Ver Fonte

audio: Removed internal SDL_audiomem.h and macros.

I think this was important for SDL 1.2 because some targets needed
special device memory for DMA buffers or locked memory buffers for use in
hardware interrupts or something, but since it just defines to SDL_malloc
and SDL_free now, I took it out for clarity's sake.
Ryan C. Gordon há 8 anos atrás
pai
commit
979de761c9
40 ficheiros alterados com 32 adições e 128 exclusões
  1. 0 1
      VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj
  2. 0 3
      VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj.filters
  3. 0 1
      VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj
  4. 0 3
      VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj.filters
  5. 0 1
      VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj
  6. 0 3
      VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj.filters
  7. 0 1
      VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj
  8. 0 3
      VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj.filters
  9. 0 1
      VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj
  10. 0 3
      VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj.filters
  11. 0 1
      VisualC/SDL/SDL.vcxproj
  12. 0 1
      VisualC/SDL/SDL.vcxproj.filters
  13. 0 4
      VisualC/SDL/SDL_VS2008.vcproj
  14. 0 2
      Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj
  15. 0 8
      Xcode/SDL/SDL.xcodeproj/project.pbxproj
  16. 0 4
      premake/VisualC/VS2008/SDL2/SDL2.vcproj
  17. 0 1
      premake/VisualC/VS2010/SDL2/SDL2.vcxproj
  18. 0 3
      premake/VisualC/VS2010/SDL2/SDL2.vcxproj.filters
  19. 0 1
      premake/VisualC/VS2012/SDL2/SDL2.vcxproj
  20. 0 3
      premake/VisualC/VS2012/SDL2/SDL2.vcxproj.filters
  21. 0 2
      premake/Xcode-iOS/SDL2/SDL2.xcodeproj/project.pbxproj
  22. 0 2
      premake/Xcode/Xcode3/SDL2/SDL2.xcodeproj/project.pbxproj
  23. 0 2
      premake/Xcode/Xcode4/SDL2/SDL2.xcodeproj/project.pbxproj
  24. 6 8
      src/audio/SDL_audio.c
  25. 0 25
      src/audio/SDL_audiomem.h
  26. 2 3
      src/audio/alsa/SDL_alsa_audio.c
  27. 2 3
      src/audio/arts/SDL_artsaudio.c
  28. 2 3
      src/audio/bsd/SDL_bsdaudio.c
  29. 2 3
      src/audio/disk/SDL_diskaudio.c
  30. 2 3
      src/audio/dsp/SDL_dspaudio.c
  31. 2 3
      src/audio/esd/SDL_esdaudio.c
  32. 2 3
      src/audio/fusionsound/SDL_fsaudio.c
  33. 0 1
      src/audio/nacl/SDL_naclaudio.c
  34. 2 3
      src/audio/nas/SDL_nasaudio.c
  35. 2 3
      src/audio/paudio/SDL_paudio.c
  36. 0 1
      src/audio/psp/SDL_pspaudio.c
  37. 2 3
      src/audio/pulseaudio/SDL_pulseaudio.c
  38. 2 3
      src/audio/qsa/SDL_qsa_audio.c
  39. 2 3
      src/audio/sndio/SDL_sndioaudio.c
  40. 2 3
      src/audio/sun/SDL_sunaudio.c

+ 0 - 1
VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj

@@ -81,7 +81,6 @@
     <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
     <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_wave.h" />

+ 0 - 3
VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj.filters

@@ -174,9 +174,6 @@
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
       <Filter>Source Files</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h">
-      <Filter>Source Files</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h">
       <Filter>Source Files</Filter>
     </ClInclude>

+ 0 - 1
VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj

@@ -208,7 +208,6 @@
     <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
     <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_wave.h" />

+ 0 - 3
VisualC-WinRT/WinPhone80_VS2012/SDL-WinPhone80.vcxproj.filters

@@ -159,9 +159,6 @@
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
       <Filter>Source Files</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h">
-      <Filter>Source Files</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h">
       <Filter>Source Files</Filter>
     </ClInclude>

+ 0 - 1
VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj

@@ -73,7 +73,6 @@
     <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
     <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_wave.h" />

+ 0 - 3
VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj.filters

@@ -174,9 +174,6 @@
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
       <Filter>Source Files</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h">
-      <Filter>Source Files</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h">
       <Filter>Source Files</Filter>
     </ClInclude>

+ 0 - 1
VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj

@@ -279,7 +279,6 @@
     <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
     <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_wave.h" />

+ 0 - 3
VisualC-WinRT/WinRT80_VS2012/SDL-WinRT80.vcxproj.filters

@@ -417,9 +417,6 @@
     <ClInclude Include="..\..\include\SDL_clipboard.h">
       <Filter>Header Files</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h">
-      <Filter>Source Files</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h">
       <Filter>Source Files</Filter>
     </ClInclude>

