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@@ -1,7 +1,7 @@
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#ifndef __gl2ext_h_
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#define __gl2ext_h_
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-/* $Revision: 19436 $ on $Date:: 2012-10-10 10:37:04 -0700 #$ */
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+/* $Revision: 22801 $ on $Date:: 2013-08-21 03:20:48 -0700 #$ */
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#ifdef __cplusplus
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extern "C" {
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@@ -16,6 +16,20 @@ extern "C" {
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# define GL_APIENTRYP GL_APIENTRY*
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#endif
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+/* New types shared by several extensions */
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+
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+#ifndef __gl3_h_
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+/* These are defined with respect to <inttypes.h> in the
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+ * Apple extension spec, but they are also used by non-APPLE
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+ * extensions, and in the Khronos header we use the Khronos
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+ * portable types in khrplatform.h, which must be defined.
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+ */
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+typedef khronos_int64_t GLint64;
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+typedef khronos_uint64_t GLuint64;
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+typedef struct __GLsync *GLsync;
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+#endif
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+
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+
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/*------------------------------------------------------------------------*
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* OES extension tokens
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*------------------------------------------------------------------------*/
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@@ -94,23 +108,23 @@ typedef void* GLeglImageOES;
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#endif
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/* GL_OES_required_internalformat */
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-#ifndef GL_OES_required_internalformat
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+#ifndef GL_OES_required_internalformat
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#define GL_ALPHA8_OES 0x803C
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#define GL_DEPTH_COMPONENT16_OES 0x81A5
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-/* reuse GL_DEPTH_COMPONENT24_OES */
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-/* reuse GL_DEPTH24_STENCIL8_OES */
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-/* reuse GL_DEPTH_COMPONENT32_OES */
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+/* reuse GL_DEPTH_COMPONENT24_OES */
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+/* reuse GL_DEPTH24_STENCIL8_OES */
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+/* reuse GL_DEPTH_COMPONENT32_OES */
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#define GL_LUMINANCE4_ALPHA4_OES 0x8043
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#define GL_LUMINANCE8_ALPHA8_OES 0x8045
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#define GL_LUMINANCE8_OES 0x8040
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#define GL_RGBA4_OES 0x8056
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#define GL_RGB5_A1_OES 0x8057
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#define GL_RGB565_OES 0x8D62
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-/* reuse GL_RGB8_OES */
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-/* reuse GL_RGBA8_OES */
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+/* reuse GL_RGB8_OES */
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+/* reuse GL_RGBA8_OES */
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/* reuse GL_RGB10_EXT */
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/* reuse GL_RGB10_A2_EXT */
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-#endif
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+#endif
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/* GL_OES_rgb8_rgba8 */
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#ifndef GL_OES_rgb8_rgba8
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@@ -183,47 +197,47 @@ typedef void* GLeglImageOES;
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*------------------------------------------------------------------------*/
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#ifndef GL_KHR_debug
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-typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam);
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-#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
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-#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
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-#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
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-#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
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-#define GL_DEBUG_SOURCE_API 0x8246
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-#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
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-#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
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-#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
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-#define GL_DEBUG_SOURCE_APPLICATION 0x824A
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-#define GL_DEBUG_SOURCE_OTHER 0x824B
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-#define GL_DEBUG_TYPE_ERROR 0x824C
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-#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
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-#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
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-#define GL_DEBUG_TYPE_PORTABILITY 0x824F
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-#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
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-#define GL_DEBUG_TYPE_OTHER 0x8251
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-#define GL_DEBUG_TYPE_MARKER 0x8268
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-#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
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-#define GL_DEBUG_TYPE_POP_GROUP 0x826A
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-#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
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-#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
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-#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
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-#define GL_BUFFER 0x82E0
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-#define GL_SHADER 0x82E1
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-#define GL_PROGRAM 0x82E2
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-#define GL_QUERY 0x82E3
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-/* PROGRAM_PIPELINE only in GL */
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-#define GL_SAMPLER 0x82E6
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-/* DISPLAY_LIST only in GL */
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-#define GL_MAX_LABEL_LENGTH 0x82E8
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-#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
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-#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
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-#define GL_DEBUG_LOGGED_MESSAGES 0x9145
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-#define GL_DEBUG_SEVERITY_HIGH 0x9146
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-#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
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-#define GL_DEBUG_SEVERITY_LOW 0x9148
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-#define GL_DEBUG_OUTPUT 0x92E0
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-#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
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-#define GL_STACK_OVERFLOW 0x0503
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-#define GL_STACK_UNDERFLOW 0x0504
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+typedef void (GL_APIENTRYP GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
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+#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
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+#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
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+#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
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+#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
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+#define GL_DEBUG_SOURCE_API_KHR 0x8246
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+#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
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+#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
