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Updated the atomic API for SDL 3.0 naming conventions

Fixes https://github.com/libsdl-org/SDL/issues/7388
Sam Lantinga 1 gadu atpakaļ
vecāks
revīzija
a2665f54c8

+ 25 - 0
build-scripts/SDL_migration.cocci

@@ -2884,3 +2884,28 @@ expression e1, e2, e3, e4;
 - SDL_HapticRumbleStop
 + SDL_StopHapticRumble
   (...)
+@@
+@@
+- SDL_AtomicTryLock
++ SDL_TryLockSpinlock
+  (...)
+@@
+@@
+- SDL_AtomicLock
++ SDL_LockSpinlock
+  (...)
+@@
+@@
+- SDL_AtomicUnlock
++ SDL_UnlockSpinlock
+  (...)
+@@
+@@
+- SDL_AtomicCAS
++ SDL_AtomicCompareAndSwap
+  (...)
+@@
+@@
+- SDL_AtomicCASPtr
++ SDL_AtomicCompareAndSwapPointer
+  (...)

+ 7 - 0
docs/README-migration.md

@@ -47,6 +47,13 @@ The vi format comments have been removed from source code. Vim users can use the
 The following structures have been renamed:
 - SDL_atomic_t => SDL_AtomicInt
 
+The following functions have been renamed:
+* SDL_AtomicCAS() => SDL_AtomicCompareAndSwap()
+* SDL_AtomicCASPtr() => SDL_AtomicCompareAndSwapPointer()
+* SDL_AtomicLock() => SDL_LockSpinlock()
+* SDL_AtomicTryLock() => SDL_TryLockSpinlock()
+* SDL_AtomicUnlock() => SDL_UnlockSpinlock()
+
 ## SDL_audio.h
 
 The audio subsystem in SDL3 is dramatically different than SDL2. The primary way to play audio is no longer an audio callback; instead you bind SDL_AudioStreams to devices; however, there is still a callback method available if needed.

+ 18 - 18
include/SDL3/SDL_atomic.h

@@ -31,8 +31,8 @@
  * with full mutexes.
  *
  * The list of "safe" functions to use are:
- *  SDL_AtomicLock()
- *  SDL_AtomicUnlock()
+ *  SDL_LockSpinlock()
+ *  SDL_UnlockSpinlock()
  *  SDL_AtomicIncRef()
  *  SDL_AtomicDecRef()
  *
@@ -105,10 +105,10 @@ typedef int SDL_SpinLock;
  *
  * \since This function is available since SDL 3.0.0.
  *
- * \sa SDL_AtomicLock
- * \sa SDL_AtomicUnlock
+ * \sa SDL_LockSpinlock
+ * \sa SDL_UnlockSpinlock
  */
-extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTryLock(SDL_SpinLock *lock);
+extern DECLSPEC SDL_bool SDLCALL SDL_TryLockSpinlock(SDL_SpinLock *lock);
 
 /**
  * Lock a spin lock by setting it to a non-zero value.
@@ -120,10 +120,10 @@ extern DECLSPEC SDL_bool SDLCALL SDL_AtomicTryLock(SDL_SpinLock *lock);
  *
  * \since This function is available since SDL 3.0.0.
  *
- * \sa SDL_AtomicTryLock
- * \sa SDL_AtomicUnlock
+ * \sa SDL_TryLockSpinlock
+ * \sa SDL_UnlockSpinlock
  */
-extern DECLSPEC void SDLCALL SDL_AtomicLock(SDL_SpinLock *lock);
+extern DECLSPEC void SDLCALL SDL_LockSpinlock(SDL_SpinLock *lock);
 
 /**
  * Unlock a spin lock by setting it to 0.
@@ -137,10 +137,10 @@ extern DECLSPEC void SDLCALL SDL_AtomicLock(SDL_SpinLock *lock);
  *
  * \since This function is available since SDL 3.0.0.
  *
- * \sa SDL_AtomicLock
- * \sa SDL_AtomicTryLock
+ * \sa SDL_LockSpinlock
+ * \sa SDL_TryLockSpinlock
  */
-extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock);
+extern DECLSPEC void SDLCALL SDL_UnlockSpinlock(SDL_SpinLock *lock);
 
 /* @} *//* SDL AtomicLock */
 
@@ -161,7 +161,7 @@ extern __inline void SDL_CompilerBarrier(void);
 #pragma aux SDL_CompilerBarrier = "" parm [] modify exact [];
 #else
 #define SDL_CompilerBarrier()   \
-{ SDL_SpinLock _tmp = 0; SDL_AtomicLock(&_tmp); SDL_AtomicUnlock(&_tmp); }
+{ SDL_SpinLock _tmp = 0; SDL_LockSpinlock(&_tmp); SDL_UnlockSpinlock(&_tmp); }
 #endif
 
 /**
@@ -282,11 +282,11 @@ typedef struct { int value; } SDL_AtomicInt;
  *
  * \since This function is available since SDL 3.0.0.
  *
- * \sa SDL_AtomicCASPtr
+ * \sa SDL_AtomicCompareAndSwapPointer
  * \sa SDL_AtomicGet
  * \sa SDL_AtomicSet
  */
-extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCAS(SDL_AtomicInt *a, int oldval, int newval);
+extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCompareAndSwap(SDL_AtomicInt *a, int oldval, int newval);
 
 /**
  * Set an atomic variable to a value.
@@ -370,11 +370,11 @@ extern DECLSPEC int SDLCALL SDL_AtomicAdd(SDL_AtomicInt *a, int v);
  *
  * \since This function is available since SDL 3.0.0.
  *
- * \sa SDL_AtomicCAS
+ * \sa SDL_AtomicCompareAndSwap
  * \sa SDL_AtomicGetPtr
  * \sa SDL_AtomicSetPtr
  */
-extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCASPtr(void **a, void *oldval, void *newval);
+extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCompareAndSwapPointer(void **a, void *oldval, void *newval);
 
