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@@ -2156,10 +2156,6 @@ AS_HELP_STRING([--enable-render-metal], [enable the Metal render driver [[defaul
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#import <Cocoa/Cocoa.h>
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#import <Metal/Metal.h>
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#import <QuartzCore/CAMetalLayer.h>
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-
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- #if !TARGET_CPU_X86_64
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- #error Metal doesn't work on this configuration
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- #endif
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],[
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],[
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have_metal=yes
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@@ -3289,7 +3285,7 @@ CheckHIDAPI()
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# so we'll just use libusb when it's available.
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case "$host" in
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# libusb does not support iOS
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- arm*-apple-darwin* | *-ios-* )
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+ *-ios-* )
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skiplibusb=yes
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;;
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# On the other hand, *BSD specifically uses libusb only
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@@ -3872,7 +3868,7 @@ AS_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
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# other spins, like x86-64, use a more standard "libstdc++.so.*"
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AC_CHECK_FILE("/boot/system/lib/libstdc++.r4.so", EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lstdc++.r4", EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lstdc++")
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;;
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- arm*-apple-darwin*|*-ios-*)
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+ *-ios-*)
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ARCH=ios
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CheckVisibilityHidden
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