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Fix bytes_per_pixel rename

Isaac Aronson 10 months ago
parent
commit
b7b513b70b
2 changed files with 3 additions and 3 deletions
  1. 2 2
      src/video/SDL_blit_A.c
  2. 1 1
      src/video/SDL_fillrect.c

+ 2 - 2
src/video/SDL_blit_A.c

@@ -1219,7 +1219,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface)
             }
 
         case 2:
-            if (sf->BytesPerPixel == 4 && sf->Amask == 0xff000000 && sf->Gmask == 0xff00 && ((sf->Rmask == 0xff && df->Rmask == 0x1f) || (sf->Bmask == 0xff && df->Bmask == 0x1f))) {
+            if (sf->bytes_per_pixel == 4 && sf->Amask == 0xff000000 && sf->Gmask == 0xff00 && ((sf->Rmask == 0xff && df->Rmask == 0x1f) || (sf->Bmask == 0xff && df->Bmask == 0x1f))) {
                 if (df->Gmask == 0x7e0) {
                     return BlitARGBto565PixelAlpha;
                 } else if (df->Gmask == 0x3e0) {
@@ -1230,7 +1230,7 @@ SDL_BlitFunc SDL_CalculateBlitA(SDL_Surface *surface)
 
         case 4:
 #if defined(SDL_SSE4_1_INTRINSICS) || defined(SDL_AVX2_INTRINSICS)
-            if (sf->BytesPerPixel == 4 && df->BytesPerPixel == 4 && (SDL_HasSSE41() || SDL_HasAVX2())) {
+            if (sf->bytes_per_pixel == 4 && df->bytes_per_pixel == 4 && (SDL_HasSSE41() || SDL_HasAVX2())) {
                 return BlitNtoNPixelAlpha;
             }
 #endif

+ 1 - 1
src/video/SDL_fillrect.c

@@ -292,7 +292,7 @@ int SDL_FillSurfaceRects(SDL_Surface *dst, const SDL_Rect *rects, int count,
     }
 
     if (fill_function == NULL) {
-        switch (dst->format->BytesPerPixel) {
+        switch (dst->format->bytes_per_pixel) {
         case 1:
         {
             color |= (color << 8);