 /**
  * Set a pointer to a value atomically.
@@ -388,7 +388,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_AtomicCASPtr(void **a, void *oldval, void *
  *
  * \since This function is available since SDL 3.0.0.
  *
- * \sa SDL_AtomicCASPtr
+ * \sa SDL_AtomicCompareAndSwapPointer
  * \sa SDL_AtomicGetPtr
  */
 extern DECLSPEC void* SDLCALL SDL_AtomicSetPtr(void **a, void* v);
@@ -404,7 +404,7 @@ extern DECLSPEC void* SDLCALL SDL_AtomicSetPtr(void **a, void* v);
  *
  * \since This function is available since SDL 3.0.0.
  *
- * \sa SDL_AtomicCASPtr
+ * \sa SDL_AtomicCompareAndSwapPointer
  * \sa SDL_AtomicSetPtr
  */
 extern DECLSPEC void* SDLCALL SDL_AtomicGetPtr(void **a);

+ 12 - 0
include/SDL3/SDL_oldnames.h

@@ -40,6 +40,11 @@
 #ifdef SDL_ENABLE_OLD_NAMES
 
 /* ##SDL_atomic.h */
+#define SDL_AtomicCAS SDL_AtomicCompareAndSwap
+#define SDL_AtomicCASPtr SDL_AtomicCompareAndSwapPointer
+#define SDL_AtomicLock SDL_LockSpinlock
+#define SDL_AtomicTryLock SDL_TryLockSpinlock
+#define SDL_AtomicUnlock SDL_UnlockSpinlock
 #define SDL_atomic_t SDL_AtomicInt
 
 /* ##SDL_audio.h */
@@ -512,6 +517,13 @@
 
 #elif !defined(SDL_DISABLE_OLD_NAMES)
 
+/* ##SDL_atomic.h */
+#define SDL_AtomicCAS SDL_AtomicCAS_renamed_SDL_AtomicCompareAndSwap
+#define SDL_AtomicCASPtr SDL_AtomicCASPtr_renamed_SDL_AtomicCompareAndSwapPointer
+#define SDL_AtomicLock SDL_AtomicLock_renamed_SDL_LockSpinlock
+#define SDL_AtomicTryLock SDL_AtomicTryLock_renamed_SDL_TryLockSpinlock
+#define SDL_AtomicUnlock SDL_AtomicUnlock_renamed_SDL_UnlockSpinlock
+
 /* ##SDL_audio.h */
 #define AUDIO_F32 AUDIO_F32_renamed_SDL_AUDIO_F32LE
 #define AUDIO_F32LSB AUDIO_F32LSB_renamed_SDL_AUDIO_F32LE

+ 3 - 3
src/SDL_assert.c

@@ -333,15 +333,15 @@ SDL_AssertState SDL_ReportAssertion(SDL_AssertData *data, const char *func, cons
 
 #ifndef SDL_THREADS_DISABLED
     static SDL_SpinLock spinlock = 0;
-    SDL_AtomicLock(&spinlock);
+    SDL_LockSpinlock(&spinlock);
     if (!assertion_mutex) { /* never called SDL_Init()? */
         assertion_mutex = SDL_CreateMutex();
         if (!assertion_mutex) {
-            SDL_AtomicUnlock(&spinlock);
+            SDL_UnlockSpinlock(&spinlock);
             return SDL_ASSERTION_IGNORE; /* oh well, I guess. */
         }
     }
-    SDL_AtomicUnlock(&spinlock);
+    SDL_UnlockSpinlock(&spinlock);
 
     SDL_LockMutex(assertion_mutex);
 #endif /* !SDL_THREADS_DISABLED */

+ 9 - 9
src/atomic/SDL_atomic.c

@@ -111,18 +111,18 @@ static SDL_INLINE void enterLock(void *a)
 {
     uintptr_t index = ((((uintptr_t)a) >> 3) & 0x1f);
 
-    SDL_AtomicLock(&locks[index]);
+    SDL_LockSpinlock(&locks[index]);
 }
 
 static SDL_INLINE void leaveLock(void *a)
 {
     uintptr_t index = ((((uintptr_t)a) >> 3) & 0x1f);
 
-    SDL_AtomicUnlock(&locks[index]);
+    SDL_UnlockSpinlock(&locks[index]);
 }
 #endif
 
-SDL_bool SDL_AtomicCAS(SDL_AtomicInt *a, int oldval, int newval)
+SDL_bool SDL_AtomicCompareAndSwap(SDL_AtomicInt *a, int oldval, int newval)
 {
 #ifdef HAVE_MSC_ATOMICS
     SDL_COMPILE_TIME_ASSERT(atomic_cas, sizeof(long) == sizeof(a->value));
@@ -151,7 +151,7 @@ SDL_bool SDL_AtomicCAS(SDL_AtomicInt *a, int oldval, int newval)
 #endif
 }
 
