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@@ -45,6 +45,13 @@
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#endif
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#endif /* EGL_KHR_create_context */
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+#ifndef EGL_EXT_pixel_format_float
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+#define EGL_EXT_pixel_format_float
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+#define EGL_COLOR_COMPONENT_TYPE_EXT 0x3339
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+#define EGL_COLOR_COMPONENT_TYPE_FIXED_EXT 0x333A
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+#define EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT 0x333B
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+#endif
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+
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#ifndef EGL_EXT_present_opaque
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#define EGL_EXT_present_opaque 1
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#define EGL_PRESENT_OPAQUE_EXT 0x31DF
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@@ -762,6 +769,11 @@ SDL_EGL_PrivateChooseConfig(_THIS, SDL_bool set_config_caveat_none)
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attribs[i++] = _this->gl_config.multisamplesamples;
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}
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+ if (_this->gl_config.floatbuffers) {
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+ attribs[i++] = EGL_COLOR_COMPONENT_TYPE_EXT;
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+ attribs[i++] = EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT;
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+ }
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+
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if (_this->egl_data->is_offscreen) {
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attribs[i++] = EGL_SURFACE_TYPE;
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attribs[i++] = EGL_PBUFFER_BIT;
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