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Patched to compile...uh, everywhere. :)

Ryan C. Gordon há 11 anos atrás
pai
commit
aff44ccdb5
1 ficheiros alterados com 3 adições e 1 exclusões
  1. 3 1
      src/render/direct3d/SDL_render_d3d.c

+ 3 - 1
src/render/direct3d/SDL_render_d3d.c

@@ -1892,7 +1892,8 @@ D3D_DestroyRenderer(SDL_Renderer * renderer)
 }
 #endif /* SDL_VIDEO_RENDER_D3D && !SDL_RENDER_DISABLED */
 
-/* This function needs to always exist for the Dynamic API. */
+#ifdef __WIN32__
+/* This function needs to always exist on Windows, for the Dynamic API. */
 IDirect3DDevice9 *
 SDL_RenderGetD3D9Device(SDL_Renderer * renderer)
 {
@@ -1915,5 +1916,6 @@ SDL_RenderGetD3D9Device(SDL_Renderer * renderer)
 
     return device;
 }
+#endif
 
 /* vi: set ts=4 sw=4 expandtab: */