Browse Source

Update VisualC projects

Sylvain 4 years ago
parent
commit
a2cd4255c9

+ 2 - 0
VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj

@@ -136,6 +136,7 @@
     <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
     <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
     <ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
+    <ClInclude Include="..\..\src\render\software\SDL_triangle.h" />
     <ClInclude Include="..\..\src\SDL_assert_c.h" />
     <ClInclude Include="..\..\src\SDL_dataqueue.h" />
     <ClInclude Include="..\..\src\SDL_error_c.h" />
@@ -287,6 +288,7 @@
     <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
     <ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
     <ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
+    <ClCompile Include="..\..\src\render\software\SDL_triangle.c" />
     <ClCompile Include="..\..\src\SDL.c" />
     <ClCompile Include="..\..\src\SDL_assert.c" />
     <ClCompile Include="..\..\src\SDL_dataqueue.c" />

+ 6 - 0
VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj.filters

@@ -309,6 +309,9 @@
     <ClInclude Include="..\..\src\render\software\SDL_rotate.h">
       <Filter>Source Files</Filter>
     </ClInclude>
+    <ClInclude Include="..\..\src\render\software\SDL_triangle.h">
+      <Filter>Source Files</Filter>
+    </ClInclude>
     <ClInclude Include="..\..\src\SDL_assert_c.h">
       <Filter>Source Files</Filter>
     </ClInclude>
@@ -608,6 +611,9 @@
     <ClCompile Include="..\..\src\render\software\SDL_rotate.c">
       <Filter>Source Files</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\src\render\software\SDL_triangle.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
     <ClCompile Include="..\..\src\SDL.c">
       <Filter>Source Files</Filter>
     </ClCompile>

+ 2 - 0
VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj

@@ -120,6 +120,7 @@
     <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
     <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
     <ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
+    <ClInclude Include="..\..\src\render\software\SDL_triangle.h" />
     <ClInclude Include="..\..\src\SDL_assert_c.h" />
     <ClInclude Include="..\..\src\SDL_dataqueue.h" />
     <ClInclude Include="..\..\src\SDL_error_c.h" />
@@ -244,6 +245,7 @@
     <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
     <ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
     <ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
+    <ClCompile Include="..\..\src\render\software\SDL_triangle.c" />
     <ClCompile Include="..\..\src\SDL.c" />
     <ClCompile Include="..\..\src\SDL_assert.c" />
     <ClCompile Include="..\..\src\SDL_dataqueue.c" />

+ 6 - 0
VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj.filters

@@ -294,6 +294,9 @@
     <ClInclude Include="..\..\src\render\software\SDL_rotate.h">
       <Filter>Source Files</Filter>
     </ClInclude>
+    <ClInclude Include="..\..\src\render\software\SDL_triangle.h">
+      <Filter>Source Files</Filter>
+    </ClInclude>
     <ClInclude Include="..\..\src\SDL_assert_c.h">
       <Filter>Source Files</Filter>
     </ClInclude>
@@ -575,6 +578,9 @@
     <ClCompile Include="..\..\src\render\software\SDL_rotate.c">
       <Filter>Source Files</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\src\render\software\SDL_triangle.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
     <ClCompile Include="..\..\src\SDL.c">
       <Filter>Source Files</Filter>
     </ClCompile>

+ 2 - 0
VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj

@@ -135,6 +135,7 @@
     <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
     <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
     <ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
+    <ClInclude Include="..\..\src\render\software\SDL_triangle.h" />
     <ClInclude Include="..\..\src\SDL_assert_c.h" />
     <ClInclude Include="..\..\src\SDL_dataqueue.h" />
     <ClInclude Include="..\..\src\SDL_error_c.h" />
@@ -276,6 +277,7 @@
     <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
     <ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
     <ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
+    <ClCompile Include="..\..\src\render\software\SDL_triangle.c" />
     <ClCompile Include="..\..\src\SDL.c" />
     <ClCompile Include="..\..\src\SDL_assert.c" />
     <ClCompile Include="..\..\src\SDL_dataqueue.c" />

+ 6 - 0
VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj.filters

@@ -294,6 +294,9 @@
     <ClInclude Include="..\..\src\render\software\SDL_rotate.h">
       <Filter>Source Files</Filter>
     </ClInclude>
+    <ClInclude Include="..\..\src\render\software\SDL_triangle.h">
+      <Filter>Source Files</Filter>
+    </ClInclude>
     <ClInclude Include="..\..\src\SDL_assert_c.h">
       <Filter>Source Files</Filter>
     </ClInclude>
@@ -599,6 +602,9 @@
     <ClCompile Include="..\..\src\render\software\SDL_rotate.c">
       <Filter>Source Files</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\src\render\software\SDL_triangle.c">
+      <Filter>Source Files</Filter>
+    </ClCompile>
     <ClCompile Include="..\..\src\SDL.c">
       <Filter>Source Files</Filter>
     </ClCompile>

+ 2 - 0
VisualC/SDL/SDL.vcxproj

@@ -362,6 +362,7 @@
     <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
     <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
     <ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
+    <ClInclude Include="..\..\src\render\software\SDL_triangle.h" />
     <ClInclude Include="..\..\src\SDL_assert_c.h" />
     <ClInclude Include="..\..\src\SDL_dataqueue.h" />
     <ClInclude Include="..\..\src\SDL_error_c.h" />
@@ -538,6 +539,7 @@
     <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
     <ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
     <ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
+    <ClCompile Include="..\..\src\render\software\SDL_triangle.c" />
     <ClCompile Include="..\..\src\SDL.c" />
     <ClCompile Include="..\..\src\SDL_assert.c" />
     <ClCompile Include="..\..\src\SDL_dataqueue.c" />

+ 7 - 1
VisualC/SDL/SDL.vcxproj.filters

@@ -749,6 +749,9 @@
     <ClInclude Include="..\..\src\render\software\SDL_rotate.h">
       <Filter>render\software</Filter>
     </ClInclude>
+    <ClInclude Include="..\..\src\render\software\SDL_triangle.h">
+      <Filter>render\software</Filter>
+    </ClInclude>
     <ClInclude Include="..\..\src\power\SDL_syspower.h">
       <Filter>power</Filter>
     </ClInclude>
@@ -1303,6 +1306,9 @@
     <ClCompile Include="..\..\src\render\software\SDL_rotate.c">
       <Filter>render\software</Filter>
     </ClCompile>
+    <ClCompile Include="..\..\src\render\software\SDL_triangle.c">
+      <Filter>render\software</Filter>
+    </ClCompile>
     <ClCompile Include="..\..\src\power\SDL_power.c">
       <Filter>power</Filter>
     </ClCompile>
@@ -1314,4 +1320,4 @@
   <ItemGroup>
     <ResourceCompile Include="..\..\src\main\windows\version.rc" />
   </ItemGroup>
-</Project>
+</Project>