-SDL_bool SDL_AtomicCASPtr(void **a, void *oldval, void *newval)
+SDL_bool SDL_AtomicCompareAndSwapPointer(void **a, void *oldval, void *newval)
 {
 #ifdef HAVE_MSC_ATOMICS
     return _InterlockedCompareExchangePointer(a, newval, oldval) == oldval;
@@ -196,7 +196,7 @@ int SDL_AtomicSet(SDL_AtomicInt *a, int v)
     int value;
     do {
         value = a->value;
-    } while (!SDL_AtomicCAS(a, value, v));
+    } while (!SDL_AtomicCompareAndSwap(a, value, v));
     return value;
 #endif
 }
@@ -215,7 +215,7 @@ void *SDL_AtomicSetPtr(void **a, void *v)
     void *value;
     do {
         value = *a;
-    } while (!SDL_AtomicCASPtr(a, value, v));
+    } while (!SDL_AtomicCompareAndSwapPointer(a, value, v));
     return value;
 #endif
 }
@@ -238,7 +238,7 @@ int SDL_AtomicAdd(SDL_AtomicInt *a, int v)
     int value;
     do {
         value = a->value;
-    } while (!SDL_AtomicCAS(a, value, (value + v)));
+    } while (!SDL_AtomicCompareAndSwap(a, value, (value + v)));
     return value;
 #endif
 }
@@ -262,7 +262,7 @@ int SDL_AtomicGet(SDL_AtomicInt *a)
     int value;
     do {
         value = a->value;
-    } while (!SDL_AtomicCAS(a, value, value));
+    } while (!SDL_AtomicCompareAndSwap(a, value, value));
     return value;
 #endif
 }
@@ -281,7 +281,7 @@ void *SDL_AtomicGetPtr(void **a)
     void *value;
     do {
         value = *a;
-    } while (!SDL_AtomicCASPtr(a, value, value));
+    } while (!SDL_AtomicCompareAndSwapPointer(a, value, value));
     return value;
 #endif
 }

+ 4 - 4
src/atomic/SDL_spinlock.c

@@ -57,7 +57,7 @@ extern __inline int _SDL_xchg_watcom(volatile int *a, int v);
 /* *INDENT-ON* */ /* clang-format on */
 
 /* This function is where all the magic happens... */
-SDL_bool SDL_AtomicTryLock(SDL_SpinLock *lock)
+SDL_bool SDL_TryLockSpinlock(SDL_SpinLock *lock)
 {
 #if defined(HAVE_GCC_ATOMICS) || defined(HAVE_GCC_SYNC_LOCK_TEST_AND_SET)
     return __sync_lock_test_and_set(lock, 1) == 0;
@@ -161,11 +161,11 @@ SDL_bool SDL_AtomicTryLock(SDL_SpinLock *lock)
 #endif
 }
 
-void SDL_AtomicLock(SDL_SpinLock *lock)
+void SDL_LockSpinlock(SDL_SpinLock *lock)
 {
     int iterations = 0;
     /* FIXME: Should we have an eventual timeout? */
-    while (!SDL_AtomicTryLock(lock)) {
+    while (!SDL_TryLockSpinlock(lock)) {
         if (iterations < 32) {
             iterations++;
             SDL_CPUPauseInstruction();
@@ -176,7 +176,7 @@ void SDL_AtomicLock(SDL_SpinLock *lock)
     }
 }
 
-void SDL_AtomicUnlock(SDL_SpinLock *lock)
+void SDL_UnlockSpinlock(SDL_SpinLock *lock)
 {
 #if defined(HAVE_GCC_ATOMICS) || defined(HAVE_GCC_SYNC_LOCK_TEST_AND_SET)
     __sync_lock_release(lock);

+ 2 - 2
src/audio/SDL_audio.c

@@ -635,7 +635,7 @@ void SDL_AudioDeviceDisconnected(SDL_AudioDevice *device)
     const SDL_bool is_default_device = ((devid == current_audio.default_output_device_id) || (devid == current_audio.default_capture_device_id));
     SDL_UnlockRWLock(current_audio.device_hash_lock);
 
-    const SDL_bool first_disconnect = SDL_AtomicCAS(&device->zombie, 0, 1);
+    const SDL_bool first_disconnect = SDL_AtomicCompareAndSwap(&device->zombie, 0, 1);
     if (first_disconnect) {   // if already disconnected this device, don't do it twice.
         // Swap in "Zombie" versions of the usual platform interfaces, so the device will keep
         // making progress until the app closes it. Otherwise, streams might continue to
@@ -809,7 +809,7 @@ int SDL_InitAudio(const char *driver_name)
     }
 
     // make sure device IDs start at 2 (because of SDL2 legacy interface), but don't reset the counter on each init, in case the app is holding an old device ID somewhere.
-    SDL_AtomicCAS(&last_device_instance_id, 0, 2);
+    SDL_AtomicCompareAndSwap(&last_device_instance_id, 0, 2);
 
     SDL_ChooseAudioConverters();
     SDL_SetupAudioResampler();

+ 2 - 2
src/core/linux/SDL_dbus.c

@@ -168,9 +168,9 @@ static void SDL_DBus_Init_Spinlocked(void)
 
 void SDL_DBus_Init(void)
 {
-    SDL_AtomicLock(&spinlock_dbus_init); /* make sure two threads can't init at same time, since this can happen before SDL_Init. */
+    SDL_LockSpinlock(&spinlock_dbus_init); /* make sure two threads can't init at same time, since this can happen before SDL_Init. */
     SDL_DBus_Init_Spinlocked();
-    SDL_AtomicUnlock(&spinlock_dbus_init);
+    SDL_UnlockSpinlock(&spinlock_dbus_init);
 }
 
 void SDL_DBus_Quit(void)

+ 1 - 1
src/core/linux/SDL_evdev_kbd.c

@@ -416,7 +416,7 @@ static void kbd_vt_update(SDL_EVDEV_keyboard_state *state)
             }
             ioctl(state->console_fd, VT_RELDISP, VT_ACKACQ);
         }
-        SDL_AtomicCAS(&vt_signal_pending, signal_pending, VT_SIGNAL_NONE);
+        SDL_AtomicCompareAndSwap(&vt_signal_pending, signal_pending, VT_SIGNAL_NONE);
     }
 }
 

+ 2 - 2
src/dynapi/SDL_dynapi.c

@@ -536,14 +536,14 @@ static void SDL_InitDynamicAPI(void)
     static SDL_bool already_initialized = SDL_FALSE;
 
     static SDL_SpinLock lock = 0;
-    SDL_AtomicLock_REAL(&lock);
+    SDL_LockSpinlock_REAL(&lock);
 
     if (!already_initialized) {
         SDL_InitDynamicAPILocked();
         already_initialized = SDL_TRUE;
     }
 
