|
@@ -648,10 +648,9 @@ D3D_CreateRenderer(SDL_Window * window, Uint32 flags)
|
|
|
renderer->DestroyTexture = D3D_DestroyTexture;
|
|
|
renderer->DestroyRenderer = D3D_DestroyRenderer;
|
|
|
renderer->info = D3D_RenderDriver.info;
|
|
|
+ renderer->info.flags = (SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE);
|
|
|
renderer->driverdata = data;
|
|
|
|
|
|
- renderer->info.flags = SDL_RENDERER_ACCELERATED;
|
|
|
-
|
|
|
SDL_VERSION(&windowinfo.version);
|
|
|
SDL_GetWindowWMInfo(window, &windowinfo);
|
|
|
|