+ 0 - 1
VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj

@@ -81,7 +81,6 @@
     <ClInclude Include="..\..\src\audio\disk\SDL_diskaudio.h" />
     <ClInclude Include="..\..\src\audio\dummy\SDL_dummyaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_sysaudio.h" />
     <ClInclude Include="..\..\src\audio\SDL_wave.h" />

+ 0 - 3
VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj.filters

@@ -174,9 +174,6 @@
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h">
       <Filter>Source Files</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h">
-      <Filter>Source Files</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h">
       <Filter>Source Files</Filter>
     </ClInclude>

+ 0 - 1
VisualC/SDL/SDL.vcxproj

@@ -294,7 +294,6 @@
     <ClInclude Include="resource.h" />
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
     <ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
     <ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
     <ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />

+ 0 - 1
VisualC/SDL/SDL.vcxproj.filters

@@ -230,7 +230,6 @@
     <ClInclude Include="resource.h" />
     <ClInclude Include="..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\src\audio\SDL_audiodev_c.h" />
-    <ClInclude Include="..\..\src\audio\SDL_audiomem.h" />
     <ClInclude Include="..\..\src\render\software\SDL_blendfillrect.h" />
     <ClInclude Include="..\..\src\render\software\SDL_blendline.h" />
     <ClInclude Include="..\..\src\render\software\SDL_blendpoint.h" />

+ 0 - 4
VisualC/SDL/SDL_VS2008.vcproj

@@ -771,10 +771,6 @@
 			RelativePath="..\..\src\audio\SDL_audiodev_c.h"
 			>
 		</File>
-		<File
-			RelativePath="..\..\src\audio\SDL_audiomem.h"
-			>
-		</File>
 		<File
 			RelativePath="..\..\src\audio\SDL_audiotypecvt.c"
 			>

+ 0 - 2
Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj

@@ -376,7 +376,6 @@
 		FD99B9440DD52EDC00FB1D6B /* SDL_audio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audio.c; sourceTree = "<group>"; };
 		FD99B9450DD52EDC00FB1D6B /* SDL_audio_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audio_c.h; sourceTree = "<group>"; };
 		FD99B9460DD52EDC00FB1D6B /* SDL_audiocvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiocvt.c; sourceTree = "<group>"; };
-		FD99B9490DD52EDC00FB1D6B /* SDL_audiomem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audiomem.h; sourceTree = "<group>"; };
 		FD99B94A0DD52EDC00FB1D6B /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiotypecvt.c; sourceTree = "<group>"; };
 		FD99B94B0DD52EDC00FB1D6B /* SDL_mixer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_mixer.c; sourceTree = "<group>"; };
 		FD99B9520DD52EDC00FB1D6B /* SDL_sysaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysaudio.h; sourceTree = "<group>"; };
@@ -795,7 +794,6 @@
 				FD99B9440DD52EDC00FB1D6B /* SDL_audio.c */,
 				FD99B9450DD52EDC00FB1D6B /* SDL_audio_c.h */,
 				FD99B9460DD52EDC00FB1D6B /* SDL_audiocvt.c */,
-				FD99B9490DD52EDC00FB1D6B /* SDL_audiomem.h */,
 				FD99B94A0DD52EDC00FB1D6B /* SDL_audiotypecvt.c */,
 				FD99B94B0DD52EDC00FB1D6B /* SDL_mixer.c */,
 				FD99B9520DD52EDC00FB1D6B /* SDL_sysaudio.h */,

