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SDL_hints: fix gpu direct3d11 driver name in documentation

This was renamed in b17ca32d8cafbd6a6524f49485208842adca66b8
Anonymous Maarten 7 months ago
parent
commit
ac0b1b207f
1 changed files with 2 additions and 2 deletions
  1. 2 2
      include/SDL3/SDL_hints.h

+ 2 - 2
include/SDL3/SDL_hints.h

@@ -1011,8 +1011,8 @@ extern "C" {
  *
  * By default, SDL will try all available GPU backends in a reasonable order
  * until it finds one that can work, but this hint allows the app or user to
- * force a specific target, such as "d3d11" if, say, your hardware supports
- * D3D12 but want to try using D3D11 instead.
+ * force a specific target, such as "direct3d11" if, say, your hardware
+ * supports D3D12 but want to try using D3D11 instead.
  *
  * This hint should be set before SDL_GPUSelectBackend() is called.
  *