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url: Added to Visual Studio project files.

Ryan C. Gordon 4 éve
szülő
commit
b7b2995fbe

+ 3 - 0
VisualC-WinRT/UWP_VS2015/SDL-UWP.vcxproj

@@ -55,6 +55,7 @@
     <ClInclude Include="..\..\include\SDL_locale.h" />
     <ClInclude Include="..\..\include\SDL_log.h" />
     <ClInclude Include="..\..\include\SDL_main.h" />
+    <ClInclude Include="..\..\include\SDL_misc.h" />
     <ClInclude Include="..\..\include\SDL_mouse.h" />
     <ClInclude Include="..\..\include\SDL_mutex.h" />
     <ClInclude Include="..\..\include\SDL_name.h" />
@@ -253,6 +254,8 @@
     <ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
     <ClCompile Include="..\..\src\locale\SDL_locale.c" />
     <ClCompile Include="..\..\src\locale\winrt\SDL_syslocale.c" />
+    <ClCompile Include="..\..\src\misc\SDL_url.c" />
+    <ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" />
     <ClCompile Include="..\..\src\power\SDL_power.c" />
     <ClCompile Include="..\..\src\power\winrt\SDL_syspower.cpp" />
     <ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c" />

+ 3 - 0
VisualC-WinRT/WinPhone81_VS2013/SDL-WinPhone81.vcxproj

@@ -47,6 +47,7 @@
     <ClInclude Include="..\..\include\SDL_locale.h" />
     <ClInclude Include="..\..\include\SDL_log.h" />
     <ClInclude Include="..\..\include\SDL_main.h" />
+    <ClInclude Include="..\..\include\SDL_misc.h" />
     <ClInclude Include="..\..\include\SDL_mouse.h" />
     <ClInclude Include="..\..\include\SDL_mutex.h" />
     <ClInclude Include="..\..\include\SDL_name.h" />
@@ -249,6 +250,8 @@
     <ClCompile Include="..\..\src\SDL_log.c" />
     <ClCompile Include="..\..\src\locale\SDL_locale.c" />
     <ClCompile Include="..\..\src\locale\winrt\SDL_syslocale.c" />
+    <ClCompile Include="..\..\src\misc\SDL_url.c" />
+    <ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" />
     <ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c" />
     <ClCompile Include="..\..\src\sensor\SDL_sensor.c" />
     <ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />

+ 3 - 0
VisualC-WinRT/WinRT81_VS2013/SDL-WinRT81.vcxproj

@@ -55,6 +55,7 @@
     <ClInclude Include="..\..\include\SDL_locale.h" />
     <ClInclude Include="..\..\include\SDL_log.h" />
     <ClInclude Include="..\..\include\SDL_main.h" />
+    <ClInclude Include="..\..\include\SDL_misc.h" />
     <ClInclude Include="..\..\include\SDL_mouse.h" />
     <ClInclude Include="..\..\include\SDL_mutex.h" />
     <ClInclude Include="..\..\include\SDL_name.h" />
@@ -281,6 +282,8 @@
     <ClCompile Include="..\..\src\SDL_log.c" />
     <ClInclude Include="..\..\src\locale\SDL_locale.c" />
     <ClInclude Include="..\..\src\locale\winrt\SDL_syslocale.c" />
+    <ClCompile Include="..\..\src\misc\SDL_url.c" />
+    <ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" />
     <ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c" />
     <ClCompile Include="..\..\src\sensor\SDL_sensor.c" />
     <ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />

+ 3 - 0
VisualC/SDL/SDL.vcxproj

@@ -243,6 +243,7 @@
     <ClInclude Include="..\..\include\SDL_log.h" />
     <ClInclude Include="..\..\include\SDL_main.h" />
     <ClInclude Include="..\..\include\SDL_messagebox.h" />
+    <ClInclude Include="..\..\include\SDL_misc.h" />
     <ClInclude Include="..\..\include\SDL_mouse.h" />
     <ClInclude Include="..\..\include\SDL_mutex.h" />
     <ClInclude Include="..\..\include\SDL_name.h" />
@@ -467,6 +468,8 @@
     <ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
     <ClCompile Include="..\..\src\locale\SDL_locale.c" />
     <ClCompile Include="..\..\src\locale\windows\SDL_syslocale.c" />
+    <ClCompile Include="..\..\src\misc\SDL_url.c" />
+    <ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" />
     <ClCompile Include="..\..\src\power\SDL_power.c" />
     <ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
     <ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c" />

+ 1 - 1
test/testurl.c

@@ -15,7 +15,7 @@ int main(int argc, char **argv)
 {
     int i;
     if (SDL_Init(SDL_INIT_VIDEO) == -1) {
-        fprintf(stderr, "SDL_Init failed: %s\n", SDL_GetError());
+        SDL_Log("SDL_Init failed: %s\n", SDL_GetError());
         return 1;
     }