فهرست منبع

Revamped Xbox One HIDAPI init sequence

Added support for querying the controller serial number on newer firmware
Sam Lantinga 4 سال پیش
والد
کامیت
9fc4a4c92c

+ 51 - 3
src/hidapi/SDL_hidapi.c

@@ -63,6 +63,7 @@
 #define make_path                       PLATFORM_make_path
 #define read_thread                     PLATFORM_read_thread
 
+#undef HIDAPI_H__
 #if __LINUX__
 
 #include "../../core/linux/SDL_udev.h"
@@ -130,7 +131,7 @@ static const SDL_UDEV_Symbols *udev_ctx = NULL;
 #undef read_thread
 
 #ifdef HAVE_HIDAPI_NVAGIPMAN
-#define HAVE_DRIVER_BACKEND
+#define HAVE_DRIVER_BACKEND 1
 #endif
 
 #ifdef HAVE_DRIVER_BACKEND
@@ -160,6 +161,7 @@ static const SDL_UDEV_Symbols *udev_ctx = NULL;
 #define hid_error                       DRIVER_hid_error
 
 #ifdef HAVE_HIDAPI_NVAGIPMAN
+#undef HIDAPI_H__
 #include "nvagipman/hid.c"
 #else
 #error Need a driver hid.c for this platform!
@@ -496,6 +498,28 @@ LIBUSB_CopyHIDDeviceInfo(struct LIBUSB_hid_device_info *pSrc,
 }
 #endif /* SDL_LIBUSB_DYNAMIC */
 
+#if HAVE_DRIVER_BACKEND
+static void
+DRIVER_CopyHIDDeviceInfo(struct DRIVER_hid_device_info *pSrc,
+                           struct hid_device_info *pDst)
+{
+    COPY_IF_EXISTS(path)
+    pDst->vendor_id = pSrc->vendor_id;
+    pDst->product_id = pSrc->product_id;
+    WCOPY_IF_EXISTS(serial_number)
+    pDst->release_number = pSrc->release_number;
+    WCOPY_IF_EXISTS(manufacturer_string)
+    WCOPY_IF_EXISTS(product_string)
+    pDst->usage_page = pSrc->usage_page;
+    pDst->usage = pSrc->usage;
+    pDst->interface_number = pSrc->interface_number;
+    pDst->interface_class = pSrc->interface_class;
+    pDst->interface_subclass = pSrc->interface_subclass;
+    pDst->interface_protocol = pSrc->interface_protocol;
+    pDst->next = NULL;
+}
+#endif /* HAVE_DRIVER_BACKEND */
+
 #if HAVE_PLATFORM_BACKEND
 static void
 PLATFORM_CopyHIDDeviceInfo(struct PLATFORM_hid_device_info *pSrc,
@@ -647,6 +671,21 @@ struct hid_device_info HID_API_EXPORT * HID_API_CALL hid_enumerate(unsigned shor
     }
 #endif /* SDL_LIBUSB_DYNAMIC */
 
+#ifdef HAVE_DRIVER_BACKEND
+    driver_devs = DRIVER_hid_enumerate(vendor_id, product_id);
+    for (driver_dev = driver_devs; driver_dev; driver_dev = driver_dev->next) {
+        new_dev = (struct hid_device_info*) SDL_malloc(sizeof(struct hid_device_info));
+        DRIVER_CopyHIDDeviceInfo(driver_dev, new_dev);
+
+        if (last != NULL) {
+            last->next = new_dev;
+        } else {
+            devs = new_dev;
+        }
+        last = new_dev;
+    }
+#endif /* HAVE_DRIVER_BACKEND */
+
 #if HAVE_PLATFORM_BACKEND
     if (udev_ctx) {
         raw_devs = PLATFORM_hid_enumerate(vendor_id, product_id);
@@ -661,6 +700,16 @@ struct hid_device_info HID_API_EXPORT * HID_API_CALL hid_enumerate(unsigned shor
                     break;
                 }
             }
+#endif
+#ifdef HAVE_DRIVER_BACKEND
+            for (driver_dev = driver_devs; driver_dev; driver_dev = driver_dev->next) {
+                if (raw_dev->vendor_id == driver_dev->vendor_id &&
+                    raw_dev->product_id == driver_dev->product_id &&
+                    (raw_dev->interface_number < 0 || raw_dev->interface_number == driver_dev->interface_number)) {
+                    bFound = SDL_TRUE;
+                    break;
+                }
+            }
 #endif
             if (!bFound) {
                 new_dev = (struct hid_device_info*) SDL_malloc(sizeof(struct hid_device_info));
@@ -755,8 +804,7 @@ HID_API_EXPORT hid_device * HID_API_CALL hid_open_path(const char *path, int bEx
 #endif /* HAVE_PLATFORM_BACKEND */
 
