|
@@ -198,19 +198,25 @@ loop(void *arg)
|
|
|
}
|
|
|
|
|
|
if (joystick) {
|
|
|
+ const int BUTTONS_PER_LINE = ((SCREEN_WIDTH - 4) / 34);
|
|
|
+ int x, y;
|
|
|
|
|
|
/* Update visual joystick state */
|
|
|
SDL_SetRenderDrawColor(screen, 0x00, 0xFF, 0x00, SDL_ALPHA_OPAQUE);
|
|
|
+ y = SCREEN_HEIGHT - ((((SDL_JoystickNumButtons(joystick) + (BUTTONS_PER_LINE - 1)) / BUTTONS_PER_LINE) + 1) * 34);
|
|
|
for (i = 0; i < SDL_JoystickNumButtons(joystick); ++i) {
|
|
|
+ if ((i % BUTTONS_PER_LINE) == 0) {
|
|
|
+ y += 34;
|
|
|
+ }
|
|
|
if (SDL_JoystickGetButton(joystick, i) == SDL_PRESSED) {
|
|
|
- DrawRect(screen, (i%20) * 34, SCREEN_HEIGHT - 68 + (i/20) * 34, 32, 32);
|
|
|
+ x = 2 + (i % BUTTONS_PER_LINE) * 34;
|
|
|
+ DrawRect(screen, x, y, 32, 32);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
SDL_SetRenderDrawColor(screen, 0xFF, 0x00, 0x00, SDL_ALPHA_OPAQUE);
|
|
|
for (i = 0; i < SDL_JoystickNumAxes(joystick); ++i) {
|
|
|
/* Draw the X/Y axis */
|
|
|
- int x, y;
|
|
|
x = (((int) SDL_JoystickGetAxis(joystick, i)) + 32768);
|
|
|
x *= SCREEN_WIDTH;
|
|
|
x /= 65535;
|
|
@@ -239,8 +245,8 @@ loop(void *arg)
|
|
|
SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0xFF, SDL_ALPHA_OPAQUE);
|
|
|
for (i = 0; i < SDL_JoystickNumHats(joystick); ++i) {
|
|
|
/* Derive the new position */
|
|
|
- int x = SCREEN_WIDTH/2;
|
|
|
- int y = SCREEN_HEIGHT/2;
|
|
|
+ x = SCREEN_WIDTH/2;
|
|
|
+ y = SCREEN_HEIGHT/2;
|
|
|
const Uint8 hat_pos = SDL_JoystickGetHat(joystick, i);
|
|
|
|
|
|
if (hat_pos & SDL_HAT_UP) {
|