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+#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
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+#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
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+#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
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+#define GL_DEBUG_TYPE_ERROR_KHR 0x824C
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+#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
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+#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
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+#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
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+#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
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+#define GL_DEBUG_TYPE_OTHER_KHR 0x8251
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+#define GL_DEBUG_TYPE_MARKER_KHR 0x8268
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+#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
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+#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
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+#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
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+#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
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+#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
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+#define GL_BUFFER_KHR 0x82E0
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+#define GL_SHADER_KHR 0x82E1
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+#define GL_PROGRAM_KHR 0x82E2
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+#define GL_QUERY_KHR 0x82E3
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+/* PROGRAM_PIPELINE only in GL */
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+#define GL_SAMPLER_KHR 0x82E6
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+/* DISPLAY_LIST only in GL */
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+#define GL_MAX_LABEL_LENGTH_KHR 0x82E8
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+#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
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+#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
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+#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
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+#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
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+#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
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+#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
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+#define GL_DEBUG_OUTPUT_KHR 0x92E0
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+#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
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+#define GL_STACK_OVERFLOW_KHR 0x0503
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+#define GL_STACK_UNDERFLOW_KHR 0x0504
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#endif
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#ifndef GL_KHR_texture_compression_astc_ldr
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@@ -294,6 +308,18 @@ typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLen
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* ANGLE extension tokens
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*------------------------------------------------------------------------*/
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+/* GL_ANGLE_depth_texture */
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+#ifndef GL_ANGLE_depth_texture
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+#define GL_DEPTH_COMPONENT 0x1902
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+#define GL_DEPTH_STENCIL_OES 0x84F9
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+#define GL_UNSIGNED_SHORT 0x1403
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+#define GL_UNSIGNED_INT 0x1405
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+#define GL_UNSIGNED_INT_24_8_OES 0x84FA
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+#define GL_DEPTH_COMPONENT16 0x81A5
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+#define GL_DEPTH_COMPONENT32_OES 0x81A7
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+#define GL_DEPTH24_STENCIL8_OES 0x88F0
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+#endif
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+
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/* GL_ANGLE_framebuffer_blit */
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#ifndef GL_ANGLE_framebuffer_blit
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#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
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@@ -310,33 +336,38 @@ typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLen
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#endif
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/* GL_ANGLE_instanced_arrays */
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-#ifndef GL_ANGLE_instanced_arrays
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+#ifndef GL_ANGLE_instanced_arrays
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#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
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#endif
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/* GL_ANGLE_pack_reverse_row_order */
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-#ifndef GL_ANGLE_pack_reverse_row_order
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+#ifndef GL_ANGLE_pack_reverse_row_order
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#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
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#endif
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+/* GL_ANGLE_program_binary */
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+#ifndef GL_ANGLE_program_binary
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+#define GL_PROGRAM_BINARY_ANGLE 0x93A6
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+#endif
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+
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/* GL_ANGLE_texture_compression_dxt3 */
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-#ifndef GL_ANGLE_texture_compression_dxt3
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+#ifndef GL_ANGLE_texture_compression_dxt3
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#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
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#endif
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/* GL_ANGLE_texture_compression_dxt5 */
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-#ifndef GL_ANGLE_texture_compression_dxt5
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+#ifndef GL_ANGLE_texture_compression_dxt5
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#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
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#endif
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/* GL_ANGLE_texture_usage */
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-#ifndef GL_ANGLE_texture_usage
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+#ifndef GL_ANGLE_texture_usage
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#define GL_TEXTURE_USAGE_ANGLE 0x93A2
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#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
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#endif
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/* GL_ANGLE_translated_shader_source */
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-#ifndef GL_ANGLE_translated_shader_source
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+#ifndef GL_ANGLE_translated_shader_source
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#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
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#endif
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@@ -346,7 +377,7 @@ typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLen
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/* GL_APPLE_copy_texture_levels */
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/* No new tokens introduced by this extension. */
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-
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+
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/* GL_APPLE_framebuffer_multisample */
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#ifndef GL_APPLE_framebuffer_multisample
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#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
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@@ -368,19 +399,6 @@ typedef void (GL_APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLen
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/* GL_APPLE_sync */
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#ifndef GL_APPLE_sync
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-#ifndef __gl3_h_
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-/* These types are defined with reference to <inttypes.h>
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- * in the Apple extension spec, but here we use the Khronos
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- * portable types in khrplatform.h, and assume those types
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- * are always defined.
