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Clean up thread local storage when quitting SDL

SDL_Quit() should be the last SDL API that you call before exiting your application, and is intended to clean up all internal state.

If real-life applications are relying on thread-local storage after SDL_Quit() we could potentially add a hint to control this behavior.

Fixes https://github.com/libsdl-org/SDL/issues/6200
Sam Lantinga 2 years ago
parent
commit
9f4baeea53
1 changed files with 2 additions and 0 deletions
  1. 2 0
      src/SDL.c

+ 2 - 0
src/SDL.c

@@ -505,6 +505,8 @@ SDL_Quit(void)
      */
     SDL_memset( SDL_SubsystemRefCount, 0x0, sizeof(SDL_SubsystemRefCount) );
 
+    SDL_TLSCleanup();
+
     SDL_bInMainQuit = SDL_FALSE;
 }