@@ -222,7 +222,7 @@ static Uint32 SDL_DefaultGraphicsBackends(SDL_VideoDevice *_this)
return 0;
}
-static void SDL_CleanupWindowTextureData(void *userdata, void *value)
+static void SDLCALL SDL_CleanupWindowTextureData(void *userdata, void *value)
{
SDL_WindowTextureData *data = (SDL_WindowTextureData *)value;