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- * If any other extensions using these types are defined,
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- * the typedefs must move out of this block and be shared.
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- */
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-typedef khronos_int64_t GLint64;
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-typedef khronos_uint64_t GLuint64;
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-typedef struct __GLsync *GLsync;
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-#endif
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-
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#define GL_SYNC_OBJECT_APPLE 0x8A53
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#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
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#define GL_OBJECT_TYPE_APPLE 0x9112
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@@ -466,6 +484,54 @@ typedef struct __GLsync *GLsync;
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#define GL_STENCIL_EXT 0x1802
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#endif
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+#ifndef GL_EXT_disjoint_timer_query
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+#define GL_QUERY_COUNTER_BITS_EXT 0x8864
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+#define GL_CURRENT_QUERY_EXT 0x8865
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+#define GL_QUERY_RESULT_EXT 0x8866
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+#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
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+#define GL_TIME_ELAPSED_EXT 0x88BF
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+#define GL_TIMESTAMP_EXT 0x8E28
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+#define GL_GPU_DISJOINT_EXT 0x8FBB
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+#endif
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+
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+#ifndef GL_EXT_draw_buffers
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+#define GL_EXT_draw_buffers 1
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+#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
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+#define GL_MAX_DRAW_BUFFERS_EXT 0x8824
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+#define GL_DRAW_BUFFER0_EXT 0x8825
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+#define GL_DRAW_BUFFER1_EXT 0x8826
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+#define GL_DRAW_BUFFER2_EXT 0x8827
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+#define GL_DRAW_BUFFER3_EXT 0x8828
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+#define GL_DRAW_BUFFER4_EXT 0x8829
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+#define GL_DRAW_BUFFER5_EXT 0x882A
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+#define GL_DRAW_BUFFER6_EXT 0x882B
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+#define GL_DRAW_BUFFER7_EXT 0x882C
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+#define GL_DRAW_BUFFER8_EXT 0x882D
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+#define GL_DRAW_BUFFER9_EXT 0x882E
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+#define GL_DRAW_BUFFER10_EXT 0x882F
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+#define GL_DRAW_BUFFER11_EXT 0x8830
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+#define GL_DRAW_BUFFER12_EXT 0x8831
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+#define GL_DRAW_BUFFER13_EXT 0x8832
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+#define GL_DRAW_BUFFER14_EXT 0x8833
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+#define GL_DRAW_BUFFER15_EXT 0x8834
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+#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
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+#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
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+#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
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+#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
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+#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
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+#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
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+#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
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+#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
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+#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
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+#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
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+#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
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+#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
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+#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
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+#define GL_COLOR_ATTACHMENT13_EXT 0x8CED
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+#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
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+#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
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+#endif
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+
