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Workaround for crash at shutdown in testffmpeg

I'm not sure if this is something in SDL crashing or something in ffmpeg, but it's safer to leave the D3D DLLs loaded.
Sam Lantinga 1 year ago
parent
commit
9755e490c0
1 changed files with 2 additions and 2 deletions
  1. 2 2
      src/render/direct3d11/SDL_render_d3d11.c

+ 2 - 2
src/render/direct3d11/SDL_render_d3d11.c

@@ -355,11 +355,11 @@ static void D3D11_ReleaseAll(SDL_Renderer *renderer)
          * to prevent IUnknown::Release() calls from crashing.
          */
         if (data->hD3D11Mod) {
-            SDL_UnloadObject(data->hD3D11Mod);
+            //SDL_UnloadObject(data->hD3D11Mod);
             data->hD3D11Mod = NULL;
         }
         if (data->hDXGIMod) {
-            SDL_UnloadObject(data->hDXGIMod);
+            //SDL_UnloadObject(data->hDXGIMod);
             data->hDXGIMod = NULL;
         }
     }