 #if HAVE_DRIVER_BACKEND
-    if (udev_ctx &&
-        (pDevice = (hid_device*) DRIVER_hid_open_path(path, bExclusive)) != NULL) {
+    if ((pDevice = (hid_device*) DRIVER_hid_open_path(path, bExclusive)) != NULL) {
 
         HIDDeviceWrapper *wrapper = CreateHIDDeviceWrapper(pDevice, &DRIVER_Backend);
         return WrapHIDDevice(wrapper);

+ 6 - 0
src/joystick/SDL_joystick.c

@@ -1728,6 +1728,12 @@ SDL_CreateJoystickName(Uint16 vendor, Uint16 product, const char *vendor_name, c
     return name;
 }
 
+SDL_GameControllerType
+SDL_GetJoystickGameControllerTypeFromVIDPID(Uint16 vendor, Uint16 product)
+{
+    return SDL_GetJoystickGameControllerType(NULL, vendor, product, -1, 0, 0, 0);
+}
+
 SDL_GameControllerType
 SDL_GetJoystickGameControllerTypeFromGUID(SDL_JoystickGUID guid, const char *name)
 {

+ 1 - 0
src/joystick/SDL_joystick_c.h

@@ -58,6 +58,7 @@ extern void SDL_GetJoystickGUIDInfo(SDL_JoystickGUID guid, Uint16 *vendor, Uint1
 extern char *SDL_CreateJoystickName(Uint16 vendor, Uint16 product, const char *vendor_name, const char *product_name);
 
 /* Function to return the type of a controller */
+extern SDL_GameControllerType SDL_GetJoystickGameControllerTypeFromVIDPID(Uint16 vendor, Uint16 product);
 extern SDL_GameControllerType SDL_GetJoystickGameControllerTypeFromGUID(SDL_JoystickGUID guid, const char *name);
 extern SDL_GameControllerType SDL_GetJoystickGameControllerType(const char *name, Uint16 vendor, Uint16 product, int interface_number, int interface_class, int interface_subclass, int interface_protocol);
 

+ 14 - 2
src/joystick/hidapi/SDL_hidapi_xbox360.c

@@ -34,6 +34,10 @@
 
 #ifdef SDL_JOYSTICK_HIDAPI_XBOX360
 
+/* Define this if you want to log all packets from the controller */
+/*#define DEBUG_XBOX_PROTOCOL*/
+
+
 typedef struct {
     Uint8 last_state[USB_PACKET_LENGTH];
 } SDL_DriverXbox360_Context;
@@ -77,6 +81,7 @@ HIDAPI_DriverXbox360_IsSupportedDevice(const char *name, SDL_GameControllerType
         /* This is the Steam Virtual Gamepad, which isn't supported by this driver */
         return SDL_FALSE;
     }
+#endif
 #if defined(__MACOSX__)
     /* Wired Xbox One controllers are handled by this driver, interfacing with
        the 360Controller driver available from:
@@ -87,7 +92,6 @@ HIDAPI_DriverXbox360_IsSupportedDevice(const char *name, SDL_GameControllerType
     if (IsBluetoothXboxOneController(vendor_id, product_id)) {
         return SDL_FALSE;
     }
-#endif
     return (type == SDL_CONTROLLER_TYPE_XBOX360 || type == SDL_CONTROLLER_TYPE_XBOXONE) ? SDL_TRUE : SDL_FALSE;
 #else
     return (type == SDL_CONTROLLER_TYPE_XBOX360) ? SDL_TRUE : SDL_FALSE;
@@ -126,6 +130,9 @@ HIDAPI_DriverXbox360_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_Joystic
 static void
 HIDAPI_DriverXbox360_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
 {
+    if (!device->dev) {
+        return;
+    }
     SetSlotLED(device->dev, (player_index % 4));
 }
 
@@ -296,7 +303,12 @@ HIDAPI_DriverXbox360_UpdateDevice(SDL_HIDAPI_Device *device)
     }
 
     while ((size = hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
-        HIDAPI_DriverXbox360_HandleStatePacket(joystick, ctx, data, size);
+#ifdef DEBUG_XBOX_PROTOCOL
+        HIDAPI_DumpPacket("Xbox 360 packet: size = %d", data, size);
+#endif
+        if (data[0] == 0x00) {
+            HIDAPI_DriverXbox360_HandleStatePacket(joystick, ctx, data, size);
+        }
     }
 
     if (size < 0) {

+ 9 - 0
src/joystick/hidapi/SDL_hidapi_xbox360w.c

@@ -34,6 +34,9 @@
 
 #ifdef SDL_JOYSTICK_HIDAPI_XBOX360
 
+/* Define this if you want to log all packets from the controller */
+/*#define DEBUG_XBOX_PROTOCOL*/
+
 
 typedef struct {
     SDL_bool connected;
@@ -125,6 +128,9 @@ HIDAPI_DriverXbox360W_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_Joysti
 static void
 HIDAPI_DriverXbox360W_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
 {
+    if (!device->dev) {
+        return;
+    }
     SetSlotLED(device->dev, (player_index % 4));
 }
 