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/* GL_EXT_map_buffer_range */
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#ifndef GL_EXT_map_buffer_range
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#define GL_MAP_READ_BIT_EXT 0x0001
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@@ -479,7 +545,7 @@ typedef struct __GLsync *GLsync;
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/* GL_EXT_multisampled_render_to_texture */
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#ifndef GL_EXT_multisampled_render_to_texture
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#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
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-/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
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+/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
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#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
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#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
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#define GL_MAX_SAMPLES_EXT 0x8D57
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@@ -559,6 +625,12 @@ typedef struct __GLsync *GLsync;
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#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
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#endif
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+/* GL_EXT_sRGB_write_control */
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+#ifndef GL_EXT_sRGB_write_control
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+#define GL_EXT_sRGB_write_control 1
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+#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
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+#endif
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+
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/* GL_EXT_texture_compression_dxt1 */
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#ifndef GL_EXT_texture_compression_dxt1
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#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
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@@ -584,13 +656,21 @@ typedef struct __GLsync *GLsync;
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#define GL_RG8_EXT 0x822B
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#endif
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+/* GL_EXT_texture_sRGB_decode */
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+#ifndef GL_EXT_texture_sRGB_decode
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+#define GL_EXT_texture_sRGB_decode 1
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+#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
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+#define GL_DECODE_EXT 0x8A49
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+#define GL_SKIP_DECODE_EXT 0x8A4A
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+#endif
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+
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/* GL_EXT_texture_storage */
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#ifndef GL_EXT_texture_storage
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#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
|
|
|
-#define GL_ALPHA8_EXT 0x803C
|
|
|
+#define GL_ALPHA8_EXT 0x803C
|
|
|
#define GL_LUMINANCE8_EXT 0x8040
|
|
|
#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
|
|
|
-#define GL_RGBA32F_EXT 0x8814
|
|
|
+#define GL_RGBA32F_EXT 0x8814
|
|
|
#define GL_RGB32F_EXT 0x8815
|
|
|
#define GL_ALPHA32F_EXT 0x8816
|
|
|
#define GL_LUMINANCE32F_EXT 0x8818
|
|
@@ -600,12 +680,12 @@ typedef struct __GLsync *GLsync;
|
|
|
#define GL_ALPHA16F_EXT 0x881C
|
|
|
#define GL_LUMINANCE16F_EXT 0x881E
|
|
|
#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
|
|
|
-#define GL_RGB10_A2_EXT 0x8059
|
|
|
+#define GL_RGB10_A2_EXT 0x8059
|
|
|
#define GL_RGB10_EXT 0x8052
|
|
|
#define GL_BGRA8_EXT 0x93A1
|
|
|
#define GL_R8_EXT 0x8229
|
|
|
#define GL_RG8_EXT 0x822B
|
|
|
-#define GL_R32F_EXT 0x822E
|
|
|
+#define GL_R32F_EXT 0x822E
|
|
|
#define GL_RG32F_EXT 0x8230
|
|
|
#define GL_R16F_EXT 0x822D
|
|
|
#define GL_RG16F_EXT 0x822F
|
|
@@ -618,9 +698,9 @@ typedef struct __GLsync *GLsync;
|
|
|
|
|
|
/* GL_EXT_unpack_subimage */
|
|
|
#ifndef GL_EXT_unpack_subimage
|
|
|
-#define GL_UNPACK_ROW_LENGTH 0x0CF2
|
|
|
-#define GL_UNPACK_SKIP_ROWS 0x0CF3
|
|
|
-#define GL_UNPACK_SKIP_PIXELS 0x0CF4
|
|
|
+#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
|
|
|
+#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
|
|
|
+#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
|
|
|
#endif
|
|
|
|
|
|
/*------------------------------------------------------------------------*
|
|
@@ -638,7 +718,7 @@ typedef struct __GLsync *GLsync;
|
|
|
|
|
|
/* GL_FJ_shader_binary_GCCSO */
|
|
|
#ifndef GL_FJ_shader_binary_GCCSO
|
|
|
-#define GCCSO_SHADER_BINARY_FJ 0x9260
|
|
|
+#define GL_GCCSO_SHADER_BINARY_FJ 0x9260
|
|
|
#endif
|
|
|
|
|
|
/*------------------------------------------------------------------------*
|
|
@@ -669,6 +749,12 @@ typedef struct __GLsync *GLsync;
|
|
|
#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
|
|
|
#endif
|
|
|
|
|
|
+/* GL_IMG_texture_compression_pvrtc2 */
|
|
|
+#ifndef GL_IMG_texture_compression_pvrtc2
|
|
|
+#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
|
|
|
+#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
|
|
|
+#endif
|
|
|
+
|
|
|
/* GL_IMG_multisampled_render_to_texture */
|