+ 0 - 8
Xcode/SDL/SDL.xcodeproj/project.pbxproj

@@ -64,7 +64,6 @@
 		04BD002812E6671800899322 /* SDL_audiocvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB612E6671700899322 /* SDL_audiocvt.c */; };
 		04BD002912E6671800899322 /* SDL_audiodev.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB712E6671700899322 /* SDL_audiodev.c */; };
 		04BD002A12E6671800899322 /* SDL_audiodev_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB812E6671700899322 /* SDL_audiodev_c.h */; };
-		04BD002B12E6671800899322 /* SDL_audiomem.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB912E6671700899322 /* SDL_audiomem.h */; };
 		04BD002C12E6671800899322 /* SDL_audiotypecvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */; };
 		04BD002D12E6671800899322 /* SDL_mixer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBB12E6671700899322 /* SDL_mixer.c */; };
 		04BD003412E6671800899322 /* SDL_sysaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC212E6671700899322 /* SDL_sysaudio.h */; };
@@ -218,7 +217,6 @@
 		04BD024412E6671800899322 /* SDL_audiocvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB612E6671700899322 /* SDL_audiocvt.c */; };
 		04BD024512E6671800899322 /* SDL_audiodev.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDB712E6671700899322 /* SDL_audiodev.c */; };
 		04BD024612E6671800899322 /* SDL_audiodev_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB812E6671700899322 /* SDL_audiodev_c.h */; };
-		04BD024712E6671800899322 /* SDL_audiomem.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB912E6671700899322 /* SDL_audiomem.h */; };
 		04BD024812E6671800899322 /* SDL_audiotypecvt.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */; };
 		04BD024912E6671800899322 /* SDL_mixer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFDBB12E6671700899322 /* SDL_mixer.c */; };
 		04BD025012E6671800899322 /* SDL_sysaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC212E6671700899322 /* SDL_sysaudio.h */; };
@@ -563,7 +561,6 @@
 		DB313F7617554B71006C0E22 /* SDL_coreaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDA112E6671700899322 /* SDL_coreaudio.h */; };
 		DB313F7717554B71006C0E22 /* SDL_audio_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB512E6671700899322 /* SDL_audio_c.h */; };
 		DB313F7817554B71006C0E22 /* SDL_audiodev_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB812E6671700899322 /* SDL_audiodev_c.h */; };
-		DB313F7917554B71006C0E22 /* SDL_audiomem.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDB912E6671700899322 /* SDL_audiomem.h */; };
 		DB313F7A17554B71006C0E22 /* SDL_sysaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC212E6671700899322 /* SDL_sysaudio.h */; };
 		DB313F7B17554B71006C0E22 /* SDL_wave.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDC412E6671700899322 /* SDL_wave.h */; };
 		DB313F7C17554B71006C0E22 /* blank_cursor.h in Headers */ = {isa = PBXBuildFile; fileRef = 04BDFDD612E6671700899322 /* blank_cursor.h */; };
@@ -864,7 +861,6 @@
 		04BDFDB612E6671700899322 /* SDL_audiocvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiocvt.c; sourceTree = "<group>"; };
 		04BDFDB712E6671700899322 /* SDL_audiodev.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiodev.c; sourceTree = "<group>"; };
 		04BDFDB812E6671700899322 /* SDL_audiodev_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audiodev_c.h; sourceTree = "<group>"; };
-		04BDFDB912E6671700899322 /* SDL_audiomem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_audiomem.h; sourceTree = "<group>"; };
 		04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_audiotypecvt.c; sourceTree = "<group>"; };
 		04BDFDBB12E6671700899322 /* SDL_mixer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_mixer.c; sourceTree = "<group>"; };
 		04BDFDC212E6671700899322 /* SDL_sysaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_sysaudio.h; sourceTree = "<group>"; };
@@ -1307,7 +1303,6 @@
 				04BDFDB612E6671700899322 /* SDL_audiocvt.c */,
 				04BDFDB712E6671700899322 /* SDL_audiodev.c */,
 				04BDFDB812E6671700899322 /* SDL_audiodev_c.h */,
-				04BDFDB912E6671700899322 /* SDL_audiomem.h */,
 				04BDFDBA12E6671700899322 /* SDL_audiotypecvt.c */,
 				04BDFDBB12E6671700899322 /* SDL_mixer.c */,
 				04BDFDC212E6671700899322 /* SDL_sysaudio.h */,
@@ -1840,7 +1835,6 @@
 				04BD001912E6671800899322 /* SDL_coreaudio.h in Headers */,
 				04BD002712E6671800899322 /* SDL_audio_c.h in Headers */,
 				04BD002A12E6671800899322 /* SDL_audiodev_c.h in Headers */,
-				04BD002B12E6671800899322 /* SDL_audiomem.h in Headers */,
 				04BD003412E6671800899322 /* SDL_sysaudio.h in Headers */,
 				04BD003612E6671800899322 /* SDL_wave.h in Headers */,
 				04BD004212E6671800899322 /* blank_cursor.h in Headers */,
@@ -1996,7 +1990,6 @@
 				04BD024312E6671800899322 /* SDL_audio_c.h in Headers */,
 				04BD024612E6671800899322 /* SDL_audiodev_c.h in Headers */,
 				AAC070FD195606770073DCDF /* SDL_opengles2_gl2.h in Headers */,
-				04BD024712E6671800899322 /* SDL_audiomem.h in Headers */,
 				04BD025012E6671800899322 /* SDL_sysaudio.h in Headers */,
 				04BD025212E6671800899322 /* SDL_wave.h in Headers */,
 				04BD025D12E6671800899322 /* blank_cursor.h in Headers */,
@@ -2151,7 +2144,6 @@
 				DB313F7717554B71006C0E22 /* SDL_audio_c.h in Headers */,
 				DB313F7817554B71006C0E22 /* SDL_audiodev_c.h in Headers */,
 				AAC070FE195606770073DCDF /* SDL_opengles2_gl2.h in Headers */,
-				DB313F7917554B71006C0E22 /* SDL_audiomem.h in Headers */,
 				DB313F7A17554B71006C0E22 /* SDL_sysaudio.h in Headers */,
 				DB313F7B17554B71006C0E22 /* SDL_wave.h in Headers */,
 				DB313F7C17554B71006C0E22 /* blank_cursor.h in Headers */,

