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Added support for the trigger buttons on the Victrix Pro FS for PS5

(cherry picked from commit 8d7e61ea42364c256b76e7f6f2b6d6f90742bcb7)
Sam Lantinga hace 2 años
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ab1670386f
Se han modificado 1 ficheros con 10 adiciones y 2 borrados
  1. 10 2
      src/joystick/hidapi/SDL_hidapi_ps5.c

+ 10 - 2
src/joystick/hidapi/SDL_hidapi_ps5.c

@@ -1186,9 +1186,17 @@ static void HIDAPI_DriverPS5_HandleStatePacketCommon(SDL_Joystick *joystick, SDL
         SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_PS5_RIGHT_PADDLE, (data & 0x80) ? SDL_PRESSED : SDL_RELEASED);
     }
 
-    axis = ((int)packet->ucTriggerLeft * 257) - 32768;
+    if (packet->rgucButtonsAndHat[1] & 0x04) {
+        axis = SDL_JOYSTICK_AXIS_MAX;
+    } else {
+        axis = ((int)packet->ucTriggerLeft * 257) - 32768;
+    }
     SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
-    axis = ((int)packet->ucTriggerRight * 257) - 32768;
+    if (packet->rgucButtonsAndHat[1] & 0x08) {
+        axis = SDL_JOYSTICK_AXIS_MAX;
+    } else {
+        axis = ((int)packet->ucTriggerRight * 257) - 32768;
+    }
     SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
     axis = ((int)packet->ucLeftJoystickX * 257) - 32768;
     SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);