|
|
#ifndef GL_IMG_multisampled_render_to_texture
|
|
|
#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
|
|
@@ -691,7 +777,7 @@ typedef struct __GLsync *GLsync;
|
|
|
#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
|
|
|
#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
|
|
|
#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
|
|
|
-#define GL_COVERAGE_BUFFER_BIT_NV 0x8000
|
|
|
+#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000
|
|
|
#endif
|
|
|
|
|
|
/* GL_NV_depth_nonlinear */
|
|
@@ -736,6 +822,9 @@ typedef struct __GLsync *GLsync;
|
|
|
#define GL_COLOR_ATTACHMENT15_NV 0x8CEF
|
|
|
#endif
|
|
|
|
|
|
+/* GL_NV_draw_instanced */
|
|
|
+/* No new tokens introduced by this extension. */
|
|
|
+
|
|
|
/* GL_NV_fbo_color_attachments */
|
|
|
#ifndef GL_NV_fbo_color_attachments
|
|
|
#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
|
|
@@ -749,6 +838,29 @@ typedef struct __GLsync *GLsync;
|
|
|
#define GL_FENCE_CONDITION_NV 0x84F4
|
|
|
#endif
|
|
|
|
|
|
+/* GL_NV_framebuffer_blit */
|
|
|
+#ifndef GL_NV_framebuffer_blit
|
|
|
+#define GL_READ_FRAMEBUFFER_NV 0x8CA8
|
|
|
+#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
|
|
|
+#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
|
|
|
+#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
|
|
|
+#endif
|
|
|
+
|
|
|
+/* GL_NV_framebuffer_multisample */
|
|
|
+#ifndef GL_NV_framebuffer_multisample
|
|
|
+#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
|
|
|
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
|
|
|
+#define GL_MAX_SAMPLES_NV 0x8D57
|
|
|
+#endif
|
|
|
+
|
|
|
+/* GL_NV_generate_mipmap_sRGB */
|
|
|
+/* No new tokens introduced by this extension. */
|
|
|
+
|
|
|
+/* GL_NV_instanced_arrays */
|
|
|
+#ifndef GL_NV_instanced_arrays
|
|
|
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
|
|
|
+#endif
|
|
|
+
|
|
|
/* GL_NV_read_buffer */
|
|
|
#ifndef GL_NV_read_buffer
|
|
|
#define GL_READ_BUFFER_NV 0x0C02
|
|
@@ -766,6 +878,36 @@ typedef struct __GLsync *GLsync;
|
|
|
/* GL_NV_read_stencil */
|
|
|
/* No new tokens introduced by this extension. */
|
|
|
|
|
|
+/* GL_NV_shadow_samplers_array */
|
|
|
+#ifndef GL_NV_shadow_samplers_array
|
|
|
+#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
|
|
|
+#endif
|
|
|
+
|
|
|
+/* GL_NV_shadow_samplers_cube */
|
|
|
+#ifndef GL_NV_shadow_samplers_cube
|
|
|
+#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
|
|
|
+#endif
|
|
|
+
|
|
|
+/* GL_NV_sRGB_formats */
|
|
|
+#ifndef GL_NV_sRGB_formats
|
|
|
+#define GL_SLUMINANCE_NV 0x8C46
|
|
|
+#define GL_SLUMINANCE_ALPHA_NV 0x8C44
|
|
|
+#define GL_SRGB8_NV 0x8C41
|
|
|
+#define GL_SLUMINANCE8_NV 0x8C47
|
|
|
+#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45
|
|
|
+#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
|
|
|
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
|
|
|
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
|
|
|
+#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
|
|
|
+#define GL_ETC1_SRGB8_NV 0x88EE
|
|
|
+#endif
|
|
|
+
|
|
|
+/* GL_NV_texture_border_clamp */
|
|
|
+#ifndef GL_NV_texture_border_clamp
|
|
|
+#define GL_TEXTURE_BORDER_COLOR_NV 0x1004
|
|
|
+#define GL_CLAMP_TO_BORDER_NV 0x812D
|
|
|
+#endif
|
|
|
+
|
|
|
/* GL_NV_texture_compression_s3tc_update */
|
|
|
/* No new tokens introduced by this extension. */
|
|
|
|
|
@@ -949,11 +1091,11 @@ typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum bi
|
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
|
GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
|
|
|
GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
|
|
|
-GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params);
|
|
|
+GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid **params);
|
|
|
#endif
|
|
|
typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
|
|
|
typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
|
|
|
-typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params);
|
|
|
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid **params);
|
|
|
#endif
|
|
|
|
|
|
/* GL_OES_packed_depth_stencil */
|
|
@@ -1006,7 +1148,7 @@ typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint leve
|
|
|
typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
|
|
|
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
|
|
|
typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
|
|
|
-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
|
|
|
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
|
|
|
#endif
|
|
|
|
|
|
/* GL_OES_texture_float */
|
|
@@ -1066,29 +1208,29 @@ typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
|
|
|
#ifndef GL_KHR_debug
|
|
|
#define GL_KHR_debug 1
|
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
|
-GL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
|
|
|
-GL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
|
|
|
-GL_APICALL void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
|
|
|
-GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
|
|
|
-GL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
|
|
|
-GL_APICALL void GL_APIENTRY glPopDebugGroup (void);
|
|
|
-GL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
|
|
|
-GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
|
|
|
-GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
|
|
|
-GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
|
|
|
-GL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
|
|
|
-#endif
|
|
|
-typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
|
|
|
-typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
|
|
|
-typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
|
|
|
-typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