+ 0 - 4
premake/VisualC/VS2008/SDL2/SDL2.vcproj

@@ -418,10 +418,6 @@
 					RelativePath="..\..\..\..\src\audio\SDL_audiodev_c.h"
 					>
 				</File>
-				<File
-					RelativePath="..\..\..\..\src\audio\SDL_audiomem.h"
-					>
-				</File>
 				<File
 					RelativePath="..\..\..\..\src\audio\SDL_audiotypecvt.c"
 					>

+ 0 - 1
premake/VisualC/VS2010/SDL2/SDL2.vcxproj

@@ -113,7 +113,6 @@
     <ClInclude Include="..\..\..\..\src\SDL_assert_c.h" />
     <ClInclude Include="..\..\..\..\src\SDL_error_c.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h" />
-    <ClInclude Include="..\..\..\..\src\audio\SDL_audiomem.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_sysaudio.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_wave.h" />

+ 0 - 3
premake/VisualC/VS2010/SDL2/SDL2.vcxproj.filters

@@ -123,9 +123,6 @@
     <ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h">
       <Filter>src\audio</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\..\..\src\audio\SDL_audiomem.h">
-      <Filter>src\audio</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h">
       <Filter>src\audio</Filter>
     </ClInclude>

+ 0 - 1
premake/VisualC/VS2012/SDL2/SDL2.vcxproj

@@ -115,7 +115,6 @@
     <ClInclude Include="..\..\..\..\src\SDL_assert_c.h" />
     <ClInclude Include="..\..\..\..\src\SDL_error_c.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h" />
-    <ClInclude Include="..\..\..\..\src\audio\SDL_audiomem.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_sysaudio.h" />
     <ClInclude Include="..\..\..\..\src\audio\SDL_wave.h" />

+ 0 - 3
premake/VisualC/VS2012/SDL2/SDL2.vcxproj.filters

@@ -123,9 +123,6 @@
     <ClInclude Include="..\..\..\..\src\audio\SDL_audiodev_c.h">
       <Filter>src\audio</Filter>
     </ClInclude>
-    <ClInclude Include="..\..\..\..\src\audio\SDL_audiomem.h">
-      <Filter>src\audio</Filter>
-    </ClInclude>
     <ClInclude Include="..\..\..\..\src\audio\SDL_audio_c.h">
       <Filter>src\audio</Filter>
     </ClInclude>

+ 0 - 2
premake/Xcode-iOS/SDL2/SDL2.xcodeproj/project.pbxproj

@@ -127,7 +127,6 @@
 		4DBB70D75469728B342373E8 /* SDL_audiocvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiocvt.c"; path = "../../../src/audio/SDL_audiocvt.c"; sourceTree = "<group>"; };
 		48886D482B5239D2429E422D /* SDL_audiodev.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiodev.c"; path = "../../../src/audio/SDL_audiodev.c"; sourceTree = "<group>"; };
 		227E138737440F101016545F /* SDL_audiodev_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_audiodev_c.h"; path = "../../../src/audio/SDL_audiodev_c.h"; sourceTree = "<group>"; };
-		5C3C744F22823D470BED10D6 /* SDL_audiomem.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_audiomem.h"; path = "../../../src/audio/SDL_audiomem.h"; sourceTree = "<group>"; };
 		0F175E65628D4137386B7A6D /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiotypecvt.c"; path = "../../../src/audio/SDL_audiotypecvt.c"; sourceTree = "<group>"; };
 		77537CFB490A3599736F3830 /* SDL_mixer.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_mixer.c"; path = "../../../src/audio/SDL_mixer.c"; sourceTree = "<group>"; };
 		591062475F93492D625F7D3B /* SDL_sysaudio.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_sysaudio.h"; path = "../../../src/audio/SDL_sysaudio.h"; sourceTree = "<group>"; };
@@ -369,7 +368,6 @@
 				4DBB70D75469728B342373E8 /* SDL_audiocvt.c */,
 				48886D482B5239D2429E422D /* SDL_audiodev.c */,
 				227E138737440F101016545F /* SDL_audiodev_c.h */,
-				5C3C744F22823D470BED10D6 /* SDL_audiomem.h */,
 				0F175E65628D4137386B7A6D /* SDL_audiotypecvt.c */,
 				77537CFB490A3599736F3830 /* SDL_mixer.c */,
 				591062475F93492D625F7D3B /* SDL_sysaudio.h */,

