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@@ -1152,6 +1152,11 @@ SetWindowStyle(SDL_Window * window, NSUInteger style)
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- (void)drawRect:(NSRect)dirtyRect
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{
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+ /* Force the graphics context to clear to black so we don't get a flash of
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+ white until the app is ready to draw. In practice on modern macOS, this
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+ only gets called for window creation and other extraordinary events. */
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+ [[NSColor blackColor] setFill];
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+ NSRectFill(dirtyRect);
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SDL_SendWindowEvent(_sdlWindow, SDL_WINDOWEVENT_EXPOSED, 0, 0);
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}
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@@ -1316,7 +1321,6 @@ Cocoa_CreateWindow(_THIS, SDL_Window * window)
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@catch (NSException *e) {
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return SDL_SetError("%s", [[e reason] UTF8String]);
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}
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- [nswindow setBackgroundColor:[NSColor blackColor]];
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if (videodata->allow_spaces) {
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SDL_assert(floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_6);
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