@@ -585,6 +585,7 @@ static SDL_bool ShouldAttemptSensorFusion(SDL_Joystick *joystick, SDL_bool *inve
SDL_JoystickGUID guid;
Uint16 vendor, product;
SDL_bool enabled;
+ SDL_zero(gamepads);
/* See if the gamepad is in our list of devices to enable */
guid = SDL_GetJoystickGUID(joystick);