Fixes https://github.com/libsdl-org/SDL/issues/7251
@@ -4055,7 +4055,6 @@ static void SDL_DestroyTextureInternal(SDL_Texture *texture, SDL_bool is_destroy
if (texture == renderer->logical_target) {
renderer->logical_target = NULL;
- renderer->logical_presentation_mode = SDL_LOGICAL_PRESENTATION_DISABLED;
}
texture->magic = NULL;