@@ -244,6 +250,9 @@ HIDAPI_DriverXbox360W_UpdateDevice(SDL_HIDAPI_Device *device)
     }
 
     while ((size = hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
+#ifdef DEBUG_XBOX_PROTOCOL
+        HIDAPI_DumpPacket("Xbox 360 wireless packet: size = %d", data, size);
+#endif
         if (size == 2 && data[0] == 0x08) {
             SDL_bool connected = (data[1] & 0x80) ? SDL_TRUE : SDL_FALSE;
 #ifdef DEBUG_JOYSTICK

+ 221 - 102
src/joystick/hidapi/SDL_hidapi_xboxone.c

@@ -34,14 +34,16 @@
 
 #ifdef SDL_JOYSTICK_HIDAPI_XBOXONE
 
+/* Define this if you want verbose logging of the init sequence */
+/*#define DEBUG_JOYSTICK*/
+
 /* Define this if you want to log all packets from the controller */
 /*#define DEBUG_XBOX_PROTOCOL*/
 
-/* The amount of time to wait after hotplug to send controller init sequence */
-#define CONTROLLER_INIT_DELAY_MS    1500 /* 475 for Xbox One S, 1275 for the PDP Battlefield 1 */
+#define CONTROLLER_ANNOUNCE_TIMEOUT_MS      100
+#define CONTROLLER_NEGOTIATION_TIMEOUT_MS   30
+#define CONTROLLER_SERIAL_TIMEOUT_MS        100
 
-/* The amount of time to wait after init for valid input */
-#define CONTROLLER_INPUT_DELAY_MS   50  /* 42 for Razer Wolverine Ultimate */
 
 /* Connect controller */
 static const Uint8 xboxone_init0[] = {
@@ -71,13 +73,6 @@ static const Uint8 xboxone_init5[] = {
     0x00, 0x00, 0xFF, 0x00, 0xEB
 };
 
-#ifdef REQUEST_SERIAL_NUMBER
-/* Request serial number */
-static const Uint8 xboxone_init_serial[] = {
-    0x1E, 0x30, 0x07, 0x01, 0x04
-};
-#endif
-
 /*
  * This specifies the selection of init packets that a gamepad
  * will be sent on init *and* the order in which they will be
@@ -106,28 +101,36 @@ static const SDL_DriverXboxOne_InitPacket xboxone_init_packets[] = {
      */
     { 0x0000, 0x0000, 0x045e, 0x0000, xboxone_init4, sizeof(xboxone_init4), { 0x00, 0x00 } },
     { 0x0000, 0x0000, 0x045e, 0x0000, xboxone_init5, sizeof(xboxone_init5), { 0x00, 0x00 } },
-
-#ifdef REQUEST_SERIAL_NUMBER
-    { 0x0000, 0x0000, 0x0000, 0x0000, xboxone_init_serial, sizeof(xboxone_init_serial), { 0x00, 0x00 } },
-#endif
 };
 
 typedef enum {
     XBOX_ONE_WIRELESS_PROTOCOL_UNKNOWN,
     XBOX_ONE_WIRELESS_PROTOCOL_V1,
-    XBOX_ONE_WIRELESS_PROTOCOL_V2,
+    XBOX_ONE_WIRELESS_PROTOCOL_V2
 } SDL_XboxOneWirelessProtocol;
 
+typedef enum {
+    XBOX_ONE_INIT_STATE_WAITING_FOR_ANNOUNCE = 0,
+    XBOX_ONE_INIT_STATE_RECEIVED_ANNOUNCE = 1,
+    XBOX_ONE_INIT_STATE_START_NEGOTIATING = 2,
+    XBOX_ONE_INIT_STATE_NEGOTIATING = 3,
+    XBOX_ONE_INIT_STATE_READY = 4,
+    XBOX_ONE_INIT_STATE_WAITING_FOR_SERIAL = 5,
+    XBOX_ONE_INIT_STATE_RECEIVED_SERIAL = 6,
+    XBOX_ONE_INIT_STATE_COMPLETE = 7
+} SDL_XboxOneInitState;
+
 typedef struct {
     Uint16 vendor_id;
     Uint16 product_id;
     SDL_bool bluetooth;
     SDL_XboxOneWirelessProtocol wireless_protocol;
-    SDL_bool initialized;
+    SDL_XboxOneInitState init_state;
+    int init_packet;
     SDL_bool input_ready;
     Uint32 start_time;
-    Uint32 initialized_time;
     Uint8 sequence;
+    Uint32 send_time;
     Uint8 last_state[USB_PACKET_LENGTH];
     SDL_bool has_paddles;
     SDL_bool has_trigger_rumble;
@@ -171,30 +174,21 @@ ControllerHasShareButton(Uint16 vendor_id, Uint16 product_id)
     return SDL_IsJoystickXboxOneSeriesX(vendor_id, product_id);
 }
 