+ 0 - 2
premake/Xcode/Xcode3/SDL2/SDL2.xcodeproj/project.pbxproj

@@ -146,7 +146,6 @@
 		2BA37BD372FE166821D80A1E /* SDL_audiocvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiocvt.c"; path = "../../../../src/audio/SDL_audiocvt.c"; sourceTree = "<group>"; };
 		5D2936CF698D392735D76E9E /* SDL_audiodev.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiodev.c"; path = "../../../../src/audio/SDL_audiodev.c"; sourceTree = "<group>"; };
 		1F255A29771744AC1DFE48A0 /* SDL_audiodev_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_audiodev_c.h"; path = "../../../../src/audio/SDL_audiodev_c.h"; sourceTree = "<group>"; };
-		14AA3D784A5D4B873D657338 /* SDL_audiomem.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_audiomem.h"; path = "../../../../src/audio/SDL_audiomem.h"; sourceTree = "<group>"; };
 		76263CFA4F4A3E8E74966406 /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiotypecvt.c"; path = "../../../../src/audio/SDL_audiotypecvt.c"; sourceTree = "<group>"; };
 		748562A8151756FF3FE91679 /* SDL_mixer.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_mixer.c"; path = "../../../../src/audio/SDL_mixer.c"; sourceTree = "<group>"; };
 		7B696A2B3C9847A40FD30FA2 /* SDL_sysaudio.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_sysaudio.h"; path = "../../../../src/audio/SDL_sysaudio.h"; sourceTree = "<group>"; };
@@ -425,7 +424,6 @@
 				2BA37BD372FE166821D80A1E /* SDL_audiocvt.c */,
 				5D2936CF698D392735D76E9E /* SDL_audiodev.c */,
 				1F255A29771744AC1DFE48A0 /* SDL_audiodev_c.h */,
-				14AA3D784A5D4B873D657338 /* SDL_audiomem.h */,
 				76263CFA4F4A3E8E74966406 /* SDL_audiotypecvt.c */,
 				748562A8151756FF3FE91679 /* SDL_mixer.c */,
 				7B696A2B3C9847A40FD30FA2 /* SDL_sysaudio.h */,

+ 0 - 2
premake/Xcode/Xcode4/SDL2/SDL2.xcodeproj/project.pbxproj

@@ -146,7 +146,6 @@
 		07B907294E82663A7E91738C /* SDL_audiocvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiocvt.c"; path = "../../../../src/audio/SDL_audiocvt.c"; sourceTree = "<group>"; };
 		5AAD4B726237251050431873 /* SDL_audiodev.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiodev.c"; path = "../../../../src/audio/SDL_audiodev.c"; sourceTree = "<group>"; };
 		15895798549516351860492E /* SDL_audiodev_c.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_audiodev_c.h"; path = "../../../../src/audio/SDL_audiodev_c.h"; sourceTree = "<group>"; };
-		0D3062CE47BF5D5934AB598D /* SDL_audiomem.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_audiomem.h"; path = "../../../../src/audio/SDL_audiomem.h"; sourceTree = "<group>"; };
 		5B0759ED16B35B9A6B027892 /* SDL_audiotypecvt.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_audiotypecvt.c"; path = "../../../../src/audio/SDL_audiotypecvt.c"; sourceTree = "<group>"; };
 		2B8C7A19218A1FFC6D376B1D /* SDL_mixer.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = "SDL_mixer.c"; path = "../../../../src/audio/SDL_mixer.c"; sourceTree = "<group>"; };
 		09E4653E4CD964410C0E71BA /* SDL_sysaudio.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; name = "SDL_sysaudio.h"; path = "../../../../src/audio/SDL_sysaudio.h"; sourceTree = "<group>"; };
@@ -425,7 +424,6 @@
 				07B907294E82663A7E91738C /* SDL_audiocvt.c */,
 				5AAD4B726237251050431873 /* SDL_audiodev.c */,
 				15895798549516351860492E /* SDL_audiodev_c.h */,
-				0D3062CE47BF5D5934AB598D /* SDL_audiomem.h */,
 				5B0759ED16B35B9A6B027892 /* SDL_audiotypecvt.c */,
 				2B8C7A19218A1FFC6D376B1D /* SDL_mixer.c */,
 				09E4653E4CD964410C0E71BA /* SDL_sysaudio.h */,

+ 6 - 8
src/audio/SDL_audio.c

@@ -25,7 +25,6 @@
 #include "SDL.h"
 #include "SDL_audio.h"
 #include "SDL_audio_c.h"
-#include "SDL_audiomem.h"
 #include "SDL_sysaudio.h"
 #include "../thread/SDL_systhread.h"
 