|
|
|
-typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
|
|
|
-typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
|
|
|
-typedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
|
|
|
-typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
|
|
|
-typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
|
|
|
-typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
|
|
|
-typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params);
|
|
|
+GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
|
|
|
+GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
|
|
|
+GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
|
|
|
+GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
|
|
|
+GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
|
|
|
+GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
|
|
|
+GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
|
|
|
+GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
|
|
|
+GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
|
|
|
+GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
|
|
|
+GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, GLvoid **params);
|
|
|
+#endif
|
|
|
+typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
|
|
|
+typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
|
|
|
+typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam);
|
|
|
+typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufsize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
|
|
|
+typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
|
|
|
+typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
|
|
|
+typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
|
|
|
+typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
|
|
|
+typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
|
|
|
+typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
|
|
|
+typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, GLvoid **params);
|
|
|
#endif
|
|
|
|
|
|
#ifndef GL_KHR_texture_compression_astc_ldr
|
|
@@ -1148,6 +1290,11 @@ typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monito
|
|
|
* ANGLE extension functions
|
|
|
*------------------------------------------------------------------------*/
|
|
|
|
|
|
+/* GL_ANGLE_depth_texture */
|
|
|
+#ifndef GL_ANGLE_depth_texture
|
|
|
+#define GL_ANGLE_depth_texture 1
|
|
|
+#endif
|
|
|
+
|
|
|
/* GL_ANGLE_framebuffer_blit */
|
|
|
#ifndef GL_ANGLE_framebuffer_blit
|
|
|
#define GL_ANGLE_framebuffer_blit 1
|
|
@@ -1166,43 +1313,49 @@ GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target
|
|
|
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
|
|
#endif
|
|
|
|
|
|
-#ifndef GL_ANGLE_instanced_arrays
|
|
|
+#ifndef GL_ANGLE_instanced_arrays
|
|
|
+#define GL_ANGLE_instanced_arrays 1
|
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
|
GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
|
|
|
GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
|
|
|
GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
|
|
|
#endif
|
|
|
-typedef void (GL_APIENTRYP PFLGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
|
|
|
-typedef void (GL_APIENTRYP PFLGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
|
|
|
-typedef void (GL_APIENTRYP PFLGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
|
|
|
+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
|
|
|
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
|
|
|
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
|
|
|
#endif
|
|
|
|
|
|
/* GL_ANGLE_pack_reverse_row_order */
|
|
|
-#ifndef GL_ANGLE_pack_reverse_row_order
|
|
|
+#ifndef GL_ANGLE_pack_reverse_row_order
|
|
|
#define GL_ANGLE_pack_reverse_row_order 1
|
|
|
#endif
|
|
|
|
|
|
+/* GL_ANGLE_program_binary */
|
|
|
+#ifndef GL_ANGLE_program_binary
|
|
|
+#define GL_ANGLE_program_binary 1
|
|
|
+#endif
|
|
|
+
|
|
|
/* GL_ANGLE_texture_compression_dxt3 */
|
|
|
-#ifndef GL_ANGLE_texture_compression_dxt3
|
|
|
+#ifndef GL_ANGLE_texture_compression_dxt3
|
|
|
#define GL_ANGLE_texture_compression_dxt3 1
|
|
|
#endif
|
|
|
|
|
|
/* GL_ANGLE_texture_compression_dxt5 */
|
|
|
-#ifndef GL_ANGLE_texture_compression_dxt5
|
|
|
+#ifndef GL_ANGLE_texture_compression_dxt5
|
|
|
#define GL_ANGLE_texture_compression_dxt5 1
|
|
|
#endif
|
|
|
|
|
|
/* GL_ANGLE_texture_usage */
|
|
|
-#ifndef GL_ANGLE_texture_usage
|
|
|
+#ifndef GL_ANGLE_texture_usage
|
|
|
#define GL_ANGLE_texture_usage 1
|
|
|
#endif
|
|
|
|
|
|
-#ifndef GL_ANGLE_translated_shader_source
|
|
|
+#ifndef GL_ANGLE_translated_shader_source
|
|
|
#define GL_ANGLE_translated_shader_source 1
|
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
|
GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
|
|
|
#endif
|
|
|
-typedef void (GL_APIENTRYP PFLGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
|
|
|
+typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
|
|
|
#endif
|
|
|
|
|
|
/*------------------------------------------------------------------------*
|
|
@@ -1222,7 +1375,7 @@ typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationT
|
|
|
#ifndef GL_APPLE_framebuffer_multisample
|
|
|
#define GL_APPLE_framebuffer_multisample 1
|
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
|
-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
|
|
|
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
|
|
GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
|
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
|
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
|
@@ -1331,6 +1484,42 @@ GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numA
|
|
|
typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
|
|
|