-/* Return true if this controller sends the 0x02 "waiting for init" packet */
-static SDL_bool
-ControllerSendsWaitingForInit(Uint16 vendor_id, Uint16 product_id)
+static void
+SetInitState(SDL_DriverXboxOne_Context *ctx, SDL_XboxOneInitState state)
 {
-    if (vendor_id == USB_VENDOR_HYPERKIN) {
-        /* The Hyperkin controllers always send 0x02 when waiting for init,
-           and the Hyperkin Duke plays an Xbox startup animation, so we want
-           to make sure we don't send the init sequence if it isn't needed.
-        */
-        return SDL_TRUE;
-    }
-    if (vendor_id == USB_VENDOR_PDP) {
-        /* The PDP Rock Candy (PID 0x0246) doesn't send 0x02 on Linux for some reason */
-        return SDL_FALSE;
-    }
-
-    /* It doesn't hurt to reinit, especially if a driver has misconfigured the controller */
-    /*return SDL_TRUE;*/
-    return SDL_FALSE;
+#ifdef DEBUG_JOYSTICK
+    SDL_Log("Setting init state %d\n", state);
+#endif
+    ctx->init_state = state;
 }
 
 static void
 SendAckIfNeeded(SDL_HIDAPI_Device *device, Uint8 *data, int size)
 {
+#ifdef __WIN32__
+    /* The Windows driver is taking care of acks */
+#else
     if ((data[1] & 0x30) == 0x30) {
         Uint8 ack_packet[] = { 0x01, 0x20, data[2], 0x09, 0x00, data[0], 0x20, data[3], 0x00, 0x00, 0x00, 0x00, 0x00 };
 
@@ -208,6 +202,23 @@ SendAckIfNeeded(SDL_HIDAPI_Device *device, Uint8 *data, int size)
 #endif
         hid_write(device->dev, ack_packet, sizeof(ack_packet));
     }
+#endif /* __WIN32__ */
+}
+
+static SDL_bool
+SendSerialRequest(SDL_HIDAPI_Device *device, SDL_DriverXboxOne_Context *ctx)
+{
+    Uint8 serial_packet[] = { 0x1E, 0x30, 0x07, 0x01, 0x04 };
+
+    ctx->send_time = SDL_GetTicks();
+
+    /* Request the serial number */
+    if (SDL_HIDAPI_LockRumble() < 0 ||
+        SDL_HIDAPI_SendRumbleAndUnlock(device, serial_packet, sizeof(serial_packet)) != sizeof(serial_packet)) {
+        SDL_SetError("Couldn't send serial packet");
+        return SDL_FALSE;
+    }
+    return SDL_TRUE;
 }
 
 static SDL_bool
@@ -215,11 +226,10 @@ SendControllerInit(SDL_HIDAPI_Device *device, SDL_DriverXboxOne_Context *ctx)
 {
     Uint16 vendor_id = ctx->vendor_id;
     Uint16 product_id = ctx->product_id;
-    int i;
     Uint8 init_packet[USB_PACKET_LENGTH];
 
-    for (i = 0; i < SDL_arraysize(xboxone_init_packets); ++i) {
-        const SDL_DriverXboxOne_InitPacket *packet = &xboxone_init_packets[i];
+    for ( ; ctx->init_packet < SDL_arraysize(xboxone_init_packets); ++ctx->init_packet) {
+        const SDL_DriverXboxOne_InitPacket *packet = &xboxone_init_packets[ctx->init_packet];
 
         if (packet->vendor_id && (vendor_id != packet->vendor_id)) {
             continue;
@@ -244,35 +254,22 @@ SendControllerInit(SDL_HIDAPI_Device *device, SDL_DriverXboxOne_Context *ctx)
 #ifdef DEBUG_XBOX_PROTOCOL
         HIDAPI_DumpPacket("Xbox One sending INIT packet: size = %d", init_packet, packet->size);
 #endif
-        if (hid_write(device->dev, init_packet, packet->size) != packet->size) {
+        ctx->send_time = SDL_GetTicks();
+
+        if (SDL_HIDAPI_LockRumble() < 0 ||
+            SDL_HIDAPI_SendRumbleAndUnlock(device, init_packet, packet->size) != packet->size) {
             SDL_SetError("Couldn't write Xbox One initialization packet");
             return SDL_FALSE;
         }
 