-    SDL_AtomicUnlock_REAL(&lock);
+    SDL_UnlockSpinlock_REAL(&lock);
 }
 
 #else /* SDL_DYNAMIC_API */

+ 5 - 5
src/dynapi/SDL_dynapi.sym

@@ -17,15 +17,15 @@ SDL3_0.0.0 {
     SDL_AndroidSendMessage;
     SDL_AndroidShowToast;
     SDL_AtomicAdd;
-    SDL_AtomicCAS;
-    SDL_AtomicCASPtr;
+    SDL_AtomicCompareAndSwap;
+    SDL_AtomicCompareAndSwapPointer;
     SDL_AtomicGet;
     SDL_AtomicGetPtr;
-    SDL_AtomicLock;
+    SDL_LockSpinlock;
     SDL_AtomicSet;
     SDL_AtomicSetPtr;
-    SDL_AtomicTryLock;
-    SDL_AtomicUnlock;
+    SDL_TryLockSpinlock;
+    SDL_UnlockSpinlock;
     SDL_AttachVirtualJoystick;
     SDL_AttachVirtualJoystickEx;
     SDL_BlitSurface;

+ 5 - 5
src/dynapi/SDL_dynapi_overrides.h

@@ -41,15 +41,15 @@
 #define SDL_AndroidSendMessage  SDL_AndroidSendMessage_REAL
 #define SDL_AndroidShowToast    SDL_AndroidShowToast_REAL
 #define SDL_AtomicAdd SDL_AtomicAdd_REAL
-#define SDL_AtomicCAS SDL_AtomicCAS_REAL
-#define SDL_AtomicCASPtr SDL_AtomicCASPtr_REAL
+#define SDL_AtomicCompareAndSwap SDL_AtomicCompareAndSwap_REAL
+#define SDL_AtomicCompareAndSwapPointer SDL_AtomicCompareAndSwapPointer_REAL
 #define SDL_AtomicGet SDL_AtomicGet_REAL
 #define SDL_AtomicGetPtr SDL_AtomicGetPtr_REAL
-#define SDL_AtomicLock SDL_AtomicLock_REAL
+#define SDL_LockSpinlock SDL_LockSpinlock_REAL
 #define SDL_AtomicSet SDL_AtomicSet_REAL
 #define SDL_AtomicSetPtr SDL_AtomicSetPtr_REAL
-#define SDL_AtomicTryLock SDL_AtomicTryLock_REAL
-#define SDL_AtomicUnlock SDL_AtomicUnlock_REAL
+#define SDL_TryLockSpinlock SDL_TryLockSpinlock_REAL
+#define SDL_UnlockSpinlock SDL_UnlockSpinlock_REAL
 #define SDL_AttachVirtualJoystick SDL_AttachVirtualJoystick_REAL
 #define SDL_AttachVirtualJoystickEx SDL_AttachVirtualJoystickEx_REAL
 #define SDL_BlitSurface SDL_BlitSurface_REAL

+ 5 - 5
src/dynapi/SDL_dynapi_procs.h

@@ -107,15 +107,15 @@ SDL_DYNAPI_PROC(int,SDL_AddGamepadMappingsFromRW,(SDL_RWops *a, SDL_bool b),(a,b
 SDL_DYNAPI_PROC(int,SDL_AddHintCallback,(const char *a, SDL_HintCallback b, void *c),(a,b,c),return)
 SDL_DYNAPI_PROC(SDL_TimerID,SDL_AddTimer,(Uint32 a, SDL_TimerCallback b, void *c),(a,b,c),return)
 SDL_DYNAPI_PROC(int,SDL_AtomicAdd,(SDL_AtomicInt *a, int b),(a,b),return)
-SDL_DYNAPI_PROC(SDL_bool,SDL_AtomicCAS,(SDL_AtomicInt *a, int b, int c),(a,b,c),return)
-SDL_DYNAPI_PROC(SDL_bool,SDL_AtomicCASPtr,(void **a, void *b, void *c),(a,b,c),return)
+SDL_DYNAPI_PROC(SDL_bool,SDL_AtomicCompareAndSwap,(SDL_AtomicInt *a, int b, int c),(a,b,c),return)
+SDL_DYNAPI_PROC(SDL_bool,SDL_AtomicCompareAndSwapPointer,(void **a, void *b, void *c),(a,b,c),return)
 SDL_DYNAPI_PROC(int,SDL_AtomicGet,(SDL_AtomicInt *a),(a),return)
 SDL_DYNAPI_PROC(void*,SDL_AtomicGetPtr,(void **a),(a),return)
-SDL_DYNAPI_PROC(void,SDL_AtomicLock,(SDL_SpinLock *a),(a),)
+SDL_DYNAPI_PROC(void,SDL_LockSpinlock,(SDL_SpinLock *a),(a),)
 SDL_DYNAPI_PROC(int,SDL_AtomicSet,(SDL_AtomicInt *a, int b),(a,b),return)
 SDL_DYNAPI_PROC(void*,SDL_AtomicSetPtr,(void **a, void *b),(a,b),return)
-SDL_DYNAPI_PROC(SDL_bool,SDL_AtomicTryLock,(SDL_SpinLock *a),(a),return)
-SDL_DYNAPI_PROC(void,SDL_AtomicUnlock,(SDL_SpinLock *a),(a),)
+SDL_DYNAPI_PROC(SDL_bool,SDL_TryLockSpinlock,(SDL_SpinLock *a),(a),return)
+SDL_DYNAPI_PROC(void,SDL_UnlockSpinlock,(SDL_SpinLock *a),(a),)
 SDL_DYNAPI_PROC(SDL_JoystickID,SDL_AttachVirtualJoystick,(SDL_JoystickType a, int b, int c, int d),(a,b,c,d),return)
 SDL_DYNAPI_PROC(SDL_JoystickID,SDL_AttachVirtualJoystickEx,(const SDL_VirtualJoystickDesc *a),(a),return)
 SDL_DYNAPI_PROC(int,SDL_BlitSurface,(SDL_Surface *a, const SDL_Rect *b, SDL_Surface *c, SDL_Rect *d),(a,b,c,d),return)

