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@@ -1544,9 +1544,9 @@ extern SDL_DECLSPEC SDL_Window * SDLCALL SDL_GetWindowParent(SDL_Window *window)
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*
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* On Emscripten:
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*
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- * - `SDL_PROP_WINDOW_EMSCRIPTEN_CANVAS_ID`: the id the canvas element will
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+ * - `SDL_PROP_WINDOW_EMSCRIPTEN_CANVAS_ID_STRING`: the id the canvas element will
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* have
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- * - `SDL_PROP_WINDOW_EMSCRIPTEN_KEYBOARD_ELEMENT`: the keyboard element that
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+ * - `SDL_PROP_WINDOW_EMSCRIPTEN_KEYBOARD_ELEMENT_STRING`: the keyboard element that
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* associates keyboard events to this window
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*
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* \param window the window to query.
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@@ -1594,8 +1594,8 @@ extern SDL_DECLSPEC SDL_PropertiesID SDLCALL SDL_GetWindowProperties(SDL_Window
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#define SDL_PROP_WINDOW_X11_DISPLAY_POINTER "SDL.window.x11.display"
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#define SDL_PROP_WINDOW_X11_SCREEN_NUMBER "SDL.window.x11.screen"
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#define SDL_PROP_WINDOW_X11_WINDOW_NUMBER "SDL.window.x11.window"
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-#define SDL_PROP_WINDOW_EMSCRIPTEN_CANVAS_ID "SDL.window.emscripten.canvas_id"
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-#define SDL_PROP_WINDOW_EMSCRIPTEN_KEYBOARD_ELEMENT "SDL.window.emscripten.keyboard_element"
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+#define SDL_PROP_WINDOW_EMSCRIPTEN_CANVAS_ID_STRING "SDL.window.emscripten.canvas_id"
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+#define SDL_PROP_WINDOW_EMSCRIPTEN_KEYBOARD_ELEMENT_STRING "SDL.window.emscripten.keyboard_element"
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/**
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* Get the window flags.
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