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opengl: Removed a FIXME (this is documented as not-thread-safe now.

Ryan C. Gordon 6 months ago
parent
commit
961cd51611
1 changed files with 0 additions and 1 deletions
  1. 0 1
      src/render/SDL_render.c

+ 0 - 1
src/render/SDL_render.c

@@ -390,7 +390,6 @@ static SDL_RenderCommand *AllocateRenderCommand(SDL_Renderer *renderer)
 {
     SDL_RenderCommand *result = NULL;
 
-    // !!! FIXME: are there threading limitations in SDL's render API? If not, we need to mutex this.
     result = renderer->render_commands_pool;
     if (result) {
         renderer->render_commands_pool = result->next;