@@ -978,9 +977,9 @@ close_audio_device(SDL_AudioDevice * device)
     if (device->mixer_lock != NULL) {
         SDL_DestroyMutex(device->mixer_lock);
     }
-    SDL_FreeAudioMem(device->fake_stream);
+    SDL_free(device->fake_stream);
     if (device->convert.needed) {
-        SDL_FreeAudioMem(device->convert.buf);
+        SDL_free(device->convert.buf);
     }
     if (device->hidden != NULL) {
         current_audio.impl.CloseDevice(device);
@@ -989,7 +988,7 @@ close_audio_device(SDL_AudioDevice * device)
     free_audio_queue(device->buffer_queue_head);
     free_audio_queue(device->buffer_queue_pool);
 
-    SDL_FreeAudioMem(device);
+    SDL_free(device);
 }
 
 
@@ -1164,12 +1163,11 @@ open_audio_device(const char *devname, int iscapture,
         }
     }
 
-    device = (SDL_AudioDevice *) SDL_AllocAudioMem(sizeof(SDL_AudioDevice));
+    device = (SDL_AudioDevice *) SDL_calloc(1, sizeof (SDL_AudioDevice));
     if (device == NULL) {
         SDL_OutOfMemory();
         return 0;
     }
-    SDL_zerop(device);
     device->id = id + 1;
     device->spec = *obtained;
     device->iscapture = iscapture ? SDL_TRUE : SDL_FALSE;
@@ -1245,7 +1243,7 @@ open_audio_device(const char *devname, int iscapture,
                                          device->convert.len_ratio);
 
             device->convert.buf =
-                (Uint8 *) SDL_AllocAudioMem(device->convert.len *
+                (Uint8 *) SDL_malloc(device->convert.len *
                                             device->convert.len_mult);
             if (device->convert.buf == NULL) {
                 close_audio_device(device);
@@ -1261,7 +1259,7 @@ open_audio_device(const char *devname, int iscapture,
         stream_len = device->spec.size;
     }
     SDL_assert(stream_len > 0);
-    device->fake_stream = (Uint8 *)SDL_AllocAudioMem(stream_len);
+    device->fake_stream = (Uint8 *) SDL_malloc(stream_len);
     if (device->fake_stream == NULL) {
         close_audio_device(device);
         SDL_OutOfMemory();

+ 0 - 25
src/audio/SDL_audiomem.h

@@ -1,25 +0,0 @@
-/*
-  Simple DirectMedia Layer
-  Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
-
-  This software is provided 'as-is', without any express or implied
-  warranty.  In no event will the authors be held liable for any damages
-  arising from the use of this software.
-
-  Permission is granted to anyone to use this software for any purpose,
-  including commercial applications, and to alter it and redistribute it
-  freely, subject to the following restrictions:
-
-  1. The origin of this software must not be misrepresented; you must not
-     claim that you wrote the original software. If you use this software
-     in a product, an acknowledgment in the product documentation would be
-     appreciated but is not required.
-  2. Altered source versions must be plainly marked as such, and must not be
-     misrepresented as being the original software.
-  3. This notice may not be removed or altered from any source distribution.
-*/
-#include "../SDL_internal.h"
-
-#define SDL_AllocAudioMem   SDL_malloc
-#define SDL_FreeAudioMem    SDL_free
-/* vi: set ts=4 sw=4 expandtab: */

+ 2 - 3
src/audio/alsa/SDL_alsa_audio.c

@@ -32,7 +32,6 @@
 #include "SDL_assert.h"
 #include "SDL_timer.h"
 #include "SDL_audio.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "SDL_alsa_audio.h"
 
@@ -406,7 +405,7 @@ ALSA_CloseDevice(_THIS)
         ALSA_snd_pcm_drain(this->hidden->pcm_handle);
         ALSA_snd_pcm_close(this->hidden->pcm_handle);
     }
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden);
 }
 
@@ -686,7 +685,7 @@ ALSA_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
     /* Allocate mixing buffer */
     if (!iscapture) {
         this->hidden->mixlen = this->spec.size;
-        this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+        this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
         if (this->hidden->mixbuf == NULL) {
             return SDL_OutOfMemory();
         }

+ 2 - 3
src/audio/arts/SDL_artsaudio.c

@@ -32,7 +32,6 @@
 
 #include "SDL_timer.h"
 #include "SDL_audio.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "SDL_artsaudio.h"
 
@@ -207,7 +206,7 @@ ARTS_CloseDevice(_THIS)
         SDL_NAME(arts_close_stream) (this->hidden->stream);
     }
     SDL_NAME(arts_free) ();
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden);
 }
 