#endif
|
|
|
|
|
|
+#ifndef GL_EXT_disjoint_timer_query
|
|
|
+#define GL_EXT_disjoint_timer_query 1
|
|
|
+#ifdef GL_GLEXT_PROTOTYPES
|
|
|
+GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
|
|
|
+GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
|
|
|
+GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
|
|
|
+GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
|
|
|
+GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
|
|
|
+GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
|
|
|
+GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
|
|
|
+GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
|
|
|
+GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
|
|
|
+GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
|
|
|
+GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
|
|
|
+#endif
|
|
|
+typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
|
|
|
+typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
|
|
|
+typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
|
|
|
+typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
|
|
|
+typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
|
|
|
+typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
|
|
|
+typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
|
|
|
+typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
|
|
|
+typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
|
|
|
+typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
|
|
|
+typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
|
|
|
+#endif /* GL_EXT_disjoint_timer_query */
|
|
|
+
|
|
|
+#ifndef GL_EXT_draw_buffers
|
|
|
+#define GL_EXT_draw_buffers 1
|
|
|
+#ifdef GL_GLEXT_PROTOTYPES
|
|
|
+GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
|
|
|
+#endif
|
|
|
+typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
|
|
|
+#endif /* GL_EXT_draw_buffers */
|
|
|
+
|
|
|
/* GL_EXT_map_buffer_range */
|
|
|
#ifndef GL_EXT_map_buffer_range
|
|
|
#define GL_EXT_map_buffer_range 1
|
|
@@ -1346,8 +1535,8 @@ typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, G
|
|
|
#ifndef GL_EXT_multisampled_render_to_texture
|
|
|
#define GL_EXT_multisampled_render_to_texture 1
|
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
|
-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
|
|
|
-GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
|
|
|
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
|
|
+GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
|
|
|
#endif
|
|
|
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
|
|
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
|
|
@@ -1369,32 +1558,17 @@ typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint ind
|
|
|
#ifndef GL_EXT_multi_draw_arrays
|
|
|
#define GL_EXT_multi_draw_arrays 1
|
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
|
-GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum, GLint *, GLsizei *, GLsizei);
|
|
|
-GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
|
|
|
+GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
|
|
|
+GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
|
|
|
#endif /* GL_GLEXT_PROTOTYPES */
|
|
|
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount);
|
|
|
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
|
|
|
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
|
|
|
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount);
|
|
|
#endif
|
|
|
|
|
|
/* GL_EXT_occlusion_query_boolean */
|
|
|
#ifndef GL_EXT_occlusion_query_boolean
|
|
|
#define GL_EXT_occlusion_query_boolean 1
|
|
|
-#ifdef GL_GLEXT_PROTOTYPES
|
|
|
-GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
|
|
|
-GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
|
|
|
-GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
|
|
|
-GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
|
|
|
-GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
|
|
|
-GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
|
|
|
-GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
|
|
|
-#endif
|
|
|
-typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
|
|
|
-typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
|
|
|
-typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
|
|
|
-typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
|
|
|
-typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
|
|
|
-typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
|
|
|
-typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
|
|
|
+/* All entry points also exist in GL_EXT_disjoint_timer_query */
|
|
|
#endif
|
|
|
|
|
|
/* GL_EXT_read_format_bgra */
|
|
@@ -1407,13 +1581,13 @@ typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pna
|
|
|
#define GL_EXT_robustness 1
|
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
|
GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
|
|
|
-GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
|
|
|
-GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params);
|
|
|
+GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
|
|
|
+GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
|
|
|
GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
|
|
|
#endif
|
|
|
typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
|
|
|
-typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
|
|
|
-typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params);
|
|
|
+typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, GLvoid *data);
|
|
|
+typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
|
|
|
typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
|
|
|
#endif
|
|
|
|
|
@@ -1595,12 +1769,17 @@ typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum
|
|
|
#define GL_IMG_texture_compression_pvrtc 1
|
|
|
#endif
|
|
|
|
|
|
+/* GL_IMG_texture_compression_pvrtc2 */
|
|
|
+#ifndef GL_IMG_texture_compression_pvrtc2
|
|
|
+#define GL_IMG_texture_compression_pvrtc2 1
|
|
|
+#endif
|
|
|
+
|
|
|
/* GL_IMG_multisampled_render_to_texture */
|
|
|
#ifndef GL_IMG_multisampled_render_to_texture
|
|
|
#define GL_IMG_multisampled_render_to_texture 1
|
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
|
-GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
|
|
|
-GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
|
|
|
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
|
|
+GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
|
|
|
#endif
|
|
|
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
|
|
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
|
|
@@ -1635,6 +1814,17 @@ GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
|
|
|
typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
|
|
|
#endif
|
|
|
|
|
|
+/* GL_NV_draw_instanced */
|
|
|
+#ifndef GL_NV_draw_instanced
|
|
|
+#define GL_NV_draw_instanced 1
|
|
|
+#ifdef GL_GLEXT_PROTOTYPES
|
|
|
+GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
|
|
|
+GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
|
|
|
+#endif
|
|
|
+typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
|
|
|
+typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);
|
|
|
+#endif
|
|
|
+
|
|
|
/* GL_NV_fbo_color_attachments */
|
|
|
#ifndef GL_NV_fbo_color_attachments
|
|
|
#define GL_NV_fbo_color_attachments 1
|
|
@@ -1644,13 +1834,13 @@ typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *buf
|
|
|
#ifndef GL_NV_fence
|
|
|
#define GL_NV_fence 1
|
|
|
#ifdef GL_GLEXT_PROTOTYPES
|
|
|
-GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
|
|
|
-GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
|
|
|
-GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint);
|
|
|
-GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint);
|
|
|
-GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
|
|
|
-GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint);
|
|
|
-GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
|
|
|
+GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
|
|
|
+GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
|
|
|
+GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
|
|
|
+GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
|
|
|
+GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
|
|
|
+GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
|
|
|
+GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
|
|
|
#endif
|
|
|
typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
|
|
|
typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
|
|
@@ -1661,6 +1851,38 @@ typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
|
|
|
typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
|
|
|
#endif
|
|
|
|
|
|
+/* GL_NV_framebuffer_blit */
|
|
|
+#ifndef GL_NV_framebuffer_blit
|
|
|
+#define GL_NV_framebuffer_blit 1
|
|
|
+#ifdef GL_GLEXT_PROTOTYPES
|
|
|
+GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
|
|
+#endif
|
|
|
+typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
|
|
+#endif
|
|
|
+
|
|
|
+/* GL_NV_framebuffer_multisample */
|
|
|
+#ifndef GL_NV_framebuffer_multisample
|
|
|
+#define GL_NV_framebuffer_multisample 1
|
|
|
+#ifdef GL_GLEXT_PROTOTYPES
|
|
|
+GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
|
|
+#endif
|
|
|
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) ( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
|
|
|
+#endif
|
|
|
+
|
|
|
+/* GL_NV_generate_mipmap_sRGB */
|
|
|
+#ifndef GL_NV_generate_mipmap_sRGB
|
|
|
+#define GL_NV_generate_mipmap_sRGB 1
|
|
|
+#endif
|
|
|
+
|
|
|
+/* GL_NV_instanced_arrays */
|
|
|
+#ifndef GL_NV_instanced_arrays
|
|
|
+#define GL_NV_instanced_arrays 1
|
|
|
+#ifdef GL_GLEXT_PROTOTYPES
|
|
|
+GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
|
|
|
+#endif
|
|
|
+typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
|
|
|
+#endif
|
|
|
+
|
|
|
/* GL_NV_read_buffer */
|
|
|
#ifndef GL_NV_read_buffer
|
|
|
#define GL_NV_read_buffer 1
|
|
@@ -1690,6 +1912,26 @@ typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
|
|
|
#define GL_NV_read_stencil 1
|
|
|
#endif
|
|
|
|
|
|
+/* GL_NV_shadow_samplers_array */
|
|
|
+#ifndef GL_NV_shadow_samplers_array
|
|
|
+#define GL_NV_shadow_samplers_array 1
|
|
|
+#endif
|
|
|
+
|
|
|
+/* GL_NV_shadow_samplers_cube */
|
|
|
+#ifndef GL_NV_shadow_samplers_cube
|
|
|
+#define GL_NV_shadow_samplers_cube 1
|
|
|
+#endif
|
|
|
+
|
|
|
+/* GL_NV_sRGB_formats */
|
|
|
+#ifndef GL_NV_sRGB_formats
|
|
|
+#define GL_NV_sRGB_formats 1
|
|
|
+#endif
|
|
|
+
|
|
|
+/* GL_NV_texture_border_clamp */
|
|
|
+#ifndef GL_NV_texture_border_clamp
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+#define GL_NV_texture_border_clamp 1
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+#endif
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+
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/* GL_NV_texture_compression_s3tc_update */
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#ifndef GL_NV_texture_compression_s3tc_update
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#define GL_NV_texture_compression_s3tc_update 1
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@@ -1806,4 +2048,3 @@ typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
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#endif
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#endif /* __gl2ext_h_ */
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-
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