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Another fix to prevent dereferencing a null window pointer in SDL_mouse.c

Gabriel Jacobo 10 ani în urmă
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9dc2614e7d
1 a modificat fișierele cu 1 adăugiri și 1 ștergeri
  1. 1 1
      src/events/SDL_mouse.c

+ 1 - 1
src/events/SDL_mouse.c

@@ -248,7 +248,7 @@ SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relativ
 
     /* make sure that the pointers find themselves inside the windows,
        unless we have the mouse captured. */
-    if ((window->flags & SDL_WINDOW_MOUSE_CAPTURE) == 0) {
+    if (window != NULL && ((window->flags & SDL_WINDOW_MOUSE_CAPTURE) == 0)) {
         int x_max = 0, y_max = 0;
 
         // !!! FIXME: shouldn't this be (window) instead of (mouse->focus)?