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@@ -72,12 +72,6 @@ int SDL_main(int argc, char **argv)
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#define WINAPI __stdcall
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#endif
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-#include <SDL3/SDL_begin_code.h>
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-
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-#ifdef __cplusplus
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-extern "C" {
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-#endif
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-
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typedef struct HINSTANCE__ * HINSTANCE;
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typedef char* LPSTR;
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typedef wchar_t* PWSTR;
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@@ -119,12 +113,6 @@ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrev, LPSTR szCmdLine, int sw)
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return SDL_RunApp(0, NULL, SDL_main, NULL);
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}
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-#ifdef __cplusplus
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-} /* extern "C" */
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-#endif
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-
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-#include <SDL3/SDL_close_code.h>
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-
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/* end of __WIN32__ and __GDK__ impls */
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#elif defined(__WINRT__)
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@@ -196,23 +184,11 @@ TInt E32Main()
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#else /* platforms that use a standard main() and just call SDL_RunApp(), like iOS and 3DS */
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-#include <SDL3/SDL_begin_code.h>
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-
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-#ifdef __cplusplus
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-extern "C" {
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-#endif
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-
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int main(int argc, char *argv[])
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{
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return SDL_RunApp(argc, argv, SDL_main, NULL);
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}
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-#ifdef __cplusplus
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-} /* extern "C" */
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-#endif
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-
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-#include <SDL3/SDL_close_code.h>
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-
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/* end of impls for standard-conforming platforms */
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#endif /* __WIN32__ etc */
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