@@ -307,7 +306,7 @@ ARTS_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
 
     /* Allocate mixing buffer */
     this->hidden->mixlen = this->spec.size;
-    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
     if (this->hidden->mixbuf == NULL) {
         return SDL_OutOfMemory();
     }

+ 2 - 3
src/audio/bsd/SDL_bsdaudio.c

@@ -38,7 +38,6 @@
 
 #include "SDL_timer.h"
 #include "SDL_audio.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audiodev_c.h"
 #include "SDL_bsdaudio.h"
@@ -271,7 +270,7 @@ BSDAUDIO_CloseDevice(_THIS)
     if (this->hidden->audio_fd >= 0) {
         close(this->hidden->audio_fd);
     }
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden);
 }
 
@@ -377,7 +376,7 @@ BSDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
     if (!iscapture) {
         /* Allocate mixing buffer */
         this->hidden->mixlen = this->spec.size;
-        this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+        this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
         if (this->hidden->mixbuf == NULL) {
             return SDL_OutOfMemory();
         }

+ 2 - 3
src/audio/disk/SDL_diskaudio.c

@@ -31,7 +31,6 @@
 #include "SDL_rwops.h"
 #include "SDL_timer.h"
 #include "SDL_audio.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "SDL_diskaudio.h"
 
@@ -90,7 +89,7 @@ DISKAUD_CloseDevice(_THIS)
     if (this->hidden->output != NULL) {
         SDL_RWclose(this->hidden->output);
     }
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden);
 }
 
@@ -119,7 +118,7 @@ DISKAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
     }
 
     /* Allocate mixing buffer */
-    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
     if (this->hidden->mixbuf == NULL) {
         return -1;
     }

+ 2 - 3
src/audio/dsp/SDL_dspaudio.c

@@ -44,7 +44,6 @@
 
 #include "SDL_timer.h"
 #include "SDL_audio.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audiodev_c.h"
 #include "SDL_dspaudio.h"
@@ -63,7 +62,7 @@ DSP_CloseDevice(_THIS)
     if (this->hidden->audio_fd >= 0) {
         close(this->hidden->audio_fd);
     }
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden);
 }
 
@@ -238,7 +237,7 @@ DSP_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
 
     /* Allocate mixing buffer */
     this->hidden->mixlen = this->spec.size;
-    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
     if (this->hidden->mixbuf == NULL) {
         return SDL_OutOfMemory();
     }

+ 2 - 3
src/audio/esd/SDL_esdaudio.c

@@ -32,7 +32,6 @@
 
 #include "SDL_timer.h"
 #include "SDL_audio.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "SDL_esdaudio.h"
 
@@ -177,7 +176,7 @@ ESD_CloseDevice(_THIS)
     if (this->hidden->audio_fd >= 0) {
         SDL_NAME(esd_close) (this->hidden->audio_fd);
     }
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden);
 }
 
@@ -275,7 +274,7 @@ ESD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
 
     /* Allocate mixing buffer */
     this->hidden->mixlen = this->spec.size;
-    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
     if (this->hidden->mixbuf == NULL) {
         return SDL_OutOfMemory();
     }

+ 2 - 3
src/audio/fusionsound/SDL_fsaudio.c

@@ -33,7 +33,6 @@
 
 #include "SDL_timer.h"
 #include "SDL_audio.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "SDL_fsaudio.h"
 
@@ -176,7 +175,7 @@ SDL_FS_CloseDevice(_THIS)
     if (this->hidden->fs) {
         this->hidden->fs->Release(this->hidden->fs);
     }
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden);
 }
 
@@ -278,7 +277,7 @@ SDL_FS_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
 
     /* Allocate mixing buffer */
     this->hidden->mixlen = this->spec.size;
-    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
     if (this->hidden->mixbuf == NULL) {
         return SDL_OutOfMemory();
     }

+ 0 - 1
src/audio/nacl/SDL_naclaudio.c

@@ -27,7 +27,6 @@
 
 #include "SDL_audio.h"
 #include "SDL_mutex.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audiodev_c.h"
 

+ 2 - 3
src/audio/nas/SDL_nasaudio.c

@@ -30,7 +30,6 @@
 #include "SDL_timer.h"
 #include "SDL_audio.h"
 #include "SDL_loadso.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "SDL_nasaudio.h"
 
@@ -193,7 +192,7 @@ NAS_CloseDevice(_THIS)
     if (this->hidden->aud) {
         NAS_AuCloseServer(this->hidden->aud);
     }
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden);
 }
 
@@ -337,7 +336,7 @@ NAS_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
 
     /* Allocate mixing buffer */
     this->hidden->mixlen = this->spec.size;
-    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
     if (this->hidden->mixbuf == NULL) {
         return SDL_OutOfMemory();
     }