         if (packet->response[0]) {
-            const Uint32 RESPONSE_TIMEOUT_MS = 100;
-            Uint32 start = SDL_GetTicks();
-            SDL_bool got_response = SDL_FALSE;
-
-            while (!got_response && !SDL_TICKS_PASSED(SDL_GetTicks(), start + RESPONSE_TIMEOUT_MS)) {
-                Uint8 data[USB_PACKET_LENGTH];
-                int size;
-
-                while ((size = hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
-#ifdef DEBUG_XBOX_PROTOCOL
-                    HIDAPI_DumpPacket("Xbox One INIT packet: size = %d", data, size);
-#endif
-                    if (size >= 2 && data[0] == packet->response[0] && data[1] == packet->response[1]) {
-                        got_response = SDL_TRUE;
-                    }
-                    SendAckIfNeeded(device, data, size);
-                }
-            }
-#ifdef DEBUG_XBOX_PROTOCOL
-            SDL_Log("Init sequence %d got response after %u ms: %s\n", i, (SDL_GetTicks() - start), got_response ? "TRUE" : "FALSE");
-#endif
+            return SDL_TRUE;
         }
     }
+
+    /* All done with the negotiation! */
+    SetInitState(ctx, XBOX_ONE_INIT_STATE_READY);
+
     return SDL_TRUE;
 }
 
@@ -317,6 +314,9 @@ HIDAPI_DriverXboxOne_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_Joystic
 {
 }
 
+static SDL_bool HIDAPI_DriverXboxOne_UpdateJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick);
+static void HIDAPI_DriverXboxOne_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick);
+
 static SDL_bool
 HIDAPI_DriverXboxOne_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
 {
@@ -339,13 +339,14 @@ HIDAPI_DriverXboxOne_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joyst
     ctx->vendor_id = device->vendor_id;
     ctx->product_id = device->product_id;
     ctx->bluetooth = IsBluetoothXboxOneController(device->vendor_id, device->product_id);
-    ctx->initialized = ctx->bluetooth ? SDL_TRUE : SDL_FALSE;
     ctx->start_time = SDL_GetTicks();
-    ctx->input_ready = SDL_TRUE;
     ctx->sequence = 1;
     ctx->has_paddles = ControllerHasPaddles(ctx->vendor_id, ctx->product_id);
     ctx->has_trigger_rumble = ControllerHasTriggerRumble(ctx->vendor_id, ctx->product_id);
     ctx->has_share_button = ControllerHasShareButton(ctx->vendor_id, ctx->product_id);
+#ifdef DEBUG_JOYSTICK
+    SDL_Log("Controller version: %d (0x%.4x)\n", device->version, device->version);
+#endif
 
     /* Initialize the joystick capabilities */
     joystick->nbuttons = 15;
@@ -358,6 +359,32 @@ HIDAPI_DriverXboxOne_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joyst
     joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
     joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
 
+#ifdef __WIN32__
+    ctx->init_state = XBOX_ONE_INIT_STATE_READY;
+#endif
+
+    if (ctx->bluetooth) {
+        ctx->init_state = XBOX_ONE_INIT_STATE_COMPLETE;
+    }
+
+#ifdef DEBUG_JOYSTICK
+    SDL_Log("Controller init state: %d\n", ctx->init_state);
+#endif
+
+    /* Wait for initialization to complete */
+    while (ctx->init_state != XBOX_ONE_INIT_STATE_COMPLETE) {
+        SDL_Delay(1);
+
+        if (!HIDAPI_DriverXboxOne_UpdateJoystick(device, joystick)) {
+            HIDAPI_DriverXboxOne_CloseJoystick(device, joystick);
+            return SDL_FALSE;
+        }
+    }
+    ctx->input_ready = SDL_TRUE;
+
+#ifdef DEBUG_JOYSTICK
+    SDL_Log("Controller initialization took %u ms\n", (SDL_GetTicks() - ctx->start_time));
+#endif
     return SDL_TRUE;
 }
 
@@ -833,33 +860,101 @@ HIDAPI_DriverXboxOneBluetooth_HandleGuidePacket(SDL_Joystick *joystick, hid_devi
     SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
 }
 