+ 1 - 1
src/joystick/hidapi/SDL_hidapi_rumble.c

@@ -168,7 +168,7 @@ int SDL_HIDAPI_LockRumble(void)
 {
     SDL_HIDAPI_RumbleContext *ctx = &rumble_context;
 
-    if (SDL_AtomicCAS(&ctx->initialized, SDL_FALSE, SDL_TRUE)) {
+    if (SDL_AtomicCompareAndSwap(&ctx->initialized, SDL_FALSE, SDL_TRUE)) {
         if (SDL_HIDAPI_StartRumbleThread(ctx) < 0) {
             return -1;
         }

+ 8 - 8
src/joystick/hidapi/SDL_hidapijoystick.c

@@ -1206,9 +1206,9 @@ SDL_bool HIDAPI_IsDeviceTypePresent(SDL_GamepadType type)
         return SDL_FALSE;
     }
 
-    if (SDL_AtomicTryLock(&SDL_HIDAPI_spinlock)) {
+    if (SDL_TryLockSpinlock(&SDL_HIDAPI_spinlock)) {
         HIDAPI_UpdateDeviceList();
-        SDL_AtomicUnlock(&SDL_HIDAPI_spinlock);
+        SDL_UnlockSpinlock(&SDL_HIDAPI_spinlock);
     }
 
     SDL_LockJoysticks();
@@ -1251,9 +1251,9 @@ SDL_bool HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 vers
     }
 #endif /* SDL_JOYSTICK_HIDAPI_XBOX360 || SDL_JOYSTICK_HIDAPI_XBOXONE */
     if (supported) {
-        if (SDL_AtomicTryLock(&SDL_HIDAPI_spinlock)) {
+        if (SDL_TryLockSpinlock(&SDL_HIDAPI_spinlock)) {
             HIDAPI_UpdateDeviceList();
-            SDL_AtomicUnlock(&SDL_HIDAPI_spinlock);
+            SDL_UnlockSpinlock(&SDL_HIDAPI_spinlock);
         }
     }
 
@@ -1313,13 +1313,13 @@ SDL_GamepadType HIDAPI_GetGamepadTypeFromGUID(SDL_JoystickGUID guid)
 
 static void HIDAPI_JoystickDetect(void)
 {
-    if (SDL_AtomicTryLock(&SDL_HIDAPI_spinlock)) {
+    if (SDL_TryLockSpinlock(&SDL_HIDAPI_spinlock)) {
         Uint32 count = SDL_hid_device_change_count();
         if (SDL_HIDAPI_change_count != count) {
             SDL_HIDAPI_change_count = count;
             HIDAPI_UpdateDeviceList();
         }
-        SDL_AtomicUnlock(&SDL_HIDAPI_spinlock);
+        SDL_UnlockSpinlock(&SDL_HIDAPI_spinlock);
     }
 }
 
@@ -1332,7 +1332,7 @@ void HIDAPI_UpdateDevices(void)
     /* Update the devices, which may change connected joysticks and send events */
 
     /* Prepare the existing device list */
-    if (SDL_AtomicTryLock(&SDL_HIDAPI_spinlock)) {
+    if (SDL_TryLockSpinlock(&SDL_HIDAPI_spinlock)) {
         for (device = SDL_HIDAPI_devices; device; device = device->next) {
             if (device->parent) {
                 continue;
@@ -1346,7 +1346,7 @@ void HIDAPI_UpdateDevices(void)
                 }
             }
         }
-        SDL_AtomicUnlock(&SDL_HIDAPI_spinlock);
+        SDL_UnlockSpinlock(&SDL_HIDAPI_spinlock);
     }
 }
 

+ 3 - 3
src/main/SDL_main_callbacks.c

@@ -46,7 +46,7 @@ static SDL_bool ShouldDispatchImmediately(SDL_Event *event)
 static void SDL_DispatchMainCallbackEvent(SDL_Event *event)
 {
     if (SDL_AtomicGet(&apprc) == 0) { // if already quitting, don't send the event to the app.
-        SDL_AtomicCAS(&apprc, 0, SDL_main_event_callback(event));
+        SDL_AtomicCompareAndSwap(&apprc, 0, SDL_main_event_callback(event));
     }
 }
 
@@ -96,7 +96,7 @@ int SDL_InitMainCallbacks(int argc, char* argv[], SDL_AppInit_func appinit, SDL_
     SDL_AtomicSet(&apprc, 0);
 
     const int rc = appinit(argc, argv);
-    if (SDL_AtomicCAS(&apprc, 0, rc) && (rc == 0)) {  // bounce if SDL_AppInit already said abort, otherwise...
+    if (SDL_AtomicCompareAndSwap(&apprc, 0, rc) && (rc == 0)) {  // bounce if SDL_AppInit already said abort, otherwise...
         // make sure we definitely have events initialized, even if the app didn't do it.
         if (SDL_InitSubSystem(SDL_INIT_EVENTS) == -1) {
             SDL_AtomicSet(&apprc, -1);
@@ -122,7 +122,7 @@ int SDL_IterateMainCallbacks(SDL_bool pump_events)
     int rc = SDL_AtomicGet(&apprc);
     if (rc == 0) {
         rc = SDL_main_iteration_callback();
-        if (!SDL_AtomicCAS(&apprc, 0, rc)) {
+        if (!SDL_AtomicCompareAndSwap(&apprc, 0, rc)) {
             rc = SDL_AtomicGet(&apprc); // something else already set a quit result, keep that.
         }
     }

