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@@ -2670,11 +2670,16 @@ static int
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RenderDrawPointsWithRects(SDL_Renderer * renderer,
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const SDL_Point * points, const int count)
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{
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- int retval = -1;
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+ int retval;
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SDL_bool isstack;
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- SDL_FRect *frects = SDL_small_alloc(SDL_FRect, count, &isstack);
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+ SDL_FRect *frects;
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int i;
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+ if (count < 1) {
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+ return 0;
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+ }
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+
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+ frects = SDL_small_alloc(SDL_FRect, count, &isstack);
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if (!frects) {
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return SDL_OutOfMemory();
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}
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@@ -2686,9 +2691,7 @@ RenderDrawPointsWithRects(SDL_Renderer * renderer,
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frects[i].h = renderer->scale.y;
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}
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- if (count) {
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- retval = QueueCmdFillRects(renderer, frects, count);
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- }
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+ retval = QueueCmdFillRects(renderer, frects, count);
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SDL_small_free(frects, isstack);
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@@ -2743,11 +2746,16 @@ static int
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RenderDrawPointsWithRectsF(SDL_Renderer * renderer,
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const SDL_FPoint * fpoints, const int count)
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{
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- int retval = -1;
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+ int retval;
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SDL_bool isstack;
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- SDL_FRect *frects = SDL_small_alloc(SDL_FRect, count, &isstack);
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+ SDL_FRect *frects;
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int i;
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+ if (count < 1) {
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+ return 0;
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+ }
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+
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+ frects = SDL_small_alloc(SDL_FRect, count, &isstack);
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if (!frects) {
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return SDL_OutOfMemory();
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}
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@@ -2759,9 +2767,7 @@ RenderDrawPointsWithRectsF(SDL_Renderer * renderer,
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frects[i].h = renderer->scale.y;
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}
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- if (count) {
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- retval = QueueCmdFillRects(renderer, frects, count);
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- }
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+ retval = QueueCmdFillRects(renderer, frects, count);
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SDL_small_free(frects, isstack);
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