-static SDL_bool
-HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
+static void
+HIDAPI_DriverXboxOne_HandleSerialIDPacket(SDL_Joystick *joystick, SDL_DriverXboxOne_Context *ctx, Uint8 *data, int size)
 {
-    SDL_DriverXboxOne_Context *ctx = (SDL_DriverXboxOne_Context *)device->context;
-    SDL_Joystick *joystick = NULL;
-    Uint8 data[USB_PACKET_LENGTH];
-    int size;
+    char serial[ 29 ];
+    int i;
 
-    if (device->num_joysticks > 0) {
-        joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
+    for (i = 0; i < 14; ++i) {
+        SDL_uitoa( data[6 + i], &serial[i * 2], 16 );
     }
-    if (!joystick) {
-        return SDL_FALSE;
+    serial[i * 2] = '\0';
+
+    if (!joystick->serial || SDL_strcmp(joystick->serial, serial) != 0) {
+#ifdef DEBUG_JOYSTICK
+        SDL_Log("Setting serial number to %s\n", serial);
+#endif
+        joystick->serial = SDL_strdup(serial);
     }
+}
 
-    if (!ctx->initialized &&
-        !ControllerSendsWaitingForInit(device->vendor_id, device->product_id)) {
-        if (SDL_TICKS_PASSED(SDL_GetTicks(), ctx->start_time + CONTROLLER_INIT_DELAY_MS)) {
+static SDL_bool
+HIDAPI_DriverXboxOne_UpdateInitState(SDL_HIDAPI_Device *device, SDL_DriverXboxOne_Context *ctx)
+{
+    SDL_XboxOneInitState prev_state;
+    do
+    {
+        prev_state = ctx->init_state;
+
+        switch (ctx->init_state) {
+        case XBOX_ONE_INIT_STATE_WAITING_FOR_ANNOUNCE:
+            if (SDL_TICKS_PASSED(SDL_GetTicks(), ctx->start_time + CONTROLLER_ANNOUNCE_TIMEOUT_MS)) {
+                /* We haven't heard anything, let's move on */
+#ifdef DEBUG_JOYSTICK
+                SDL_Log("Waiting for announce timed out after %u ms\n", (SDL_GetTicks() - ctx->start_time));
+#endif
+                SetInitState(ctx, XBOX_ONE_INIT_STATE_START_NEGOTIATING);
+            }
+            break;
+        case XBOX_ONE_INIT_STATE_RECEIVED_ANNOUNCE:
+            SetInitState(ctx, XBOX_ONE_INIT_STATE_START_NEGOTIATING);
+            break;
+        case XBOX_ONE_INIT_STATE_START_NEGOTIATING:
+            ctx->init_packet = 0;
             if (!SendControllerInit(device, ctx)) {
-                HIDAPI_JoystickDisconnected(device, joystick->instance_id);
                 return SDL_FALSE;
             }
-            ctx->initialized = SDL_TRUE;
-            ctx->initialized_time = SDL_GetTicks();
-            ctx->input_ready = SDL_FALSE;
+            break;
+        case XBOX_ONE_INIT_STATE_NEGOTIATING:
+            if (SDL_TICKS_PASSED(SDL_GetTicks(), ctx->send_time + CONTROLLER_ANNOUNCE_TIMEOUT_MS)) {
+                /* We haven't heard anything, let's move on */
+#ifdef DEBUG_JOYSTICK
+                SDL_Log("Init sequence %d timed out after %u ms\n", ctx->init_packet, (SDL_GetTicks() - ctx->send_time));
+#endif
+                ++ctx->init_packet;
+                if (!SendControllerInit(device, ctx)) {
+                    return SDL_FALSE;
+                }
+            }
+            break;
+        case XBOX_ONE_INIT_STATE_READY:
+            if (device->version >= 0x200) {
+                if (!SendSerialRequest(device, ctx)) {
+                    return SDL_FALSE;
+                }
+                SetInitState(ctx, XBOX_ONE_INIT_STATE_WAITING_FOR_SERIAL);
+            } else {
+                SetInitState(ctx, XBOX_ONE_INIT_STATE_COMPLETE);
+            }
+            break;
+        case XBOX_ONE_INIT_STATE_WAITING_FOR_SERIAL:
+            if (SDL_TICKS_PASSED(SDL_GetTicks(), ctx->send_time + CONTROLLER_SERIAL_TIMEOUT_MS)) {
+                /* We haven't heard anything, let's move on */
+#ifdef DEBUG_JOYSTICK
+                SDL_Log("Waiting for serial timed out after %u ms\n", (SDL_GetTicks() - ctx->send_time));
+#endif
+                SetInitState(ctx, XBOX_ONE_INIT_STATE_COMPLETE);
+            }
+            break;
+        case XBOX_ONE_INIT_STATE_RECEIVED_SERIAL:
+            SetInitState(ctx, XBOX_ONE_INIT_STATE_COMPLETE);
+            break;
+        case XBOX_ONE_INIT_STATE_COMPLETE:
+            break;
         }
-    }
+
+    } while (ctx->init_state != prev_state);
+
+    return SDL_TRUE;
+}
+
+static SDL_bool
+HIDAPI_DriverXboxOne_UpdateJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
+{
+    SDL_DriverXboxOne_Context *ctx = (SDL_DriverXboxOne_Context *)device->context;
+    Uint8 data[USB_PACKET_LENGTH];
+    int size;
 