+ 8 - 8
src/thread/SDL_thread.c

@@ -122,17 +122,17 @@ SDL_TLSData *SDL_Generic_GetTLSData(void)
 #ifndef SDL_THREADS_DISABLED
     if (!SDL_generic_TLS_mutex) {
         static SDL_SpinLock tls_lock;
-        SDL_AtomicLock(&tls_lock);
+        SDL_LockSpinlock(&tls_lock);
         if (!SDL_generic_TLS_mutex) {
             SDL_Mutex *mutex = SDL_CreateMutex();
             SDL_MemoryBarrierRelease();
             SDL_generic_TLS_mutex = mutex;
             if (!SDL_generic_TLS_mutex) {
-                SDL_AtomicUnlock(&tls_lock);
+                SDL_UnlockSpinlock(&tls_lock);
                 return NULL;
             }
         }
-        SDL_AtomicUnlock(&tls_lock);
+        SDL_UnlockSpinlock(&tls_lock);
     }
     SDL_MemoryBarrierAcquire();
     SDL_LockMutex(SDL_generic_TLS_mutex);
@@ -232,7 +232,7 @@ SDL_error *SDL_GetErrBuf(SDL_bool create)
        but that's very unlikely and hopefully won't cause issues.
      */
     if (!tls_errbuf && !tls_being_created) {
-        SDL_AtomicLock(&tls_lock);
+        SDL_LockSpinlock(&tls_lock);
         if (!tls_errbuf) {
             SDL_TLSID slot;
             tls_being_created = SDL_TRUE;
@@ -241,7 +241,7 @@ SDL_error *SDL_GetErrBuf(SDL_bool create)
             SDL_MemoryBarrierRelease();
             tls_errbuf = slot;
         }
-        SDL_AtomicUnlock(&tls_lock);
+        SDL_UnlockSpinlock(&tls_lock);
     }
     if (!tls_errbuf) {
         return SDL_GetStaticErrBuf();
@@ -296,9 +296,9 @@ void SDL_RunThread(SDL_Thread *thread)
     SDL_CleanupTLS();
 
     /* Mark us as ready to be joined (or detached) */
-    if (!SDL_AtomicCAS(&thread->state, SDL_THREAD_STATE_ALIVE, SDL_THREAD_STATE_ZOMBIE)) {
+    if (!SDL_AtomicCompareAndSwap(&thread->state, SDL_THREAD_STATE_ALIVE, SDL_THREAD_STATE_ZOMBIE)) {
         /* Clean up if something already detached us. */
-        if (SDL_AtomicCAS(&thread->state, SDL_THREAD_STATE_DETACHED, SDL_THREAD_STATE_CLEANED)) {
+        if (SDL_AtomicCompareAndSwap(&thread->state, SDL_THREAD_STATE_DETACHED, SDL_THREAD_STATE_CLEANED)) {
             if (thread->name) {
                 SDL_free(thread->name);
             }
@@ -456,7 +456,7 @@ void SDL_DetachThread(SDL_Thread *thread)
     }
 
     /* Grab dibs if the state is alive+joinable. */
-    if (SDL_AtomicCAS(&thread->state, SDL_THREAD_STATE_ALIVE, SDL_THREAD_STATE_DETACHED)) {
+    if (SDL_AtomicCompareAndSwap(&thread->state, SDL_THREAD_STATE_ALIVE, SDL_THREAD_STATE_DETACHED)) {
         SDL_SYS_DetachThread(thread);
     } else {
         /* all other states are pretty final, see where we landed. */

+ 2 - 2
src/thread/pthread/SDL_systls.c

@@ -33,7 +33,7 @@ SDL_TLSData *SDL_SYS_GetTLSData(void)
 {
     if (thread_local_storage == INVALID_PTHREAD_KEY && !generic_local_storage) {
         static SDL_SpinLock lock;
-        SDL_AtomicLock(&lock);
+        SDL_LockSpinlock(&lock);
         if (thread_local_storage == INVALID_PTHREAD_KEY && !generic_local_storage) {
             pthread_key_t storage;
             if (pthread_key_create(&storage, NULL) == 0) {
@@ -43,7 +43,7 @@ SDL_TLSData *SDL_SYS_GetTLSData(void)
                 generic_local_storage = SDL_TRUE;
             }
         }
-        SDL_AtomicUnlock(&lock);
+        SDL_UnlockSpinlock(&lock);
     }
     if (generic_local_storage) {
         return SDL_Generic_GetTLSData();

+ 2 - 2
src/thread/windows/SDL_systls.c

@@ -46,7 +46,7 @@ SDL_TLSData *SDL_SYS_GetTLSData(void)
 {
     if (thread_local_storage == TLS_OUT_OF_INDEXES && !generic_local_storage) {
         static SDL_SpinLock lock;
-        SDL_AtomicLock(&lock);
+        SDL_LockSpinlock(&lock);
         if (thread_local_storage == TLS_OUT_OF_INDEXES && !generic_local_storage) {
             DWORD storage = TlsAlloc();
             if (storage != TLS_OUT_OF_INDEXES) {
@@ -56,7 +56,7 @@ SDL_TLSData *SDL_SYS_GetTLSData(void)
                 generic_local_storage = SDL_TRUE;
             }
         }
-        SDL_AtomicUnlock(&lock);
+        SDL_UnlockSpinlock(&lock);
     }
     if (generic_local_storage) {
         return SDL_Generic_GetTLSData();

+ 8 - 8
src/timer/SDL_timer.c

@@ -112,7 +112,7 @@ static int SDLCALL SDL_TimerThread(void *_data)
      */
     for (;;) {
         /* Pending and freelist maintenance */
-        SDL_AtomicLock(&data->lock);
+        SDL_LockSpinlock(&data->lock);
         {
             /* Get any timers ready to be queued */
             pending = data->pending;
@@ -124,7 +124,7 @@ static int SDLCALL SDL_TimerThread(void *_data)
                 data->freelist = freelist_head;
             }
         }
-        SDL_AtomicUnlock(&data->lock);
+        SDL_UnlockSpinlock(&data->lock);
 
