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      include/SDL3/SDL_audio.h

+ 1 - 1
include/SDL3/SDL_audio.h

@@ -1077,7 +1077,7 @@ extern SDL_DECLSPEC float SDLCALL SDL_GetAudioStreamGain(SDL_AudioStream *stream
  *
  * \param stream the stream on which the gain is being changed.
  * \param gain the gain. 1.0f is no change, 0.0f is silence.
- * \returns 0 on successor a negative error code on failure; call
+ * \returns 0 on success or a negative error code on failure; call
  *          SDL_GetError() for more information.
  *
  * \threadsafety It is safe to call this function from any thread, as it holds