     while ((size = hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
 #ifdef DEBUG_XBOX_PROTOCOL
@@ -913,21 +1008,13 @@ HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
                              is firmware version 5.5.2641.0, and product version 0x0505 = 1285
                    then 8 bytes of unknown data
                 */
-                if (!ctx->initialized) {
-#ifdef DEBUG_XBOX_PROTOCOL
-                    SDL_Log("Delay after init: %ums\n", SDL_GetTicks() - ctx->start_time);
-#endif
-                    if (!SendControllerInit(device, ctx)) {
-                        HIDAPI_JoystickDisconnected(device, joystick->instance_id);
-                        return SDL_FALSE;
-                    }
-                    ctx->initialized = SDL_TRUE;
-                    ctx->initialized_time = SDL_GetTicks();
-                    ctx->input_ready = SDL_FALSE;
-                }
+                SetInitState(ctx, XBOX_ONE_INIT_STATE_RECEIVED_ANNOUNCE);
                 break;
             case 0x03:
                 /* Controller heartbeat */
+                if (ctx->init_state < XBOX_ONE_INIT_STATE_READY) {
+                    SetInitState(ctx, XBOX_ONE_INIT_STATE_READY);
+                }
                 break;
             case 0x04:
                 /* Unknown chatty controller information, sent by both sides */
@@ -948,18 +1035,21 @@ HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
                    The controller sends that in response to this request:
                     0x1E 0x30 0x07 0x01 0x04
                 */
+                if (size == 20 && data[3] == 0x10) {
+                    HIDAPI_DriverXboxOne_HandleSerialIDPacket(joystick, ctx, data, size);
+
+                    if (ctx->init_state < XBOX_ONE_INIT_STATE_RECEIVED_SERIAL) {
+                        SetInitState(ctx, XBOX_ONE_INIT_STATE_RECEIVED_SERIAL);
+                    }
+                }
                 break;
             case 0x20:
-                if (!ctx->input_ready) {
-                    if (!SDL_TICKS_PASSED(SDL_GetTicks(), ctx->initialized_time + CONTROLLER_INPUT_DELAY_MS)) {
-#ifdef DEBUG_XBOX_PROTOCOL
-                        SDL_Log("Spurious input at %ums\n", SDL_GetTicks() - ctx->initialized_time);
-#endif
-                        break;
-                    }
-                    ctx->input_ready = SDL_TRUE;
+                if (ctx->init_state < XBOX_ONE_INIT_STATE_READY) {
+                    SetInitState(ctx, XBOX_ONE_INIT_STATE_READY);
+                }
+                if (ctx->input_ready) {
+                    HIDAPI_DriverXboxOne_HandleStatePacket(joystick, device->dev, ctx, data, size);
                 }
-                HIDAPI_DriverXboxOne_HandleStatePacket(joystick, device->dev, ctx, data, size);
                 break;
             default:
 #ifdef DEBUG_JOYSTICK
@@ -967,10 +1057,25 @@ HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
 #endif
                 break;
             }
+
             SendAckIfNeeded(device, data, size);
+
+            if (ctx->init_state == XBOX_ONE_INIT_STATE_NEGOTIATING) {
+                const SDL_DriverXboxOne_InitPacket *packet = &xboxone_init_packets[ctx->init_packet];
+
+                if (size >= 4 && data[0] == packet->response[0] && data[1] == packet->response[1]) {
+#ifdef DEBUG_JOYSTICK
+                    SDL_Log("Init sequence %d got response after %u ms\n", ctx->init_packet, (SDL_GetTicks() - ctx->send_time));
+#endif
+                    ++ctx->init_packet;
+                    SendControllerInit(device, ctx);
+                }
+            }
         }
     }
 
+    HIDAPI_DriverXboxOne_UpdateInitState(device, ctx);
+
     if (size < 0) {
         /* Read error, device is disconnected */
         HIDAPI_JoystickDisconnected(device, joystick->instance_id);
@@ -978,6 +1083,20 @@ HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
     return (size >= 0);
 }
 
