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Don't test 10-bit pixel format conversion

We either need to explicitly test using the sRGB colorspace or update the tests for HDR10 color conversion. We'll just disable them for now, as these formats aren't commonly used in games.

(cherry picked from commit f9c57e16b0bc40935b0d6f8f71b4e2a5410f7999)
Sam Lantinga hai 1 ano
pai
achega
b48106f8a8
Modificáronse 1 ficheiros con 2 adicións e 0 borrados
  1. 2 0
      test/testautomation_surface.c

+ 2 - 0
test/testautomation_surface.c

@@ -346,7 +346,9 @@ int surface_testCompleteSurfaceConversion(void *arg)
         SDL_PIXELFORMAT_RGBA8888,
         SDL_PIXELFORMAT_ABGR8888,
         SDL_PIXELFORMAT_BGRA8888,
+#if 0 /* We aren't testing HDR10 colorspace conversion */
         SDL_PIXELFORMAT_ARGB2101010,
+#endif
     };
     SDL_Surface *face = NULL, *cvt1, *cvt2, *final;
     SDL_PixelFormat *fmt1, *fmt2;