+ 2 - 3
src/audio/paudio/SDL_paudio.c

@@ -35,7 +35,6 @@
 #include "SDL_timer.h"
 #include "SDL_audio.h"
 #include "SDL_stdinc.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "SDL_paudio.h"
 
@@ -231,7 +230,7 @@ PAUDIO_CloseDevice(_THIS)
     if (this->hidden->audio_fd >= 0) {
         close(this->hidden->audio_fd);
     }
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden);
 }
 
@@ -446,7 +445,7 @@ PAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
 
     /* Allocate mixing buffer */
     this->hidden->mixlen = this->spec.size;
-    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
     if (this->hidden->mixbuf == NULL) {
         return SDL_OutOfMemory();
     }

+ 0 - 1
src/audio/psp/SDL_pspaudio.c

@@ -30,7 +30,6 @@
 #include "SDL_audio.h"
 #include "SDL_error.h"
 #include "SDL_timer.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audiodev_c.h"
 #include "../SDL_sysaudio.h"

+ 2 - 3
src/audio/pulseaudio/SDL_pulseaudio.c

@@ -42,7 +42,6 @@
 
 #include "SDL_timer.h"
 #include "SDL_audio.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "SDL_pulseaudio.h"
 #include "SDL_loadso.h"
@@ -472,7 +471,7 @@ PULSEAUDIO_CloseDevice(_THIS)
     }
 
     DisconnectFromPulseServer(this->hidden->mainloop, this->hidden->context);
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden->device_name);
     SDL_free(this->hidden);
 }
@@ -590,7 +589,7 @@ PULSEAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
     /* Allocate mixing buffer */
     if (!iscapture) {
         h->mixlen = this->spec.size;
-        h->mixbuf = (Uint8 *) SDL_AllocAudioMem(h->mixlen);
+        h->mixbuf = (Uint8 *) SDL_malloc(h->mixlen);
         if (h->mixbuf == NULL) {
             return SDL_OutOfMemory();
         }

+ 2 - 3
src/audio/qsa/SDL_qsa_audio.c

@@ -45,7 +45,6 @@
 
 #include "SDL_timer.h"
 #include "SDL_audio.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "SDL_qsa_audio.h"
 
@@ -335,7 +334,7 @@ QSA_CloseDevice(_THIS)
         snd_pcm_close(this->hidden->audio_handle);
     }
 
-    SDL_FreeAudioMem(this->hidden->pcm_buf);
+    SDL_free(this->hidden->pcm_buf);
     SDL_free(this->hidden);
 }
 
@@ -529,7 +528,7 @@ QSA_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
      *  closest multiple)
      */
     this->hidden->pcm_buf =
-        (Uint8 *) SDL_AllocAudioMem(this->hidden->pcm_len);
+        (Uint8 *) SDL_malloc(this->hidden->pcm_len);
     if (this->hidden->pcm_buf == NULL) {
         return SDL_OutOfMemory();
     }

+ 2 - 3
src/audio/sndio/SDL_sndioaudio.c

@@ -36,7 +36,6 @@
 #include <unistd.h>
 
 #include "SDL_audio.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "SDL_sndioaudio.h"
 
@@ -183,7 +182,7 @@ SNDIO_CloseDevice(_THIS)
     if ( this->hidden->dev != NULL ) {
         SNDIO_sio_close(this->hidden->dev);
     }
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden);
 }
 
@@ -273,7 +272,7 @@ SNDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
 
     /* Allocate mixing buffer */
     this->hidden->mixlen = this->spec.size;
-    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
+    this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->hidden->mixlen);
     if (this->hidden->mixbuf == NULL) {
         return SDL_OutOfMemory();
     }

+ 2 - 3
src/audio/sun/SDL_sunaudio.c

@@ -40,7 +40,6 @@
 
 #include "SDL_timer.h"
 #include "SDL_audio.h"
-#include "../SDL_audiomem.h"
 #include "../SDL_audio_c.h"
 #include "../SDL_audiodev_c.h"
 #include "SDL_sunaudio.h"
@@ -187,7 +186,7 @@ SUNAUDIO_CloseDevice(_THIS)
     if (this->hidden->audio_fd >= 0) {
         close(this->hidden->audio_fd);
     }
-    SDL_FreeAudioMem(this->hidden->mixbuf);
+    SDL_free(this->hidden->mixbuf);
     SDL_free(this->hidden);
 }
 
@@ -334,7 +333,7 @@ SUNAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
     SDL_CalculateAudioSpec(&this->spec);
 
     /* Allocate mixing buffer */
-    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->spec.size);
+    this->hidden->mixbuf = (Uint8 *) SDL_malloc(this->spec.size);
     if (this->hidden->mixbuf == NULL) {
         return SDL_OutOfMemory();
     }