+static SDL_bool
+HIDAPI_DriverXboxOne_UpdateDevice(SDL_HIDAPI_Device *device)
+{
+    SDL_Joystick *joystick = NULL;
+
+    if (device->num_joysticks > 0) {
+        joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
+    }
+    if (!joystick) {
+        return SDL_FALSE;
+    }
+    return HIDAPI_DriverXboxOne_UpdateJoystick(device, joystick);
+}
+
 static void
 HIDAPI_DriverXboxOne_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
 {

+ 56 - 6
src/joystick/hidapi/SDL_hidapijoystick.c

@@ -750,6 +750,38 @@ HIDAPI_AddDevice(struct hid_device_info *info)
         char *serial_number = HIDAPI_ConvertString(info->serial_number);
 
         device->name = SDL_CreateJoystickName(device->vendor_id, device->product_id, manufacturer_string, product_string);
+        if (SDL_strncmp(device->name, "0x", 2) == 0) {
+            /* Couldn't find a controller name, try to give it one based on device type */
+            const char *name = NULL;
+
+            switch (SDL_GetJoystickGameControllerType(NULL, device->vendor_id, device->product_id, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol)) {
+            case SDL_CONTROLLER_TYPE_XBOX360:
+                name = "Xbox 360 Controller";
+                break;
+            case SDL_CONTROLLER_TYPE_XBOXONE:
+                name = "Xbox One Controller";
+                break;
+            case SDL_CONTROLLER_TYPE_PS3:
+                name = "PS3 Controller";
+                break;
+            case SDL_CONTROLLER_TYPE_PS4:
+                name = "PS4 Controller";
+                break;
+            case SDL_CONTROLLER_TYPE_PS5:
+                name = "PS5 Controller";
+                break;
+            case SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO:
+                name = "Nintendo Switch Pro Controller";
+                break;
+            default:
+                break;
+            }
+
+            if (name) {
+                SDL_free(device->name);
+                device->name = SDL_strdup(name);
+            }
+        }
 
         if (manufacturer_string) {
             SDL_free(manufacturer_string);
@@ -856,6 +888,28 @@ HIDAPI_UpdateDeviceList(void)
     SDL_UnlockJoysticks();
 }
 
+static SDL_bool
+HIDAPI_IsEquivalentToDevice(Uint16 vendor_id, Uint16 product_id, SDL_HIDAPI_Device *device)
+{
+    if (vendor_id == device->vendor_id && product_id == device->product_id) {
+        return SDL_TRUE;
+    }
+
+    if (vendor_id == USB_VENDOR_MICROSOFT) {
+        /* If we're looking for the wireless XBox 360 controller, also look for the dongle */
+       if (product_id == 0x02a1 && device->product_id == 0x0719) {
+           return SDL_TRUE;
+       }
+
+       /* If we're looking for the raw input Xbox One controller, match it against any other Xbox One controller */
+       if (product_id == 0x02ff &&
+           SDL_GetJoystickGameControllerType(device->name, device->vendor_id, device->product_id, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol) == SDL_CONTROLLER_TYPE_XBOXONE) {
+           return SDL_TRUE;
+       }
+    }
+    return SDL_FALSE;
+}
+
 SDL_bool
 HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name)
 {
@@ -895,18 +949,14 @@ HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, cons
     SDL_LockJoysticks();
     device = SDL_HIDAPI_devices;
     while (device) {
-        if (device->vendor_id == vendor_id && device->product_id == product_id && device->driver) {
+        if (device->driver &&
+            HIDAPI_IsEquivalentToDevice(vendor_id, product_id, device)) {
             result = SDL_TRUE;
         }
         device = device->next;
     }
     SDL_UnlockJoysticks();
 
-    /* If we're looking for the wireless XBox 360 controller, also look for the dongle */
-    if (!result && vendor_id == USB_VENDOR_MICROSOFT && product_id == 0x02a1) {
-        return HIDAPI_IsDevicePresent(USB_VENDOR_MICROSOFT, 0x0719, version, name);
-    }
-
 #ifdef DEBUG_HIDAPI
     SDL_Log("HIDAPI_IsDevicePresent() returning %s for 0x%.4x / 0x%.4x\n", result ? "true" : "false", vendor_id, product_id);
 #endif

+ 0 - 1
src/joystick/windows/SDL_rawinputjoystick.c

@@ -774,7 +774,6 @@ RAWINPUT_AddDevice(HANDLE hDevice)
 
     device->joystick_id = SDL_GetNextJoystickInstanceID();
 
-#define DEBUG_RAWINPUT
 #ifdef DEBUG_RAWINPUT
     SDL_Log("Adding RAWINPUT device '%s' VID 0x%.4x, PID 0x%.4x, version %d, handle 0x%.8x\n", device->name, device->vendor_id, device->product_id, device->version, device->hDevice);
 #endif