER_MASK is set if the pen is (used as) an eraser. */
|
|
|
+ Uint16 pen_state; /**< Pen button masks (where SDL_BUTTON(1) is the first button, SDL_BUTTON(2) is the second button etc.), ::SDL_PEN_DOWN_MASK is set if the pen is touching the surface, and ::SDL_PEN_ERASER_MASK is set if the pen is (used as) an eraser. */
|
|
|
float x; /**< X coordinate, relative to window */
|
|
|
float y; /**< Y coordinate, relative to window */
|
|
|
float axes[SDL_PEN_NUM_AXES]; /**< Pen axes such as pressure and tilt (ordered as per ::SDL_PenAxis) */
|