@@ -948,7 +948,7 @@ SDL_PrivateLowerBlitScaled(SDL_Surface * src, SDL_Rect * srcrect,
SDL_Surface *tmp;
int ret;
SDL_Rect tmprect;
- Uint8 r, g, b, a;
+ Uint8 r, g, b;
Uint8 alpha;
SDL_BlendMode blendMode;