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Don't reference the same function in "see also"

Sam Lantinga il y a 1 an
Parent
commit
9f17d1a9d8
1 fichiers modifiés avec 1 ajouts et 2 suppressions
  1. 1 2
      include/SDL3/SDL_audio.h

+ 1 - 2
include/SDL3/SDL_audio.h

@@ -480,8 +480,8 @@ extern DECLSPEC int SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev);
  *
  * \since This function is available since SDL 3.0.0.
  *
- * \sa SDL_ResumeAudioDevice
  * \sa SDL_AudioDevicePaused
+ * \sa SDL_PauseAudioDevice
  */
 extern DECLSPEC int SDLCALL SDL_ResumeAudioDevice(SDL_AudioDeviceID dev);
 
@@ -504,7 +504,6 @@ extern DECLSPEC int SDLCALL SDL_ResumeAudioDevice(SDL_AudioDeviceID dev);
  *
  * \sa SDL_PauseAudioDevice
  * \sa SDL_ResumeAudioDevice
- * \sa SDL_AudioDevicePaused
  */
 extern DECLSPEC SDL_bool SDLCALL SDL_AudioDevicePaused(SDL_AudioDeviceID dev);