         /* Sort the pending timers into our list */
         while (pending) {
@@ -239,7 +239,7 @@ void SDL_QuitTimers(void)
     SDL_Timer *timer;
     SDL_TimerMap *entry;
 
-    if (SDL_AtomicCAS(&data->active, 1, 0)) { /* active? Move to inactive. */
+    if (SDL_AtomicCompareAndSwap(&data->active, 1, 0)) { /* active? Move to inactive. */
         /* Shutdown the timer thread */
         if (data->thread) {
             SDL_PostSemaphore(data->sem);
@@ -278,10 +278,10 @@ SDL_TimerID SDL_AddTimer(Uint32 interval, SDL_TimerCallback callback, void *para
     SDL_Timer *timer;
     SDL_TimerMap *entry;
 
-    SDL_AtomicLock(&data->lock);
+    SDL_LockSpinlock(&data->lock);
     if (!SDL_AtomicGet(&data->active)) {
         if (SDL_InitTimers() < 0) {
-            SDL_AtomicUnlock(&data->lock);
+            SDL_UnlockSpinlock(&data->lock);
             return 0;
         }
     }
@@ -290,7 +290,7 @@ SDL_TimerID SDL_AddTimer(Uint32 interval, SDL_TimerCallback callback, void *para
     if (timer) {
         data->freelist = timer->next;
     }
-    SDL_AtomicUnlock(&data->lock);
+    SDL_UnlockSpinlock(&data->lock);
 
     if (timer) {
         SDL_RemoveTimer(timer->timerID);
@@ -321,10 +321,10 @@ SDL_TimerID SDL_AddTimer(Uint32 interval, SDL_TimerCallback callback, void *para
     SDL_UnlockMutex(data->timermap_lock);
 
     /* Add the timer to the pending list for the timer thread */
-    SDL_AtomicLock(&data->lock);
+    SDL_LockSpinlock(&data->lock);
     timer->next = data->pending;
     data->pending = timer;
-    SDL_AtomicUnlock(&data->lock);
+    SDL_UnlockSpinlock(&data->lock);
 
     /* Wake up the timer thread if necessary */
     SDL_PostSemaphore(data->sem);

+ 8 - 8
src/video/SDL_pixels.c

@@ -550,13 +550,13 @@ SDL_PixelFormat *SDL_CreatePixelFormat(Uint32 pixel_format)
 {
     SDL_PixelFormat *format;
 
-    SDL_AtomicLock(&formats_lock);
+    SDL_LockSpinlock(&formats_lock);
 
     /* Look it up in our list of previously allocated formats */
     for (format = formats; format; format = format->next) {
         if (pixel_format == format->format) {
             ++format->refcount;
-            SDL_AtomicUnlock(&formats_lock);
+            SDL_UnlockSpinlock(&formats_lock);
             return format;
         }
     }
@@ -564,11 +564,11 @@ SDL_PixelFormat *SDL_CreatePixelFormat(Uint32 pixel_format)
     /* Allocate an empty pixel format structure, and initialize it */
     format = SDL_malloc(sizeof(*format));
     if (!format) {
-        SDL_AtomicUnlock(&formats_lock);
+        SDL_UnlockSpinlock(&formats_lock);
         return NULL;
     }
     if (SDL_InitFormat(format, pixel_format) < 0) {
-        SDL_AtomicUnlock(&formats_lock);
+        SDL_UnlockSpinlock(&formats_lock);
         SDL_free(format);
         return NULL;
     }
@@ -579,7 +579,7 @@ SDL_PixelFormat *SDL_CreatePixelFormat(Uint32 pixel_format)
         formats = format;
     }
 
-    SDL_AtomicUnlock(&formats_lock);
+    SDL_UnlockSpinlock(&formats_lock);
 
     return format;
 }
@@ -664,10 +664,10 @@ void SDL_DestroyPixelFormat(SDL_PixelFormat *format)
         return;
     }
 
-    SDL_AtomicLock(&formats_lock);
+    SDL_LockSpinlock(&formats_lock);
 
     if (--format->refcount > 0) {
-        SDL_AtomicUnlock(&formats_lock);
+        SDL_UnlockSpinlock(&formats_lock);
         return;
     }
 
@@ -683,7 +683,7 @@ void SDL_DestroyPixelFormat(SDL_PixelFormat *format)
         }
     }
 
-    SDL_AtomicUnlock(&formats_lock);
+    SDL_UnlockSpinlock(&formats_lock);
 
     if (format->palette) {
         SDL_DestroyPalette(format->palette);

+ 14 - 14
test/testatomic.c

@@ -42,9 +42,9 @@ static void RunBasicTest(void)
 
     SDL_Log("\nspin lock---------------------------------------\n\n");
 
-    SDL_AtomicLock(&lock);
+    SDL_LockSpinlock(&lock);
     SDL_Log("AtomicLock                   lock=%d\n", lock);
-    SDL_AtomicUnlock(&lock);
+    SDL_UnlockSpinlock(&lock);
     SDL_Log("AtomicUnlock                 lock=%d\n", lock);
 
     SDL_Log("\natomic -----------------------------------------\n\n");
@@ -68,10 +68,10 @@ static void RunBasicTest(void)
     SDL_Log("AtomicDecRef()       tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
 
     SDL_AtomicSet(&v, 10);
-    tfret = (SDL_AtomicCAS(&v, 0, 20) == SDL_FALSE);
+    tfret = (SDL_AtomicCompareAndSwap(&v, 0, 20) == SDL_FALSE);
     SDL_Log("AtomicCAS()          tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
     value = SDL_AtomicGet(&v);
-    tfret = (SDL_AtomicCAS(&v, value, 20) == SDL_TRUE);
+    tfret = (SDL_AtomicCompareAndSwap(&v, value, 20) == SDL_TRUE);
     SDL_Log("AtomicCAS()          tfret=%s val=%d\n", tf(tfret), SDL_AtomicGet(&v));
 }
 
