Browse Source

video: restore ability to disable fb accel via hint

Somewhere in code refactoring between .20 and .22 this check
was lost, and so the hint had no effect anymore.
Alexander Kanavin 3 years ago
parent
commit
adac3bd1e2
1 changed files with 8 additions and 0 deletions
  1. 8 0
      src/video/SDL_video.c

+ 8 - 0
src/video/SDL_video.c

@@ -2509,6 +2509,14 @@ SDL_CreateWindowFramebuffer(SDL_Window * window)
     if (!_this->checked_texture_framebuffer) {
         SDL_bool attempt_texture_framebuffer = SDL_TRUE;
 
+        /* See if the user or application wants to specifically disable the framebuffer */
+        const char *hint = SDL_GetHint(SDL_HINT_FRAMEBUFFER_ACCELERATION);
+        if (hint) {
+            if (*hint == '0' || SDL_strcasecmp(hint, "false") == 0) {
+                attempt_texture_framebuffer = SDL_FALSE;
+            }
+        }
+
         if (_this->is_dummy) {  /* dummy driver never has GPU support, of course. */
             attempt_texture_framebuffer = SDL_FALSE;
         }