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Rename haptic methods to avoid confusion with joystick:
`SDL_DINPUT_MaybeAddDevice`->`SDL_DINPUT_HapticMaybeAddDevice`
`SDL_DINPUT_MaybeRemoveDevice`->`SDL_DINPUT_HapticMaybeRemoveDevice`
`SDL_XINPUT_MaybeAddDevice`->`SDL_XINPUT_HapticMaybeAddDevice`
`SDL_XINPUT_MaybeRemoveDevice`->`SDL_XINPUT_HapticMaybeRemoveDevice`

Dimitriy Ryazantcev 3 år sedan
förälder
incheckning
a6da2fbf73

+ 5 - 5
src/haptic/windows/SDL_dinputhaptic.c

@@ -61,7 +61,7 @@ static BOOL CALLBACK
 EnumHapticsCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext)
 {
     (void) pContext;
-    SDL_DINPUT_MaybeAddDevice(pdidInstance);
+    SDL_DINPUT_HapticMaybeAddDevice(pdidInstance);
     return DIENUM_CONTINUE;  /* continue enumerating */
 }
 
@@ -117,7 +117,7 @@ SDL_DINPUT_HapticInit(void)
 }
 
 int
-SDL_DINPUT_MaybeAddDevice(const DIDEVICEINSTANCE * pdidInstance)
+SDL_DINPUT_HapticMaybeAddDevice(const DIDEVICEINSTANCE * pdidInstance)
 {
     HRESULT ret;
     LPDIRECTINPUTDEVICE8 device;
@@ -176,7 +176,7 @@ SDL_DINPUT_MaybeAddDevice(const DIDEVICEINSTANCE * pdidInstance)
 }
 
 int
-SDL_DINPUT_MaybeRemoveDevice(const DIDEVICEINSTANCE * pdidInstance)
+SDL_DINPUT_HapticMaybeRemoveDevice(const DIDEVICEINSTANCE * pdidInstance)
 {
     SDL_hapticlist_item *item;
     SDL_hapticlist_item *prev = NULL;
@@ -1188,13 +1188,13 @@ SDL_DINPUT_HapticInit(void)
 }
 
 int
-SDL_DINPUT_MaybeAddDevice(const DIDEVICEINSTANCE * pdidInstance)
+SDL_DINPUT_HapticMaybeAddDevice(const DIDEVICEINSTANCE * pdidInstance)
 {
     return SDL_Unsupported();
 }
 
 int
-SDL_DINPUT_MaybeRemoveDevice(const DIDEVICEINSTANCE * pdidInstance)
+SDL_DINPUT_HapticMaybeRemoveDevice(const DIDEVICEINSTANCE * pdidInstance)
 {
     return SDL_Unsupported();
 }

+ 2 - 2
src/haptic/windows/SDL_dinputhaptic_c.h

@@ -25,8 +25,8 @@
 
 
 extern int SDL_DINPUT_HapticInit(void);
-extern int SDL_DINPUT_MaybeAddDevice(const DIDEVICEINSTANCE *pdidInstance);
-extern int SDL_DINPUT_MaybeRemoveDevice(const DIDEVICEINSTANCE *pdidInstance);
+extern int SDL_DINPUT_HapticMaybeAddDevice(const DIDEVICEINSTANCE *pdidInstance);
+extern int SDL_DINPUT_HapticMaybeRemoveDevice(const DIDEVICEINSTANCE *pdidInstance);
 extern int SDL_DINPUT_HapticOpen(SDL_Haptic * haptic, SDL_hapticlist_item *item);
 extern int SDL_DINPUT_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick);
 extern int SDL_DINPUT_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick);

+ 5 - 5
src/haptic/windows/SDL_xinputhaptic.c

@@ -50,14 +50,14 @@ SDL_XINPUT_HapticInit(void)
     if (loaded_xinput) {
         DWORD i;
         for (i = 0; i < XUSER_MAX_COUNT; i++) {
-            SDL_XINPUT_MaybeAddDevice(i);
+            SDL_XINPUT_HapticMaybeAddDevice(i);
         }
     }
     return 0;
 }
 
 int
-SDL_XINPUT_MaybeAddDevice(const DWORD dwUserid)
+SDL_XINPUT_HapticMaybeAddDevice(const DWORD dwUserid)
 {
     const Uint8 userid = (Uint8)dwUserid;
     SDL_hapticlist_item *item;
@@ -106,7 +106,7 @@ SDL_XINPUT_MaybeAddDevice(const DWORD dwUserid)
 }
 
 int
-SDL_XINPUT_MaybeRemoveDevice(const DWORD dwUserid)
+SDL_XINPUT_HapticMaybeRemoveDevice(const DWORD dwUserid)
 {
     const Uint8 userid = (Uint8)dwUserid;
     SDL_hapticlist_item *item;
@@ -377,13 +377,13 @@ SDL_XINPUT_HapticInit(void)
 }
 
 int
-SDL_XINPUT_MaybeAddDevice(const DWORD dwUserid)
+SDL_XINPUT_HapticMaybeAddDevice(const DWORD dwUserid)
 {
     return SDL_Unsupported();
 }
 
 int
-SDL_XINPUT_MaybeRemoveDevice(const DWORD dwUserid)
+SDL_XINPUT_HapticMaybeRemoveDevice(const DWORD dwUserid)
 {
     return SDL_Unsupported();
 }

+ 2 - 2
src/haptic/windows/SDL_xinputhaptic_c.h

@@ -25,8 +25,8 @@
 
 
 extern int SDL_XINPUT_HapticInit(void);
-extern int SDL_XINPUT_MaybeAddDevice(const DWORD dwUserid);
-extern int SDL_XINPUT_MaybeRemoveDevice(const DWORD dwUserid);
+extern int SDL_XINPUT_HapticMaybeAddDevice(const DWORD dwUserid);
+extern int SDL_XINPUT_HapticMaybeRemoveDevice(const DWORD dwUserid);
 extern int SDL_XINPUT_HapticOpen(SDL_Haptic * haptic, SDL_hapticlist_item *item);
 extern int SDL_XINPUT_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick);
 extern int SDL_XINPUT_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick);

+ 4 - 4
src/joystick/windows/SDL_windowsjoystick.c

@@ -429,11 +429,11 @@ WINDOWS_JoystickDetect(void)
 
         if (pCurList->bXInputDevice) {
 #if SDL_HAPTIC_XINPUT
-            SDL_XINPUT_MaybeRemoveDevice(pCurList->XInputUserId);
+            SDL_XINPUT_HapticMaybeRemoveDevice(pCurList->XInputUserId);
 #endif
         } else {
 #if SDL_HAPTIC_DINPUT
-            SDL_DINPUT_MaybeRemoveDevice(&pCurList->dxdevice);
+            SDL_DINPUT_HapticMaybeRemoveDevice(&pCurList->dxdevice);
 #endif
         }
 
@@ -449,11 +449,11 @@ WINDOWS_JoystickDetect(void)
         if (pCurList->send_add_event) {
             if (pCurList->bXInputDevice) {
 #if SDL_HAPTIC_XINPUT
-                SDL_XINPUT_MaybeAddDevice(pCurList->XInputUserId);
+                SDL_XINPUT_HapticMaybeAddDevice(pCurList->XInputUserId);
 #endif
             } else {
 #if SDL_HAPTIC_DINPUT
-                SDL_DINPUT_MaybeAddDevice(&pCurList->dxdevice);
+                SDL_DINPUT_HapticMaybeAddDevice(&pCurList->dxdevice);
 #endif
             }