@@ -179,12 +179,12 @@ static void RunEpicTest(void)
 
     SDL_Log("Test compare and exchange\n");
 
-    b = SDL_AtomicCAS(&good, 500, 43);
+    b = SDL_AtomicCompareAndSwap(&good, 500, 43);
     SDL_assert(!b); /* no swap since CountTo!=500 */
     v = SDL_AtomicGet(&good);
     SDL_assert(v == CountTo); /* ensure no swap */
 
-    b = SDL_AtomicCAS(&good, CountTo, 44);
+    b = SDL_AtomicCompareAndSwap(&good, CountTo, 44);
     SDL_assert(!!b); /* will swap */
     v = SDL_AtomicGet(&good);
     SDL_assert(v == 44);
@@ -317,10 +317,10 @@ static SDL_bool EnqueueEvent_LockFree(SDL_EventQueue *queue, const SDL_Event *ev
 
 #ifdef TEST_SPINLOCK_FIFO
     /* This is a gate so an external thread can lock the queue */
-    SDL_AtomicLock(&queue->lock);
+    SDL_LockSpinlock(&queue->lock);
     SDL_assert(SDL_AtomicGet(&queue->watcher) == 0);
     SDL_AtomicIncRef(&queue->rwcount);
-    SDL_AtomicUnlock(&queue->lock);
+    SDL_UnlockSpinlock(&queue->lock);
 #endif
 
     queue_pos = (unsigned)SDL_AtomicGet(&queue->enqueue_pos);
@@ -331,7 +331,7 @@ static SDL_bool EnqueueEvent_LockFree(SDL_EventQueue *queue, const SDL_Event *ev
         delta = (int)(entry_seq - queue_pos);
         if (delta == 0) {
             /* The entry and the queue position match, try to increment the queue position */
-            if (SDL_AtomicCAS(&queue->enqueue_pos, (int)queue_pos, (int)(queue_pos + 1))) {
+            if (SDL_AtomicCompareAndSwap(&queue->enqueue_pos, (int)queue_pos, (int)(queue_pos + 1))) {
                 /* We own the object, fill it! */
                 entry->event = *event;
                 SDL_AtomicSet(&entry->sequence, (int)(queue_pos + 1));
@@ -364,10 +364,10 @@ static SDL_bool DequeueEvent_LockFree(SDL_EventQueue *queue, SDL_Event *event)
 
 #ifdef TEST_SPINLOCK_FIFO
     /* This is a gate so an external thread can lock the queue */
-    SDL_AtomicLock(&queue->lock);
+    SDL_LockSpinlock(&queue->lock);
     SDL_assert(SDL_AtomicGet(&queue->watcher) == 0);
     SDL_AtomicIncRef(&queue->rwcount);
-    SDL_AtomicUnlock(&queue->lock);
+    SDL_UnlockSpinlock(&queue->lock);
 #endif
 
     queue_pos = (unsigned)SDL_AtomicGet(&queue->dequeue_pos);
@@ -378,7 +378,7 @@ static SDL_bool DequeueEvent_LockFree(SDL_EventQueue *queue, SDL_Event *event)
         delta = (int)(entry_seq - (queue_pos + 1));
         if (delta == 0) {
             /* The entry and the queue position match, try to increment the queue position */
-            if (SDL_AtomicCAS(&queue->dequeue_pos, (int)queue_pos, (int)(queue_pos + 1))) {
+            if (SDL_AtomicCompareAndSwap(&queue->dequeue_pos, (int)queue_pos, (int)(queue_pos + 1))) {
                 /* We own the object, fill it! */
                 *event = entry->event;
                 SDL_AtomicSet(&entry->sequence, (int)(queue_pos + MAX_ENTRIES));
@@ -564,14 +564,14 @@ static int SDLCALL FIFO_Watcher(void *_data)
     SDL_EventQueue *queue = (SDL_EventQueue *)_data;
 
     while (SDL_AtomicGet(&queue->active)) {
-        SDL_AtomicLock(&queue->lock);
+        SDL_LockSpinlock(&queue->lock);
         SDL_AtomicIncRef(&queue->watcher);
         while (SDL_AtomicGet(&queue->rwcount) > 0) {
             SDL_Delay(0);
         }
         /* Do queue manipulation here... */
         (void)SDL_AtomicDecRef(&queue->watcher);
-        SDL_AtomicUnlock(&queue->lock);
+        SDL_UnlockSpinlock(&queue->lock);
 
         /* Wait a bit... */
         SDL_Delay(1);

+ 2 - 2
test/testgles2.c

@@ -567,7 +567,7 @@ render_thread_fn(void *render_ctx)
     thread_data *thread = render_ctx;
 
     while (!done && !thread->done && state->windows[thread->index]) {
-        if (SDL_AtomicCAS(&thread->suspended, WAIT_STATE_ENTER_SEM, WAIT_STATE_WAITING_ON_SEM)) {
+        if (SDL_AtomicCompareAndSwap(&thread->suspended, WAIT_STATE_ENTER_SEM, WAIT_STATE_WAITING_ON_SEM)) {
             SDL_WaitSemaphore(thread->suspend_sem);
         }
         render_window(thread->index);
@@ -602,7 +602,7 @@ loop_threaded(void)
         if (suspend_when_occluded && event.type == SDL_EVENT_WINDOW_OCCLUDED) {
             tdata = GetThreadDataForWindow(event.window.windowID);
             if (tdata) {
-                SDL_AtomicCAS(&tdata->suspended, WAIT_STATE_GO, WAIT_STATE_ENTER_SEM);
+                SDL_AtomicCompareAndSwap(&tdata->suspended, WAIT_STATE_GO, WAIT_STATE_ENTER_SEM);
             }
         } else if (suspend_when_occluded && event.type == SDL_EVENT_WINDOW_EXPOSED) {
             tdata = GetThreadDataForWindow(event.window.windowID);