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Fixed returning -1 in a function returning bool

Sam Lantinga 7 months ago
parent
commit
ace6920d44
1 changed files with 2 additions and 2 deletions
  1. 2 2
      src/test/SDL_test_font.c

+ 2 - 2
src/test/SDL_test_font.c

@@ -3205,7 +3205,7 @@ SDL_bool SDLTest_DrawCharacter(SDL_Renderer *renderer, float x, float y, Uint32
          */
         character = SDL_CreateSurface(charWidth, charHeight, SDL_PIXELFORMAT_RGBA8888);
         if (!character) {
-            return -1;
+            return SDL_FALSE;
         }
 
         charpos = SDLTest_FontData + ci * 8;
@@ -3237,7 +3237,7 @@ SDL_bool SDLTest_DrawCharacter(SDL_Renderer *renderer, float x, float y, Uint32
          * Check pointer
          */
         if (cache->charTextureCache[ci] == NULL) {
-            return -1;
+            return SDL_FALSE;
         }
 
         SDL_SetTextureScaleMode(cache->charTextureCache[ci], SDL_SCALEMODE_NEAREST);